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Location: CSY/reowolf/src/runtime2/component/component.rs - annotation
03c2c3f96250
49.5 KiB
application/rls-services+xml
Fix bug involving interaction between transmitting ports and blocking
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58fb633d3fa1 58fb633d3fa1 58fb633d3fa1 58fb633d3fa1 58fb633d3fa1 58fb633d3fa1 58fb633d3fa1 58fb633d3fa1 58fb633d3fa1 58fb633d3fa1 58fb633d3fa1 58fb633d3fa1 58fb633d3fa1 58fb633d3fa1 58fb633d3fa1 58fb633d3fa1 ebea15dffde4 58fb633d3fa1 58fb633d3fa1 f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a f924af193e2a 58fb633d3fa1 | use std::fmt::{Display as FmtDisplay, Result as FmtResult, Formatter};
use crate::protocol::eval::{Prompt, EvalError, ValueGroup, Value, ValueId, PortId as EvalPortId};
use crate::protocol::*;
use crate::runtime2::*;
use crate::runtime2::communication::*;
use super::{CompCtx, CompPDL, CompId};
use super::component_context::*;
use super::component_random::*;
use super::component_internet::*;
use super::control_layer::*;
use super::consensus::*;
pub enum CompScheduling {
Immediate,
Requeue,
Sleep,
Exit,
}
/// Potential error emitted by a component
pub enum CompError {
/// Error originating from the code executor. Hence has an associated
/// source location.
Executor(EvalError),
/// Error originating from a component, but not necessarily associated with
/// a location in the source.
Component(String), // TODO: Maybe a different embedded value in the future?
/// Pure runtime error. Not necessarily originating from the component
/// itself. Should be treated as a very severe runtime-compromising error.
Runtime(RtError),
}
impl FmtDisplay for CompError {
fn fmt(&self, f: &mut Formatter<'_>) -> FmtResult {
match self {
CompError::Executor(v) => v.fmt(f),
CompError::Component(v) => v.fmt(f),
CompError::Runtime(v) => v.fmt(f),
}
}
}
/// Generic representation of a component (as viewed by a scheduler).
pub(crate) trait Component {
/// Called upon the creation of the component. Note that the scheduler
/// context is officially running another component (the component that is
/// creating the new component).
fn on_creation(&mut self, comp_id: CompId, sched_ctx: &SchedulerCtx);
/// Called when a component crashes or wishes to exit. So is not called
/// right before destruction, other components may still hold a handle to
/// the component and send it messages!
fn on_shutdown(&mut self, sched_ctx: &SchedulerCtx);
/// Called if the component is created by another component and the messages
/// are being transferred between the two.
fn adopt_message(&mut self, comp_ctx: &mut CompCtx, message: DataMessage);
/// Called if the component receives a new message. The component is
/// responsible for deciding where that messages goes.
fn handle_message(&mut self, sched_ctx: &mut SchedulerCtx, comp_ctx: &mut CompCtx, message: Message);
/// Called if the component's routine should be executed. The return value
/// can be used to indicate when the routine should be run again.
fn run(&mut self, sched_ctx: &mut SchedulerCtx, comp_ctx: &mut CompCtx) -> CompScheduling;
}
/// Representation of the generic operating mode of a component. Although not
/// every state may be used by every kind of (builtin) component, this allows
/// writing standard handlers for particular events in a component's lifetime.
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
pub(crate) enum CompMode {
NonSync, // not in sync mode
Sync, // in sync mode, can interact with other components
SyncEnd, // awaiting a solution, i.e. encountered the end of the sync block
BlockedGet, // blocked because we need to receive a message on a particular port
BlockedPut, // component is blocked because the port is blocked
BlockedSelect, // waiting on message to complete the select statement
BlockedPutPortsAwaitingAcks,// blocked because we're waiting to send a data message containing ports, but first need to receive Acks for the PortPeerChanged messages
BlockedPutPortsReady, // blocked because we're waitingto send a data message containing ports
StartExit, // temporary state: if encountered then we start the shutdown process.
BusyExit, // temporary state: waiting for Acks for all the closed ports, potentially waiting for sync round to finish
Exit, // exiting: shutdown process started, now waiting until the reference count drops to 0
}
impl CompMode {
pub(crate) fn is_in_sync_block(&self) -> bool {
use CompMode::*;
match self {
Sync | SyncEnd | BlockedGet | BlockedPut | BlockedSelect |
BlockedPutPortsAwaitingAcks | BlockedPutPortsReady => true,
NonSync | StartExit | BusyExit | Exit => false,
}
}
pub(crate) fn is_busy_exiting(&self) -> bool {
use CompMode::*;
match self {
NonSync | Sync | SyncEnd | BlockedGet | BlockedPut | BlockedSelect |
BlockedPutPortsAwaitingAcks | BlockedPutPortsReady => false,
StartExit | BusyExit => true,
Exit => false,
}
}
}
#[derive(Debug)]
pub(crate) enum ExitReason {
Termination, // regular termination of component
ErrorInSync,
ErrorNonSync,
}
impl ExitReason {
pub(crate) fn is_in_sync(&self) -> bool {
use ExitReason::*;
match self {
Termination | ErrorNonSync => false,
ErrorInSync => true,
}
}
pub(crate) fn is_error(&self) -> bool {
use ExitReason::*;
match self {
Termination => false,
ErrorInSync | ErrorNonSync => true,
}
}
}
/// Component execution state: the execution mode along with some descriptive
/// fields. Fields are public for ergonomic reasons, use member functions when
/// appropriate.
