Changeset - 1f78496722d1
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Max Henger - 3 years ago 2022-05-06 13:13:47
henger@cwi.nl
feat: runtime error handling
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Cargo.toml
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[package]
 
name = "reowolf_rs"
 
version = "1.2.0"
 
authors = [
 
	"Max Henger <henger@cwi.nl>",
 
	"Christopher Esterhuyse <esterhuy@cwi.nl>",
 
	"Hans-Dieter Hiep <hdh@cwi.nl>"
 
]
 
edition = "2021"
 

	
 
[features]
 
default=["internet"]
 
internet=["libc"]
 

	
 
[dependencies]
 

	
 
libc = { version = "^0.2", optional = true } # raw sockets
 
mio = { version = "0.8", features = ["os-poll"] } # cross-platform IO notification queue
 
libc = { version = "^0.2", optional = true } # raw sockets, epoll access
 

	
 
# randomness
 
rand = "0.8.4"
 
rand_pcg = "0.3.1"
 

	
 
[lib]
 
crate-type = [
 
	"rlib", # for use as a Rust dependency.
 
]
 
\ No newline at end of file
docs/runtime/sync.md
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# Synchronous Communication and Component Orchestration
 

	
 
## Introduction
 

	
 
The Reowolf runtime consists of a system that allows multiple components to run within their own thread of execution. These components are able to exchange messages with one another. Components are capable of creating other components, and of creating channels. We may visualise the runtime as a cloud of all kinds of components, connected by the communication channels between them, hence a kind of communication graph.
 

	
 
With this version of the runtime there were several main drivers. For performance reasons we want:
 

	
 
- As little centralized information as possible (because centralization of information implies synchronization to access it).
 
- As much parallelism as possible (when information *must* be exchanged, then make sure as little components are affected as possible).
 

	
 
To keep the complexity of the runtime to a reasonable minimum, the following requirements have to be met as well:
 

	
 
- A component may terminate, therefore potentially not being able to participate in synchronous communication or receive messages. Experimentation showed that the system that ensures that termination is broadcast to all peers should be kept simple (earlier systems depended on a state-machine with assumptions about the order in which messages were exchanged, which greatly complicates the messaging subsystem of the runtime).
 
- Messages should arrive in order (with some exceptions). As we'll see later in this document we have different types of messages. Reasoning about a component's operational state becomes much simpler if we can assume that the transmission of messages between components is ordered.
 

	
 
As we will see there are several types of messages that can be exchanged. Among them we have:
 

	
 
- Data messages: these messages contain the data that is "transmitted from and to PDL code". For each `put` a data message is annotated by the runtime and sent along to the receiving component, which will then hopefully retrieve the data with a `get`. These messages are conceptually sent over channels.
 
- Sync messages: these messages are sent between components to communicate their consensus-state. These messages are not necessarily associated with channels.
 
- Control messages: these messages are sent between components to ensure that the entire runtime is reliably facilitating data exchange. That is: they ensure that the language is working as intended. As an example: sending a port to a different component requires a bit of bookkeeping to ensure that all involved components are aware of the port exchange.
 

	
 
The remainder of this document tries to describe the various technical aspects of synchronous communication and component orchestration.
 

	
 
## Brief Description of Schedulers
 

	
 
Each component conceptually has its own thread of execution. It is executing a program with at any given point in time a particular memory state. In reality there are a limited number of threads that execute components. Making sure that components are scheduled correctly is based on the fact that components are generally executing programs that are blocked at some point: a message needs to be received, or a port is blocked so we cannot send any information. At that point a component is considered "sleeping". Should another component, scheduled on a particular thread, send a message to this sleeping component, then it is "woken up" by putting it into the execution queue.
 

	
 
The job of the scheduler is then to: execute a component scheduled for execution, wait until a component is scheduled, or shut down in case there are no more components to execute.
 

	
 
The details of the execution queue (currently rather simplistically implemented) is not of interest. What is of interest is that a component can only be scheduled once.
 

	
 
## Creation of Channels
 

	
 
Within PDL code it is possible to create new channels. And so a component will always (that is to say: for now) create both endpoints of the channel, hence own both endpoints of the channel upon creation. Identifiers for these ports are generated locally (we don't want to resolve to having to synchronize on some kind of global port ID counter).
 

	
 
As these IDs are generated locally there is no real technical challenge, but note that ports at different components may have the same port ID.
 

	
 
## Creation of Components
 

	
 
Within PDL code it is possible to create components. Upon their creation they can be given endpoints of channels. Hence at component creation we are changing the configuration of the communication graph. All of the relevant components need to be informed about the port changing ownership.
 

	
 
Here we run into a plethora of problems. The other endpoint might have been given away to another created component. The other endpoint may have already been used in communication, such that we already have messages underway for the port we're trying to give to a newly created component. We may have that the local port ID assigned by the creating component is not the same as the local port ID that the newly created component may want to assign to it. We may have that this port has been passed along multiple times already, etc.
 

	
 
We cannot help that messages have already arrived, or are in transit, for the transferred port. But we can make some assumptions that simplify the transfer of ports. As a first one, we have that the creating component decides when the created component is scheduled for execution. We'll choose not to execute it initially, such that we can be sure that it will not send messages over its ports the moment is created. To further simplify the problem, we have assumed that messages arrive in order. So although messages might still be underway for the transferred ports, if we ask the sender to stop sending, and the sender blocks the port and acknowledges that it has received this command. Then the moment the creator receives the acknowledgement it is certain that it has received all messages intended for the transferred ports. We'll also disallow the creation of components during synchronous interactions.
 

	
 
And so here we have our first control protocol. If a port is transferred then we might have:
 

	
 
1. That the peer port is transferred to the new component as well. All is fine and we can take care of the exchange immediately.
 
2. That the peer port stays with the creating component. Here all is fine as well, everything is running in a single thread of execution so we diligently do our bookkeeping on the data associated with the port and the channel and we can transfer the port.
 
3. The peer port is already owned by a different component. Here we need to have a slightly more complicated protocol
 

	
 
In this last case we take the following actions, `C` for creating component, `N` for newly created component, and `P` for the peer component that holds the other port of the same channel.
 

	
 
1. `C` transfers the port to the newly created component `N`, and ask it to come up with a new ID for that port. The port had an ID that was decided by its old owner `C`, and now has one that is agreeable with component `N`.
 
2. `C` sends a control message `PeerChangeBlockPort` to the peer `P`.
 
3. `P` receives the `PeerChangeBlockPort` message. It causes the peer port to be temporarily blocked. `P` may still continue executing its code, but the moment it wishes to send something over this port it is forced to block its execution. In response `P` sends an `Acknowledge` message back to `C`.
 
4. `C` waits for the `Acknowledge` message of `C`. Since the `Acknowledge` message was sent after the last data message that `P` sent to the port under consideration, and because `P` has blocked that port, we are certain that we received all messages. We transfer these messages to `N`.
 
5. Note that there may be multiple ports being transferred from `C` to `N`, each with a potentially different peer. And so here `C` waits until steps 2 through 4 are completed for all of the transferred ports.
 
6. Once `C` has received all of the `Acknowledge` messages it was waiting for, it will send a `PeerChangeUnblockPort` message to each peer `P`. This message contains the new port ID, such that `P` can unblock its port, and continue sending messages over this channel, but now correctly arriving at `N`. Additionally, `C` will now schedule the new component `N`.
 

	
 
There is a bit of extra overhead here with the `PeerChangeBlockPort` -> `Acknowledge` -> `PeerChangeUnblockPort` sequence with respect to other possible schemes. But this one allows `P` to continue executing its code as long as it does not use its blocked port. It also ensures that messages arrive in order: they're all collected by `C`, given to `N`, and only then may `P` continue creating messages to `N`, hence arriving after the earlier messages have been handed off to `N`.
 

	
 
As we'll later introduce, ports can end up being closed. When a port is closed the above procedure is not initiated. A port cannot be reopened, and once a port is closed its peer is also notified that the channel cannot be used anymore. As such, it is not needed (and perhaps impossible, if the memory backing the peer component has already been freed) to notify that the port will change peer.
 

	
 
## Managing the Lifetime of Components
 

	
 
Components are created by other components or by the API. Note that the API may for intents and purposes be viewed as a component. It may own and create channels, and it may create components. Component start, like a function, executing at the top of their program listing and may end in two ways. Either they encounter an unrecoverable error, or they neatly reach the end of their execution.
 

	
 
In either case we want to free up the memory that was occupied by the component during its execution. And we want to make sure that any kind of pending message/action is correctly handled. Apart from that the component contains somekind of message inbox, whose memory is associated with that component. Hence we want to make sure that all peers are aware that they're no longer able to send messages to a terminated component.
 

	
 
A small interlude before we continue: trying to take care of unrecoverable errors that occur during a sync round by incorporating the appropriate logic into the consensus algorithm proved to be rather hard. It caused a large increase in the number of states a component could be in, and as a result made the code much harder to reason about. That is: not so much communicating that an error had ocurred (that needs to occur in every synchronous algorithm), but keeping track of which messages can be sent to which component during the consensus algorithm.
 

	
 
For this reason there are two systems that make sure that components stay alive as long as needed. Firstly components will have a reference counter. For simplicity the component also holds a reference to itself. The component will remove this self-reference when it terminates. Each channel causes two components to also hold references to eachother. *If* a consensus algorithm is implemented such that a central components ends up communicating to all participating parties (using channels or not using channels), then we can make sure that it can reach all participating components by incrementing their reference counts (note that this is not yet properly implemented in the runtime). 
 

	
 
Through this mechanism the consensus algorithm can be greatly simplified. If a component encounters a critical error and is already participated in a sync round, then it can notify the other participants, but remain reachable to all other components until the round ends (and the reference counts are decreased again).
 

	
 
A second system is needed to ensure that a component actually exits (because all the peers hold a reference, and we need all of those references to drop to 0 to truly remove the component from the runtime). And so when a component exits it will send `ClosePort` messages to all of its peers. These peers will `Acknowledge` those messages and close the respective ports, meaning that they will no longer allow sending messages over those ports, that will be a fatal error. However, messages that were sent to the exiting component before receiving the `ClosePort` message might still be underway. And so the terminating component will wait for all of the `Acknowledge` messages for all of its channels such that it knows that it has received all data messages. The component will respond to these intermediate messages with a `DataMessageFailed` message, meaning that the message has been received the moment the component was already terminated, hence the sender should consider this a failed message transmission.
 

	
 
Bringing these systems together: apart from data messages there might still be control messages in transit, or the exiting component might still have some control/sync work to do. And so we need to modify something we said earlier: instead of a component removing its self-reference the moment it terminates, we do this the moment we have received all the `Acknowledge` messages we were expecting. This way if a component is busy creating another component, we're certain that the appropriate protocols are observed. So:
 

	
 
Concluding everything described above, two separate mechanisms will act in conjunction:
 

	
 
- A. The exiting component `E` waiting until it has finished notifying all peers `P` of its termination:
 
  1. Component `E` sends a `ClosePort` message to each peer `P` for each of the shared channels (except when the port is already closed because `P` is also in the process of shutting down).
 
  2. The peer `P` receives the `ClosePort` message and closes the port as a result. This is a change of port state that will cause any subsequent `put` operations on that port to become a fatal error for component `P`. In response the peer `P` sends an `Acknowledge` message to component `E`, unless component `P` exited itself (that is: sending a `ClosePort` message to `E` before the `ClosePort` message from `P` arrived). After closing the port the component `P` will remove the reference to `E`.
 
  3. Component `E` waits until all of its pending control operations are finished (i.e. waiting for the `Acknowledge` messages following `ClosePort` messages, `PeerChangeBlockPort` messages, etc.). Once all of these are finished, note that we can no longer participate in any future control actions: component `E` will not create channels/components itself. Since all of its ports are closed, the peers `P` will also not send any data or control messages.
 
  4. Component `E` now checks its inbox for any remaining messages. It will respond to any data messages that arrived after `E` sending `ClosePort` and before `E` receiving `Acknowledge` with a `DataMessageFailed` message (except for ports that were closed before the `Acknowledge`). Then it removes the reference to itself, therefore decrementing the reference counter for the component by 1.
 

	
 
- B. The reference counting mechanism. Any sync round the exiting component `E` is participating in will conceptually hold a reference to `E`. The component `E` will always respond to sync messages as if it were alive (albeit trying to indicate to everyone that it is actually exiting). The component that removes the last reference to the component `E` (which may be `E` itself, but also a peer `P`) will truly remove the associated memory from the runtime. 
 

	
 
**Note**: We did not consider machine termination. That is to say: once we reach the runtime maturity where communication occurs over different machines, then we have to consider that machines encounter fatal errors. However these can only be resolved by embedding the possibility of failure inside the protocol over which these machines communicate. 
 

	
 
## Sending Data Messages
 

	
 
So far we've discussed the following properties associated with sending data messages:
 

	
 
1. Port IDs are decided locally. So a peer may have an ID that is outdated for the intended recipient.
 
2. Ports can move from owner to owner. So a peer might have a component ID that is outdated for the intended recipient.
 
3. Ports may be closed.
 
4. Message intended for specific ports may end up at an intermediate component that is passing that message along.
 

	
 
However, there are some properties that we can take advantage of:
 

	
 
1. When a component sends a message, it knows for certain what its own component ID and port ID is. So a transmitting port always sends the correct source component/port ID.
 
2. When a component receives a message, it knows for certain what its own component ID and port ID is. So once a receiving port receives a properly annotated message from a transmitted port, the receiving end can be certain about the component IDs and port IDs that make up the channel.
 

	
 
Note that although the message transmitter may not be certain about its final recipient, the components along the way *are* aware of the routing that is necessary to make the message arrive at the intended target. Combing back to the case where we have a creator `C`, new component `N` and peer `P`. Then `P` will send a message intended for `N`, but arriving at `C`. Here `C` can change the target port and component to `N` (as it is in the process of transferring that port, so knows both its original and new port ID). Once the message arrives and is accepted by the recipient then it is certain about the component and port IDs.
 

	
 
## Sending Sync Messages
 

	
 
Sync messages have the purpose of making sure that consensus is reached about the interactions that took place in all of the participating components' sync blocks. The previous runtime featured speculative execution and a branching execution model: a component could exhibit multiple behaviours, and at the end all components decide which combination of local behaviours constitute a satisfying single global behaviour (if one exists at all). Without speculative execution the model can be a lot simpler.
 

	
 
We'll only shortly discuss the mechanisms that are present in the synchronization algorithm. A component has a local counter, that is reset for each synchronous interaction, that is used when transmitting data messages. Such a message will be annotated with the counter at `N`, after which the component sends the next message with annotation `N+1`. At the same time the component will keep track of a local mapping from port ID to port annotation, we'll call this the port mapping. Likewise, when a component receives a data message it will assign the received annotation in its own port mapping. If two components assign the same annotation to the ports that constitute a channel, then there is an agreeable interaction there.
 

	
 
And so at the end of the synchronous round a component will somehow broadcast its port mapping. Note from the discussion above that a transmitting port's annotation is only associated with that transmitting port, since a transmitting port can only truly ever know its own component/port ID. While the receiving port's annotation knows about the peer's component/port ID as well. And so a component can broadcast `(component ID, port ID, mapping)` for each of its transmitting ports, while it can broadcast `(own component ID, own port ID, peer component ID, peer port ID, mapping)` for each receiving port. Then a recipient of these mappings can match them up and make sure that the mappings agree.
 

	
 
Note that this broadcasting of synchronous messages is essentially a component-to-component operation. However these messages must still be sent over ports anyway (and any port that was used to transmit messages to a particular receiving component will do). There are two reasons:
 

	
 
1. The sync message may need to be rerouted (e.g. a sender quickly fires both a data message and a subsequent sync message while the receiving port is being transferred to a new component), but needs to arrive at the same target as the data message. This is essentially restating that a transmitter never knows about the component ID of the recipient.
 
2. The sync message must not be taken into account by the recipient if it has not accepted any messages from the sender yet. Ofcourse this can be achieved in various ways but a simple way to achieve this is to send the sync message over ports.
 

	
 
## Annotating Data Messages
 

	
 
These port mappings are also sent along when sending data messages. We will not go into details but here the mapping makes sure that messages arrive in the right order, and certain kinds of deadlock or inconsistent protocol behaviour may be detected. This port mapping is checked for consistency by the recipient and, when consistent, the target port is updated with its new mapping.
 

	
 
As we'll send along this mapping we will only consider the ports that are shared between the two components. But in the most general case the transmitting ports of the component do not have knowledge about the peer component. And so the sent port mapping will have to contain the annotation for *all* transmitting ports. Receiving port mappings only have to be sent along if they received a message, and here we can indeed apply filtering. Likewise, if the recipient of a port mapping has not yet received anything on its receiving port, then it cannot be sure about the identity of the sender.
 

	
 
This leads to problems both for ensuring the correct ordering of the messages. For finding consensus it is not. Suppose that a port `a` sends a message to a port `b`. Port `b` does not accept it. Upon trying to find consensus we see that `a` will submit an entry in its port mapping, and `b` does not submit anything at all. Hence no solution can be found, as desired.
 

	
 
For the message ordering we require from the receiver that it confirms that, for all of the shared channels, it has the same mapping as the sender sends along. Suppose a component `A` has ports `a_put` and `b_put`, while a component `B` has ports `a_get` and `b_get` (where `a_put -> a_get` and `b_put -> b_get`). Suppose component `A` sends on `a_put` and `b_put` consecutively. And component `B` only receives from `b_get`. Then since `a_get` did not receive from `a_put` (hence did not learn that component/port ID pair of `a_put` is associated with `a_get`), the component `B` cannot figure out that `a_get` should precede a `b_get`. Likewise component `A` has no way to know that `a_put` and `b_put` are sending to the same component, hence it cannot indicate to component `B` that `a_get` should precede `b_get`.
 

	
 
There are some simple assumptions we can make that makes the problem a little bit easier to think about. Suppose again `a_put -> a_get` and `b_put -> b_get`. Suppose `a_put` is used first, where we send along the mapping of `a_put` and `b_put`. Then we send along `b_put`, again sending along the mapping. Then it is possible for the receiving component to accept the wrong message first (e.g. `b_get`, therefore learning about `b`), but it will be impossible to get from `a_get` later, since that one requires `b_put` (of which we learned that it matches `b_get`) to not have sent any messages.
 

	
 
Without adding any extra overhead (e.g. some kind of discovery round per synchronous interaction), we can take three approaches:
 

	
 
1. We simply don't care. It is impossible for a round where messages are received out of order to complete. Hence we temporarily allow a component to take the wrong actions, therefore wasting some CPU time, and to crash/error afterward.
 
