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application/rls-services+xml
WIP on matching local solutions to find global solution
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use crate::collections::VecSet;
use crate::protocol::eval::ValueGroup;
use crate::runtime2::branch::{BranchId, ExecTree, QueueKind};
use crate::runtime2::ConnectorId;
use crate::runtime2::inbox2::{DataHeader, MessageFancy, SyncContent, SyncHeader, SyncMessageFancy};
use crate::runtime2::inbox::SyncMessage;
use crate::runtime2::port::{Port, PortIdLocal};
use crate::runtime2::scheduler::ComponentCtxFancy;
use super::inbox2::PortAnnotation;
struct BranchAnnotation {
port_mapping: Vec<PortAnnotation>,
}
pub(crate) struct LocalSolution {
component: ConnectorId,
final_branch_id: BranchId,
port_mapping: Vec<(PortIdLocal, BranchId)>,
}
// -----------------------------------------------------------------------------
// Consensus
// -----------------------------------------------------------------------------
/// The consensus algorithm. Currently only implemented to find the component
/// with the highest ID within the sync region and letting it handle all the
/// local solutions.
///
/// The type itself serves as an experiment to see how code should be organized.
// TODO: Flatten all datastructures
// TODO: Have a "branch+port position hint" in case multiple operations are
// performed on the same port to prevent repeated lookups
// TODO: A lot of stuff should be batched. Like checking all the sync headers
// and sending "I have a higher ID" messages.
pub(crate) struct Consensus {
// Local component's state
highest_connector_id: ConnectorId,
branch_annotations: Vec<BranchAnnotation>,
last_finished_handled: Option<BranchId>,
// Gathered state (in case we are currently the leader of the distributed
// consensus protocol)
encountered_peers: VecSet<ConnectorId>,
local_solutions: Vec<LocalSolution>,
// Workspaces
workspace_ports: Vec<PortIdLocal>,
}
#[derive(Clone, Copy, PartialEq, Eq)]
pub(crate) enum Consistency {
Valid,
Inconsistent,
}
impl Consensus {
pub fn new() -> Self {
return Self {
highest_connector_id: ConnectorId::new_invalid(),
branch_annotations: Vec::new(),
last_finished_handled: None,
encountered_peers: VecSet::new(),
local_solutions: Vec::new(),
workspace_ports: Vec::new(),
}
}
// --- Controlling sync round and branches
/// Returns whether the consensus algorithm is running in sync mode
pub fn is_in_sync(&self) -> bool {
return !self.branch_annotations.is_empty();
}
/// TODO: Remove this once multi-fire is in place
pub fn get_annotation(&self, branch_id: BranchId, port_id: PortIdLocal) -> &PortAnnotation {
let branch = &self.branch_annotations[branch_id.index as usize];
let port = branch.port_mapping.iter().find(|v| v.port_id == port_id).unwrap();
return port;
}
/// Sets up the consensus algorithm for a new synchronous round. The
/// provided ports should be the ports the component owns at the start of
/// the sync round.
pub fn start_sync(&mut self, ports: &[Port]) {
debug_assert!(!self.highest_connector_id.is_valid());
debug_assert!(self.branch_annotations.is_empty());
debug_assert!(self.encountered_peers.is_empty());
// We'll use the first "branch" (the non-sync one) to store our ports,
// this allows cloning if we created a new branch.
self.branch_annotations.push(BranchAnnotation{
port_mapping: ports.iter()
.map(|v| PortAnnotation{
port_id: v.self_id,
registered_id: None,
expected_firing: None,
})
.collect(),
});
}
/// Notifies the consensus algorithm that a new branch has appeared. Must be
/// called for each forked branch in the execution tree.
pub fn notify_of_new_branch(&mut self, parent_branch_id: BranchId, new_branch_id: BranchId) {
// If called correctly. Then each time we are notified the new branch's
// index is the length in `branch_annotations`.