pub(crate) struct CompExecState {
pub mode: CompMode,
pub mode_port: PortId, // valid if blocked on a port (put/get)
pub mode_value: ValueGroup, // valid if blocked on a put
pub exit_reason: ExitReason, // valid if in StartExit/BusyExit/Exit mode
}
impl CompExecState {
pub(crate) fn new() -> Self {
return Self{
mode: CompMode::NonSync,
mode_port: PortId::new_invalid(),
mode_value: ValueGroup::default(),
exit_reason: ExitReason::Termination,
}
}
pub(crate) fn set_as_start_exit(&mut self, reason: ExitReason) {
self.mode = CompMode::StartExit;
self.exit_reason = reason;
}
pub(crate) fn set_as_blocked_get(&mut self, port: PortId) {
self.mode = CompMode::BlockedGet;
self.mode_port = port;
debug_assert!(self.mode_value.values.is_empty());
}
pub(crate) fn is_blocked_on_get(&self, port: PortId) -> bool {
return
self.mode == CompMode::BlockedGet &&
self.mode_port == port;
}
pub(crate) fn set_as_blocked_put_without_ports(&mut self, port: PortId, value: ValueGroup) {
self.mode = CompMode::BlockedPut;
self.mode_port = port;
self.mode_value = value;
}
pub(crate) fn set_as_blocked_put_with_ports(&mut self, port: PortId, value: ValueGroup) {
self.mode = CompMode::BlockedPutPortsAwaitingAcks;
self.mode_port = port;
self.mode_value = value;
}
pub(crate) fn is_blocked_on_put_without_ports(&self, port: PortId) -> bool {
return
self.mode == CompMode::BlockedPut &&
self.mode_port == port;
}
pub(crate) fn is_blocked_on_put_with_ports(&self, port: PortId) -> bool {
return
self.mode == CompMode::BlockedPutPortsReady &&
self.mode_port == port;
}
}
// TODO: Replace when implementing port sending. Should probably be incorporated
// into CompCtx (and rename CompCtx into CompComms)
pub(crate) type InboxMain = Vec<Option<DataMessage>>;
pub(crate) type InboxMainRef = [Option<DataMessage>];
pub(crate) type InboxBackup = Vec<DataMessage>;
/// Creates a new component based on its definition. Meaning that if it is a
/// user-defined component then we set up the PDL code state. Otherwise we
/// construct a custom component. This does NOT take care of port and message
/// management.
pub(crate) fn create_component(
protocol: &ProtocolDescription,
definition_id: ProcedureDefinitionId, type_id: TypeId,
arguments: ValueGroup, num_ports: usize
) -> Box<dyn Component> {
let definition = &protocol.heap[definition_id];
debug_assert!(definition.kind == ProcedureKind::Primitive || definition.kind == ProcedureKind::Composite);
if definition.source.is_builtin() {
// Builtin component
let component: Box<dyn Component> = match definition.source {
ProcedureSource::CompRandomU32 => Box::new(ComponentRandomU32::new(arguments)),
ProcedureSource::CompTcpClient => Box::new(ComponentTcpClient::new(arguments)),
_ => unreachable!(),
};
return component;
} else {
// User-defined component
let prompt = Prompt::new(
&protocol.types, &protocol.heap,
definition_id, type_id, arguments
);
let component = CompPDL::new(prompt, num_ports);
return Box::new(component);
}
}
// -----------------------------------------------------------------------------
// Generic component messaging utilities (for sending and receiving)
// -----------------------------------------------------------------------------
/// Default handling of sending a data message. In case the port is blocked then
/// the `ExecState` will become blocked as well. Note that
/// `default_handle_control_message` will ensure that the port becomes
/// unblocked if so instructed by the receiving component. The returned
/// scheduling value must be used.
#[must_use]
pub(crate) fn default_send_data_message(
exec_state: &mut CompExecState, transmitting_port_id: PortId,
port_instruction: PortInstruction, value: ValueGroup,
sched_ctx: &SchedulerCtx, consensus: &mut Consensus,
control: &mut ControlLayer, comp_ctx: &mut CompCtx
) -> Result<CompScheduling, (PortInstruction, String)> {
debug_assert_eq!(exec_state.mode, CompMode::Sync);
let port_handle = comp_ctx.get_port_handle(transmitting_port_id);
let port_info = comp_ctx.get_port_mut(port_handle);
port_info.last_instruction = port_instruction;
let port_info = comp_ctx.get_port(port_handle);
debug_assert_eq!(port_info.kind, PortKind::Putter);
let mut ports = Vec::new();
find_ports_in_value_group(&value, &mut ports);
if port_info.state.is_closed() {
// Note: normally peer is eventually consistent, but if it has shut down
// then we can be sure it is consistent (I think?)
return Err((
port_info.last_instruction,
format!("Cannot send on this port, as the peer (id:{}) has shut down", port_info.peer_comp_id.0)
))
} else if !ports.is_empty() {
prepare_send_message_with_ports(
transmitting_port_id, port_instruction, value, exec_state,
comp_ctx, sched_ctx, control
)?;
return Ok(CompScheduling::Sleep);
} else if port_info.state.is_blocked() {
// Port is blocked, so we cannot send
exec_state.set_as_blocked_put_without_ports(transmitting_port_id, value);
return Ok(CompScheduling::Sleep);
} else {
// Port is not blocked and no ports to transfer: send to the peer
let peer_handle = comp_ctx.get_peer_handle(port_info.peer_comp_id);
let peer_info = comp_ctx.get_peer(peer_handle);
let annotated_message = consensus.annotate_data_message(comp_ctx, port_info, value);
peer_info.handle.send_message_logged(sched_ctx, Message::Data(annotated_message), true);
return Ok(CompScheduling::Immediate);
}
}
pub(crate) enum IncomingData {
PlacedInSlot,
SlotFull(DataMessage),
}
/// Default handling of receiving a data message. In case there is no room for
/// the message it is returned from this function. Note that this function is
/// different from PDL code performing a `get` on a port; this is the case where
/// the message first arrives at the component.