2. We remove the entire concept of ordering of channels at a single component. Channels are always independent entities. This way we truly do not have to care. All we care about is that the messages that have been sent over a channel arrive at the other side.
 
3. We slightly modify the algorithm to detect these problems. This can be done in reasonable fashion, albeit a bit "hacky". For each channel there is a slot to receive messages. Messages wait there until the receiver performs a `get` in the PDL code. So far we've only considered learning about the component/port IDs that constitute a channel the moment they're received with a `get`. The algorithm could be changed to already learn about the peer component/port ID the moment the message arrives in the slot.
 

	
 
We'll go with the last option in the current implementation. We return to the problematic example above. Note that messages between components are sent in ordered fashion, and `a_put` happens before `b_put`. Then component `B` will first learn that `a_put` is the peer of `a_get`, then it performs the first `get` on the message from `b_put` to `b_get`. This message is annotated with a port mapping that `a_put` has been used before. We're now able to detect at component `B` that we cannot accept `b_get` before `a_get`.
 

	
 
Concluding:
 

	
 
- Every data message that is transmitted needs to contain the port mapping of all `put`ting ports (annotating them appropriately if they have not yet been used). We also need to include the port mapping of all `get`ting ports that have a pending/received message. The port mapping for `put`ting ports will only include their own ID, the port mapping for `get`ting ports will include the IDs of their peer as well.
 
- Every arriving data message will immediately be used to identify the sender as the peer of the corresponding `get`ter port. Since messages between components arrive in order this allows us to detect when the `put`s are in a different order at the sender as the `get`s at the receiver.
 
\ No newline at end of file
 
- Every arriving data message will immediately be used to identify the sender as the peer of the corresponding `get`ter port. Since messages between components arrive in order this allows us to detect when the `put`s are in a different order at the sender as the `get`s at the receiver.
 

	
 
## Handling Fatal Component Errors
 

	
 
Components may, during their execution, encounter errors that prevent them from continuing executing their code. For the purposes of this chapter we may consider these to occur during two particular phases of their execution:
 

	
 
1. The error occurred outside of a sync block. Or equivalently (from the point of view of the runtime): the error ocurred inside a sync block, but the component has not interacted with other components through `put`/`get` calls.
 
2. The error occurred inside of a sync block. The component can have performed any number of `put`/`get` calls. But for the sake of discussion we will only discuss the case where we perform:
 
   1. One `put` in the synchronous round.
 
   2. One `get` in the synchronous round.
 

	
 
As a preliminary remark: note that encountering an error is nothing special: the component can simply print an error to `stdout` and stop executing. The handling of the error by peers is of importance! If an interaction is made impossible because a peer has stopped executing, then the component that wishes to perform that interaction should error out itself!
 

	
 
### Handling Errors Outside of a Sync Block
 

	
 
If a component `E` encounters a critical error outside of a sync block. Then we can be sure that if it had a lat synchronous round, that it succeeded. However, there might be future synchronous rounds for component `E`, likewise a peer component `C` might have already put a message in `E`'s inbox.
 

	
 
The requirement for the outside-sync error of `E` is that any future sync interactions by `C` will fail (but, if `C` has no future interactions, it shouldn't fail either!). 
 

	
 
Note that `E` cannot perform `put`/`get` requests, because we're assuming `E` is outside of a sync block. Hence the only possible failing interaction is that `C` has performed a `put`, or is attempting a `get`. In the case the `C` `put`s to `E`, then `E` might not have figured out the identity of `C` yet (see earlier remarks on the eventual consistency of peer detection). Hence `C` is responsible for ensuring its own correct shutdown due to a failing `put`. Likewise for a `get`: `C` cannot receive from `E` if it is failing. So if `C` is waiting on a message to arrive, or if it will call `get` in the future, then `C` must fail as well.
 

	
 
In this case it is sufficient for `E` to send around a `ClosePort` message. As detailed in another chapter of this document. However, a particular race condition might occur. We have assumed that `E` is not in a sync block. But `C` is not aware of this fact. `C` might not be able to distinguish between the following three cases:
 

	
 
1. Regular shutdown: Components `C` and `E` are not in a sync round.
 
   - `E` broadcasts `ClosePort`.
 
   - `C` receives `ClosePort`.
 
2. Shutdown within a sync round, `ClosePort` leads `Solution`: A leader component `L`, peer component `C` and failing component `E`. Assume that all are/were busy in a synchronous round with one another.
 
   - `L` broadcasts `Solution` for the current sync round.
 
   - `E` receives `Solution`, finishes round. 
 
   - `E` encounters an error, so sends `ClosePort` to `C`.
 
   - `C` receives `ClosePort` from `E`.
 
   - `C` receives `Solution` from `L`.
 
3. Shutdown within a sync round, `Solution` leads `ClosePort`: Same components `L`, `C` and `E`.
 
   - `L` broadcasts `Solution` for the current sync round.
 
   - `E` receives `Solution` finishes round.
 
   - `E` encounters an error, so sends `ClosePort` to `C`.
 
   - `C` receives `Solution` from `L`.
 
   - `C` receives `ClosePort` from `E`.
 

	
 
In all described cases `E` encounters an error after finishing a sync round. But from the point of view of `C` it is unsure whether the `ClosePort` message pertains to the current synchronous round or not. In case 1 and 3 nothing is out of the ordinary. But in case 2 we have that `C` is at a particular point in time aware of the `ClosePort` from `E`, but not yet of the `Solution` from `L`. `C` should not fail the sync round, as it is completed, but it is unaware of this fact.
 

	
 
As a rather simple solution, since components that are participating with one another in a sync round move in lock-step at the end of the sync block, we send a boolean along with the `ClosePort`, e.g. `ClosePort(nonsync)`. This boolean indicates whether `E` was inside or outside of a sync block during it encountering an error. Now `C` can distinguish between the three cases: in all cases it agrees that `E` was not in a sync block (and hence: the sync round in cases 2 and 3 can be completed).
 

	
 
### Handling Errors Inside of a Sync Block
 

	
 
If `E` is inside of a sync block. Then it has interacted with other components. Our requirement now is that the sync round fails (and ofcourse, that all of the peers are notified that `E` will no longer be present in the runtime). There are two things that are complicating this type of failure:
 

	
 
1. Suppose that in the successful case of the synchronous interaction, there are a large number of components interacting with one another. Now it might be that `E` fails very early in its sync block, such that it cannot interact with several components. This lack of interaction might cause the single sync block to break up into several smaller sync blocks. Each of these separated regions is supposed to fail.
 
2. Within a particular synchronous interaction we might have that the leader `L` has a reference to the component `E` without it being a direct peer. There is a reference counting system in place that makes sure that `L` can always send messages to `E`. But we still need to make sure that those references stay alive for as long as needed. 
 

	
 
Suppose a synchronous region is (partially) established, and the component `E` encounters a critical error. The two points given above imply that two processes need to be initiated. For the first error-handling process, we simply use the same scheme as described in the case where `E` is not in a synchronous region. However now we broadcast `ClosePort(sync)` instead of `ClosePort(nonsync)` messages. Consider the following two cases: 
 

	
 
1. Component `C` is not part of the same synchronous region as `E`. And component `C` has tried `put`ting to `E`. If `C` receives a `ClosePort(sync)`, then it knows that its interaction should fail. Note: it might be that `E` wasn't planning on `get`ting from `C` in the sync round in which `E` failed, but much later. In that case it still makes sense for `C` to fail; it would have failed in the future. A small inconsistency here (within the current infinitely-deadlocking implementation) is that if `E` would *never* `get` from `C`, then `C` would deadlock instead of crash (one could argue that this implies that deadlocking should lead to crashing through a timeout mechanism).
 
2. Component `C` is not part of the same synchronous region as `E`. And if `E` wouldn't have crashed, then it would've `put` a message to `C`. In this case it is still proper for `C` to crash. The reasoning works the same as above.
 

	
 
So that is to say that this `ClosePort(sync)` causes instant failure of `C` if it has used the closed port in a round without consensus, or if it uses that port in the future. Note that this `ClosePort(sync)` system causes cascading failures throughout the disjoint synchronous regions. This is as intended: once one component's PDL program can no longer be executed, we cannot depend on the discovery of all the peers that constitute the intended synchronous region. So instead we rely on a peer-to-peer mechanism to make sure that every component is notified of failure.
 

	
 
However, while these cascading peer-to-peer `ClosePort(sync)` messages are happily shared around, we still have a leader component somewhere, and components that have not yet been notified of the failure.
 
\ No newline at end of file
src/protocol/eval/executor.rs
Show inline comments
 

	
 
use std::collections::VecDeque;
 

	
 
use super::value::*;
 
use super::store::*;
 
use super::error::*;
 
use crate::protocol::*;
 
use crate::protocol::ast::*;
 
use crate::protocol::type_table::*;
 

	
 
macro_rules! debug_enabled { () => { false }; }
 
macro_rules! debug_log {
 
    ($format:literal) => {
 
        enabled_debug_print!(false, "exec", $format);
 
    };
 
    ($format:literal, $($args:expr),*) => {
 
        enabled_debug_print!(false, "exec", $format, $($args),*);
 
    };
 
}
 

	
 
#[derive(Debug, Clone)]
 
pub(crate) enum ExprInstruction {
 
    EvalExpr(ExpressionId),
 
    PushValToFront,
 
}
 

	
 
#[derive(Debug, Clone)]
 
pub(crate) struct Frame {
 
    pub(crate) definition: ProcedureDefinitionId,
 
    pub(crate) monomorph_index: usize,
 
    pub(crate) position: StatementId,
 
    pub(crate) expr_stack: VecDeque<ExprInstruction>, // hack for expression evaluation, evaluated by popping from back
 
    pub(crate) expr_values: VecDeque<Value>, // hack for expression results, evaluated by popping from front/back
 
    pub(crate) max_stack_size: u32,
 
}
 

	
 
impl Frame {
 
    /// Creates a new execution frame. Does not modify the stack in any way.
 
    pub fn new(heap: &Heap, definition_id: ProcedureDefinitionId, _monomorph_type_id: TypeId, monomorph_index: u32) -> Self {
 
        let definition = &heap[definition_id];
 
        let outer_scope_id = definition.scope;
 
        let first_statement_id = definition.body;
 

	
 
        // Another not-so-pretty thing that has to be replaced somewhere in the
 
        // future...
 
        fn determine_max_stack_size(heap: &Heap, scope_id: ScopeId, max_size: &mut u32) {
 
            let scope = &heap[scope_id];
 

	
 
            // Check current block
 
            let cur_size = scope.next_unique_id_in_scope as u32;
 
            if cur_size > *max_size { *max_size = cur_size; }
 

	
 
            // And child blocks
 
            for child_scope in &scope.nested {
 
                determine_max_stack_size(heap, *child_scope, max_size);
 
            }
 
        }
 

	
 
        let mut max_stack_size = 0;
 
        determine_max_stack_size(heap, outer_scope_id, &mut max_stack_size);
 

	
 
        Frame{
 
            definition: definition_id,
 
            monomorph_index: monomorph_index as usize,
 
            position: first_statement_id.upcast(),
 
            expr_stack: VecDeque::with_capacity(128),
 
            expr_values: VecDeque::with_capacity(128),
 
            max_stack_size,
 
        }
 
    }
 

	
 
    /// Prepares a single expression for execution. This involves walking the
 
    /// expression tree and putting them in the `expr_stack` such that
 
    /// continuously popping from its back will evaluate the expression. The
 
    /// results of each expression will be stored by pushing onto `expr_values`.
 
    pub fn prepare_single_expression(&mut self, heap: &Heap, expr_id: ExpressionId) {
 
        debug_assert!(self.expr_stack.is_empty());
 
        self.expr_values.clear(); // May not be empty if last expression result(s) were discarded
 

	
 
        self.serialize_expression(heap, expr_id);
 
    }
 

	
 
    /// Prepares multiple expressions for execution (i.e. evaluating all
 
    /// function arguments or all elements of an array/union literal). Per
 
    /// expression this works the same as `prepare_single_expression`. However
 
    /// after each expression is evaluated we insert a `PushValToFront`
 
    /// instruction
 
    pub fn prepare_multiple_expressions(&mut self, heap: &Heap, expr_ids: &[ExpressionId]) {
 
        debug_assert!(self.expr_stack.is_empty());
 
        self.expr_values.clear();
 

	
 
        for expr_id in expr_ids {
 
            self.expr_stack.push_back(ExprInstruction::PushValToFront);
 
            self.serialize_expression(heap, *expr_id);
 
        }
 
    }
 

	
 
    /// Performs depth-first serialization of expression tree. Let's not care
 
    /// about performance for a temporary runtime implementation
 
    fn serialize_expression(&mut self, heap: &Heap, id: ExpressionId) {
 
        self.expr_stack.push_back(ExprInstruction::EvalExpr(id));
 

	
 
        match &heap[id] {
 
            Expression::Assignment(expr) => {
 
                self.serialize_expression(heap, expr.left);
 
                self.serialize_expression(heap, expr.right);
 
            },
 
            Expression::Binding(expr) => {
 
                self.serialize_expression(heap, expr.bound_to);
 
                self.serialize_expression(heap, expr.bound_from);
 
            },
 
            Expression::Conditional(expr) => {
 
                self.serialize_expression(heap, expr.test);
 
            },
 
            Expression::Binary(expr) => {
 
                self.serialize_expression(heap, expr.left);
 
                self.serialize_expression(heap, expr.right);
 
            },
 
            Expression::Unary(expr) => {
 
                self.serialize_expression(heap, expr.expression);
 
            },
 
            Expression::Indexing(expr) => {
 
                self.serialize_expression(heap, expr.index);
 
                self.serialize_expression(heap, expr.subject);
 
            },
 
            Expression::Slicing(expr) => {
 
                self.serialize_expression(heap, expr.from_index);
 
                self.serialize_expression(heap, expr.to_index);
 
                self.serialize_expression(heap, expr.subject);
 
            },
 
            Expression::Select(expr) => {
 
                self.serialize_expression(heap, expr.subject);
 
            },
 
            Expression::Literal(expr) => {
 
                // Here we only care about literals that have subexpressions
 
                match &expr.value {
 
                    Literal::Null | Literal::True | Literal::False |
 
                    Literal::Character(_) | Literal::Bytestring(_) | Literal::String(_) |
 
                    Literal::Integer(_) | Literal::Enum(_) => {
 
                        // No subexpressions
 
                    },
 
                    Literal::Struct(literal) => {
 
                        // Note: fields expressions are evaluated in programmer-
 
                        // specified order. But struct construction expects them
 
                        // in type-defined order. I might want to come back to
 
                        // this.
 
                        let mut _num_pushed = 0;
 
                        for want_field_idx in 0..literal.fields.len() {
 
                            for field in &literal.fields {
 
                                if field.field_idx == want_field_idx {
 
                                    _num_pushed += 1;
 
                                    self.expr_stack.push_back(ExprInstruction::PushValToFront);
 
                                    self.serialize_expression(heap, field.value);
 
                                }
 
                            }
 
                        }
 
                        debug_assert_eq!(_num_pushed, literal.fields.len())
 
                    },
 
                    Literal::Union(literal) => {
 
                        for value_expr_id in &literal.values {
 
                            self.expr_stack.push_back(ExprInstruction::PushValToFront);
 
                            self.serialize_expression(heap, *value_expr_id);
 
                        }
 
                    },
 
                    Literal::Array(value_expr_ids) => {
 
                        for value_expr_id in value_expr_ids {
 
                            self.expr_stack.push_back(ExprInstruction::PushValToFront);
 
                            self.serialize_expression(heap, *value_expr_id);
 
                        }
 
                    },
 
                    Literal::Tuple(value_expr_ids) => {
 
                        for value_expr_id in value_expr_ids {
 
                            self.expr_stack.push_back(ExprInstruction::PushValToFront);
 
                            self.serialize_expression(heap, *value_expr_id);
 
                        }
 
                    }
 
                }
 
            },
 
            Expression::Cast(expr) => {
 
                self.serialize_expression(heap, expr.subject);
 
            }
 
            Expression::Call(expr) => {
 
                for arg_expr_id in &expr.arguments {
 
                    self.expr_stack.push_back(ExprInstruction::PushValToFront);
 
                    self.serialize_expression(heap, *arg_expr_id);
 
                }
 
            },
 
            Expression::Variable(_expr) => {
 
                // No subexpressions
 
            }
 
        }
 
    }
 
}
 

	
 
pub type EvalResult = Result<EvalContinuation, EvalError>;
 

	
 
#[derive(Debug)]
 
pub enum EvalContinuation {
 
    // Returned in both sync and non-sync modes
 
    Stepping,
 
    // Returned only in sync mode
 
    BranchInconsistent,
 
    SyncBlockEnd,
 
    NewFork,
 
    BlockFires(PortId),
 
    BlockGet(PortId),
 
    Put(PortId, ValueGroup),
 
    BlockGet(ExpressionId, PortId),
 
    Put(ExpressionId, PortId, ValueGroup),
 
    SelectStart(u32, u32), // (num_cases, num_ports_total)
 
    SelectRegisterPort(u32, u32, PortId), // (case_index, port_index_in_case, port_id)
 
    SelectRegisterPort(ExpressionId, u32, u32, PortId), // (call_expr_id, case_index, port_index_in_case, port_id)
 
    SelectWait, // wait until select can continue
 
    // Returned only in non-sync mode
 
    ComponentTerminated,
 
    SyncBlockStart,
 
    NewComponent(ProcedureDefinitionId, TypeId, ValueGroup),
 
    NewChannel,
 
}
 

	
 
// Note: cloning is fine, methinks. cloning all values and the heap regions then
 
// we end up with valid "pointers" to heap regions.
 
#[derive(Debug, Clone)]
 
pub struct Prompt {
 
    pub(crate) frames: Vec<Frame>,
 
    pub(crate) store: Store,
 
}
 

	
 
impl Prompt {
 
    pub fn new(types: &TypeTable, heap: &Heap, def: ProcedureDefinitionId, type_id: TypeId, args: ValueGroup) -> Self {
 
        let mut prompt = Self{
 
            frames: Vec::new(),
 
            store: Store::new(),
 
        };
 

	
 
        // Maybe do typechecking in the future?
 
        let monomorph_index = types.get_monomorph(type_id).variant.as_procedure().monomorph_index;
 
        let new_frame = Frame::new(heap, def, type_id, monomorph_index);
 
        let max_stack_size = new_frame.max_stack_size;
 
        prompt.frames.push(new_frame);
 
        args.into_store(&mut prompt.store);
 
        prompt.store.reserve_stack(max_stack_size);
 

	
 
        prompt
 
    }
 

	
 
    /// Big 'ol function right here. Didn't want to break it up unnecessarily.
 