debug_assert!(self.branch_annotations.len() == new_branch_id.index as usize);
let parent_branch_annotations = &self.branch_annotations[parent_branch_id.index as usize];
let new_branch_annotations = BranchAnnotation{
port_mapping: parent_branch_annotations.port_mapping.clone(),
};
self.branch_annotations.push(new_branch_annotations);
}
/// Notifies the consensus algorithm that a branch has reached the end of
/// the sync block. A final check for consistency will be performed that the
/// caller has to handle. Note that
pub fn notify_of_finished_branch(&self, branch_id: BranchId) -> Consistency {
debug_assert!(self.is_in_sync());
let branch = &self.branch_annotations[branch_id.index as usize];
for mapping in &branch.port_mapping {
match mapping.expected_firing {
Some(expected) => {
if expected != mapping.registered_id.is_some() {
// Inconsistent speculative state and actual state
debug_assert!(mapping.registered_id.is_none()); // because if we did fire on a silent port, we should've caught that earlier
return Consistency::Inconsistent;
}
},
None => {},
}
}
return Consistency::Valid;
}
/// Notifies the consensus algorithm that a particular branch has assumed
/// a speculative value for its port mapping.
pub fn notify_of_speculative_mapping(&mut self, branch_id: BranchId, port_id: PortIdLocal, does_fire: bool) -> Consistency {
debug_assert!(self.is_in_sync());
let branch = &mut self.branch_annotations[branch_id.index as usize];
for mapping in &mut branch.port_mapping {
if mapping.port_id == port_id {
match mapping.expected_firing {
None => {
// Not yet mapped, perform speculative mapping
mapping.expected_firing = Some(does_fire);
return Consistency::Valid;
},
Some(current) => {
// Already mapped
if current == does_fire {
return Consistency::Valid;
} else {
return Consistency::Inconsistent;
}
}
}
}
}
unreachable!("notify_of_speculative_mapping called with unowned port");
}
/// Generates sync messages for any branches that are at the end of the
/// sync block. To find these branches, they should've been put in the
/// "finished" queue in the execution tree.
pub fn handle_new_finished_sync_branches(&mut self, tree: &ExecTree, ctx: &mut ComponentCtxFancy) {
debug_assert!(self.is_in_sync());
let mut last_branch_id = self.last_finished_handled;
for branch in tree.iter_queue(QueueKind::FinishedSync, last_branch_id) {
// Turn the port mapping into a local solution
let source_mapping = &self.branch_annotations[branch.id.index as usize].port_mapping;
let mut target_mapping = Vec::with_capacity(source_mapping.len());
for port in source_mapping {
target_mapping.push((
port.port_id,
port.registered_id.unwrap_or(BranchId::new_invalid())
));
}
let local_solution = LocalSolution{
component: ctx.id,
final_branch_id: branch.id,
port_mapping: target_mapping,
};
last_branch_id = Some(branch.id);
}
self.last_finished_handled = last_branch_id;
}
pub fn end_sync(&mut self, branch_id: BranchId, final_ports: &mut Vec<PortIdLocal>) {
debug_assert!(self.is_in_sync());
// TODO: Handle sending and receiving ports
final_ports.clear();
let branch = &self.branch_annotations[branch_id.index as usize];
for port in &branch.port_mapping {
final_ports.push(port.port_id);
}
}
// --- Handling messages
/// Prepares a message for sending. Caller should have made sure that
/// sending the message is consistent with the speculative state.
pub fn handle_message_to_send(&mut self, branch_id: BranchId, source_port_id: PortIdLocal, content: &ValueGroup, ctx: &mut ComponentCtxFancy) -> (SyncHeader, DataHeader) {
debug_assert!(self.is_in_sync());
let branch = &mut self.branch_annotations[branch_id.index as usize];
if cfg!(debug_assertions) {
let port = branch.port_mapping.iter()
.find(|v| v.port_id == source_port_id)
.unwrap();
debug_assert!(port.expected_firing == None || port.expected_firing == Some(true));
}
// Check for ports that are begin sent
debug_assert!(self.workspace_ports.is_empty());
find_ports_in_value_group(content, &mut self.workspace_ports);
if !self.workspace_ports.is_empty() {
todo!("handle sending ports");
self.workspace_ports.clear();
}
// TODO: Handle multiple firings. Right now we just assign the current
// branch to the `None` value because we know we can only send once.
