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Location: CSY/reowolf/src/runtime2/store/component.rs - annotation
ead29a08c0cf
21.9 KiB
application/rls-services+xml
WIP: Adding ctor/dtor tests to MPSC queue
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* Component Store
*
* Concurrent datastructure for creating/destroying/retrieving components using
* their ID. It is essentially a variation on a concurrent freelist. We store an
* array of (potentially null) pointers to data. Indices into this array that
* are unused (but may be left allocated) are in a freelist. So creating a new
* bit of data involves taking an index from this freelist. Destruction involves
* putting the index back.
*
* This datastructure takes care of the threadsafe implementation of the
* freelist and calling the data's destructor when needed. Note that it is not
* completely safe (in Rust's sense of the word) because it is possible to
* get more than one mutable reference to a piece of data. Likewise it is
* possible to put back bogus indices into the freelist, which will destroy the
* integrity of the datastructure.
*
* Some underlying assumptions that led to this design (note that I haven't
* actually checked these conditions or performed any real profiling, yet):
* - Resizing the freelist should be very rare. The datastructure should grow
* to some kind of maximum size and stay at that size.
* - Creation should (preferably) be faster than deletion of data. Reason being
* that creation implies we're creating a component that has code to be
* executed. Better to quickly be able to execute code than being able to
* quickly tear down finished components.
* - Retrieval is much more likely than creation/destruction.
*
* Some obvious flaws with this implementation:
* - Because of the freelist implementation we will generally allocate all of
* the data pointers that are available (i.e. if we have a buffer of size
* 64, but we generally use 33 elements, than we'll have 64 elements
* allocated), which might be wasteful at larger array sizes (which are
* always powers of two).
* - A lot of concurrent operations are not necessary: we may move some of the
* access to the global concurrent datastructure by an initial access to some
* kind of thread-local datastructure.
*/
use std::mem::transmute;
use std::alloc::{alloc, dealloc, Layout};
use std::ptr;
use std::sync::atomic::{AtomicUsize, Ordering};
use super::unfair_se_lock::{UnfairSeLock, UnfairSeLockSharedGuard};
pub struct ComponentStore<T: Sized> {
inner: UnfairSeLock<Inner<T>>,
read_head: AtomicUsize,
write_head: AtomicUsize,
limit_head: AtomicUsize,
}
unsafe impl<T: Sized> Send for ComponentStore<T>{}
unsafe impl<T: Sized> Sync for ComponentStore<T>{}
struct Inner<T: Sized> {
freelist: Vec<u32>,
data: Vec<*mut T>,
size: usize,
compare_mask: usize,
index_mask: usize,
}
type InnerRead<'a, T> = UnfairSeLockSharedGuard<'a, Inner<T>>;
impl<T: Sized> ComponentStore<T> {
pub fn new(initial_size: usize) -> Self {
Self::assert_valid_size(initial_size);
// Fill initial freelist and preallocate data array
let mut initial_freelist = Vec::with_capacity(initial_size);
for idx in 0..initial_size {
initial_freelist.push(idx as u32)
}
let mut initial_data = Vec::new();
initial_data.resize(initial_size, ptr::null_mut());
// Return initial store
return Self{
inner: UnfairSeLock::new(Inner{
freelist: initial_freelist,
data: initial_data,
size: initial_size,
compare_mask: 2*initial_size - 1,
index_mask: initial_size - 1,
}),
read_head: AtomicUsize::new(0),
write_head: AtomicUsize::new(initial_size),
limit_head: AtomicUsize::new(initial_size),
};
}
/// Creates a new element initialized to the provided `value`. This returns
/// the index at which the element can be retrieved.
pub fn create(&self, value: T) -> u32 {
let lock = self.inner.lock_shared();
let (lock, index) = self.pop_freelist_index(lock);
self.initialize_at_index(lock, index, value);
return index;
}
/// Destroys an element at the provided `index`. The caller must make sure
/// that it does not use any previously received references to the data at
/// this index, and that no more calls to `get` are performed using this
/// index. This is allowed again if the index has been reacquired using
/// `create`.