    /// It consists of, in sequence: executing any expressions that should be
 
    /// executed before the next statement can be evaluated, then a section that
 
    /// performs debug printing, and finally a section that takes the next
 
    /// statement and executes it. If the statement requires any expressions to
 
    /// be evaluated, then they will be added such that the next time `step` is
 
    /// called, all of these expressions are indeed evaluated.
 
    pub(crate) fn step(&mut self, types: &TypeTable, heap: &Heap, modules: &[Module], ctx: &mut impl RunContext) -> EvalResult {
 
        // Helper function to transfer multiple values from the expression value
 
        // array into a heap region (e.g. constructing arrays or structs).
 
        fn transfer_expression_values_front_into_heap(cur_frame: &mut Frame, store: &mut Store, num_values: usize) -> HeapPos {
 
            let heap_pos = store.alloc_heap();
 

	
 
            // Do the transformation first (because Rust...)
 
            for val_idx in 0..num_values {
 
                cur_frame.expr_values[val_idx] = store.read_take_ownership(cur_frame.expr_values[val_idx].clone());
 
            }
 

	
 
            // And now transfer to the heap region
 
            let values = &mut store.heap_regions[heap_pos as usize].values;
 
            debug_assert!(values.is_empty());
 
            values.reserve(num_values);
 
            for _ in 0..num_values {
 
                values.push(cur_frame.expr_values.pop_front().unwrap());
 
            }
 

	
 
            heap_pos
 
        }
 

	
 
        // Helper function to make sure that an index into an aray is valid.
 
        fn array_inclusive_index_is_invalid(store: &Store, array_heap_pos: u32, idx: i64) -> bool {
 
            let array_len = store.heap_regions[array_heap_pos as usize].values.len();
 
            return idx < 0 || idx >= array_len as i64;
 
        }
 

	
 
        fn array_exclusive_index_is_invalid(store: &Store, array_heap_pos: u32, idx: i64) -> bool {
 
            let array_len = store.heap_regions[array_heap_pos as usize].values.len();
 
            return idx < 0 || idx > array_len as i64;
 
        }
 

	
 
        fn construct_array_error(prompt: &Prompt, modules: &[Module], heap: &Heap, expr_id: ExpressionId, heap_pos: u32, idx: i64) -> EvalError {
 
            let array_len = prompt.store.heap_regions[heap_pos as usize].values.len();
 
            return EvalError::new_error_at_expr(
 
                prompt, modules, heap, expr_id,
 
                format!("index {} is out of bounds: array length is {}", idx, array_len)
 
            )
 
        }
 

	
 
        // Checking if we're at the end of execution
 
        let cur_frame = self.frames.last_mut().unwrap();
 
        if cur_frame.position.is_invalid() {
 
            if heap[cur_frame.definition].kind == ProcedureKind::Function {
 
                todo!("End of function without return, return an evaluation error");
 
            }
 
            return Ok(EvalContinuation::ComponentTerminated);
 
        }
 

	
 
        debug_log!("Taking step in '{}'", heap[cur_frame.definition].identifier.value.as_str());
 

	
 
        // Execute all pending expressions
 
        while !cur_frame.expr_stack.is_empty() {
 
            let next = cur_frame.expr_stack.pop_back().unwrap();
 
            debug_log!("Expr stack: {:?}", next);
 
            match next {
 
                ExprInstruction::PushValToFront => {
 
                    cur_frame.expr_values.rotate_right(1);
 
                },
 
                ExprInstruction::EvalExpr(expr_id) => {
 
                    let expr = &heap[expr_id];
 
                    match expr {
 
                        Expression::Assignment(expr) => {
 
                            let to = cur_frame.expr_values.pop_back().unwrap().as_ref();
 
                            let rhs = cur_frame.expr_values.pop_back().unwrap();
 

	
 
                            // Note: although not pretty, the assignment operator takes ownership
 
                            // of the right-hand side value when possible. So we do not drop the
 
                            // rhs's optionally owned heap data.
 
                            let rhs = self.store.read_take_ownership(rhs);
 
                            apply_assignment_operator(&mut self.store, to, expr.operation, rhs);
 
                        },
 
                        Expression::Binding(_expr) => {
 
                            let bind_to = cur_frame.expr_values.pop_back().unwrap();
 
                            let bind_from = cur_frame.expr_values.pop_back().unwrap();
 
                            let bind_to_heap_pos = bind_to.get_heap_pos();
 
                            let bind_from_heap_pos = bind_from.get_heap_pos();
 

	
 
                            let result = apply_binding_operator(&mut self.store, bind_to, bind_from);
 
                            self.store.drop_value(bind_to_heap_pos);
 
                            self.store.drop_value(bind_from_heap_pos);
 
                            cur_frame.expr_values.push_back(Value::Bool(result));
 
                        },
 
                        Expression::Conditional(expr) => {
 
                            // Evaluate testing expression, then extend the
 
                            // expression stack with the appropriate expression
 
                            let test_result = cur_frame.expr_values.pop_back().unwrap().as_bool();
 
                            if test_result {
 
                                cur_frame.serialize_expression(heap, expr.true_expression);
 
                            } else {
 
                                cur_frame.serialize_expression(heap, expr.false_expression);
 
                            }
 
                        },
 
                        Expression::Binary(expr) => {
 
                            let lhs = cur_frame.expr_values.pop_back().unwrap();
 
                            let rhs = cur_frame.expr_values.pop_back().unwrap();
 
                            let result = apply_binary_operator(&mut self.store, &lhs, expr.operation, &rhs);
 
                            cur_frame.expr_values.push_back(result);
 
                            self.store.drop_value(lhs.get_heap_pos());
 
                            self.store.drop_value(rhs.get_heap_pos());
 
                        },
 
                        Expression::Unary(expr) => {
 
                            let val = cur_frame.expr_values.pop_back().unwrap();
 
                            let result = apply_unary_operator(&mut self.store, expr.operation, &val);
 
                            cur_frame.expr_values.push_back(result);
 
                            self.store.drop_value(val.get_heap_pos());
 
                        },
 
                        Expression::Indexing(_expr) => {
 
                            // Evaluate index. Never heap allocated so we do
 
                            // not have to drop it.
 
                            let index = cur_frame.expr_values.pop_back().unwrap();
 
                            let index = self.store.maybe_read_ref(&index);
 

	
 
                            debug_assert!(index.is_integer());
 
                            let index = if index.is_signed_integer() {
 
                                index.as_signed_integer() as i64
 
                            } else {
 
                                index.as_unsigned_integer() as i64
 
                            };
 

	
 
                            let subject = cur_frame.expr_values.pop_back().unwrap();
 

	
 
                            let (deallocate_heap_pos, value_to_push) = match subject {
 
                                Value::Ref(value_ref) => {
 
                                    // Our expression stack value is a reference to something that
 
                                    // exists in the normal stack/heap. We don't want to deallocate
 
                                    // this thing. Rather we want to return a reference to it.
 
                                    let subject = self.store.read_ref(value_ref);
 
                                    let subject_heap_pos = match subject {
 
                                        Value::String(v) => *v,
 
                                        Value::Array(v) => *v,
 
                                        Value::Message(v) => *v,
 
                                        _ => unreachable!(),
 
                                    };
 

	
 
                                    if array_inclusive_index_is_invalid(&self.store, subject_heap_pos, index) {
 
                                        return Err(construct_array_error(self, modules, heap, expr_id, subject_heap_pos, index));
 
                                    }
 

	
 
                                    (None, Value::Ref(ValueId::Heap(subject_heap_pos, index as u32)))
 
                                },
 
                                _ => {
 
                                    // Our value lives on the expression stack, hence we need to
 
                                    // clone whatever we're referring to. Then drop the subject.
 
                                    let subject_heap_pos = match &subject {
 
                                        Value::String(v) => *v,
 
                                        Value::Array(v) => *v,
 
                                        Value::Message(v) => *v,
 
                                        _ => unreachable!(),
 
                                    };
 

	
 
                                    if array_inclusive_index_is_invalid(&self.store, subject_heap_pos, index) {
 
                                        return Err(construct_array_error(self, modules, heap, expr_id, subject_heap_pos, index));
 
                                    }
 

	
 
                                    let subject_indexed = Value::Ref(ValueId::Heap(subject_heap_pos, index as u32));
 
                                    (Some(subject_heap_pos), self.store.clone_value(subject_indexed))
 
                                },
 
                            };
 

	
 
                            cur_frame.expr_values.push_back(value_to_push);
 
                            self.store.drop_value(deallocate_heap_pos);
 
                        },
 
                        Expression::Slicing(expr) => {
 
                            // Evaluate indices
 
                            let from_index = cur_frame.expr_values.pop_back().unwrap();
 
                            let from_index = self.store.maybe_read_ref(&from_index);
 
                            let to_index = cur_frame.expr_values.pop_back().unwrap();
 
                            let to_index = self.store.maybe_read_ref(&to_index);
 

	
 
                            debug_assert!(from_index.is_integer() && to_index.is_integer());
 
                            let from_index = if from_index.is_signed_integer() {
 
                                from_index.as_signed_integer()
 
                            } else {
 
                                from_index.as_unsigned_integer() as i64
 
                            };
 
                            let to_index = if to_index.is_signed_integer() {
 
                                to_index.as_signed_integer()
 
                            } else {
 
                                to_index.as_unsigned_integer() as i64
 
                            };
 

	
 
                            // Dereference subject if needed
 
                            let subject = cur_frame.expr_values.pop_back().unwrap();
 
                            let deref_subject = self.store.maybe_read_ref(&subject);
 

	
 
                            // Slicing needs to produce a copy anyway (with the
 
                            // current evaluator implementation)
 
                            enum ValueKind{ Array, String, Message }
 
                            let (value_kind, array_heap_pos) = match deref_subject {
 
                                Value::Array(v) => (ValueKind::Array, *v),
 
                                Value::String(v) => (ValueKind::String, *v),
 
                                Value::Message(v) => (ValueKind::Message, *v),
 
                                _ => unreachable!()
 
                            };
 

	
 
                            if array_inclusive_index_is_invalid(&self.store, array_heap_pos, from_index) {
 
                                return Err(construct_array_error(self, modules, heap, expr.from_index, array_heap_pos, from_index));
 
                            }
 
                            if array_exclusive_index_is_invalid(&self.store, array_heap_pos, to_index) {
 
                                return Err(construct_array_error(self, modules, heap, expr.to_index, array_heap_pos, to_index));
 
                            }
 

	
 
                            // Again: would love to push directly, but rust...
 
                            let new_heap_pos = self.store.alloc_heap();
 
                            debug_assert!(self.store.heap_regions[new_heap_pos as usize].values.is_empty());
 
                            if to_index > from_index {
 
                                let from_index = from_index as usize;
 
                                let to_index = to_index as usize;
 
                                let mut values = Vec::with_capacity(to_index - from_index);
 
                                for idx in from_index..to_index {
 
                                    let value = self.store.heap_regions[array_heap_pos as usize].values[idx].clone();
 
                                    values.push(self.store.clone_value(value));
 
                                }
 

	
 
                                self.store.heap_regions[new_heap_pos as usize].values = values;
 

	
 
                            } // else: empty range
 

	
 
                            cur_frame.expr_values.push_back(match value_kind {
 
                                ValueKind::Array => Value::Array(new_heap_pos),
 
                                ValueKind::String => Value::String(new_heap_pos),
 
                                ValueKind::Message => Value::Message(new_heap_pos),
 
                            });
 

	
 
                            // Dropping the original subject, because we don't
 
                            // want to drop something on the stack
 
                            self.store.drop_value(subject.get_heap_pos());
 
                        },
 
                        Expression::Select(expr) => {
 
                            let subject= cur_frame.expr_values.pop_back().unwrap();
 
                            let mono_data = &heap[cur_frame.definition].monomorphs[cur_frame.monomorph_index];
 
                            let field_idx = mono_data.expr_info[expr.type_index as usize].variant.as_select() as u32;
 

	
 
                            // Note: same as above: clone if value lives on expr stack, simply
 
                            // refer to it if it already lives on the stack/heap.
 
                            let (deallocate_heap_pos, value_to_push) = match subject {
 
                                Value::Ref(value_ref) => {
 
                                    let subject = self.store.read_ref(value_ref);
 
                                    let subject_heap_pos = match expr.kind {
 
                                        SelectKind::StructField(_) => subject.as_struct(),
 
                                        SelectKind::TupleMember(_) => subject.as_tuple(),
 
                                    };
 

	
 
                                    (None, Value::Ref(ValueId::Heap(subject_heap_pos, field_idx)))
 
                                },
 
                                _ => {
 
                                    let subject_heap_pos = match expr.kind {
 
                                        SelectKind::StructField(_) => subject.as_struct(),
 
                                        SelectKind::TupleMember(_) => subject.as_tuple(),
 
                                    };
 
                                    let subject_indexed = Value::Ref(ValueId::Heap(subject_heap_pos, field_idx));
 
                                    (Some(subject_heap_pos), self.store.clone_value(subject_indexed))
 
                                },
 
                            };
 

	
 
                            cur_frame.expr_values.push_back(value_to_push);
 
                            self.store.drop_value(deallocate_heap_pos);
 
                        },
 
                        Expression::Literal(expr) => {
 
                            let value = match &expr.value {
 
                                Literal::Null => Value::Null,
 
                                Literal::True => Value::Bool(true),
 
                                Literal::False => Value::Bool(false),
 
                                Literal::Character(lit_value) => Value::Char(*lit_value),
 
                                Literal::Bytestring(lit_value) => {
 
                                    let heap_pos = self.store.alloc_heap();
 
                                    let values = &mut self.store.heap_regions[heap_pos as usize].values;
 
                                    debug_assert!(values.is_empty());
 
                                    values.reserve(lit_value.len());
 
                                    for byte in lit_value {
 
                                        values.push(Value::UInt8(*byte));
 
                                    }
 
                                    Value::Array(heap_pos)
 
                                }
 
                                Literal::String(lit_value) => {
 
                                    let heap_pos = self.store.alloc_heap();
 
                                    let values = &mut self.store.heap_regions[heap_pos as usize].values;
 
                                    let value = lit_value.as_str();
 
                                    debug_assert!(values.is_empty());
 
                                    values.reserve(value.len());
 
                                    for character in value.as_bytes() {
 
                                        debug_assert!(character.is_ascii());
 
                                        values.push(Value::Char(*character as char));
 
                                    }
 
                                    Value::String(heap_pos)
 
                                }
 
                                Literal::Integer(lit_value) => {
 
                                    use ConcreteTypePart as CTP;
 
                                    let mono_data = &heap[cur_frame.definition].monomorphs[cur_frame.monomorph_index];
 
                                    let type_id = mono_data.expr_info[expr.type_index as usize].type_id;
 
                                    let concrete_type = &types.get_monomorph(type_id).concrete_type;
 

	
 
                                    debug_assert_eq!(concrete_type.parts.len(), 1);
 
                                    match concrete_type.parts[0] {
 
                                        CTP::UInt8  => Value::UInt8(lit_value.unsigned_value as u8),
 
                                        CTP::UInt16 => Value::UInt16(lit_value.unsigned_value as u16),
 
                                        CTP::UInt32 => Value::UInt32(lit_value.unsigned_value as u32),
 
                                        CTP::UInt64 => Value::UInt64(lit_value.unsigned_value as u64),
 
                                        CTP::SInt8  => Value::SInt8(lit_value.unsigned_value as i8),
 
                                        CTP::SInt16 => Value::SInt16(lit_value.unsigned_value as i16),
 
                                        CTP::SInt32 => Value::SInt32(lit_value.unsigned_value as i32),
 
                                        CTP::SInt64 => Value::SInt64(lit_value.unsigned_value as i64),
 
                                        _ => unreachable!("got concrete type {:?} for integer literal at expr {:?}", concrete_type, expr_id),
 
                                    }
 
                                }
 
                                Literal::Struct(lit_value) => {
 
                                    let heap_pos = transfer_expression_values_front_into_heap(
 
                                        cur_frame, &mut self.store, lit_value.fields.len()
 
                                    );
 
                                    Value::Struct(heap_pos)
 
                                }
 
                                Literal::Enum(lit_value) => {
 
                                    Value::Enum(lit_value.variant_idx as i64)
 
                                }
 
                                Literal::Union(lit_value) => {
 
                                    let heap_pos = transfer_expression_values_front_into_heap(
 
                                        cur_frame, &mut self.store, lit_value.values.len()
 
                                    );
 
                                    Value::Union(lit_value.variant_idx as i64, heap_pos)
 
                                }
 
                                Literal::Array(lit_value) => {
 
                                    let heap_pos = transfer_expression_values_front_into_heap(
 
                                        cur_frame, &mut self.store, lit_value.len()
 
                                    );
 
                                    Value::Array(heap_pos)
 
                                }
 
                                Literal::Tuple(lit_value) => {
 
                                    let heap_pos = transfer_expression_values_front_into_heap(
 
                                        cur_frame, &mut self.store, lit_value.len()
 
                                    );
 
                                    Value::Tuple(heap_pos)
 
                                }
 
                            };
 

	
 
                            cur_frame.expr_values.push_back(value);
 
                        },
 
                        Expression::Cast(expr) => {
 
                            let mono_data = &heap[cur_frame.definition].monomorphs[cur_frame.monomorph_index];
 
                            let type_id = mono_data.expr_info[expr.type_index as usize].type_id;
 
                            let concrete_type = &types.get_monomorph(type_id).concrete_type;
 

	
 
                            // Typechecking reduced this to two cases: either we
 
                            // have casting noop (same types), or we're casting
 
                            // between integer/bool/char types.
 
                            let subject = cur_frame.expr_values.pop_back().unwrap();
 
                            match apply_casting(&mut self.store, concrete_type, &subject) {
 
                                Ok(value) => cur_frame.expr_values.push_back(value),
 
                                Err(msg) => {
 
                                    return Err(EvalError::new_error_at_expr(self, modules, heap, expr.this.upcast(), msg));
 
                                }
 
                            }
 

	
 
                            self.store.drop_value(subject.get_heap_pos());
 
                        }
 
                        Expression::Call(expr) => {
 
                            // If we're dealing with a builtin we don't do any
 
                            // fancy shenanigans at all, just push the result.
 