debug_assert!(branch.port_mapping.iter().find(|v| v.port_id == source_port_id).unwrap().registered_id.is_none());
let sync_header = self.create_sync_header(ctx);
let port_info = ctx.get_port_by_id(source_port_id).unwrap();
let data_header = DataHeader{
expected_mapping: branch.port_mapping.clone(),
sending_port: port_info.peer_id,
target_port: port_info.peer_id,
new_mapping: branch_id
};
for mapping in &mut branch.port_mapping {
if mapping.port_id == source_port_id {
mapping.expected_firing = Some(true);
mapping.registered_id = Some(branch_id);
}
}
return (sync_header, data_header);
}
pub fn handle_received_sync_header(&mut self, sync_header: &SyncHeader, ctx: &mut ComponentCtxFancy) {
debug_assert!(sync_header.sending_component_id != ctx.id); // not sending to ourselves
self.encountered_peers.push(sync_header.sending_component_id);
if sync_header.highest_component_id > self.highest_connector_id {
// Sender has higher component ID. So should be the target of our
// messages. We should also let all of our peers know
self.highest_connector_id = sync_header.highest_component_id;
for encountered_id in self.encountered_peers.iter() {
if encountered_id == sync_header.sending_component_id {
// Don't need to send it to this one
continue
}
let message = SyncMessageFancy{
sync_header: self.create_sync_header(ctx),
target_component_id: encountered_id,
content: SyncContent::Notification,
};
ctx.submit_message(MessageFancy::Sync(message));
}
// But also send our locally combined solution
self.forward_local_solutions(ctx);
} else if sync_header.highest_component_id < self.highest_connector_id {
// Sender has lower leader ID, so it should know about our higher
// one.
let message = SyncMessageFancy{
sync_header: self.create_sync_header(ctx),
target_component_id: sync_header.sending_component_id,
content: SyncContent::Notification
};
ctx.submit_message(MessageFancy::Sync(message));
} // else: exactly equal, so do nothing
}
/// Checks data header and consults the stored port mapping and the
/// execution tree to see which branches may receive the data message's
/// contents.
///
/// This function is generally called for freshly received messages that
/// should be matched against previously halted branches.
/// TODO: Rename, name confused me after a day
pub fn handle_received_data_header(&mut self, exec_tree: &ExecTree, data_header: &DataHeader, target_ids: &mut Vec<BranchId>) {
for branch in exec_tree.iter_queue(QueueKind::AwaitingMessage, None) {
if branch.awaiting_port == data_header.target_port {
// Found a branch awaiting the message, but we need to make sure
// the mapping is correct
if self.branch_can_receive(branch.id, data_header) {
target_ids.push(branch.id);
}
}
}
}
pub fn notify_of_received_message(&mut self, branch_id: BranchId, data_header: &DataHeader, content: &ValueGroup) {
debug_assert!(self.branch_can_receive(branch_id, data_header));
let branch = &mut self.branch_annotations[branch_id.index as usize];
for mapping in &mut branch.port_mapping {
if mapping.port_id == data_header.target_port {
// Found the port in which the message should be inserted
mapping.registered_id = Some(data_header.new_mapping);
// Check for sent ports
debug_assert!(self.workspace_ports.is_empty());
find_ports_in_value_group(content, &mut self.workspace_ports);
if !self.workspace_ports.is_empty() {
todo!("handle received ports");
self.workspace_ports.clear();
}
return;
}
}
// If here, then the branch didn't actually own the port? Means the
// caller made a mistake
unreachable!("incorrect notify_of_received_message");
}
/// Matches the mapping between the branch and the data message. If they
/// match then the branch can receive the message.
pub fn branch_can_receive(&self, branch_id: BranchId, data_header: &DataHeader) -> bool {
let annotation = &self.branch_annotations[branch_id.index as usize];
for expected in &data_header.expected_mapping {
// If we own the port, then we have an entry in the
// annotation, check if the current mapping matches
for current in &annotation.port_mapping {
if expected.port_id == current.port_id {
if expected.registered_id != current.registered_id {
// IDs do not match, we cannot receive the
// message in this branch
return false;
}
}
}
}
return true;
}
// --- Internal helpers
fn send_or_store_local_solution(&mut self, solution: LocalSolution, ctx: &mut ComponentCtxFancy) {
if self.highest_connector_id == ctx.id {
// We are the leader
self.store_local_solution(solution, ctx);
} else {
// Someone else is the leader
let message = SyncMessageFancy{
sync_header: self.create_sync_header(ctx),
target_component_id: self.highest_connector_id,
content: SyncContent::LocalSolution(solution),
};
ctx.submit_message(MessageFancy::Sync(message));
}
}
/// Stores the local solution internally. This assumes that we are the
/// leader.