// NOTE: This is supposed to be a somewhat temporary implementation. It would be
// nicest if the sending component can figure out it cannot send any more data.
#[must_use]
pub(crate) fn default_handle_incoming_data_message(
exec_state: &mut CompExecState, inbox_main: &mut InboxMain,
comp_ctx: &mut CompCtx, incoming_message: DataMessage,
sched_ctx: &SchedulerCtx, control: &mut ControlLayer
) -> IncomingData {
let port_handle = comp_ctx.get_port_handle(incoming_message.data_header.target_port);
let port_index = comp_ctx.get_port_index(port_handle);
comp_ctx.get_port_mut(port_handle).received_message_for_sync = true;
let port_value_slot = &mut inbox_main[port_index];
let target_port_id = incoming_message.data_header.target_port;
if port_value_slot.is_none() {
// We can put the value in the slot
*port_value_slot = Some(incoming_message);
// Check if we're blocked on receiving this message.
dbg_code!({
// Our port cannot have been blocked itself, because we're able to
// directly insert the message into its slot.
assert!(!comp_ctx.get_port(port_handle).state.is_blocked());
});
if exec_state.is_blocked_on_get(target_port_id) {
// Return to normal operation
exec_state.mode = CompMode::Sync;
exec_state.mode_port = PortId::new_invalid();
debug_assert!(exec_state.mode_value.values.is_empty());
}
return IncomingData::PlacedInSlot
} else {
// Slot is already full, so if the port was previously opened, it will
// now become closed
let port_info = comp_ctx.get_port_mut(port_handle);
if port_info.state.is_open() {
port_info.state.set(PortStateFlag::BlockedDueToFullBuffers);
let (peer_handle, message) =
control.initiate_port_blocking(comp_ctx, port_handle);
let peer = comp_ctx.get_peer(peer_handle);
peer.handle.send_message_logged(sched_ctx, Message::Control(message), true);
}
return IncomingData::SlotFull(incoming_message)
}
}
pub(crate) enum GetResult {
Received(DataMessage),
NoMessage,
Error((PortInstruction, String)),
}
/// Default attempt at trying to receive from a port (i.e. through a `get`, or
/// the equivalent operation for a builtin component). `target_port` is the port
/// we're trying to receive from, and the `target_port_instruction` is the
/// instruction we're attempting on this port.
pub(crate) fn default_attempt_get(
exec_state: &mut CompExecState, target_port: PortId, target_port_instruction: PortInstruction,
inbox_main: &mut InboxMain, inbox_backup: &mut InboxBackup, sched_ctx: &SchedulerCtx,
comp_ctx: &mut CompCtx, control: &mut ControlLayer, consensus: &mut Consensus
) -> GetResult {
let port_handle = comp_ctx.get_port_handle(target_port);
let port_index = comp_ctx.get_port_index(port_handle);
let port_info = comp_ctx.get_port_mut(port_handle);
port_info.last_instruction = target_port_instruction;
if port_info.state.is_closed() {
let peer_id = port_info.peer_comp_id;
return GetResult::Error((
target_port_instruction,
format!("Cannot get from this port, as the peer component (id:{}) closed the port", peer_id.0)
));
}
if let Some(message) = &inbox_main[port_index] {
if consensus.try_receive_data_message(sched_ctx, comp_ctx, message) {
// We're allowed to receive this message
let mut message = inbox_main[port_index].take().unwrap();
debug_assert_eq!(target_port, message.data_header.target_port);
// Note: we can still run into an unrecoverable error when actually
// receiving this message
match default_handle_received_data_message(
target_port, target_port_instruction,
&mut message, inbox_main, inbox_backup,
comp_ctx, sched_ctx, control,
) {
Ok(()) => return GetResult::Received(message),
Err(location_and_message) => return GetResult::Error(location_and_message)
}
} else {
// We're not allowed to receive this message. This means that the
// receiver is attempting to receive something out of order with
// respect to the sender.
return GetResult::Error((target_port_instruction, String::from(
"Cannot get from this port, as this causes a deadlock. This happens if you `get` in a different order as another component `put`s"
)));
}
} else {
// We don't have a message waiting for us and the port is not blocked.
// So enter the BlockedGet state
exec_state.set_as_blocked_get(target_port);
return GetResult::NoMessage;
}
}
/// Default handling that has been received through a `get`. Will check if any
/// more messages are waiting, and if the corresponding port was blocked because
/// of full buffers (hence, will use the control layer to make sure the peer
/// will become unblocked).
pub(crate) fn default_handle_received_data_message(
targeted_port: PortId, _port_instruction: PortInstruction, message: &mut DataMessage,
inbox_main: &mut InboxMain, inbox_backup: &mut InboxBackup,
comp_ctx: &mut CompCtx, sched_ctx: &SchedulerCtx, control: &mut ControlLayer
) -> Result<(), (PortInstruction, String)> {
let port_handle = comp_ctx.get_port_handle(targeted_port);
let port_index = comp_ctx.get_port_index(port_handle);
debug_assert!(inbox_main[port_index].is_none()); // because we've just received from it
// If we received any ports, add them to the port tracking and inbox struct.