                            match expr.method {
 
                                Method::Get => {
 
                                    let value = cur_frame.expr_values.pop_front().unwrap();
 
                                    let value = self.store.maybe_read_ref(&value).clone();
 

	
 
                                    let port_id = if let Value::Input(port_id) = value {
 
                                        port_id
 
                                    } else {
 
                                        unreachable!("executor calling 'get' on value {:?}", value)
 
                                    };
 

	
 
                                    match ctx.performed_get(port_id) {
 
                                        Some(result) => {
 
                                            // We have the result. Merge the `ValueGroup` with the
 
                                            // stack/heap storage.
 
                                            debug_assert_eq!(result.values.len(), 1);
 
                                            result.into_stack(&mut cur_frame.expr_values, &mut self.store);
 
                                        },
 
                                        None => {
 
                                            // Don't have the result yet, prepare the expression to
 
                                            // get run again after we've received a message.
 
                                            cur_frame.expr_values.push_front(value.clone());
 
                                            cur_frame.expr_stack.push_back(ExprInstruction::EvalExpr(expr_id));
 
                                            return Ok(EvalContinuation::BlockGet(port_id));
 
                                            return Ok(EvalContinuation::BlockGet(expr_id, port_id));
 
                                        }
 
                                    }
 
                                },
 
                                Method::Put => {
 
                                    let port_value = cur_frame.expr_values.pop_front().unwrap();
 
                                    let deref_port_value = self.store.maybe_read_ref(&port_value).clone();
 

	
 
                                    let port_id = if let Value::Output(port_id) = deref_port_value {
 
                                        port_id
 
                                    } else {
 
                                        unreachable!("executor calling 'put' on value {:?}", deref_port_value)
 
                                    };
 

	
 
                                    let msg_value = cur_frame.expr_values.pop_front().unwrap();
 
                                    let deref_msg_value = self.store.maybe_read_ref(&msg_value).clone();
 

	
 
                                    if ctx.performed_put(port_id) {
 
                                        // We're fine, deallocate in case the expression value stack
 
                                        // held an owned value
 
                                        self.store.drop_value(msg_value.get_heap_pos());
 
                                    } else {
 
                                        // Prepare to execute again
 
                                        cur_frame.expr_values.push_front(msg_value);
 
                                        cur_frame.expr_values.push_front(port_value);
 
                                        cur_frame.expr_stack.push_back(ExprInstruction::EvalExpr(expr_id));
 
                                        let value_group = ValueGroup::from_store(&self.store, &[deref_msg_value]);
 
                                        return Ok(EvalContinuation::Put(port_id, value_group));
 
                                        return Ok(EvalContinuation::Put(expr_id, port_id, value_group));
 
                                    }
 
                                },
 
                                Method::Fires => {
 
                                    let port_value = cur_frame.expr_values.pop_front().unwrap();
 
                                    let port_value_deref = self.store.maybe_read_ref(&port_value).clone();
 
                                    let port_id = port_value_deref.as_port_id();
 

	
 
                                    match ctx.fires(port_id) {
 
                                        None => {
 
                                            cur_frame.expr_values.push_front(port_value);
 
                                            cur_frame.expr_stack.push_back(ExprInstruction::EvalExpr(expr_id));
 
                                            return Ok(EvalContinuation::BlockFires(port_id));
 
                                        },
 
                                        Some(value) => {
 
                                            cur_frame.expr_values.push_back(value);
 
                                        }
 
                                    }
 
                                },
 
                                Method::Create => {
 
                                    let length_value = cur_frame.expr_values.pop_front().unwrap();
 
                                    let length_value = self.store.maybe_read_ref(&length_value);
 
                                    let length = if length_value.is_signed_integer() {
 
                                        let length_value = length_value.as_signed_integer();
 
                                        if length_value < 0 {
 
                                            return Err(EvalError::new_error_at_expr(
 
                                                self, modules, heap, expr_id,
 
                                                format!("got length '{}', can only create a message with a non-negative length", length_value)
 
                                            ));
 
                                        }
 

	
 
                                        length_value as u64
 
                                    } else {
 
                                        debug_assert!(length_value.is_unsigned_integer());
 
                                        length_value.as_unsigned_integer()
 
                                    };
 

	
 
                                    let heap_pos = self.store.alloc_heap();
 
                                    let values = &mut self.store.heap_regions[heap_pos as usize].values;
 
                                    debug_assert!(values.is_empty());
 
                                    values.resize(length as usize, Value::UInt8(0));
 
                                    cur_frame.expr_values.push_back(Value::Message(heap_pos));
 
                                },
 
                                Method::Length => {
 
                                    let value = cur_frame.expr_values.pop_front().unwrap();
 
                                    let value_heap_pos = value.get_heap_pos();
 
                                    let value = self.store.maybe_read_ref(&value);
 

	
 
                                    let heap_pos = match value {
 
                                        Value::Array(pos) => *pos,
 
                                        Value::String(pos) => *pos,
 
                                        _ => unreachable!("length(...) on {:?}", value),
 
                                    };
 

	
 
                                    let len = self.store.heap_regions[heap_pos as usize].values.len();
 

	
 
                                    // TODO: @PtrInt
 
                                    cur_frame.expr_values.push_back(Value::UInt32(len as u32));
 
                                    self.store.drop_value(value_heap_pos);
 
                                },
 
                                Method::Assert => {
 
                                    let value = cur_frame.expr_values.pop_front().unwrap();
 
                                    let value = self.store.maybe_read_ref(&value).clone();
 
                                    if !value.as_bool() {
 
                                        return Ok(EvalContinuation::BranchInconsistent)
 
                                    }
 
                                },
 
                                Method::Print => {
 
                                    // Convert the runtime-variant of a string
 
                                    // into an actual string.
 
                                    let value = cur_frame.expr_values.pop_front().unwrap();
 
                                    let mut is_literal_string = value.get_heap_pos().is_some();
 
                                    let is_literal_string = value.get_heap_pos().is_some();
 
                                    let value = self.store.maybe_read_ref(&value);
 
                                    let value_heap_pos = value.as_string();
 
                                    let elements = &self.store.heap_regions[value_heap_pos as usize].values;
 

	
 
                                    let mut message = String::with_capacity(elements.len());
 
                                    for element in elements {
 
                                        message.push(element.as_char());
 
                                    }
 

	
 
                                    // Drop the heap-allocated value from the
 
                                    // store
 
                                    if is_literal_string {
 
                                        self.store.drop_heap_pos(value_heap_pos);
 
                                    }
 

	
 
                                    println!("{}", message);
 
                                },
 
                                Method::SelectStart => {
 
                                    let num_cases = self.store.maybe_read_ref(&cur_frame.expr_values.pop_front().unwrap()).as_uint32();
 
                                    let num_ports = self.store.maybe_read_ref(&cur_frame.expr_values.pop_front().unwrap()).as_uint32();
 

	
 
                                    return Ok(EvalContinuation::SelectStart(num_cases, num_ports));
 
                                },
 
                                Method::SelectRegisterCasePort => {
 
                                    let case_index = self.store.maybe_read_ref(&cur_frame.expr_values.pop_front().unwrap()).as_uint32();
 
                                    let port_index = self.store.maybe_read_ref(&cur_frame.expr_values.pop_front().unwrap()).as_uint32();
 
                                    let port_value = self.store.maybe_read_ref(&cur_frame.expr_values.pop_front().unwrap()).as_port_id();
 

	
 
                                    return Ok(EvalContinuation::SelectRegisterPort(case_index, port_index, port_value));
 
                                    return Ok(EvalContinuation::SelectRegisterPort(expr_id, case_index, port_index, port_value));
 
                                },
 
                                Method::SelectWait => {
 
                                    match ctx.performed_select_wait() {
 
                                        Some(select_index) => {
 
                                            cur_frame.expr_values.push_back(Value::UInt32(select_index));
 
                                        },
 
                                        None => {
 
                                            cur_frame.expr_stack.push_back(ExprInstruction::EvalExpr(expr.this.upcast()));
 
                                            return Ok(EvalContinuation::SelectWait)
 
                                        },
 
                                    }
 
                                },
 
                                Method::ComponentRandomU32 | Method::ComponentTcpClient => {
 
                                    debug_assert_eq!(heap[expr.procedure].parameters.len(), cur_frame.expr_values.len());
 
                                    debug_assert_eq!(heap[cur_frame.position].as_new().expression, expr.this);
 
                                },
 
                                Method::UserComponent => {
 
                                    // This is actually handled by the evaluation
 
                                    // of the statement.
 
                                    debug_assert_eq!(heap[expr.procedure].parameters.len(), cur_frame.expr_values.len());
 
                                    debug_assert_eq!(heap[cur_frame.position].as_new().expression, expr.this);
 
                                },
 
                                Method::UserFunction => {
 
                                    // Push a new frame. Note that all expressions have
 
                                    // been pushed to the front, so they're in the order
 
                                    // of the definition.
 
                                    let num_args = expr.arguments.len();
 

	
 
                                    // Determine stack boundaries
 
                                    let cur_stack_boundary = self.store.cur_stack_boundary;
 
                                    let new_stack_boundary = self.store.stack.len();
 

	
 
                                    // Push new boundary and function arguments for new frame
 
                                    self.store.stack.push(Value::PrevStackBoundary(cur_stack_boundary as isize));
 
                                    for _ in 0..num_args {
 
                                        let argument = self.store.read_take_ownership(cur_frame.expr_values.pop_front().unwrap());
 
                                        self.store.stack.push(argument);
 
                                    }
 

	
 
                                    // Determine the monomorph index of the function we're calling
 
                                    let mono_data = &heap[cur_frame.definition].monomorphs[cur_frame.monomorph_index];
 
                                    let (type_id, monomorph_index) = mono_data.expr_info[expr.type_index as usize].variant.as_procedure();
 

	
 
                                    // Push the new frame and reserve its stack size
 
                                    let new_frame = Frame::new(heap, expr.procedure, type_id, monomorph_index);
 
                                    let new_stack_size = new_frame.max_stack_size;
 
                                    self.frames.push(new_frame);
 
                                    self.store.cur_stack_boundary = new_stack_boundary;
 
                                    self.store.reserve_stack(new_stack_size);
 

	
 
                                    // To simplify the logic a little bit we will now
 
                                    // return and ask our caller to call us again
 
                                    return Ok(EvalContinuation::Stepping);
 
                                }
 
                            }
 
                        },
 
                        Expression::Variable(expr) => {
 
                            let variable = &heap[expr.declaration.unwrap()];
 
                            let ref_value = if expr.used_as_binding_target {
 
                                Value::Binding(variable.unique_id_in_scope as StackPos)
 
                            } else {
 
                                Value::Ref(ValueId::Stack(variable.unique_id_in_scope as StackPos))
 
                            };
 
                            cur_frame.expr_values.push_back(ref_value);
 
                        }
 
                    }
 
                }
 
            }
 
        }
 

	
 
        debug_log!("Frame [{:?}] at {:?}", cur_frame.definition, cur_frame.position);
 
        if debug_enabled!() {
 
            debug_log!("Expression value stack (size = {}):", cur_frame.expr_values.len());
 
            for (_stack_idx, _stack_val) in cur_frame.expr_values.iter().enumerate() {
 
                debug_log!("  [{:03}] {:?}", _stack_idx, _stack_val);
 
            }
 

	
 
            debug_log!("Stack (size = {}):", self.store.stack.len());
 
            for (_stack_idx, _stack_val) in self.store.stack.iter().enumerate() {
 
                debug_log!("  [{:03}] {:?}", _stack_idx, _stack_val);
 
            }
 

	
 
            debug_log!("Heap:");
 
            for (_heap_idx, _heap_region) in self.store.heap_regions.iter().enumerate() {
 
                let _is_free = self.store.free_regions.iter().any(|idx| *idx as usize == _heap_idx);
 
                debug_log!("  [{:03}] in_use: {}, len: {}, vals: {:?}", _heap_idx, !_is_free, _heap_region.values.len(), &_heap_region.values);
 
            }
 
        }
 
        // No (more) expressions to evaluate. So evaluate statement (that may
 
        // depend on the result on the last evaluated expression(s))
 
        let stmt = &heap[cur_frame.position];
 
        let return_value = match stmt {
 
            Statement::Block(stmt) => {
 
                debug_assert!(stmt.statements.is_empty() || stmt.next == stmt.statements[0]);
 
                cur_frame.position = stmt.next;
 
                Ok(EvalContinuation::Stepping)
 
            },
 
            Statement::EndBlock(stmt) => {
 
                let block = &heap[stmt.start_block];
 
                let scope = &heap[block.scope];
 
                self.store.clear_stack(scope.first_unique_id_in_scope as usize);
 
                cur_frame.position = stmt.next;
 

	
 
                Ok(EvalContinuation::Stepping)
 
            },
 
            Statement::Local(stmt) => {
 
                match stmt {
 
                    LocalStatement::Memory(stmt) => {
 
                        dbg_code!({
 
                            let variable = &heap[stmt.variable];
 
                            debug_assert!(match self.store.read_ref(ValueId::Stack(variable.unique_id_in_scope as u32)) {
 
                                Value::Unassigned => false,
 
                                _ => true,
 
                            });
 
                        });
 

	
 
                        cur_frame.position = stmt.next;
 
                        Ok(EvalContinuation::Stepping)
 
                    },
 
                    LocalStatement::Channel(stmt) => {
 
                        // Need to create a new channel by requesting it from
 
                        // the runtime.
 
                        match ctx.created_channel() {
 
                            None => {
 
                                // No channel is pending. So request one
 
                                    Ok(EvalContinuation::NewChannel)
 
                            },
 
                            Some((put_port, get_port)) => {
 
                                self.store.write(ValueId::Stack(heap[stmt.from].unique_id_in_scope as u32), put_port);
 
                                self.store.write(ValueId::Stack(heap[stmt.to].unique_id_in_scope as u32), get_port);
 
                                cur_frame.position = stmt.next;
 
                                Ok(EvalContinuation::Stepping)
 
                            }
 
                        }
 
                    }
 
                }
 
            },
 
            Statement::Labeled(stmt) => {
 
                cur_frame.position = stmt.body;
 

	
 
                Ok(EvalContinuation::Stepping)
 
            },
 
            Statement::If(stmt) => {
 
                debug_assert_eq!(cur_frame.expr_values.len(), 1, "expected one expr value for if statement");
 
                let test_value = cur_frame.expr_values.pop_back().unwrap();
 
                let test_value = self.store.maybe_read_ref(&test_value).as_bool();
 
                if test_value {
 
                    cur_frame.position = stmt.true_case.body;
 
                } else if let Some(false_body) = stmt.false_case {
 
                    cur_frame.position = false_body.body;
 
                } else {
 
                    // Not true, and no false body
 
                    cur_frame.position = stmt.end_if.upcast();
 
                }
 

	
 
                Ok(EvalContinuation::Stepping)
 
            },
 
            Statement::EndIf(stmt) => {
 
                cur_frame.position = stmt.next;
 
                let if_stmt = &heap[stmt.start_if];
 
                debug_assert_eq!(
 
                    heap[if_stmt.true_case.scope].first_unique_id_in_scope,
 
                    heap[if_stmt.false_case.unwrap_or(if_stmt.true_case).scope].first_unique_id_in_scope,
 
                );
 
                let scope = &heap[if_stmt.true_case.scope];
 
                self.store.clear_stack(scope.first_unique_id_in_scope as usize);
 
                Ok(EvalContinuation::Stepping)
 
            },
 
            Statement::While(stmt) => {
 
                debug_assert_eq!(cur_frame.expr_values.len(), 1, "expected one expr value for while statement");
 
                let test_value = cur_frame.expr_values.pop_back().unwrap();
 
                let test_value = self.store.maybe_read_ref(&test_value).as_bool();
 
                if test_value {
 
                    cur_frame.position = stmt.body;
 
                } else {
 
                    cur_frame.position = stmt.end_while.upcast();
 
                }
 

	
 
                Ok(EvalContinuation::Stepping)
 
            },
 
            Statement::EndWhile(stmt) => {
 
                cur_frame.position = stmt.next;
 
                let start_while = &heap[stmt.start_while];
 
                let scope = &heap[start_while.scope];
 
                self.store.clear_stack(scope.first_unique_id_in_scope as usize);
 
                Ok(EvalContinuation::Stepping)
 
            },
 
            Statement::Break(stmt) => {
 
                cur_frame.position = stmt.target.upcast();
 

	
 
                Ok(EvalContinuation::Stepping)
 
            },
 
            Statement::Continue(stmt) => {
 
                cur_frame.position = stmt.target.upcast();
 

	
 
                Ok(EvalContinuation::Stepping)
 
            },
 
            Statement::Synchronous(stmt) => {
 
                cur_frame.position = stmt.body;
 

	
 
                Ok(EvalContinuation::SyncBlockStart)
 
            },
 
            Statement::EndSynchronous(stmt) => {
 
                cur_frame.position = stmt.next;
 
                let start_synchronous = &heap[stmt.start_sync];
 
                let scope = &heap[start_synchronous.scope];
 
                self.store.clear_stack(scope.first_unique_id_in_scope as usize);
 

	
 
                Ok(EvalContinuation::SyncBlockEnd)
 
            },
 
            Statement::Fork(stmt) => {
 
                if stmt.right_body.is_none() {
 
                    // No reason to fork
 
                    cur_frame.position = stmt.left_body;
 
                } else {
 
                    // Need to fork
 
                    if let Some(go_left) = ctx.performed_fork() {
 
                        // Runtime has created a fork
 
                        if go_left {
 
                            cur_frame.position = stmt.left_body;
 
                        } else {
 
                            cur_frame.position = stmt.right_body.unwrap();
 
                        }
 
                    } else {
 
                        // Request the runtime to create a fork of the current
 
                        // branch
 
                        return Ok(EvalContinuation::NewFork);
 
                    }
 
                }
 

	
 
                Ok(EvalContinuation::Stepping)
 
            },
 
            Statement::EndFork(stmt) => {
 
                cur_frame.position = stmt.next;
 

	
 
                Ok(EvalContinuation::Stepping)
 
            },
 
            Statement::Select(stmt) => {
 
                // This is a trampoline for the statements that were placed by
 
                // the AST transformation pass
 
                cur_frame.position = stmt.next;
 

	
 
                Ok(EvalContinuation::Stepping)
 
            },
 
            Statement::EndSelect(stmt) => {
 
                cur_frame.position = stmt.next;
 
                let start_select = &heap[stmt.start_select];
 
                if let Some(select_case) = start_select.cases.first() {
 
                    let scope = &heap[select_case.scope];
 
                    self.store.clear_stack(scope.first_unique_id_in_scope as usize);
 
                }
 

	
 
                Ok(EvalContinuation::Stepping)
 
            },
 
            Statement::Return(_stmt) => {
 
                debug_assert_eq!(cur_frame.expr_values.len(), 1, "expected one expr value for return statement");
 

	
 
                // The preceding frame has executed a call, so is expecting the
 
                // return expression on its expression value stack. Note that
 
                // we may be returning a reference to something on our stack,
 
                // so we need to read that value and clone it.
 
                let return_value = cur_frame.expr_values.pop_back().unwrap();
 
                let return_value = match return_value {
 
                    Value::Ref(value_id) => self.store.read_copy(value_id),
 
                    _ => return_value,
 
                };
 

	
 
                // Pre-emptively pop our stack frame
 
                self.frames.pop();
 

	
 
                // Clean up our section of the stack
 
                self.store.clear_stack(0);
 
                self.store.stack.truncate(self.store.cur_stack_boundary + 1);
 
                let prev_stack_idx = self.store.stack.pop().unwrap().as_stack_boundary();
 

	
 
                // TODO: Temporary hack for testing, remove at some point
 
                if self.frames.is_empty() {
 
                    debug_assert!(prev_stack_idx == -1);
 
                    debug_assert!(self.store.stack.len() == 0);
 
                    self.store.stack.push(return_value);
 
                    return Ok(EvalContinuation::ComponentTerminated);
 
                }
 

	
 
                debug_assert!(prev_stack_idx >= 0);
 
                // Return to original state of stack frame
 
                self.store.cur_stack_boundary = prev_stack_idx as usize;
 
                let cur_frame = self.frames.last_mut().unwrap();
 
                cur_frame.expr_values.push_back(return_value);
 

	
 
                // We just returned to the previous frame, which might be in
 
                // the middle of evaluating expressions for a particular
 
                // statement. So we don't want to enter the code below.
 
                return Ok(EvalContinuation::Stepping);
 
            },
 
            Statement::Goto(stmt) => {
 
                cur_frame.position = stmt.target.upcast();
 

	
 
                Ok(EvalContinuation::Stepping)
 
            },
 
            Statement::New(stmt) => {
 
                let call_expr = &heap[stmt.expression];
 
                debug_assert_eq!(
 
                    cur_frame.expr_values.len(), heap[call_expr.procedure].parameters.len(),
 
                    "mismatch in expr stack size and number of arguments for new statement"
 
                );
 

	
 
                let mono_data = &heap[cur_frame.definition].monomorphs[cur_frame.monomorph_index];
 
                let type_id = mono_data.expr_info[call_expr.type_index as usize].variant.as_procedure().0;
 

	
 
                // Note that due to expression value evaluation they exist in
 
                // reverse order on the stack.
 