pub fn destroy(&self, index: u32) {
let lock = self.inner.lock_shared();
self.destruct_at_index(&lock, index);
self.push_freelist_index(&lock, index);
}
/// Retrieves an element by reference
pub fn get(&self, index: u32) -> &T {
let lock = self.inner.lock_shared();
let value = lock.data[index as usize];
unsafe {
debug_assert!(!value.is_null());
return &*value;
}
}
/// Retrieves an element by mutable reference. The caller should ensure that
/// use of that mutability is thread-safe
pub fn get_mut(&self, index: u32) -> &mut T {
let lock = self.inner.lock_shared();
let value = lock.data[index as usize];
unsafe {
debug_assert!(!value.is_null());
return &mut *value;
}
}
#[inline]
fn pop_freelist_index<'a>(&'a self, mut read_lock: InnerRead<'a, T>) -> (InnerRead<'a, T>, u32) {
'attempt_read: loop {
// Load indices and check for reallocation condition
let current_size = read_lock.size;
let mut read_index = self.read_head.load(Ordering::Relaxed);
let limit_index = self.limit_head.load(Ordering::Acquire);
if read_index == limit_index {
read_lock = self.reallocate(current_size, read_lock);
continue 'attempt_read;
}
loop {
let preemptive_read = read_lock.freelist[read_index & read_lock.index_mask];
if let Err(actual_read_index) = self.read_head.compare_exchange(
read_index, (read_index + 1) & read_lock.compare_mask,
Ordering::AcqRel, Ordering::Acquire
) {
// We need to try again
read_index = actual_read_index;
continue 'attempt_read;
}
// If here then we performed the read
return (read_lock, preemptive_read);
}
}
}
#[inline]
fn initialize_at_index(&self, read_lock: InnerRead<T>, index: u32, value: T) {
let mut target_ptr = read_lock.data[index as usize];
unsafe {
if target_ptr.is_null() {
let layout = Layout::for_value(&value);
target_ptr = std::alloc::alloc(layout).cast();
let rewrite: *mut *mut T = transmute(read_lock.data.as_ptr());
*rewrite.add(index as usize) = target_ptr;
}
std::ptr::write(target_ptr, value);
}
}
#[inline]
fn push_freelist_index(&self, read_lock: &InnerRead<T>, index_to_put_back: u32) {
// Acquire an index in the freelist to which we can write
let mut cur_write_index = self.write_head.load(Ordering::Relaxed);
let mut new_write_index = (cur_write_index + 1) & read_lock.compare_mask;
while let Err(actual_write_index) = self.write_head.compare_exchange(
cur_write_index, new_write_index,
Ordering::AcqRel, Ordering::Acquire
) {
cur_write_index = actual_write_index;
new_write_index = (cur_write_index + 1) & read_lock.compare_mask;
}
// We own the data at the index, write to it and notify reader through
// limit_head that it can be read from. Note that we cheat around the
// rust mutability system here :)
unsafe {
let target: *mut u32 = transmute(read_lock.freelist.as_ptr());
*(target.add(cur_write_index & read_lock.index_mask)) = index_to_put_back;
}
// Essentially spinlocking, relaxed failure ordering because the logic
// is that a write first moves the `write_head`, then the `limit_head`.
while let Err(_) = self.limit_head.compare_exchange(
cur_write_index, new_write_index,
Ordering::AcqRel, Ordering::Relaxed
) {};
}
#[inline]
fn destruct_at_index(&self, read_lock: &InnerRead<T>, index: u32) {
let target_ptr = read_lock.data[index as usize];
unsafe{ ptr::drop_in_place(target_ptr); }
}
// NOTE: Bit of a mess, and could have a cleanup with better logic for the
// resizing. Maybe even a different indexing scheme...
fn reallocate(&self, old_size: usize, inner: InnerRead<T>) -> InnerRead<T> {
drop(inner);
{
// After dropping read lock, acquire write lock
let mut lock = self.inner.lock_exclusive();
if old_size == lock.size {
// We are the thread that is supposed to reallocate
let new_size = old_size * 2;
Self::assert_valid_size(new_size);
// Note that the atomic indices are in the range [0, new_size)
// already, so we need to be careful
let new_index_mask = new_size - 1;
let new_compare_mask = (2 * new_size) - 1;
lock.data.resize(new_size, ptr::null_mut());
lock.freelist.resize(new_size, 0);
for idx in 0..old_size {
lock.freelist[old_size + idx] = lock.freelist[idx];
}
// We need to fill the freelist with the indices of all of the
// new elements that we have just created.