// Then notify the peers that they can continue sending to this port, but
// now at a new address.
for received_port in &mut message.ports {
// Transfer messages to main/backup inbox
let _new_inbox_index = inbox_main.len();
if !received_port.messages.is_empty() {
inbox_main.push(Some(received_port.messages.remove(0)));
}
inbox_backup.extend(received_port.messages.drain(..));
// Create a new port locally
let mut new_port_state = received_port.state;
new_port_state.set(PortStateFlag::Received);
let new_port_handle = comp_ctx.add_port(
received_port.peer_comp, received_port.peer_port,
received_port.kind, new_port_state
);
debug_assert_eq!(_new_inbox_index, comp_ctx.get_port_index(new_port_handle));
comp_ctx.change_port_peer(sched_ctx, new_port_handle, Some(received_port.peer_comp));
let new_port = comp_ctx.get_port(new_port_handle);
// Replace all references to the port in the received message
for message_location in received_port.locations.iter().copied() {
let value = match message_location {
ValueId::Heap(heap_pos, heap_index) => &mut message.content.regions[heap_pos as usize][heap_index as usize],
ValueId::Stack(stack_index) => &mut message.content.values[stack_index as usize],
};
match value {
Value::Input(_) => {
debug_assert_eq!(new_port.kind, PortKind::Getter);
*value = Value::Input(port_id_to_eval(new_port.self_id));
},
Value::Output(_) => {
debug_assert_eq!(new_port.kind, PortKind::Putter);
*value = Value::Output(port_id_to_eval(new_port.self_id));
},
_ => unreachable!(),
}
}
// Let the peer know that the port can now be used
let peer_handle = comp_ctx.get_peer_handle(new_port.peer_comp_id);
let peer_info = comp_ctx.get_peer(peer_handle);
peer_info.handle.send_message_logged(sched_ctx, Message::Control(ControlMessage{
id: ControlId::new_invalid(),
sender_comp_id: comp_ctx.id,
target_port_id: Some(new_port.peer_port_id),
content: ControlMessageContent::PortPeerChangedUnblock(new_port.self_id, comp_ctx.id)
}), true);
}
// Modify last-known location where port instruction was retrieved
let port_info = comp_ctx.get_port(port_handle);
debug_assert_ne!(port_info.last_instruction, PortInstruction::None); // set by caller
debug_assert!(port_info.state.is_open()); // checked by caller
// Check if there are any more messages in the backup buffer
for message_index in 0..inbox_backup.len() {
let message = &inbox_backup[message_index];
if message.data_header.target_port == targeted_port {
// One more message, place it in the slot
let message = inbox_backup.remove(message_index);
debug_assert!(comp_ctx.get_port(port_handle).state.is_blocked()); // since we're removing another message from the backup
inbox_main[port_index] = Some(message);
return Ok(());
}
}
// Did not have any more messages, so if we were blocked, then we need to
// unblock the port now (and inform the peer of this unblocking)
if port_info.state.is_set(PortStateFlag::BlockedDueToFullBuffers) {
let port_info = comp_ctx.get_port_mut(port_handle);
port_info.state.clear(PortStateFlag::BlockedDueToFullBuffers);
let (peer_handle, message) = control.cancel_port_blocking(comp_ctx, port_handle);
let peer_info = comp_ctx.get_peer(peer_handle);
peer_info.handle.send_message_logged(sched_ctx, Message::Control(message), true);
}
return Ok(());
}
/// Handles control messages in the default way. Note that this function may
/// take a lot of actions in the name of the caller: pending messages may be
/// sent, ports may become blocked/unblocked, etc. So the execution
/// (`CompExecState`), control (`ControlLayer`) and consensus (`Consensus`)
/// state may all change.
pub(crate) fn default_handle_control_message(
exec_state: &mut CompExecState, control: &mut ControlLayer, consensus: &mut Consensus,
message: ControlMessage, sched_ctx: &SchedulerCtx, comp_ctx: &mut CompCtx,
inbox_main: &mut InboxMain, inbox_backup: &mut InboxBackup
) -> Result<(), (PortInstruction, String)> {
match message.content {
ControlMessageContent::Ack => {
default_handle_ack(exec_state, control, message.id, sched_ctx, comp_ctx, consensus, inbox_main, inbox_backup);
},
ControlMessageContent::BlockPort => {
// One of our messages was accepted, but the port should be
// blocked.
let port_to_block = message.target_port_id.unwrap();
let port_handle = comp_ctx.get_port_handle(port_to_block);
let port_info = comp_ctx.get_port_mut(port_handle);
debug_assert_eq!(port_info.kind, PortKind::Putter);
port_info.state.set(PortStateFlag::BlockedDueToFullBuffers);
},
ControlMessageContent::ClosePort(content) => {
// Request to close the port. We immediately comply and remove
// the component handle as well
let port_to_close = message.target_port_id.unwrap();
let port_handle = comp_ctx.get_port_handle(port_to_close);
// We're closing the port, so we will always update the peer of the
// port (in case of error messages)
let port_info = comp_ctx.get_port_mut(port_handle);
port_info.peer_comp_id = message.sender_comp_id;
port_info.close_at_sync_end = true; // might be redundant (we might set it closed now)
let peer_comp_id = port_info.peer_comp_id;
let peer_handle = comp_ctx.get_peer_handle(peer_comp_id);
// One exception to sending an `Ack` is if we just closed the
// port ourselves, meaning that the `ClosePort` messages got
// sent to one another.
if let Some(control_id) = control.has_close_port_entry(port_handle, comp_ctx) {
// The two components (sender and this component) are closing
// the channel at the same time. So we don't care about the
// content of the `ClosePort` message.
default_handle_ack(exec_state, control, control_id, sched_ctx, comp_ctx, consensus, inbox_main, inbox_backup);
} else {
// Respond to the message
let port_info = comp_ctx.get_port(port_handle);
let last_instruction = port_info.last_instruction;
let port_has_had_message = port_info.received_message_for_sync;
default_send_ack(message.id, peer_handle, sched_ctx, comp_ctx);
comp_ctx.change_port_peer(sched_ctx, port_handle, None);
// Handle any possible error conditions (which boil down to: the
// port has been used, but the peer has died). If not in sync
// mode then we close the port immediately.