                // TODO: Revise this code, keep it as is to be compatible with current runtime
 
                let mut args = Vec::new();
 
                while let Some(value) = cur_frame.expr_values.pop_front() {
 
                    args.push(value);
 
                }
 

	
 
                // Construct argument group, thereby copying heap regions
 
                let argument_group = ValueGroup::from_store(&self.store, &args);
 

	
 
                // Clear any heap regions
 
                for arg in &args {
 
                    self.store.drop_value(arg.get_heap_pos());
 
                }
 

	
 
                cur_frame.position = stmt.next;
 

	
 
                Ok(EvalContinuation::NewComponent(call_expr.procedure, type_id, argument_group))
 
            },
 
            Statement::Expression(stmt) => {
 
                // The expression has just been completely evaluated. Some
 
                // values might have remained on the expression value stack.
 
                // cur_frame.expr_values.clear(); PROPER CLEARING
 
                cur_frame.position = stmt.next;
 

	
 
                Ok(EvalContinuation::Stepping)
 
            },
 
        };
 

	
 
        assert!(
 
            cur_frame.expr_values.is_empty(),
 
            "This is a debugging assertion that will fail if you perform expressions without \
 
            assigning to anything. This should be completely valid, and this assertion should be \
 
            replaced by something that clears the expression values if needed, but I'll keep this \
 
            in for now for debugging purposes."
 
        );
 

	
 
        // If the next statement requires evaluating expressions then we push
 
        // these onto the expression stack. This way we will evaluate this
 
        // stack in the next loop, then evaluate the statement using the result
 
        // from the expression evaluation.
 
        if !cur_frame.position.is_invalid() {
 
            let stmt = &heap[cur_frame.position];
 

	
 
            match stmt {
 
                Statement::Local(stmt) => {
 
                    if let LocalStatement::Memory(stmt) = stmt {
 
                        // Setup as unassigned, when we execute the memory
 
                        // statement (after evaluating expression), it should no
 
                        // longer be `Unassigned`.
 
                        let variable = &heap[stmt.variable];
 
                        self.store.write(ValueId::Stack(variable.unique_id_in_scope as u32), Value::Unassigned);
 
                        cur_frame.prepare_single_expression(heap, stmt.initial_expr.upcast());
 
                    }
 
                },
 
                Statement::If(stmt) => cur_frame.prepare_single_expression(heap, stmt.test),
 
                Statement::While(stmt) => cur_frame.prepare_single_expression(heap, stmt.test),
 
                Statement::Return(stmt) => {
 
                    debug_assert_eq!(stmt.expressions.len(), 1); // TODO: @ReturnValues
 
                    cur_frame.prepare_single_expression(heap, stmt.expressions[0]);
 
                },
 
                Statement::New(stmt) => {
 
                    // Note that we will end up not evaluating the call itself.
 
                    // Rather we will evaluate its expressions and then
 
                    // instantiate the component upon reaching the "new" stmt.
 
                    let call_expr = &heap[stmt.expression];
 
                    cur_frame.prepare_multiple_expressions(heap, &call_expr.arguments);
 
                },
 
                Statement::Expression(stmt) => {
 
                    cur_frame.prepare_single_expression(heap, stmt.expression);
 
                }
 
                _ => {},
 
            }
 
        }
src/protocol/parser/pass_rewriting.rs
Show inline comments
 
use crate::collections::*;
 
use crate::protocol::*;
 

	
 
use super::visitor::*;
 

	
 
pub(crate) struct PassRewriting {
 
    current_scope: ScopeId,
 
    current_procedure_id: ProcedureDefinitionId,
 
    definition_buffer: ScopedBuffer<DefinitionId>,
 
    statement_buffer: ScopedBuffer<StatementId>,
 
    call_expr_buffer: ScopedBuffer<CallExpressionId>,
 
    expression_buffer: ScopedBuffer<ExpressionId>,
 
    scope_buffer: ScopedBuffer<ScopeId>,
 
}
 

	
 
impl PassRewriting {
 
    pub(crate) fn new() -> Self {
 
        Self{
 
            current_scope: ScopeId::new_invalid(),
 
            current_procedure_id: ProcedureDefinitionId::new_invalid(),
 
            definition_buffer: ScopedBuffer::with_capacity(BUFFER_INIT_CAP_LARGE),
 
            statement_buffer: ScopedBuffer::with_capacity(BUFFER_INIT_CAP_SMALL),
 
            call_expr_buffer: ScopedBuffer::with_capacity(BUFFER_INIT_CAP_SMALL),
 
            expression_buffer: ScopedBuffer::with_capacity(BUFFER_INIT_CAP_SMALL),
 
            scope_buffer: ScopedBuffer::with_capacity(BUFFER_INIT_CAP_SMALL),
 
        }
 
    }
 
}
 

	
 
impl Visitor for PassRewriting {
 
    fn visit_module(&mut self, ctx: &mut Ctx) -> VisitorResult {
 
        let module = ctx.module();
 
        debug_assert_eq!(module.phase, ModuleCompilationPhase::Typed);
 

	
 
        let root_id = module.root_id;
 
        let root = &ctx.heap[root_id];
 
        let definition_section = self.definition_buffer.start_section_initialized(&root.definitions);
 
        for definition_index in 0..definition_section.len() {
 
            let definition_id = definition_section[definition_index];
 
            self.visit_definition(ctx, definition_id)?;
 
        }
 

	
 
        definition_section.forget();
 
        ctx.module_mut().phase = ModuleCompilationPhase::Rewritten;
 
        return Ok(())
 
    }
 

	
 
    // --- Visiting procedures
 

	
 
    fn visit_procedure_definition(&mut self, ctx: &mut Ctx, id: ProcedureDefinitionId) -> VisitorResult {
 
        let definition = &ctx.heap[id];
 
        if definition.source.is_builtin() {
 
            return Ok(());
 
        }
 

	
 
        let body_id = definition.body;
 
        self.current_scope = definition.scope;
 
        self.current_procedure_id = id;
 
        return self.visit_block_stmt(ctx, body_id);
 
    }
 

	
 
    // --- Visiting statements (that are not the select statement)
 

	
 
    fn visit_block_stmt(&mut self, ctx: &mut Ctx, id: BlockStatementId) -> VisitorResult {
 
        let block_stmt = &ctx.heap[id];
 
        let stmt_section = self.statement_buffer.start_section_initialized(&block_stmt.statements);
 

	
 
        self.current_scope = block_stmt.scope;
 
        for stmt_idx in 0..stmt_section.len() {
 
            self.visit_stmt(ctx, stmt_section[stmt_idx])?;
 
        }
 

	
 
        stmt_section.forget();
 
        return Ok(())
 
    }
 

	
 
    fn visit_labeled_stmt(&mut self, ctx: &mut Ctx, id: LabeledStatementId) -> VisitorResult {
 
        let labeled_stmt = &ctx.heap[id];
 
        let body_id = labeled_stmt.body;
 
        return self.visit_stmt(ctx, body_id);
 
    }
 

	
 
    fn visit_if_stmt(&mut self, ctx: &mut Ctx, id: IfStatementId) -> VisitorResult {
 
        let if_stmt = &ctx.heap[id];
 
        let true_case = if_stmt.true_case;
 
        let false_case = if_stmt.false_case;
 

	
 
        self.current_scope = true_case.scope;
 
        self.visit_stmt(ctx, true_case.body)?;
 
        if let Some(false_case) = false_case {
 
            self.current_scope = false_case.scope;
 
            self.visit_stmt(ctx, false_case.body)?;
 
        }
 

	
 
        return Ok(())
 
    }
 

	
 
    fn visit_while_stmt(&mut self, ctx: &mut Ctx, id: WhileStatementId) -> VisitorResult {
 
        let while_stmt = &ctx.heap[id];
 
        let body_id = while_stmt.body;
 
        self.current_scope = while_stmt.scope;
 
        return self.visit_stmt(ctx, body_id);
 
    }
 

	
 
    fn visit_synchronous_stmt(&mut self, ctx: &mut Ctx, id: SynchronousStatementId) -> VisitorResult {
 
        let sync_stmt = &ctx.heap[id];
 
        let body_id = sync_stmt.body;
 
        self.current_scope = sync_stmt.scope;
 
        return self.visit_stmt(ctx, body_id);
 
    }
 

	
 
    // --- Visiting the select statement
 

	
 
    fn visit_select_stmt(&mut self, ctx: &mut Ctx, id: SelectStatementId) -> VisitorResult {
 
        // Utility for the last stage of rewriting process. Note that caller
 
        // still needs to point the end of the if-statement to the end of the
 
        // replacement statement of the select statement.
 
        fn transform_select_case_code(
 
            ctx: &mut Ctx, containing_procedure_id: ProcedureDefinitionId,
 
            select_id: SelectStatementId, case_index: usize,
 
            select_var_id: VariableId, select_var_type_id: TypeIdReference
 
        ) -> (IfStatementId, EndIfStatementId, ScopeId) {
 
            // Retrieve statement IDs associated with case
 
            let case = &ctx.heap[select_id].cases[case_index];
 
            let case_guard_id = case.guard;
 
            let case_body_id = case.body;
 
            let case_scope_id = case.scope;
 

	
 
            // Create the if-statement for the result of the select statement
 
            let compare_expr_id = create_ast_equality_comparison_expr(ctx, containing_procedure_id, select_var_id, select_var_type_id, case_index as u64);
 
            let true_case = IfStatementCase{
 
                body: case_guard_id, // which is linked up to the body
 
                scope: case_scope_id,
 
            };
 
            let (if_stmt_id, end_if_stmt_id) = create_ast_if_stmt(ctx, compare_expr_id.upcast(), true_case, None);
 

	
 
            // Link up body statement to end-if
 
            set_ast_statement_next(ctx, case_body_id, end_if_stmt_id.upcast());
 

	
 
            return (if_stmt_id, end_if_stmt_id, case_scope_id);
 
        }
 

	
 
        // Precreate the block that will end up containing all of the
 
        // transformed statements. Also precreate the scope associated with it
 
        let (outer_block_id, outer_end_block_id, outer_scope_id) =
 
            create_ast_block_stmt(ctx, Vec::new());
 

	
 
        // The "select" and the "end select" statement will act like trampolines
 
        // that jump to the replacement block. So set the child/parent
 
        // relationship already.
 
        // --- for the statements
 
        let select_stmt = &mut ctx.heap[id];
 
        select_stmt.next = outer_block_id.upcast();
 
        let end_select_stmt_id = select_stmt.end_select;
 
        let select_stmt_relative_pos = select_stmt.relative_pos_in_parent;
 

	
 
        let outer_end_block_stmt = &mut ctx.heap[outer_end_block_id];
 
        outer_end_block_stmt.next = end_select_stmt_id.upcast();
 

	
 
        // --- for the scopes
 
        link_new_child_to_existing_parent_scope(ctx, &mut self.scope_buffer, self.current_scope, outer_scope_id, select_stmt_relative_pos);
 

	
 
        // Create statements that will create temporary variables for all of the
 
        // ports passed to the "get" calls in the select case guards.
 
        let select_stmt = &ctx.heap[id];
 
        let total_num_cases = select_stmt.cases.len();
 
        let mut total_num_ports = 0;
 
        let end_select_stmt_id = select_stmt.end_select;
 
        let _end_select = &ctx.heap[end_select_stmt_id];
 

	
 
        // Put heap IDs into temporary buffers to handle borrowing rules
 
        let mut call_id_section = self.call_expr_buffer.start_section();
 
        let mut expr_id_section = self.expression_buffer.start_section();
 

	
 
        for case in select_stmt.cases.iter() {
 
            total_num_ports += case.involved_ports.len();
 
            for (call_id, expr_id) in case.involved_ports.iter().copied() {
 
                call_id_section.push(call_id);
 
                expr_id_section.push(expr_id);
 
            }
 
        }
 

	
 
        // Transform all of the call expressions by takings its argument (the
 
        // port from which we `get`) and turning it into a temporary variable.
 
        let mut transformed_stmts = Vec::with_capacity(total_num_ports); // TODO: Recompute this preallocated length, put assert at the end
 
        let mut locals = Vec::with_capacity(total_num_ports);
 

	
 
        for port_var_idx in 0..call_id_section.len() {
 
            let get_call_expr_id = call_id_section[port_var_idx];
 
            let port_expr_id = expr_id_section[port_var_idx];
 
            let port_type_index = ctx.heap[port_expr_id].type_index();
 
            let port_type_ref = TypeIdReference::IndirectSameAsExpr(port_type_index);
 

	
 
            // Move the port expression such that it gets assigned to a temporary variable
 
            let variable_id = create_ast_variable(ctx, outer_scope_id);
 
            let variable_decl_stmt_id = create_ast_variable_declaration_stmt(ctx, self.current_procedure_id, variable_id, port_type_ref, port_expr_id);
 

	
 
            // Replace the original port expression in the call with a reference
 
            // to the replacement variable
 
            let variable_expr_id = create_ast_variable_expr(ctx, self.current_procedure_id, variable_id, port_type_ref);
 
            let call_expr = &mut ctx.heap[get_call_expr_id];
 
            call_expr.arguments[0] = variable_expr_id.upcast();
 

	
 
            transformed_stmts.push(variable_decl_stmt_id.upcast().upcast());
 
            locals.push((variable_id, port_type_ref));
 
        }
 

	
 
        // Insert runtime calls that facilitate the semantics of the select
 
        // block.
 

	
 
        // Create the call that indicates the start of the select block
 
        {
 
            let num_cases_expression_id = create_ast_literal_integer_expr(ctx, self.current_procedure_id, total_num_cases as u64, ctx.arch.uint32_type_id);
 
            let num_ports_expression_id = create_ast_literal_integer_expr(ctx, self.current_procedure_id, total_num_ports as u64, ctx.arch.uint32_type_id);
 
            let arguments = vec![
 
                num_cases_expression_id.upcast(),
 
                num_ports_expression_id.upcast()
 
            ];
 

	
 
            let call_expression_id = create_ast_call_expr(ctx, self.current_procedure_id, Method::SelectStart, &mut self.expression_buffer, arguments);
 
            let call_expression_id = create_ast_call_expr(ctx, InputSpan::new(), self.current_procedure_id, Method::SelectStart, &mut self.expression_buffer, arguments);
 
            let call_statement_id = create_ast_expression_stmt(ctx, call_expression_id.upcast());
 

	
 
            transformed_stmts.push(call_statement_id.upcast());
 
        }
 

	
 
        // Create calls for each select case that will register the ports that
 
        // we are waiting on at the runtime.
 