debug_assert_eq!(self.limit_head.load(Ordering::SeqCst), self.write_head.load(Ordering::SeqCst));
let old_read_index = self.read_head.load(Ordering::SeqCst);
let old_write_index = self.write_head.load(Ordering::SeqCst);
if old_read_index > old_write_index {
// Read index wraps, so keep it as-is and fill
let new_read_index = old_read_index + old_size;
for index in 0..old_size {
let target_idx = (new_read_index + index) & new_index_mask;
lock.freelist[target_idx] = (old_size + index) as u32;
}
self.read_head.store(new_read_index, Ordering::SeqCst);
debug_assert!(new_read_index < 2*new_size);
debug_assert!(old_write_index.wrapping_sub(new_read_index) & new_compare_mask <= new_size);
} else {
// No wrapping, so increment write index
let new_write_index = old_write_index + old_size;
for index in 0..old_size {
let target_idx = (old_write_index + index) & new_index_mask;
lock.freelist[target_idx] = (old_size + index) as u32;
}
// Update write/limit heads
self.write_head.store(new_write_index, Ordering::SeqCst);
self.limit_head.store(new_write_index, Ordering::SeqCst);
debug_assert!(new_write_index < 2*new_size);
debug_assert!(new_write_index.wrapping_sub(old_read_index) & new_compare_mask <= new_size);
}
// Update sizes and masks
lock.size = new_size;
lock.compare_mask = new_compare_mask;
lock.index_mask = new_index_mask;
} // else: someone else allocated, so we don't have to
}
// We've dropped the write lock, acquire the read lock again
return self.inner.lock_shared();
}
#[inline]
fn assert_valid_size(size: usize) {
// Condition the size needs to adhere to. Some are a bit excessive, but
// we don't hit this check very often
assert!(
size.is_power_of_two() &&
size >= 4 &&
size <= usize::MAX / 2 &&
size <= u32::MAX as usize
);
}
}
impl<T: Sized> Drop for ComponentStore<T> {
fn drop(&mut self) {
let value_layout = Layout::from_size_align(
std::mem::size_of::<T>(), std::mem::align_of::<T>()
).unwrap();
// Note that if the indices exist in the freelist then the destructor
// has already been called. So handle them first
let mut lock = self.inner.lock_exclusive();
let read_index = self.read_head.load(Ordering::Acquire);
let write_index = self.write_head.load(Ordering::Acquire);
debug_assert_eq!(write_index, self.limit_head.load(Ordering::Acquire));
let mut index = read_index;
while index != write_index {
let dealloc_index = lock.freelist[index & lock.index_mask] as usize;
let target_ptr = lock.data[dealloc_index];
unsafe {
dealloc(target_ptr.cast(), value_layout);
lock.data[dealloc_index] = ptr::null_mut();
}
index += 1;
index &= lock.compare_mask;
}
// With all of those set to null, we'll just iterate through all
// pointers and destruct+deallocate the ones not set to null yet
for target_ptr in lock.data.iter().copied() {
if !target_ptr.is_null() {
unsafe {
ptr::drop_in_place(target_ptr);
dealloc(target_ptr.cast(), value_layout);
}
}
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::runtime2::store::tests::Resource;
use rand::prelude::*;
use rand_pcg::Pcg32;
use std::sync::Arc;
use std::sync::atomic::{AtomicU64, Ordering};
fn seeds() -> Vec<[u8;16]> {
return vec![
[241, 47, 70, 87, 240, 246, 20, 173, 219, 143, 74, 23, 158, 58, 205, 172],
[178, 112, 230, 205, 230, 178, 2, 90, 162, 218, 49, 196, 224, 222, 208, 43],
[245, 42, 35, 167, 153, 205, 221, 144, 200, 253, 144, 117, 176, 231, 17, 70],
[143, 39, 177, 216, 124, 96, 225, 39, 30, 82, 239, 193, 133, 58, 255, 193],
[25, 105, 10, 52, 161, 212, 190, 112, 178, 193, 68, 249, 167, 153, 172, 144],
]
}
#[test]
fn test_ctor_dtor_simple_unthreaded() {
const NUM_ROUNDS: usize = 5;
const NUM_ELEMENTS: usize = 1024;
let store = ComponentStore::new(32);
let ctor_counter = Arc::new(AtomicU64::new(0));
let dtor_counter = Arc::new(AtomicU64::new(0));
let mut indices = Vec::with_capacity(NUM_ELEMENTS);
for _round_index in 0..NUM_ROUNDS {
// Creation round
for value in 0..NUM_ELEMENTS {
let new_resource = Resource::new(ctor_counter.clone(), dtor_counter.clone(), value as u64);
let new_index = store.create(new_resource);
indices.push(new_index);
}
// Checking round
for el_index in indices.iter().copied() {
let element = store.get(el_index);
assert_eq!(element.val, el_index as u64);
}
// Destruction round
for el_index in indices.iter().copied() {
store.destroy(el_index);
}
indices.clear();
}
let num_ctor_calls = ctor_counter.load(Ordering::Acquire);
let num_dtor_calls = dtor_counter.load(Ordering::Acquire);
assert_eq!(num_ctor_calls, num_dtor_calls);
assert_eq!(num_ctor_calls, (NUM_ROUNDS * NUM_ELEMENTS) as u64);
}