fn store_local_solution(&mut self, solution: LocalSolution, _ctx: &ComponentCtxFancy) {
debug_assert_eq!(self.highest_connector_id, _ctx.id);
self.local_solutions.push(solution);
}
#[inline]
fn create_sync_header(&self, ctx: &ComponentCtxFancy) -> SyncHeader {
return SyncHeader{
sending_component_id: ctx.id,
highest_component_id: self.highest_connector_id,
}
}
fn forward_local_solutions(&mut self, ctx: &mut ComponentCtxFancy) {
debug_assert_ne!(self.highest_connector_id, ctx.id);
if !self.local_solutions.is_empty() {
for local_solution in self.local_solutions.drain(..) {
let message = SyncMessageFancy{
sync_header: self.create_sync_header(ctx),
target_component_id: self.highest_connector_id,
content: SyncContent::LocalSolution(local_solution),
};
ctx.submit_message(MessageFancy::Sync(message));
}
}
}
}
// -----------------------------------------------------------------------------
// Solution storage and algorithms
// -----------------------------------------------------------------------------
struct MatchedLocalSolution {
final_branch_id: BranchId,
port_mapping: Vec<(PortIdLocal, BranchId)>,
matches: Vec<ComponentMatches>,
}
struct ComponentMatches {
target_id: ConnectorId,
target_index: usize,
match_indices: Vec<usize>, // of local solution in connector
}
struct ComponentPeer {
target_id: ConnectorId,
target_index: usize, // in array of global solution components
involved_ports: Vec<PortIdLocal>,
}
struct ComponentLocalSolutions {
component: ConnectorId,
peers: Vec<ComponentPeer>,
solutions: Vec<MatchedLocalSolution>,
all_peers_present: bool,
}
// TODO: Flatten? Flatten. Flatten everything.
pub(crate) struct GlobalSolution {
local: Vec<ComponentLocalSolutions>
}
impl GlobalSolution {
fn new() -> Self {
return Self{
local: Vec::new(),
};
}
/// Adds a new local solution to the global solution storage. Will check the
/// new local solutions for matching against already stored local solutions
/// of peer connectors.
fn add_solution(&mut self, solution: LocalSolution) {
let component_id = solution.component;
let solution = MatchedLocalSolution{
final_branch_id: solution.final_branch_id,
port_mapping: solution.port_mapping,
matches: Vec::new(),
};
// Create an entry for the solution for the particular component
let component_exists = self.local.iter_mut()
.enumerate()
.find(|(_, v)| v.component == component_id);
let (component_index, solution_index, new_component) = match component_exists {
Some((component_index, storage)) => {
// Entry for component exists, so add to solutions
let solution_index = storage.solutions.len();
storage.solutions.push(solution);
(component_index, solution_index, false)
}
None => {
// Entry for component does not exist yet
let component_index = self.local.len();
self.local.push(ComponentLocalSolutions{
component: component_id,
peers: Vec::new(),
solutions: vec![solution],
all_peers_present: false,
});
(component_index, 0, true)
}
};
// If this is a solution of a component that is new to us, then we check
// in the stored solutions which other components are peers of the new
// one.
if new_component {
let cur_ports = &self.local[component_index].solutions[0].port_mapping;
let mut component_peers = Vec::new();
// Find the matching components
for (other_index, other_component) in self.local.iter().enumerate() {
if other_index == component_index {
// Don't match against ourselves
continue;
}
let mut matching_ports = Vec::new();
for (cur_port_id, _) in cur_ports {
for (other_port_id, _) in &other_component.solutions[0].port_mapping {
if cur_port_id == other_port_id {
// We have a shared port
matching_ports.push(*port_id);
}
}
}
if !matching_ports.is_empty() {
// We share some ports
component_peers.push(ComponentPeer{
target_id: other_component.component,
target_index: other_index,
involved_ports: matching_ports,
});
}
}
let mut num_ports_in_peers = 0;
for peer in component_peers {
num_ports_in_peers += peer.involved_ports.len();
}
if num_ports_in_peers == cur_ports.len() {
// Newly added component has all required peers present
self.local[component_index].all_peers_present = true;
}
// Add the found component pairing entries to the solution entries
// for the two involved components
for component_match in component_peers {
// Check the other component for having all peers present
let mut num_ports_in_peers = component_match.involved_ports.len();
let other_component = &mut self.local[component_match.target_index];
for existing_peer in &other_component.peers {
num_ports_in_peers += existing_peer.involved_ports.len();
}
if num_ports_in_peers == other_component.solutions[0].port_mapping.len() {
other_component.all_peers_present = true;
}
other_component.peers.push(ComponentPeer{
target_id: component_id,
target_index: component_index,
involved_ports: component_match.involved_ports.clone(),
});
let new_component = &mut self.local[component_index];
new_component.peers.push(component_match);
}
}
// We're now sure that we know which other components the currently
// considered component is linked up to. Now we need to check those
// entries (if any) to see if any pair of local solutions match
let mut new_component_matches = Vec::new();
let cur_component = &self.local[component_index];
let cur_solution = &cur_component.solutions[solution_index];
for peer in &cur_component.peers {
let mut new_solution_matches = Vec::new();
let other_component = &self.local[peer.target_index];
for (other_solution_index, other_solution) in other_component.solutions.iter().enumerate() {
// Check the port mappings between the pair of solutions.