        {
 
            let mut total_port_index = 0;
 
            for case_index in 0..total_num_cases {
 
                let case = &ctx.heap[id].cases[case_index];
 
                let case_num_ports = case.involved_ports.len();
 

	
 
                for case_port_index in 0..case_num_ports {
 
                    // Retrieve original span in case of error reporting for the
 
                    // inserted function call
 
                    let original_get_call_id = ctx.heap[id].cases[case_index].involved_ports[case_port_index].0;
 
                    let original_get_call_span = ctx.heap[original_get_call_id].full_span;
 

	
 
                    // Arguments to runtime call
 
                    let (port_variable_id, port_variable_type) = locals[total_port_index]; // so far this variable contains the temporary variables for the port expressions
 
                    let case_index_expr_id = create_ast_literal_integer_expr(ctx, self.current_procedure_id, case_index as u64, ctx.arch.uint32_type_id);
 
                    let port_index_expr_id = create_ast_literal_integer_expr(ctx, self.current_procedure_id, case_port_index as u64, ctx.arch.uint32_type_id);
 
                    let port_variable_expr_id = create_ast_variable_expr(ctx, self.current_procedure_id, port_variable_id, port_variable_type);
 
                    let runtime_call_arguments = vec![
 
                        case_index_expr_id.upcast(),
 
                        port_index_expr_id.upcast(),
 
                        port_variable_expr_id.upcast()
 
                    ];
 

	
 
                    // Create runtime call, then store it
 
                    let runtime_call_expr_id = create_ast_call_expr(ctx, self.current_procedure_id, Method::SelectRegisterCasePort, &mut self.expression_buffer, runtime_call_arguments);
 
                    let runtime_call_expr_id = create_ast_call_expr(ctx, original_get_call_span, self.current_procedure_id, Method::SelectRegisterCasePort, &mut self.expression_buffer, runtime_call_arguments);
 
                    let runtime_call_stmt_id = create_ast_expression_stmt(ctx, runtime_call_expr_id.upcast());
 

	
 
                    transformed_stmts.push(runtime_call_stmt_id.upcast());
 

	
 
                    total_port_index += 1;
 
                }
 
            }
 
        }
 

	
 
        // Create the variable that will hold the result of a completed select
 
        // block. Then create the runtime call that will produce this result
 
        let select_variable_id = create_ast_variable(ctx, outer_scope_id);
 
        let select_variable_type = TypeIdReference::DirectTypeId(ctx.arch.uint32_type_id);
 
        locals.push((select_variable_id, select_variable_type));
 

	
 
        {
 
            let runtime_call_expr_id = create_ast_call_expr(ctx, self.current_procedure_id, Method::SelectWait, &mut self.expression_buffer, Vec::new());
 
            let runtime_call_expr_id = create_ast_call_expr(ctx, InputSpan::new(), self.current_procedure_id, Method::SelectWait, &mut self.expression_buffer, Vec::new());
 
            let variable_stmt_id = create_ast_variable_declaration_stmt(ctx, self.current_procedure_id, select_variable_id, select_variable_type, runtime_call_expr_id.upcast());
 
            transformed_stmts.push(variable_stmt_id.upcast().upcast());
 
        }
 

	
 
        call_id_section.forget();
 
        expr_id_section.forget();
 

	
 
        // Now we transform each of the select block case's guard and code into
 
        // a chained if-else statement.
 
        let relative_pos = transformed_stmts.len() as i32;
 
        if total_num_cases > 0 {
 
            let (if_stmt_id, end_if_stmt_id, scope_id) = transform_select_case_code(ctx, self.current_procedure_id, id, 0, select_variable_id, select_variable_type);
 
            link_existing_child_to_new_parent_scope(ctx, &mut self.scope_buffer, outer_scope_id, scope_id, relative_pos);
 
            let first_end_if_stmt = &mut ctx.heap[end_if_stmt_id];
 
            first_end_if_stmt.next = outer_end_block_id.upcast();
 

	
 
            let mut last_if_stmt_id = if_stmt_id;
 
            let mut last_end_if_stmt_id = end_if_stmt_id;
 
            let mut last_parent_scope_id = outer_scope_id;
 
            let mut last_relative_pos = transformed_stmts.len() as i32 + 1;
 
            transformed_stmts.push(last_if_stmt_id.upcast());
 

	
 
            for case_index in 1..total_num_cases {
 
                let (if_stmt_id, end_if_stmt_id, scope_id) = transform_select_case_code(ctx, self.current_procedure_id, id, case_index, select_variable_id, select_variable_type);
 
                let false_case_scope_id = ctx.heap.alloc_scope(|this| Scope::new(this, ScopeAssociation::If(last_if_stmt_id, false)));
 
                link_existing_child_to_new_parent_scope(ctx, &mut self.scope_buffer, false_case_scope_id, scope_id, 0);
 
                link_new_child_to_existing_parent_scope(ctx, &mut self.scope_buffer, last_parent_scope_id, false_case_scope_id, last_relative_pos);
 
                set_ast_if_statement_false_body(ctx, last_if_stmt_id, last_end_if_stmt_id, IfStatementCase{ body: if_stmt_id.upcast(), scope: false_case_scope_id });
 

	
 
                let end_if_stmt = &mut ctx.heap[end_if_stmt_id];
 
                end_if_stmt.next = last_end_if_stmt_id.upcast();
 

	
 
                last_if_stmt_id = if_stmt_id;
 
                last_end_if_stmt_id = end_if_stmt_id;
 
                last_parent_scope_id = false_case_scope_id;
 
                last_relative_pos = 0;
 
            }
 
        }
 

	
 
        // Final steps: set the statements of the replacement block statement,
 
        // link all of those statements together, and update the scopes.
 
        let first_stmt_id = transformed_stmts[0];
 
        let mut last_stmt_id = transformed_stmts[0];
 
        for stmt_id in transformed_stmts.iter().skip(1).copied() {
 
            set_ast_statement_next(ctx, last_stmt_id, stmt_id);
 
            last_stmt_id = stmt_id;
 
        }
 

	
 
        if total_num_cases == 0 {
 
            // If we don't have any cases, then we didn't connect the statements
 
            // up to the end of the outer block, so do that here
 
            set_ast_statement_next(ctx, last_stmt_id, outer_end_block_id.upcast());
 
        }
 

	
 
        let outer_block_stmt = &mut ctx.heap[outer_block_id];
 
        outer_block_stmt.next = first_stmt_id;
 
        outer_block_stmt.statements = transformed_stmts;
 

	
 
        return Ok(())
 
    }
 
}
 

	
 
// -----------------------------------------------------------------------------
 
// Utilities to create compiler-generated AST nodes
 
// -----------------------------------------------------------------------------
 

	
 
#[derive(Clone, Copy)]
 
enum TypeIdReference {
 
    DirectTypeId(TypeId),
 
    IndirectSameAsExpr(i32), // by type index
 
}
 

	
 
fn create_ast_variable(ctx: &mut Ctx, scope_id: ScopeId) -> VariableId {
 
    let variable_id = ctx.heap.alloc_variable(|this| Variable{
 
        this,
 
        kind: VariableKind::Local,
 
        parser_type: ParserType{
 
            elements: Vec::new(),
 
            full_span: InputSpan::new(),
 
        },
 
        identifier: Identifier::new_empty(InputSpan::new()),
 
        relative_pos_in_parent: -1,
 
        unique_id_in_scope: -1,
 
    });
 
    let scope = &mut ctx.heap[scope_id];
 
    scope.variables.push(variable_id);
 

	
 
    return variable_id;
 
}
 

	
 
fn create_ast_variable_expr(ctx: &mut Ctx, containing_procedure_id: ProcedureDefinitionId, variable_id: VariableId, variable_type_id: TypeIdReference) -> VariableExpressionId {
 
    let variable_type_index = add_new_procedure_expression_type(ctx, containing_procedure_id, variable_type_id);
 
    return ctx.heap.alloc_variable_expression(|this| VariableExpression{
 
        this,
 
        identifier: Identifier::new_empty(InputSpan::new()),
 
        declaration: Some(variable_id),
 
        used_as_binding_target: false,
 
        parent: ExpressionParent::None,
 
        type_index: variable_type_index,
 
    });
 
}
 

	
 
fn create_ast_call_expr(ctx: &mut Ctx, containing_procedure_id: ProcedureDefinitionId, method: Method, buffer: &mut ScopedBuffer<ExpressionId>, arguments: Vec<ExpressionId>) -> CallExpressionId {
 
/// Creates an AST call expression. The provided expression span is useful for
 
/// the cases where we perform compiler-builtin function calls that, when they
 
/// fail, should provide an error pointing at a specific point in the source
 
/// code. The `containing_procedure_id` is the procedure whose instructions are
 
/// going to contain this new call expression.
 
fn create_ast_call_expr(ctx: &mut Ctx, span: InputSpan, containing_procedure_id: ProcedureDefinitionId, method: Method, buffer: &mut ScopedBuffer<ExpressionId>, arguments: Vec<ExpressionId>) -> CallExpressionId {
 
    let call_type_id = match method {
 
        Method::SelectStart => ctx.arch.void_type_id,
 
        Method::SelectRegisterCasePort => ctx.arch.void_type_id,
 
        Method::SelectWait => ctx.arch.uint32_type_id, // TODO: Not pretty, this. Pretty error prone
 
        _ => unreachable!(), // if this goes of, add the appropriate method here.
 
    };
 

	
 
    let expression_ids = buffer.start_section_initialized(&arguments);
 
    let call_type_index = add_new_procedure_expression_type(ctx, containing_procedure_id, TypeIdReference::DirectTypeId(call_type_id));
 
    let call_expression_id = ctx.heap.alloc_call_expression(|this| CallExpression{
 
        func_span: InputSpan::new(),
 
        this,
 
        full_span: InputSpan::new(),
 
        full_span: span,
 
        parser_type: ParserType{
 
            elements: Vec::new(),
 
            full_span: InputSpan::new(),
 
        },
 
        method,
 
        arguments,
 
        procedure: ProcedureDefinitionId::new_invalid(),
 
        parent: ExpressionParent::None,
 
        type_index: call_type_index,
 
    });
 

	
 
    for argument_index in 0..expression_ids.len() {
 
        let argument_id = expression_ids[argument_index];
 
        let argument_expr = &mut ctx.heap[argument_id];
 
        *argument_expr.parent_mut() = ExpressionParent::Expression(call_expression_id.upcast(), argument_index as u32);
 
    }
 

	
 
    return call_expression_id;
 
}
 

	
 
fn create_ast_literal_integer_expr(ctx: &mut Ctx, containing_procedure_id: ProcedureDefinitionId, unsigned_value: u64, type_id: TypeId) -> LiteralExpressionId {
 
    let literal_type_index = add_new_procedure_expression_type(ctx, containing_procedure_id, TypeIdReference::DirectTypeId(type_id));
 
    return ctx.heap.alloc_literal_expression(|this| LiteralExpression{
 
        this,
 
        span: InputSpan::new(),
 
        value: Literal::Integer(LiteralInteger{
 
            unsigned_value,
 
            negated: false,
 
        }),
 
        parent: ExpressionParent::None,
 
        type_index: literal_type_index,
 
    });
 
}
 

	
 
fn create_ast_equality_comparison_expr(
 
    ctx: &mut Ctx, containing_procedure_id: ProcedureDefinitionId,
 
    variable_id: VariableId, variable_type: TypeIdReference, value: u64
 
) -> BinaryExpressionId {
 
    let var_expr_id = create_ast_variable_expr(ctx, containing_procedure_id, variable_id, variable_type);
 
    let int_expr_id = create_ast_literal_integer_expr(ctx, containing_procedure_id, value, ctx.arch.uint32_type_id);
 
    let cmp_type_index = add_new_procedure_expression_type(ctx, containing_procedure_id, TypeIdReference::DirectTypeId(ctx.arch.bool_type_id));
 
    let cmp_expr_id = ctx.heap.alloc_binary_expression(|this| BinaryExpression{
 
        this,
 
        operator_span: InputSpan::new(),
 
        full_span: InputSpan::new(),
 
        left: var_expr_id.upcast(),
 
        operation: BinaryOperator::Equality,
 
        right: int_expr_id.upcast(),
 
        parent: ExpressionParent::None,
 
        type_index: cmp_type_index,
 
    });
 

	
 
    let var_expr = &mut ctx.heap[var_expr_id];
 
    var_expr.parent = ExpressionParent::Expression(cmp_expr_id.upcast(), 0);
 
    let int_expr = &mut ctx.heap[int_expr_id];
 
    int_expr.parent = ExpressionParent::Expression(cmp_expr_id.upcast(), 1);
 

	
 
    return cmp_expr_id;
 
}
 

	
 
fn create_ast_expression_stmt(ctx: &mut Ctx, expression_id: ExpressionId) -> ExpressionStatementId {
 
    let statement_id = ctx.heap.alloc_expression_statement(|this| ExpressionStatement{
 
        this,
 
        span: InputSpan::new(),
 
        expression: expression_id,
 
        next: StatementId::new_invalid(),
 
    });
 

	
 
    let expression = &mut ctx.heap[expression_id];
 
    *expression.parent_mut() = ExpressionParent::ExpressionStmt(statement_id);
 

	
 
    return statement_id;
 
}
 

	
 
fn create_ast_variable_declaration_stmt(
 
    ctx: &mut Ctx, containing_procedure_id: ProcedureDefinitionId,
 
    variable_id: VariableId, variable_type: TypeIdReference, initial_value_expr_id: ExpressionId
 
) -> MemoryStatementId {
 
    // Create the assignment expression, assigning the initial value to the variable
 
    let variable_expr_id = create_ast_variable_expr(ctx, containing_procedure_id, variable_id, variable_type);
 
    let void_type_index = add_new_procedure_expression_type(ctx, containing_procedure_id, TypeIdReference::DirectTypeId(ctx.arch.void_type_id));
 
    let assignment_expr_id = ctx.heap.alloc_assignment_expression(|this| AssignmentExpression{
 
        this,
 
        operator_span: InputSpan::new(),
 
        full_span: InputSpan::new(),
 
        left: variable_expr_id.upcast(),
 
        operation: AssignmentOperator::Set,
 
        right: initial_value_expr_id,
 
        parent: ExpressionParent::None,
 
        type_index: void_type_index,
 
    });
 

	
 
    // Create the memory statement
 
    let memory_stmt_id = ctx.heap.alloc_memory_statement(|this| MemoryStatement{
 
        this,
 
        span: InputSpan::new(),
 
        variable: variable_id,
 
        initial_expr: assignment_expr_id,
 
        next: StatementId::new_invalid(),
 
    });
 

	
 
    // Set all parents which we can access
 
    let variable_expr = &mut ctx.heap[variable_expr_id];
 
    variable_expr.parent = ExpressionParent::Expression(assignment_expr_id.upcast(), 0);
 
    let value_expr = &mut ctx.heap[initial_value_expr_id];
 
    *value_expr.parent_mut() = ExpressionParent::Expression(assignment_expr_id.upcast(), 1);
 
    let assignment_expr = &mut ctx.heap[assignment_expr_id];
 
    assignment_expr.parent = ExpressionParent::Memory(memory_stmt_id);
 

	
 
    return memory_stmt_id;
 
}
 

	
 
fn create_ast_block_stmt(ctx: &mut Ctx, statements: Vec<StatementId>) -> (BlockStatementId, EndBlockStatementId, ScopeId) {
 
    let block_stmt_id = ctx.heap.alloc_block_statement(|this| BlockStatement{
 
        this,
 
        span: InputSpan::new(),
 
        statements,
 
        end_block: EndBlockStatementId::new_invalid(),
 
        scope: ScopeId::new_invalid(),
 
        next: StatementId::new_invalid(),
 
    });
 
    let end_block_stmt_id = ctx.heap.alloc_end_block_statement(|this| EndBlockStatement{
 
        this,
 
        start_block: block_stmt_id,
 
        next: StatementId::new_invalid(),
 
    });
 
    let scope_id = ctx.heap.alloc_scope(|this| Scope::new(this, ScopeAssociation::Block(block_stmt_id)));
 

	
 
    let block_stmt = &mut ctx.heap[block_stmt_id];
 
    block_stmt.end_block = end_block_stmt_id;
 
    block_stmt.scope = scope_id;
 

	
 
    return (block_stmt_id, end_block_stmt_id, scope_id);
 
}
 

	
 
fn create_ast_if_stmt(ctx: &mut Ctx, condition_expression_id: ExpressionId, true_case: IfStatementCase, false_case: Option<IfStatementCase>) -> (IfStatementId, EndIfStatementId) {
 
    // Create if statement and the end-if statement
 
    let if_stmt_id = ctx.heap.alloc_if_statement(|this| IfStatement{
 
        this,
 
        span: InputSpan::new(),
 
        test: condition_expression_id,
 
        true_case,
 
        false_case,
 
        end_if: EndIfStatementId::new_invalid()
 
    });
 

	
 
    let end_if_stmt_id = ctx.heap.alloc_end_if_statement(|this| EndIfStatement{
 
        this,
 
        start_if: if_stmt_id,
 
        next: StatementId::new_invalid(),
 
    });
 

	
 
    // Link the statements up as much as we can
 
    let if_stmt = &mut ctx.heap[if_stmt_id];
 
    if_stmt.end_if = end_if_stmt_id;
 

	
 
    let condition_expr = &mut ctx.heap[condition_expression_id];
 
    *condition_expr.parent_mut() = ExpressionParent::If(if_stmt_id);
 

	
 

	
 

	
 
    return (if_stmt_id, end_if_stmt_id);
 
}
 

	
 
/// Sets the false body for a given
 
fn set_ast_if_statement_false_body(ctx: &mut Ctx, if_statement_id: IfStatementId, end_if_statement_id: EndIfStatementId, false_case: IfStatementCase) {
 
    // Point if-statement to "false body"
 
    let if_stmt = &mut ctx.heap[if_statement_id];
 
    debug_assert!(if_stmt.false_case.is_none()); // simplifies logic, not necessary
 
    if_stmt.false_case = Some(false_case);
 

	
 
    // Point end of false body to the end of the if statement
 
    set_ast_statement_next(ctx, false_case.body, end_if_statement_id.upcast());
 
}
 

	
 
/// Sets the specified AST statement's control flow such that it will be
 
/// followed by the target statement. This may seem obvious, but may imply that
 
/// a statement associated with, but different from, the source statement is
 
/// modified.
 
fn set_ast_statement_next(ctx: &mut Ctx, source_stmt_id: StatementId, target_stmt_id: StatementId) {
 
    let source_stmt = &mut ctx.heap[source_stmt_id];
 
    match source_stmt {
 
        Statement::Block(stmt) => {
 
            let end_id = stmt.end_block;
 
            ctx.heap[end_id].next = target_stmt_id
 
        },
 
        Statement::EndBlock(stmt) => stmt.next = target_stmt_id,
 
        Statement::Local(stmt) => {
 
            match stmt {
 
                LocalStatement::Memory(stmt) => stmt.next = target_stmt_id,
 
                LocalStatement::Channel(stmt) => stmt.next = target_stmt_id,
 
            }
 
        },
 
        Statement::Labeled(stmt) => {
 
            let body_id = stmt.body;
 
            set_ast_statement_next(ctx, body_id, target_stmt_id);
 
        },
 
        Statement::If(stmt) => {
 
            let end_id = stmt.end_if;
 
            ctx.heap[end_id].next = target_stmt_id;
 
        },
 
        Statement::EndIf(stmt) => stmt.next = target_stmt_id,
 
        Statement::While(stmt) => {
 
            let end_id = stmt.end_while;
 
            ctx.heap[end_id].next = target_stmt_id;
 
        },
 
        Statement::EndWhile(stmt) => stmt.next = target_stmt_id,
 

	
 
        Statement::Break(_stmt) => {},
 
        Statement::Continue(_stmt) => {},
 
        Statement::Synchronous(stmt) => {
 
            let end_id = stmt.end_sync;
 
            ctx.heap[end_id].next = target_stmt_id;
 
        },
 
        Statement::EndSynchronous(stmt) => {
 
            stmt.next = target_stmt_id;
 