// Note that `port_was_used` does not mean that any messages
// were actually received. It might also mean that e.g. the
// component attempted a `get`, but there were no messages, so
// now it is in the `BlockedGet` state.
let port_was_used = last_instruction != PortInstruction::None;
if exec_state.mode.is_in_sync_block() {
let closed_during_sync_round = content.closed_in_sync_round && port_was_used;
let closed_before_sync_round = !content.closed_in_sync_round && !port_has_had_message;
if closed_during_sync_round || closed_before_sync_round {
return Err((
last_instruction,
format!("Peer component (id:{}) shut down, so communication cannot (have) succeed(ed)", peer_comp_id.0)
));
}
} else {
let port_info = comp_ctx.get_port_mut(port_handle);
port_info.state.set(PortStateFlag::Closed);
}
}
},
ControlMessageContent::UnblockPort => {
// We were previously blocked (or already closed)
let port_to_unblock = message.target_port_id.unwrap();
let port_handle = comp_ctx.get_port_handle(port_to_unblock);
let port_info = comp_ctx.get_port_mut(port_handle);
debug_assert_eq!(port_info.kind, PortKind::Putter);
debug_assert!(port_info.state.is_set(PortStateFlag::BlockedDueToFullBuffers));
port_info.state.clear(PortStateFlag::BlockedDueToFullBuffers);
default_handle_recently_unblocked_port(
exec_state, consensus, port_handle, sched_ctx, comp_ctx,
inbox_main, inbox_backup
);
},
ControlMessageContent::PortPeerChangedBlock => {
// The peer of our port has just changed. So we are asked to
// temporarily block the port (while our original recipient is
// potentially rerouting some of the in-flight messages) and
// Ack. Then we wait for the `unblock` call.
let port_to_change = message.target_port_id.unwrap();
let port_handle = comp_ctx.get_port_handle(port_to_change);
let port_info = comp_ctx.get_port_mut(port_handle);
let peer_comp_id = port_info.peer_comp_id;
port_info.state.set(PortStateFlag::BlockedDueToPeerChange);
let peer_handle = comp_ctx.get_peer_handle(peer_comp_id);
default_send_ack(message.id, peer_handle, sched_ctx, comp_ctx);
},
ControlMessageContent::PortPeerChangedUnblock(new_port_id, new_comp_id) => {
let port_to_change = message.target_port_id.unwrap();
let port_handle = comp_ctx.get_port_handle(port_to_change);
let port_info = comp_ctx.get_port(port_handle);
debug_assert!(port_info.state.is_set(PortStateFlag::BlockedDueToPeerChange));
let port_info = comp_ctx.get_port_mut(port_handle);
port_info.peer_port_id = new_port_id;
port_info.state.clear(PortStateFlag::BlockedDueToPeerChange);
comp_ctx.change_port_peer(sched_ctx, port_handle, Some(new_comp_id));
default_handle_recently_unblocked_port(
exec_state, consensus, port_handle, sched_ctx, comp_ctx,
inbox_main, inbox_backup
);
}
}
return Ok(());
}
/// Handles a component entering the synchronous block. Will ensure that the
/// `Consensus` and the `ComponentCtx` are initialized properly.
pub(crate) fn default_handle_sync_start(
exec_state: &mut CompExecState, inbox_main: &mut InboxMainRef,
sched_ctx: &SchedulerCtx, comp_ctx: &mut CompCtx, consensus: &mut Consensus
) {
sched_ctx.info("Component starting sync mode");
// If any messages are present for this sync round, set the appropriate flag
// and notify the consensus handler of the present messages
consensus.notify_sync_start(comp_ctx);
for (port_index, message) in inbox_main.iter().enumerate() {
if let Some(message) = message {
consensus.handle_incoming_data_message(comp_ctx, message);
let port_info = comp_ctx.get_port_by_index_mut(port_index);
port_info.received_message_for_sync = true;
}
}
// Modify execution state
debug_assert_eq!(exec_state.mode, CompMode::NonSync);
exec_state.mode = CompMode::Sync;
}
/// Handles a component that has reached the end of the sync block. This does
/// not necessarily mean that the component will go into the `NonSync` mode, as
/// it might have to wait for the leader to finish the round for everyone (see
/// `default_handle_sync_decision`)
pub(crate) fn default_handle_sync_end(
exec_state: &mut CompExecState, sched_ctx: &SchedulerCtx, comp_ctx: &mut CompCtx,
consensus: &mut Consensus
) {
sched_ctx.info("Component ending sync mode (but possibly waiting for a solution)");
debug_assert_eq!(exec_state.mode, CompMode::Sync);
let decision = consensus.notify_sync_end_success(sched_ctx, comp_ctx);
exec_state.mode = CompMode::SyncEnd;
default_handle_sync_decision(sched_ctx, exec_state, comp_ctx, decision, consensus);
}
/// Handles a component initiating the exiting procedure, and closing all of its
/// ports. Should only be called once per component (which is ensured by
/// checking and modifying the mode in the execution state).
#[must_use]
pub(crate) fn default_handle_start_exit(
exec_state: &mut CompExecState, control: &mut ControlLayer,
sched_ctx: &SchedulerCtx, comp_ctx: &mut CompCtx, consensus: &mut Consensus
) -> CompScheduling {
debug_assert_eq!(exec_state.mode, CompMode::StartExit);
sched_ctx.info(&format!("Component starting exit (reason: {:?})", exec_state.exit_reason));
exec_state.mode = CompMode::BusyExit;
let exit_inside_sync = exec_state.exit_reason.is_in_sync();
// If exiting while inside sync mode, report to the leader of the current
// round that we've failed.
if exit_inside_sync {
let decision = consensus.notify_sync_end_failure(sched_ctx, comp_ctx);
default_handle_sync_decision(sched_ctx, exec_state, comp_ctx, decision, consensus);
}
// Iterating over ports by index to work around borrowing rules
for port_index in 0..comp_ctx.num_ports() {
let port = comp_ctx.get_port_by_index_mut(port_index);
if port.state.is_closed() || port.close_at_sync_end {
// Already closed, or in the process of being closed
continue;
}
// Mark as closed
let port_id = port.self_id;
port.state.set(PortStateFlag::Closed);
// Notify peer of closing
let port_handle = comp_ctx.get_port_handle(port_id);
let (peer, message) = control.initiate_port_closing(port_handle, exit_inside_sync, comp_ctx);
let peer_info = comp_ctx.get_peer(peer);
peer_info.handle.send_message_logged(sched_ctx, Message::Control(message), true);
}
return CompScheduling::Immediate; // to check if we can shut down immediately
}
/// Handles a component waiting until all peers are notified that it is quitting
/// (i.e. after calling `default_handle_start_exit`).