let mut all_matched = true;
'mapping_check_loop: for (cur_port, cur_branch) in &cur_solution.port_mapping {
for (other_port, other_branch) in &other_solution.port_mapping {
if cur_port == other_port {
if cur_branch == other_branch {
// Same port mapping, go to next port
break;
} else {
// Different port mapping, not a match
all_matched = false;
break 'mapping_check_loop;
}
}
}
}
if !all_matched {
continue;
}
// Port mapping between the component pair is the same, so they
// have agreeable local solutions
new_solution_matches.push(other_solution_index);
}
new_component_matches.push(ComponentMatches{
target_id: peer.target_id,
target_index: peer.target_index,
match_indices: new_solution_matches,
});
}
// And now that we have the new solution-to-solution matches, we need to
// add those in the appropriate storage.
for new_component_match in new_component_matches {
let other_component = &mut self.local[new_component_match.target_index];
for other_solution_index in new_component_match.match_indices.iter().copied() {
let other_solution = &mut other_component.solutions[other_solution_index];
// Add a completely new entry for the component, or add it to
// the existing component entry's matches
match other_solution.matches.iter_mut()
.find(|v| v.target_id == component_id)
{
Some(other_match) => {
other_match.match_indices.push(solution_index);
},
None => {
other_solution.matches.push(ComponentMatches{
target_id: component_id,
target_index: component_index,
match_indices: vec![solution_index],
})
}
}
}
let cur_component = &mut self.local[component_index];
let cur_solution = &mut cur_component.solutions[solution_index];
match cur_solution.matches.iter_mut()
.find(|v| v.target_id == new_component_match.target_id)
{
Some(other_match) => {
// Already have an entry
debug_assert_eq!(other_match.target_index, new_component_match.target_index);
other_match.match_indices.extend(&new_component_match.match_indices);
},
None => {
// Create a new entry
cur_solution.matches.push(new_component_match);
}
}
}
}
/// Checks if, starting at the provided local solution, a global solution
/// can be formed.
fn check_new_solution(&self, component_idx: usize, solution_index: usize) -> Option<Vec<(ConnectorId, BranchId)>> {
}
/// Simple test if a solution is at all possible. If this returns true it
/// does not mean there actually is a solution.
fn can_have_solution(&self) -> bool {
for component in &self.local {
if !component.all_peers_present {
return false;
}
}
return true;
}
}
// -----------------------------------------------------------------------------
// Generic Helpers
// -----------------------------------------------------------------------------
/// Recursively goes through the value group, attempting to find ports.
/// Duplicates will only be added once.
pub(crate) fn find_ports_in_value_group(value_group: &ValueGroup, ports: &mut Vec<PortIdLocal>) {
// Helper to check a value for a port and recurse if needed.
use crate::protocol::eval::Value;
fn find_port_in_value(group: &ValueGroup, value: &Value, ports: &mut Vec<PortIdLocal>) {
match value {
Value::Input(port_id) | Value::Output(port_id) => {
// This is an actual port
let cur_port = PortIdLocal::new(port_id.0.u32_suffix);
for prev_port in ports.iter() {
if *prev_port == cur_port {
// Already added
return;
}
}
ports.push(cur_port);
},
Value::Array(heap_pos) |
Value::Message(heap_pos) |
Value::String(heap_pos) |
Value::Struct(heap_pos) |
Value::Union(_, heap_pos) => {
// Reference to some dynamic thing which might contain ports,
// so recurse
let heap_region = &group.regions[*heap_pos as usize];
for embedded_value in heap_region {
find_port_in_value(group, embedded_value, ports);
}
},
_ => {}, // values we don't care about
}
}
// Clear the ports, then scan all the available values
ports.clear();
for value in &value_group.values {
find_port_in_value(value_group, value, ports);
}
}
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