        },
 
        Statement::Fork(_) | Statement::EndFork(_) => {
 
            todo!("remove fork from language");
 
        },
 
        Statement::Select(stmt) => {
 
            let end_id = stmt.end_select;
 
            ctx.heap[end_id].next = target_stmt_id;
 
        },
 
        Statement::EndSelect(stmt) => stmt.next = target_stmt_id,
 
        Statement::Return(_stmt) => {},
 
        Statement::Goto(_stmt) => {},
 
        Statement::New(stmt) => stmt.next = target_stmt_id,
 
        Statement::Expression(stmt) => stmt.next = target_stmt_id,
 
    }
 
}
 

	
 
/// Links a new scope to an existing scope as its child.
 
fn link_new_child_to_existing_parent_scope(ctx: &mut Ctx, scope_buffer: &mut ScopedBuffer<ScopeId>, parent_scope_id: ScopeId, child_scope_id: ScopeId, relative_pos_hint: i32) {
 
    let child_scope = &mut ctx.heap[child_scope_id];
 
    debug_assert!(child_scope.parent.is_none());
 

	
 
    child_scope.parent = Some(parent_scope_id);
 
    child_scope.relative_pos_in_parent = relative_pos_hint;
 

	
 
    add_child_scope_to_parent(ctx, scope_buffer, parent_scope_id, child_scope_id, relative_pos_hint);
 
}
 

	
 
/// Relinks an existing scope to a new scope as its child. Will also break the
 
/// link of the child scope's old parent.
 
fn link_existing_child_to_new_parent_scope(ctx: &mut Ctx, scope_buffer: &mut ScopedBuffer<ScopeId>, new_parent_scope_id: ScopeId, child_scope_id: ScopeId, new_relative_pos_in_parent: i32) {
 
    let child_scope = &mut ctx.heap[child_scope_id];
 
    let old_parent_scope_id = child_scope.parent.unwrap();
 
    child_scope.parent = Some(new_parent_scope_id);
 
    child_scope.relative_pos_in_parent = new_relative_pos_in_parent;
 

	
 
    // Remove from old parent
 
    let old_parent = &mut ctx.heap[old_parent_scope_id];
 
    let scope_index = old_parent.nested.iter()
 
        .position(|v| *v == child_scope_id)
 
        .unwrap();
 
    old_parent.nested.remove(scope_index);
 

	
 
    // Add to new parent
 
    add_child_scope_to_parent(ctx, scope_buffer, new_parent_scope_id, child_scope_id, new_relative_pos_in_parent);
 
}
 

	
 
/// Will add a child scope to a parent scope using the relative position hint.
 
fn add_child_scope_to_parent(ctx: &mut Ctx, scope_buffer: &mut ScopedBuffer<ScopeId>, parent_scope_id: ScopeId, child_scope_id: ScopeId, relative_pos_hint: i32) {
 
    let parent_scope = &ctx.heap[parent_scope_id];
 

	
 
    let existing_scope_ids = scope_buffer.start_section_initialized(&parent_scope.nested);
 
    let mut insert_pos = existing_scope_ids.len();
 
    for index in 0..existing_scope_ids.len() {
 
        let existing_scope_id = existing_scope_ids[index];
 
        let existing_scope = &ctx.heap[existing_scope_id];
 
        if relative_pos_hint <= existing_scope.relative_pos_in_parent {
 
            insert_pos = index;
 
            break;
 
        }
 
    }
 
    existing_scope_ids.forget();
 

	
 
    let parent_scope = &mut ctx.heap[parent_scope_id];
 
    parent_scope.nested.insert(insert_pos, child_scope_id);
 
}
 

	
 
fn add_new_procedure_expression_type(ctx: &mut Ctx, procedure_id: ProcedureDefinitionId, type_id: TypeIdReference) -> i32 {
 
    let procedure = &mut ctx.heap[procedure_id];
 
    let type_index = procedure.monomorphs[0].expr_info.len();
 

	
 
    match type_id {
 
        TypeIdReference::DirectTypeId(type_id) => {
 
            for monomorph in procedure.monomorphs.iter_mut() {
 
                debug_assert_eq!(monomorph.expr_info.len(), type_index);
 
                monomorph.expr_info.push(ExpressionInfo{
 
                    type_id,
 
                    variant: ExpressionInfoVariant::Generic
 
                });
 
            }
 
        },
 
        TypeIdReference::IndirectSameAsExpr(source_type_index) => {
 
            for monomorph in procedure.monomorphs.iter_mut() {
 
                debug_assert_eq!(monomorph.expr_info.len(), type_index);
 
                let copied_expr_info = monomorph.expr_info[source_type_index as usize];
 
                monomorph.expr_info.push(copied_expr_info)
 
            }
 
        }
 
    }
 

	
 
    return type_index as i32;
 
}
 
\ No newline at end of file
src/runtime/connector.rs
Show inline comments
 
// connector.rs
 
//
 
// Represents a component. A component (and the scheduler that is running it)
 
// has many properties that are not easy to subdivide into aspects that are
 
// conceptually handled by particular data structures. That is to say: the code
 
// that we run governs: running PDL code, keeping track of ports, instantiating
 
// new components and transports (i.e. interacting with the runtime), running
 
// a consensus algorithm, etc. But on the other hand, our data is rather
 
// simple: we have a speculative execution tree, a set of ports that we own,
 
// and a bit of code that we should run.
 
//
 
// So currently the code is organized as following:
 
// - The scheduler that is running the component is the authoritative source on
 
//     ports during *non-sync* mode. The consensus algorithm is the
 
//     authoritative source during *sync* mode. They retrieve each other's
 
//     state during the transitions. Hence port data exists duplicated between
 
//     these two datastructures.
 
// - The execution tree is where executed branches reside. But the execution
 
//     tree is only aware of the tree shape itself (and keeps track of some
 
//     queues of branches that are in a particular state), and tends to store
 
//     the PDL program state. The consensus algorithm is also somewhat aware
 
//     of the execution tree, but only in terms of what is needed to complete
 
//     a sync round (for now, that means the port mapping in each branch).
 
//     Hence once more we have properties conceptually associated with branches
 
//     in two places.
 
// - TODO: Write about handling messages, consensus wrapping data
 
// - TODO: Write about way information is exchanged between PDL/component and scheduler through ctx
 

	
 
use std::sync::atomic::AtomicBool;
 

	
 
use crate::ProtocolDescription;
 
use crate::protocol::eval::{EvalContinuation, EvalError, Prompt, Value, PortId, ValueGroup};
 
use crate::protocol::RunContext;
 

	
 
use super::branch::{BranchId, ExecTree, QueueKind, SpeculativeState, PreparedStatement};
 
use super::consensus::{Consensus, Consistency, RoundConclusion, find_ports_in_value_group};
 
use super::inbox::{DataMessage, Message, SyncCompMessage, SyncPortMessage, SyncControlMessage, PublicInbox};
 
use super::native::Connector;
 
use super::port::{PortKind, PortIdLocal};
 
use super::scheduler::{ComponentCtx, SchedulerCtx, MessageTicket};
 

	
 
pub(crate) struct ConnectorPublic {
 
    pub inbox: PublicInbox,
 
    pub sleeping: AtomicBool,
 
}
 

	
 
impl ConnectorPublic {
 
    pub fn new(initialize_as_sleeping: bool) -> Self {
 
        ConnectorPublic{
 
            inbox: PublicInbox::new(),
 
            sleeping: AtomicBool::new(initialize_as_sleeping),
 
        }
 
    }
 
}
 

	
 
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
 
enum Mode {
 
    NonSync,    // running non-sync code
 
    Sync,       // running sync code (in potentially multiple branches)
 
    SyncError,  // encountered an unrecoverable error in sync mode
 
    Error,      // encountered an error in non-sync mode (or finished handling the sync mode error).
 
}
 

	
 
#[derive(Debug)]
 
pub(crate) enum ConnectorScheduling {
 
    Immediate,          // Run again, immediately
 
    Later,              // Schedule for running, at some later point in time
 
    NotNow,             // Do not reschedule for running
 
    Exit,               // Connector has exited
 
}
 

	
 
pub(crate) struct ConnectorPDL {
 
    mode: Mode,
 
    eval_error: Option<EvalError>,
 
    tree: ExecTree,
 
    consensus: Consensus,
 
    last_finished_handled: Option<BranchId>,
 
}
 

	
 
struct ConnectorRunContext<'a> {
 
    branch_id: BranchId,
 
    consensus: &'a Consensus,
 
    prepared: PreparedStatement,
 
}
 

	
 
impl<'a> RunContext for ConnectorRunContext<'a>{
 
    fn performed_put(&mut self, _port: PortId) -> bool {
 
        return match self.prepared.take() {
 
            PreparedStatement::None => false,
 
            PreparedStatement::PerformedPut => true,
 
            taken => unreachable!("prepared statement is '{:?}' during 'performed_put()'", taken)
 
        };
 
    }
 

	
 
    fn performed_get(&mut self, _port: PortId) -> Option<ValueGroup> {
 
        return match self.prepared.take() {
 
            PreparedStatement::None => None,
 
            PreparedStatement::PerformedGet(value) => Some(value),
 
            taken => unreachable!("prepared statement is '{:?}' during 'performed_get()'", taken),
 
        };
 
    }
 

	
 
    fn fires(&mut self, _port: PortId) -> Option<Value> {
 
        todo!("Remove fires() now")
 
        // let port_id = PortIdLocal::new(port.id);
 
        // let annotation = self.consensus.get_annotation(self.branch_id, port_id);
 
        // return annotation.expected_firing.map(|v| Value::Bool(v));
 
    }
 

	
 
    fn created_channel(&mut self) -> Option<(Value, Value)> {
 
        return match self.prepared.take() {
 
            PreparedStatement::None => None,
 
            PreparedStatement::CreatedChannel(ports) => Some(ports),
 
            taken => unreachable!("prepared statement is '{:?}' during 'created_channel()'", taken),
 
        };
 
    }
 

	
 
    fn performed_fork(&mut self) -> Option<bool> {
 
        return match self.prepared.take() {
 
            PreparedStatement::None => None,
 
            PreparedStatement::ForkedExecution(path) => Some(path),
 
            taken => unreachable!("prepared statement is '{:?}' during 'performed_fork()'", taken),
 
        };
 
    }
 

	
 
    fn performed_select_wait(&mut self) -> Option<u32> { unreachable!() }
 
}
 

	
 
impl Connector for ConnectorPDL {
 
    fn run(&mut self, sched_ctx: SchedulerCtx, comp_ctx: &mut ComponentCtx) -> ConnectorScheduling {
 
        if let Some(scheduling) = self.handle_new_messages(comp_ctx) {
 
            return scheduling;
 
        }
 

	
 
        match self.mode {
 
            Mode::Sync => {
 
                // Run in sync mode
 
                let scheduling = self.run_in_sync_mode(sched_ctx, comp_ctx);
 

	
 
                // Handle any new finished branches
 
                let mut iter_id = self.last_finished_handled.or(self.tree.get_queue_first(QueueKind::FinishedSync));
 
                while let Some(branch_id) = iter_id {
 
                    iter_id = self.tree.get_queue_next(branch_id);
 
                    self.last_finished_handled = Some(branch_id);
 

	
 
                    if let Some(round_conclusion) = self.consensus.handle_new_finished_sync_branch(branch_id, comp_ctx) {
 
                        // Actually found a solution
 
                        return self.enter_non_sync_mode(round_conclusion, comp_ctx);
 
                    }
 

	
 
                    self.last_finished_handled = Some(branch_id);
 
                }
 

	
 
                return scheduling;
 
            },
 
            Mode::NonSync => {
 
                let scheduling = self.run_in_deterministic_mode(sched_ctx, comp_ctx);
 
                return scheduling;
 
            },
 
            Mode::SyncError => {
 
                let scheduling = self.run_in_sync_mode(sched_ctx, comp_ctx);
 
                return scheduling;
 
            },
 
            Mode::Error => {
 
                // This shouldn't really be called. Because when we reach exit
 
                // mode the scheduler should not run the component anymore
 
                unreachable!("called component run() during error-mode");
 
            },
 
        }
 
    }
 
}
 

	
 
impl ConnectorPDL {
 
    pub fn new(initial: Prompt) -> Self {
 
        Self{
 
            mode: Mode::NonSync,
 
            eval_error: None,
 
            tree: ExecTree::new(initial),
 
            consensus: Consensus::new(),
 
            last_finished_handled: None,
 
        }
 
    }
 

	
 
    // --- Handling messages
 

	
 
    pub fn handle_new_messages(&mut self, ctx: &mut ComponentCtx) -> Option<ConnectorScheduling> {
 
        while let Some(ticket) = ctx.get_next_message_ticket() {
 
            let message = ctx.read_message_using_ticket(ticket);
 
            let immediate_result = if let Message::Data(_) = message {
 
                self.handle_new_data_message(ticket, ctx);
 
                None
 
            } else {
 
                match ctx.take_message_using_ticket(ticket) {
 
                    Message::Data(_) => unreachable!(),
 
                    Message::SyncComp(message) => {
 
                        self.handle_new_sync_comp_message(message, ctx)
 
                    },
 
                    Message::SyncPort(message) => {
 
                        self.handle_new_sync_port_message(message, ctx);
 
                        None
 
                    },
 
                    Message::SyncControl(message) => {
 
                        self.handle_new_sync_control_message(message, ctx)
 
                    },
 
                    Message::Control(_) => unreachable!("control message in component"),
 
                }
 
            };
 

	
 
            if let Some(result) = immediate_result {
 
                return Some(result);
 
            }
 
        }
 

	
 
        return None;
 
    }
 

	
 
    pub fn handle_new_data_message(&mut self, ticket: MessageTicket, ctx: &mut ComponentCtx) {
 
        // Go through all branches that are awaiting new messages and see if
 
        // there is one that can receive this message.
 
        if !self.consensus.handle_new_data_message(ticket, ctx) {
 
            // Message should not be handled now
 
            return;
 
        }
 

	
 
        let message = ctx.read_message_using_ticket(ticket).as_data();
 
        let mut iter_id = self.tree.get_queue_first(QueueKind::AwaitingMessage);
 
        while let Some(branch_id) = iter_id {
 
            iter_id = self.tree.get_queue_next(branch_id);
 

	
 
            let branch = &self.tree[branch_id];
 
            if branch.awaiting_port != message.data_header.target_port { continue; }
 
            if !self.consensus.branch_can_receive(branch_id, &message) { continue; }
 

	
 
            // This branch can receive, so fork and given it the message
 
            let receiving_branch_id = self.tree.fork_branch(branch_id);
 
            self.consensus.notify_of_new_branch(branch_id, receiving_branch_id);
 
            let receiving_branch = &mut self.tree[receiving_branch_id];
 

	
 
            debug_assert!(receiving_branch.awaiting_port == message.data_header.target_port);
 
            receiving_branch.awaiting_port = PortIdLocal::new_invalid();
 
            receiving_branch.prepared = PreparedStatement::PerformedGet(message.content.clone());
 
            self.consensus.notify_of_received_message(receiving_branch_id, &message, ctx);
 

	
 
            // And prepare the branch for running
 
            self.tree.push_into_queue(QueueKind::Runnable, receiving_branch_id);
 
        }
 
    }
 

	
 
    pub fn handle_new_sync_comp_message(&mut self, message: SyncCompMessage, ctx: &mut ComponentCtx) -> Option<ConnectorScheduling> {
 
        if let Some(round_conclusion) = self.consensus.handle_new_sync_comp_message(message, ctx) {
 
            return Some(self.enter_non_sync_mode(round_conclusion, ctx));
 
        }
 

	
 
        return None;
 
    }
 

	
 
    pub fn handle_new_sync_port_message(&mut self, message: SyncPortMessage, ctx: &mut ComponentCtx) {
 
        self.consensus.handle_new_sync_port_message(message, ctx);
 
    }
 

	
 
    pub fn handle_new_sync_control_message(&mut self, message: SyncControlMessage, ctx: &mut ComponentCtx) -> Option<ConnectorScheduling> {
 
        if let Some(round_conclusion) = self.consensus.handle_new_sync_control_message(message, ctx) {
 
            return Some(self.enter_non_sync_mode(round_conclusion, ctx));
 
        }
 

	
 
        return None;
 
    }
 

	
 
    // --- Running code
 

	
 
    pub fn run_in_sync_mode(&mut self, sched_ctx: SchedulerCtx, comp_ctx: &mut ComponentCtx) -> ConnectorScheduling {
 
        // Check if we have any branch that needs running
 
        debug_assert!(self.tree.is_in_sync() && self.consensus.is_in_sync());
 
        let branch_id = self.tree.pop_from_queue(QueueKind::Runnable);
 
        if branch_id.is_none() {
 
            return ConnectorScheduling::NotNow;
 
        }
 

	
 
        // Retrieve the branch and run it
 
        let branch_id = branch_id.unwrap();
 
        let branch = &mut self.tree[branch_id];
 

	
 
        let mut run_context = ConnectorRunContext{
 
            branch_id,
 
            consensus: &self.consensus,
 
            prepared: branch.prepared.take(),
 
        };
 

	
 
        let run_result = Self::run_prompt(&mut branch.code_state, &sched_ctx.runtime.protocol_description, &mut run_context);
 
        if let Err(eval_error) = run_result {
 
            self.eval_error = Some(eval_error);
 
            self.mode = Mode::SyncError;
 
            if let Some(conclusion) = self.consensus.notify_of_fatal_branch(branch_id, comp_ctx) {
 
                // We can exit immediately
 
                return self.enter_non_sync_mode(conclusion, comp_ctx);
 
            } else {
 
                // Current branch failed. But we may have other things that are
 
                // running.
 
                return ConnectorScheduling::Immediate;
 
            }
 
        }
 
        let run_result = run_result.unwrap();
 

	
 
        // Handle the returned result. Note that this match statement contains
 
        // explicit returns in case the run result requires that the component's
 
        // code is ran again immediately
 
        match run_result {
 
            EvalContinuation::BranchInconsistent => {
 
                // Branch became inconsistent
 
                branch.sync_state = SpeculativeState::Inconsistent;
 
            },
 
            EvalContinuation::BlockFires(port_id) => {
 
                // Branch called `fires()` on a port that has not been used yet.
 
                let port_id = PortIdLocal::new(port_id.id);
 

	
 
                // Create two forks, one that assumes the port will fire, and
 
                // one that assumes the port remains silent
 
                branch.sync_state = SpeculativeState::HaltedAtBranchPoint;
 