#[must_use]
pub(crate) fn default_handle_busy_exit(
exec_state: &mut CompExecState, control: &ControlLayer,
sched_ctx: &SchedulerCtx
) -> CompScheduling {
debug_assert_eq!(exec_state.mode, CompMode::BusyExit);
if control.has_acks_remaining() {
sched_ctx.info("Component busy exiting, still has `Ack`s remaining");
return CompScheduling::Sleep;
} else {
sched_ctx.info("Component busy exiting, now shutting down");
exec_state.mode = CompMode::Exit;
return CompScheduling::Exit;
}
}
/// Handles a potential synchronous round decision. If there was a decision then
/// the `Some(success)` value indicates whether the round succeeded or not.
/// Might also end up changing the `ExecState`.
///
/// Might be called in two cases:
/// 1. The component is in regular execution mode, at the end of a sync round,
/// and is waiting for a solution to the round.
/// 2. The component has encountered an error during a sync round and is
/// exiting, hence is waiting for a "Failure" message from the leader.
pub(crate) fn default_handle_sync_decision(
sched_ctx: &SchedulerCtx, exec_state: &mut CompExecState, comp_ctx: &mut CompCtx,
decision: SyncRoundDecision, consensus: &mut Consensus
) -> Option<bool> {
let success = match decision {
SyncRoundDecision::None => return None,
SyncRoundDecision::Solution => true,
SyncRoundDecision::Failure => false,
};
debug_assert!(
exec_state.mode == CompMode::SyncEnd || (
exec_state.mode.is_busy_exiting() && exec_state.exit_reason.is_error()
) || (
exec_state.mode.is_in_sync_block() && decision == SyncRoundDecision::Failure
)
);
sched_ctx.info(&format!("Handling decision {:?} (in mode: {:?})", decision, exec_state.mode));
consensus.notify_sync_decision(decision);
if success {
// We cannot get a success message if the component has encountered an
// error.
for port_index in 0..comp_ctx.num_ports() {
let port_info = comp_ctx.get_port_by_index_mut(port_index);
if port_info.close_at_sync_end {
port_info.state.set(PortStateFlag::Closed);
}
port_info.state.clear(PortStateFlag::Received);
}
debug_assert_eq!(exec_state.mode, CompMode::SyncEnd);
exec_state.mode = CompMode::NonSync;
return Some(true);
} else {
// We may get failure both in all possible cases. But we should only
// modify the execution state if we're not already in exit mode
if !exec_state.mode.is_busy_exiting() {
sched_ctx.error("failed synchronous round, initiating exit");
exec_state.set_as_start_exit(ExitReason::ErrorNonSync);
}
return Some(false);
}
}
/// Performs the default action of printing the provided error, and then putting
/// the component in the state where it will shut down. Only to be used for
/// builtin components: their error message construction is simpler (and more
/// common) as they don't have any source code.
pub(crate) fn default_handle_error_for_builtin(
exec_state: &mut CompExecState, sched_ctx: &SchedulerCtx,
location_and_message: (PortInstruction, String)
) {
let (_location, message) = location_and_message;
sched_ctx.error(&message);
let exit_reason = if exec_state.mode.is_in_sync_block() {
ExitReason::ErrorInSync
} else {
ExitReason::ErrorNonSync
};
exec_state.set_as_start_exit(exit_reason);
}
#[inline]
pub(crate) fn default_handle_exit(_exec_state: &CompExecState) -> CompScheduling {
debug_assert_eq!(_exec_state.mode, CompMode::Exit);
return CompScheduling::Exit;
}
// -----------------------------------------------------------------------------
// Internal messaging/state utilities
// -----------------------------------------------------------------------------
/// Sends a message without any transmitted ports. Does not check if sending
/// is actually valid.
fn send_message_without_ports(
sending_port_handle: LocalPortHandle, value: ValueGroup,
comp_ctx: &CompCtx, sched_ctx: &SchedulerCtx, consensus: &mut Consensus,
) {
let port_info = comp_ctx.get_port(sending_port_handle);
debug_assert!(port_info.state.can_send());
let peer_handle = comp_ctx.get_peer_handle(port_info.peer_comp_id);
let peer_info = comp_ctx.get_peer(peer_handle);
let annotated_message = consensus.annotate_data_message(comp_ctx, port_info, value);
peer_info.handle.send_message_logged(sched_ctx, Message::Data(annotated_message), true);
}
/// Prepares sending a message that contains ports. Only once a particular
/// protocol has completed (where we notify all the peers that the ports will
/// be transferred) will we actually send the message to the recipient.