#[test]
fn test_ctor_dtor_simple_threaded() {
const MAX_SIZE: usize = 1024;
const NUM_THREADS: usize = 4;
const NUM_PER_THREAD: usize = MAX_SIZE / NUM_THREADS;
const NUM_ROUNDS: usize = 4;
assert!(MAX_SIZE % NUM_THREADS == 0);
let store = Arc::new(ComponentStore::new(16));
let ctor_counter = Arc::new(AtomicU64::new(0));
let dtor_counter = Arc::new(AtomicU64::new(0));
let mut threads = Vec::with_capacity(NUM_THREADS);
for thread_index in 0..NUM_THREADS {
// Setup local clones to move into the thread
let store = store.clone();
let first_index = thread_index * NUM_PER_THREAD;
let last_index = (thread_index + 1) * NUM_PER_THREAD;
let ctor_counter = ctor_counter.clone();
let dtor_counter = dtor_counter.clone();
let handle = std::thread::spawn(move || {
let mut indices = Vec::with_capacity(last_index - first_index);
for _round_index in 0..NUM_ROUNDS {
// Creation round
for value in first_index..last_index {
let el_index = store.create(Resource::new(ctor_counter.clone(), dtor_counter.clone(), value as u64));
indices.push(el_index);
}
// Checking round
for (value_offset, el_index) in indices.iter().copied().enumerate() {
let element = store.get(el_index);
assert_eq!(element.val, (first_index + value_offset) as u64);
}
// Destruction round
for el_index in indices.iter().copied() {
store.destroy(el_index);
}
indices.clear();
}
});
threads.push(handle);
}
for thread in threads {
thread.join().expect("clean exit");
}
let num_ctor_calls = ctor_counter.load(Ordering::Acquire);
let num_dtor_calls = dtor_counter.load(Ordering::Acquire);
assert_eq!(num_ctor_calls, num_dtor_calls);
assert_eq!(num_ctor_calls, (NUM_ROUNDS * MAX_SIZE) as u64);
}
#[test]
fn test_ctor_dtor_random_threaded() {
const NUM_ROUNDS: usize = 4;
const NUM_THREADS: usize = 4;
const NUM_OPERATIONS: usize = 1024;
const NUM_OPS_PER_THREAD: usize = NUM_OPERATIONS / NUM_THREADS;
const NUM_OPS_PER_ROUND: usize = NUM_OPS_PER_THREAD / NUM_ROUNDS;
const NUM_STORED_PER_THREAD: usize = 32;
assert!(NUM_OPERATIONS % NUM_THREADS == 0);
assert!(NUM_OPS_PER_THREAD / 2 > NUM_STORED_PER_THREAD);
let seeds = seeds();
for seed_index in 0..seeds.len() {
// Setup store, counters and threads
let store = Arc::new(ComponentStore::new(16));
let ctor_counter = Arc::new(AtomicU64::new(0));
let dtor_counter = Arc::new(AtomicU64::new(0));
let mut threads = Vec::with_capacity(NUM_THREADS);
for thread_index in 0..NUM_THREADS {
// Setup local clones to move into the thread
let store = store.clone();
let ctor_counter = ctor_counter.clone();
let dtor_counter = dtor_counter.clone();
// Setup local rng
let mut seed = seeds[seed_index];
for seed_val_idx in 0..16 {
seed[seed_val_idx] ^= thread_index as u8; // blegh
}
let mut rng = Pcg32::from_seed(seed);
let handle = std::thread::spawn(move || {
let mut stored = Vec::with_capacity(NUM_STORED_PER_THREAD);
for _round_index in 0..NUM_ROUNDS {
// Modify store elements in the store randomly, for some
// silly definition of random
for _op_index in 0..NUM_OPS_PER_ROUND {
// Perform a single operation, depending on current
// size of the number of values owned by this thread
let new_value = rng.next_u64();
let should_create = rng.next_u32() % 2 == 0;
let is_empty = stored.is_empty();
let is_full = stored.len() == NUM_STORED_PER_THREAD;
if is_empty || (!is_full && should_create) {
// Must create
let el_index = store.create(Resource::new(
ctor_counter.clone(), dtor_counter.clone(), new_value
));
stored.push((el_index, new_value));
} else {
// Must destroy
let stored_index = new_value as usize % stored.len();
let (el_index, el_value) = stored.remove(stored_index);
store.destroy(el_index);
}
}
// Checking if the values we own still make sense
for (el_index, value) in stored.iter().copied() {
let gotten = store.get(el_index);
assert_eq!(value, gotten.val, "failed at thread {} value {}", thread_index, el_index);
}
}
return stored.len(); // return number of remaining elements
});
threads.push(handle);
}
// Done with the current round
let mut total_left_allocated = 0;
for thread in threads {
let num_still_stored = thread.join().unwrap();
total_left_allocated += num_still_stored as u64;
}
// Before store is dropped
let num_ctor_calls = ctor_counter.load(Ordering::Acquire);
let num_dtor_calls = dtor_counter.load(Ordering::Acquire);
assert_eq!(num_ctor_calls - total_left_allocated, num_dtor_calls);
// After store is dropped
drop(store);
let num_dtor_calls = dtor_counter.load(Ordering::Acquire);
assert_eq!(num_ctor_calls, num_dtor_calls);
}
}
}
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