fn prepare_send_message_with_ports(
sending_port_id: PortId, sending_port_instruction: PortInstruction, value: ValueGroup,
exec_state: &mut CompExecState, comp_ctx: &mut CompCtx, sched_ctx: &SchedulerCtx,
control: &mut ControlLayer
) -> Result<(), (PortInstruction, String)> {
debug_assert_eq!(exec_state.mode, CompMode::Sync); // busy in sync, trying to send
let sending_port_handle = comp_ctx.get_port_handle(sending_port_id);
let sending_port_info = comp_ctx.get_port_mut(sending_port_handle);
sending_port_info.last_instruction = sending_port_instruction;
let mut transmit_ports = Vec::new();
find_ports_in_value_group(&value, &mut transmit_ports);
debug_assert!(!transmit_ports.is_empty()); // requisite for calling this function
// Set up the final Ack that triggers us to send our final message
let unblock_put_control_id = control.add_unblock_put_with_ports_entry();
for (_, port_id) in &transmit_ports {
let transmit_port_handle = comp_ctx.get_port_handle(*port_id);
let transmit_port_info = comp_ctx.get_port_mut(transmit_port_handle);
let peer_comp_id = transmit_port_info.peer_comp_id;
let peer_port_id = transmit_port_info.peer_port_id;
// Note: we checked earlier that we are currently in sync mode. Now we
// will check if we've already used the port we're about to transmit.
if !transmit_port_info.last_instruction.is_none() {
return Err((
sending_port_instruction,
String::from("Cannot transmit one of the ports in this message, as it is used in this sync round")
));
}
if transmit_port_info.state.is_set(PortStateFlag::Transmitted) {
return Err((
sending_port_instruction,
String::from("Cannot transmit one of the ports in this message, as that port is already transmitted")
));
}
// Set the flag for transmission
transmit_port_info.state.set(PortStateFlag::Transmitted);
// Block the peer of the port
let message = control.create_port_transfer_message(unblock_put_control_id, comp_ctx.id, peer_port_id);
println!("DEBUG: Port transfer message\nControl ID: {:?}\nMessage: {:?}", unblock_put_control_id, message);
let peer_handle = comp_ctx.get_peer_handle(peer_comp_id);
let peer_info = comp_ctx.get_peer(peer_handle);
peer_info.handle.send_message_logged(sched_ctx, message, true);
}
// We've set up the protocol, once all the PPC's are blocked we are supposed
// to transfer the message to the recipient. So store it temporarily
exec_state.set_as_blocked_put_with_ports(sending_port_id, value);
return Ok(());
}
/// Performs the transmission of a data message that contains ports. These were
/// all stored in the component's execution state by the
/// `prepare_send_message_with_ports` function. Port must be ready to send!
fn perform_send_message_with_ports(
exec_state: &mut CompExecState, sched_ctx: &SchedulerCtx, comp_ctx: &CompCtx, consensus: &mut Consensus,
inbox_main: &mut InboxMain, inbox_backup: &mut InboxBackup
) {
debug_assert_eq!(exec_state.mode, CompMode::BlockedPutPortsReady);
// Find all ports again
let mut transmit_ports = Vec::new();
find_ports_in_value_group(&exec_state.mode_value, &mut transmit_ports);
let port_handle = comp_ctx.get_port_handle(exec_state.mode_port);
let port_info = comp_ctx.get_port(port_handle);
debug_assert!(port_info.state.can_send() && !port_info.state.is_blocked());
let peer_handle = comp_ctx.get_peer_handle(port_info.peer_comp_id);
// Annotate the data message
let message_value = exec_state.mode_value.take();
let mut annotated_message = consensus.annotate_data_message(comp_ctx, port_info, message_value);
// And further enhance the message by adding data about the ports that are
// being transferred
for (port_locations, transmit_port_id) in transmit_ports {
let transmit_port_handle = comp_ctx.get_port_handle(transmit_port_id);
let transmit_port_info = comp_ctx.get_port(transmit_port_handle);
let transmit_messages = take_port_messages(comp_ctx, transmit_port_id, inbox_main, inbox_backup);
let mut transmit_port_state = transmit_port_info.state;
debug_assert!(transmit_port_state.is_set(PortStateFlag::Transmitted));
transmit_port_state.clear(PortStateFlag::Transmitted);
annotated_message.ports.push(TransmittedPort{
locations: port_locations,
messages: transmit_messages,
peer_comp: transmit_port_info.peer_comp_id,
peer_port: transmit_port_info.peer_port_id,
kind: transmit_port_info.kind,
state: transmit_port_state
})
}
// And finally, send the message to the peer
let peer_info = comp_ctx.get_peer(peer_handle);
peer_info.handle.send_message_logged(sched_ctx, Message::Data(annotated_message), true);
}
/// Handles an `Ack` for the control layer.
fn default_handle_ack(
exec_state: &mut CompExecState, control: &mut ControlLayer, control_id: ControlId,
sched_ctx: &SchedulerCtx, comp_ctx: &mut CompCtx, consensus: &mut Consensus,
inbox_main: &mut InboxMain, inbox_backup: &mut InboxBackup
) {
// Since an `Ack` may cause another one, handle them in a loop
let mut to_ack = control_id;
loop {
let (action, new_to_ack) = control.handle_ack(to_ack, sched_ctx, comp_ctx);
match action {
AckAction::SendMessage(target_comp, message) => {
// FIX @NoDirectHandle
let mut handle = sched_ctx.runtime.get_component_public(target_comp);
handle.send_message_logged(sched_ctx, Message::Control(message), true);
let _should_remove = handle.decrement_users();
debug_assert!(_should_remove.is_none());
},
AckAction::ScheduleComponent(to_schedule) => {
// FIX @NoDirectHandle
let mut handle = sched_ctx.runtime.get_component_public(to_schedule);
// Note that the component is intentionally not
// sleeping, so we just wake it up
debug_assert!(!handle.sleeping.load(std::sync::atomic::Ordering::Acquire));
let key = unsafe { to_schedule.upgrade() };
sched_ctx.runtime.enqueue_work(key);
let _should_remove = handle.decrement_users();
debug_assert!(_should_remove.is_none());
},
AckAction::UnblockPutWithPorts => {
// Send the message (containing ports) stored in the component
// execution state to the recipient
println!("DEBUG: Unblocking put with ports");
exec_state.mode = CompMode::BlockedPutPortsReady;
let port_handle = comp_ctx.get_port_handle(exec_state.mode_port);
default_handle_recently_unblocked_port(
exec_state, consensus, port_handle, sched_ctx, comp_ctx,
inbox_main, inbox_backup
);
},
AckAction::None => {}
}
match new_to_ack {
Some(new_to_ack) => to_ack = new_to_ack,
None => break,
}
}
}
/// Little helper for sending the most common kind of `Ack`
fn default_send_ack(
causer_of_ack_id: ControlId, peer_handle: LocalPeerHandle,
sched_ctx: &SchedulerCtx, comp_ctx: &CompCtx
) {
let peer_info = comp_ctx.get_peer(peer_handle);
peer_info.handle.send_message_logged(sched_ctx, Message::Control(ControlMessage{
id: causer_of_ack_id,
sender_comp_id: comp_ctx.id,
target_port_id: None,
content: ControlMessageContent::Ack
}), true);
}
/// Handles the unblocking of a putter port. In case there is a pending message
/// on that port then it will be sent. There are two reasons for calling this
/// function: either a port was blocked (i.e. the Blocked state flag was
/// cleared), or the component is ready to send a message containing ports
/// (stored in the execution state). In this latter case we might still have
/// a blocked port.
fn default_handle_recently_unblocked_port(
exec_state: &mut CompExecState, consensus: &mut Consensus,
port_handle: LocalPortHandle, sched_ctx: &SchedulerCtx, comp_ctx: &mut CompCtx,
inbox_main: &mut InboxMain, inbox_backup: &mut InboxBackup
) {
let port_info = comp_ctx.get_port_mut(port_handle);
let port_id = port_info.self_id;
if port_info.state.is_blocked() {
// Port is still blocked. We wait until the next control message where
// we unblock the port.
return;
}
if exec_state.is_blocked_on_put_without_ports(port_id) {
// Return to the regular execution mode
exec_state.mode = CompMode::Sync;
exec_state.mode_port = PortId::new_invalid();
// Annotate the message that we're going to send
let port_info = comp_ctx.get_port(port_handle); // for immutable access
debug_assert_eq!(port_info.kind, PortKind::Putter);
let to_send = exec_state.mode_value.take();
let to_send = consensus.annotate_data_message(comp_ctx, port_info, to_send);
// Retrieve peer to send the message
let peer_handle = comp_ctx.get_peer_handle(port_info.peer_comp_id);
let peer_info = comp_ctx.get_peer(peer_handle);
peer_info.handle.send_message_logged(sched_ctx, Message::Data(to_send), true);
exec_state.mode = CompMode::Sync; // because we're blocked on a `put`, we must've started in the sync state.
exec_state.mode_port = PortId::new_invalid();
} else if exec_state.is_blocked_on_put_with_ports(port_id) {
// Port is not blocked, and we've completed our part of the
// port-transfer protocol. So send the message
perform_send_message_with_ports(
exec_state, sched_ctx, comp_ctx, consensus, inbox_main, inbox_backup
);
exec_state.mode = CompMode::Sync;
exec_state.mode_port = PortId::new_invalid();
debug_assert!(exec_state.mode_value.values.is_empty());
}
}
#[inline]
pub(crate) fn port_id_from_eval(port_id: EvalPortId) -> PortId {
return PortId(port_id.id);
}
#[inline]
pub(crate) fn port_id_to_eval(port_id: PortId) -> EvalPortId {
return EvalPortId{ id: port_id.0 };
}
// TODO: Optimize double vec
type EncounteredPorts = Vec<(Vec<ValueId>, PortId)>;
/// Recursively goes through the value group, attempting to find ports.
/// Duplicates will only be added once.
pub(crate) fn find_ports_in_value_group(value_group: &ValueGroup, ports: &mut EncounteredPorts) {
// Helper to check a value for a port and recurse if needed.
fn find_port_in_value(group: &ValueGroup, value: &Value, value_location: ValueId, ports: &mut EncounteredPorts) {
match value {
Value::Input(port_id) | Value::Output(port_id) => {
// This is an actual port
let cur_port = PortId(port_id.id);
for prev_port in ports.iter_mut() {
if prev_port.1 == cur_port {
// Already added
prev_port.0.push(value_location);
return;
}
}
ports.push((vec![value_location], cur_port));
},
Value::Array(heap_pos) |
Value::Message(heap_pos) |
Value::String(heap_pos) |
Value::Struct(heap_pos) |
Value::Union(_, heap_pos) => {
// Reference to some dynamic thing which might contain ports,
// so recurse
let heap_region = &group.regions[*heap_pos as usize];
for (value_index, embedded_value) in heap_region.iter().enumerate() {
let value_location = ValueId::Heap(*heap_pos, value_index as u32);
find_port_in_value(group, embedded_value, value_location, ports);
}
},
_ => {}, // values we don't care about
}
}
// Clear the ports, then scan all the available values
ports.clear();
for (value_index, value) in value_group.values.iter().enumerate() {
find_port_in_value(value_group, value, ValueId::Stack(value_index as u32), ports);
}
}
/// Goes through the inbox of a component and takes out all the messages that
/// are targeted at a specific port
pub(crate) fn take_port_messages(
comp_ctx: &CompCtx, port_id: PortId,
inbox_main: &mut InboxMain, inbox_backup: &mut InboxBackup
) -> Vec<DataMessage> {
let mut messages = Vec::new();
let port_handle = comp_ctx.get_port_handle(port_id);
let port_index = comp_ctx.get_port_index(port_handle);
if let Some(message) = inbox_main[port_index].take() {
messages.push(message);
}
let mut message_index = 0;
while message_index < inbox_backup.len() {
let message = &inbox_backup[message_index];
if message.data_header.target_port == port_id {
let message = inbox_backup.remove(message_index);
messages.push(message);
} else {
message_index += 1;
}
}
return messages;
}
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