	
 
                let firing_branch_id = self.tree.fork_branch(branch_id);
 
                let silent_branch_id = self.tree.fork_branch(branch_id);
 
                self.consensus.notify_of_new_branch(branch_id, firing_branch_id);
 
                let _result = self.consensus.notify_of_speculative_mapping(firing_branch_id, port_id, true, comp_ctx);
 
                debug_assert_eq!(_result, Consistency::Valid);
 
                self.consensus.notify_of_new_branch(branch_id, silent_branch_id);
 
                let _result = self.consensus.notify_of_speculative_mapping(silent_branch_id, port_id, false, comp_ctx);
 
                debug_assert_eq!(_result, Consistency::Valid);
 

	
 
                // Somewhat important: we push the firing one first, such that
 
                // that branch is ran again immediately.
 
                self.tree.push_into_queue(QueueKind::Runnable, firing_branch_id);
 
                self.tree.push_into_queue(QueueKind::Runnable, silent_branch_id);
 

	
 
                return ConnectorScheduling::Immediate;
 
            },
 
            EvalContinuation::BlockGet(port_id) => {
 
            EvalContinuation::BlockGet(_expr_id, port_id) => {
 
                // Branch performed a `get()` on a port that does not have a
 
                // received message on that port.
 
                let port_id = PortIdLocal::new(port_id.id);
 

	
 
                branch.sync_state = SpeculativeState::HaltedAtBranchPoint;
 
                branch.awaiting_port = port_id;
 
                self.tree.push_into_queue(QueueKind::AwaitingMessage, branch_id);
 

	
 
                // Note: we only know that a branch is waiting on a message when
 
                // it reaches the `get` call. But we might have already received
 
                // a message that targets this branch, so check now.
 
                let mut any_message_received = false;
 
                for message in comp_ctx.get_read_data_messages(port_id) {
 
                    if self.consensus.branch_can_receive(branch_id, &message) {
 
                        // This branch can receive the message, so we do the
 
                        // fork-and-receive dance
 
                        let receiving_branch_id = self.tree.fork_branch(branch_id);
 
                        let branch = &mut self.tree[receiving_branch_id];
 
                        branch.awaiting_port = PortIdLocal::new_invalid();
 
                        branch.prepared = PreparedStatement::PerformedGet(message.content.clone());
 

	
 
                        self.consensus.notify_of_new_branch(branch_id, receiving_branch_id);
 
                        self.consensus.notify_of_received_message(receiving_branch_id, &message, comp_ctx);
 
                        self.tree.push_into_queue(QueueKind::Runnable, receiving_branch_id);
 

	
 
                        any_message_received = true;
 
                    }
 
                }
 

	
 
                if any_message_received {
 
                    return ConnectorScheduling::Immediate;
 
                }
 
            }
 
            EvalContinuation::SyncBlockEnd => {
 
                let consistency = self.consensus.notify_of_finished_branch(branch_id);
 
                if consistency == Consistency::Valid {
 
                    branch.sync_state = SpeculativeState::ReachedSyncEnd;
 
                    self.tree.push_into_queue(QueueKind::FinishedSync, branch_id);
 
                } else {
 
                    branch.sync_state = SpeculativeState::Inconsistent;
 
                }
 
            },
 
            EvalContinuation::NewFork => {
 
                // Like the `NewChannel` result. This means we're setting up
 
                // a branch and putting a marker inside the RunContext for the
 
                // next time we run the PDL code
 
                let left_id = branch_id;
 
                let right_id = self.tree.fork_branch(left_id);
 
                self.consensus.notify_of_new_branch(left_id, right_id);
 
                self.tree.push_into_queue(QueueKind::Runnable, left_id);
 
                self.tree.push_into_queue(QueueKind::Runnable, right_id);
 

	
 
                let left_branch = &mut self.tree[left_id];
 
                left_branch.prepared = PreparedStatement::ForkedExecution(true);
 
                let right_branch = &mut self.tree[right_id];
 
                right_branch.prepared = PreparedStatement::ForkedExecution(false);
 
            }
 
            EvalContinuation::Put(port_id, content) => {
 
            EvalContinuation::Put(_expr_id, port_id, content) => {
 
                // Branch is attempting to send data
 
                let port_id = PortIdLocal::new(port_id.id);
 
                let (sync_header, data_header) = self.consensus.handle_message_to_send(branch_id, port_id, &content, comp_ctx);
 
                let message = DataMessage{ sync_header, data_header, content };
 
                match comp_ctx.submit_message(Message::Data(message)) {
 
                    Ok(_) => {
 
                        // Message is underway
 
                        branch.prepared = PreparedStatement::PerformedPut;
 
                        self.tree.push_into_queue(QueueKind::Runnable, branch_id);
 
                        return ConnectorScheduling::Immediate;
 
                    },
 
                    Err(_) => {
 
                        // We don't own the port
 
                        let pd = &sched_ctx.runtime.protocol_description;
 
                        let eval_error = branch.code_state.new_error_at_expr(
 
                            &pd.modules, &pd.heap,
 
                            String::from("attempted to 'put' on port that is no longer owned")
 
                        );
 
                        self.eval_error = Some(eval_error);
 
                        self.mode = Mode::SyncError;
 

	
 
                        if let Some(conclusion) = self.consensus.notify_of_fatal_branch(branch_id, comp_ctx) {
 
                            return self.enter_non_sync_mode(conclusion, comp_ctx);
 
                        }
 
                    }
 
                }
 
            },
 
            _ => unreachable!("unexpected run result {:?} in sync mode", run_result),
 
        }
 

	
 
        // If here then the run result did not require a particular action. We
 
        // return whether we have more active branches to run or not.
 
        if self.tree.queue_is_empty(QueueKind::Runnable) {
 
            return ConnectorScheduling::NotNow;
 
        } else {
 
            return ConnectorScheduling::Later;
 
        }
 
    }
 

	
 
    pub fn run_in_deterministic_mode(&mut self, sched_ctx: SchedulerCtx, comp_ctx: &mut ComponentCtx) -> ConnectorScheduling {
 
        debug_assert!(!self.tree.is_in_sync() && !self.consensus.is_in_sync());
 

	
 
        let branch = self.tree.base_branch_mut();
 
        debug_assert!(branch.sync_state == SpeculativeState::RunningNonSync);
 

	
 
        let mut run_context = ConnectorRunContext{
 
            branch_id: branch.id,
 
            consensus: &self.consensus,
 
            prepared: branch.prepared.take(),
 
        };
 
        let run_result = Self::run_prompt(&mut branch.code_state, &sched_ctx.runtime.protocol_description, &mut run_context);
 
        if let Err(eval_error) = run_result {
 
            comp_ctx.push_error(eval_error);
 
            return ConnectorScheduling::Exit
 
        }
 
        let run_result = run_result.unwrap();
 

	
 
        match run_result {
 
            EvalContinuation::ComponentTerminated => {
 
                branch.sync_state = SpeculativeState::Finished;
 
                return ConnectorScheduling::Exit;
 
            },
 
            EvalContinuation::SyncBlockStart => {
 
                comp_ctx.notify_sync_start();
 
                let sync_branch_id = self.tree.start_sync();
 
                debug_assert!(self.last_finished_handled.is_none());
 
                self.consensus.start_sync(comp_ctx);
 
                self.consensus.notify_of_new_branch(BranchId::new_invalid(), sync_branch_id);
 
                self.tree.push_into_queue(QueueKind::Runnable, sync_branch_id);
 
                self.mode = Mode::Sync;
 

	
 
                return ConnectorScheduling::Immediate;
 
            },
 
            EvalContinuation::NewComponent(definition_id, type_id, arguments) => {
 
                // Note: we're relinquishing ownership of ports. But because
 
                // we are in non-sync mode the scheduler will handle and check
 
                // port ownership transfer.
 
                debug_assert!(comp_ctx.workspace_ports.is_empty());
 
                find_ports_in_value_group(&arguments, &mut comp_ctx.workspace_ports);
 

	
 
                let new_prompt = Prompt::new(
 
                    &sched_ctx.runtime.protocol_description.types,
 
                    &sched_ctx.runtime.protocol_description.heap,
 
                    definition_id, type_id, arguments
 
                );
 
                let new_component = ConnectorPDL::new(new_prompt);
 
                comp_ctx.push_component(new_component, comp_ctx.workspace_ports.clone());
 
                comp_ctx.workspace_ports.clear();
 

	
 
                return ConnectorScheduling::Later;
 
            },
 
            EvalContinuation::NewChannel => {
 
                let (getter, putter) = sched_ctx.runtime.create_channel(comp_ctx.id);
 
                debug_assert!(getter.kind == PortKind::Getter && putter.kind == PortKind::Putter);
 
                branch.prepared = PreparedStatement::CreatedChannel((
 
                    Value::Output(PortId::new(putter.self_id.index)),
 
                    Value::Input(PortId::new(getter.self_id.index)),
 
                ));
 

	
 
                comp_ctx.push_port(putter);
 
                comp_ctx.push_port(getter);
 

	
 
                return ConnectorScheduling::Immediate;
 
            },
 
            _ => unreachable!("unexpected run result '{:?}' while running in non-sync mode", run_result),
 
        }
 
    }
 

	
 
    /// Helper that moves the component's state back into non-sync mode, using
 
    /// the provided solution branch ID as the branch that should be comitted to
 
    /// memory. If this function returns false, then the component is supposed
 
    /// to exit.
 
    fn enter_non_sync_mode(&mut self, conclusion: RoundConclusion, ctx: &mut ComponentCtx) -> ConnectorScheduling {
 
        debug_assert!(self.mode == Mode::Sync || self.mode == Mode::SyncError);
 

	
 
        // Depending on local state decide what to do
 
        let final_branch_id = match conclusion {
 
            RoundConclusion::Success(branch_id) => Some(branch_id),
 
            RoundConclusion::Failure => None,
 
        };
 

	
 
        if let Some(solution_branch_id) = final_branch_id {
 
            let mut fake_vec = Vec::new();
 
            self.tree.end_sync(solution_branch_id);
 
            self.consensus.end_sync(solution_branch_id, &mut fake_vec);
 
            debug_assert!(fake_vec.is_empty());
 

	
 
            ctx.notify_sync_end(&[]);
 
            self.last_finished_handled = None;
 
            self.eval_error = None; // in case we came from the SyncError mode
 
            self.mode = Mode::NonSync;
 

	
 
            return ConnectorScheduling::Immediate;
 
        } else {
 
            // No final branch, because we're supposed to exit!
 
            self.last_finished_handled = None;
 
            self.mode = Mode::Error;
 
            if let Some(eval_error) = self.eval_error.take() {
 
                ctx.push_error(eval_error);
 
            }
 

	
 
            return ConnectorScheduling::Exit;
 
        }
 
    }
 

	
 
    /// Runs the prompt repeatedly until some kind of execution-blocking
 
    /// condition appears.
 
    #[inline]
 
    fn run_prompt(prompt: &mut Prompt, pd: &ProtocolDescription, ctx: &mut ConnectorRunContext) -> Result<EvalContinuation, EvalError> {
 
        loop {
 
            let result = prompt.step(&pd.types, &pd.heap, &pd.modules, ctx);
 
            if let Ok(EvalContinuation::Stepping) = result {
 
                continue;
 
            }
 

	
 
            return result;
 
        }
 
    }
 
}
 
\ No newline at end of file
src/runtime2/communication.rs
Show inline comments
 
use crate::protocol::eval::*;
 
use super::runtime::*;
 
use super::component::*;
 

	
 
// -----------------------------------------------------------------------------
 
// Generic types
 
// -----------------------------------------------------------------------------
 

	
 
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
 
pub struct PortId(pub u32);
 

	
 
impl PortId {
 
    /// This value is not significant, it is chosen to make debugging easier: a
 
    /// very large port number is more likely to shine a light on bugs.
 
    pub fn new_invalid() -> Self {
 
        return Self(u32::MAX);
 
    }
 
}
 

	
 
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
 
pub enum PortKind {
 
    Putter,
 
    Getter,
 
}
 

	
 
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
 
pub enum PortState {
 
    Open,
 
    BlockedDueToPeerChange,
 
    BlockedDueToFullBuffers,
 
    Closed,
 
}
 

	
 
impl PortState {
 
    pub fn is_blocked(&self) -> bool {
 
        match self {
 
            PortState::BlockedDueToPeerChange | PortState::BlockedDueToFullBuffers => true,
 
            PortState::Open | PortState::Closed => false,
 
        }
 
    }
 
}
 

	
 
pub struct Channel {
 
    pub putter_id: PortId,
 
    pub getter_id: PortId,
 
}
 

	
 
// -----------------------------------------------------------------------------
 
// Data messages
 
// -----------------------------------------------------------------------------
 

	
 
#[derive(Debug)]
 
pub struct DataMessage {
 
    pub data_header: MessageDataHeader,
 
    pub sync_header: MessageSyncHeader,
 
    pub content: ValueGroup,
 
}
 

	
 
#[derive(Debug)]
 
pub enum PortAnnotationKind {
 
    Getter(PortAnnotationGetter),
 
    Putter(PortAnnotationPutter),
 
}
 

	
 
#[derive(Debug)]
 
pub struct PortAnnotationGetter {
 
    pub self_comp_id: CompId,
 
    pub self_port_id: PortId,
 
    pub peer_comp_id: CompId,
 
    pub peer_port_id: PortId,
 
}
 

	
 
#[derive(Debug)]
 
pub struct PortAnnotationPutter {
 
    pub self_comp_id: CompId,
 
    pub self_port_id: PortId,
 
}
 

	
 
#[derive(Debug)]
 
pub struct MessageDataHeader {
 
    pub expected_mapping: Vec<(PortAnnotationKind, Option<u32>)>,
 
    pub new_mapping: u32,
 
    pub source_port: PortId,
 
    pub target_port: PortId,
 
}
 

	
 
// -----------------------------------------------------------------------------
 
// Sync messages
 
// -----------------------------------------------------------------------------
 

	
 
#[derive(Debug)]
 
pub struct SyncMessage {
 
    pub sync_header: MessageSyncHeader,
 
    pub content: SyncMessageContent,
 
}
 

	
 
#[derive(Debug)]
 
pub enum SyncLocalSolutionEntry {
 
    Putter(SyncSolutionPutterPort),
 
    Getter(SyncSolutionGetterPort),
 
}
 

	
 
pub type SyncLocalSolution = Vec<SyncLocalSolutionEntry>;
 

	
 
/// Getter port in a solution. Upon receiving a message it is certain about who
 
/// its peer is.
 
#[derive(Debug)]
 
pub struct SyncSolutionGetterPort {
 
    pub self_comp_id: CompId,
 
    pub self_port_id: PortId,
 
    pub peer_comp_id: CompId,
 
    pub peer_port_id: PortId,
 
    pub mapping: u32,
 
    pub failed: bool,
 
}
 

	
 
/// Putter port in a solution. A putter may not be certain about who its peer
 
/// component/port is.
 
#[derive(Debug)]
 
pub struct SyncSolutionPutterPort {
 
    pub self_comp_id: CompId,
 
    pub self_port_id: PortId,
 
    pub mapping: u32,
 
    pub failed: bool,
 
}
 

	
 
#[derive(Debug)]
 
pub struct SyncSolutionChannel {
 
    pub putter: Option<SyncSolutionPutterPort>,
 
    pub getter: Option<SyncSolutionGetterPort>,
 
}
 

	
 
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
 
pub enum SyncRoundDecision {
 
    None,
 
    Solution,
 
    Failure,
 
}
 

	
 
#[derive(Debug)]
 
pub struct SyncPartialSolution {
 
    pub channel_mapping: Vec<SyncSolutionChannel>,
 
    pub decision: SyncRoundDecision,
 
}
 

	
 
impl Default for SyncPartialSolution {
 
    fn default() -> Self {
 
        return Self{
 
            channel_mapping: Vec::new(),
 
            decision: SyncRoundDecision::None,
 
        }
 
    }
 
}
 

	
 
#[derive(Debug)]
 
pub enum SyncMessageContent {
 
    NotificationOfLeader,
 
    LocalSolution(CompId, SyncLocalSolution), // local solution of the specified component
 
    PartialSolution(SyncPartialSolution), // partial solution of multiple components
 
    GlobalSolution,
 
    GlobalFailure,
 
}
 

	
 
// -----------------------------------------------------------------------------
 
// Control messages
 
// -----------------------------------------------------------------------------
 

	
 
#[derive(Debug)]
 
pub struct ControlMessage {
 
    pub(crate) id: ControlId,
 
    pub sender_comp_id: CompId,
 
    pub target_port_id: Option<PortId>,
 
    pub content: ControlMessageContent,
 
}
 

	
 
/// Content of a control message. If the content refers to a port then the
 
/// `target_port_id` field is the one that it refers to.
 
#[derive(Copy, Clone, Debug)]
 
pub enum ControlMessageContent {
 
    Ack,
 
    BlockPort(PortId),
 
    UnblockPort(PortId),
 
    ClosePort(PortId),
 
    PortPeerChangedBlock(PortId),
 
    PortPeerChangedUnblock(PortId, CompId),
 
    BlockPort,
 
    UnblockPort,
 
    ClosePort(ControlMessageClosePort),
 
    PortPeerChangedBlock,
 
    PortPeerChangedUnblock(PortId, CompId), // contains (new_port_id, new_component_id)
 
}
 

	
 
#[derive(Copy, Clone, Debug)]
 
pub struct ControlMessageClosePort {
 
    pub closed_in_sync_round: bool, // needed to ensure correct handling of errors
 
}
 

	
 
// -----------------------------------------------------------------------------
 
// Messages (generic)
 
// -----------------------------------------------------------------------------
 

	
 
#[derive(Debug)]
 
pub struct MessageSyncHeader {
 
    pub sync_round: u32,
 
    pub sending_id: CompId,
 
    pub highest_id: CompId,
 
}
 

	
 
#[derive(Debug)]
 
pub enum Message {
 
    Data(DataMessage),
 
    Sync(SyncMessage),
 
    Control(ControlMessage),
 
    Poll,
 
}
 

	
 
impl Message {
 
    pub(crate) fn target_port(&self) -> Option<PortId> {
 
        match self {
 
            Message::Data(v) =>
 
                return Some(v.data_header.target_port),
 
            Message::Control(v) =>
 
                return v.target_port_id,
 
            Message::Sync(_) =>
 
                return None,
 
            Message::Poll =>
 
                return None,
 
        }
 
    }
 

	
 
    pub(crate) fn modify_target_port(&mut self, port_id: PortId) {
 
        match self {
 
            Message::Data(v) =>
 
                v.data_header.target_port = port_id,
 
            Message::Control(v) =>
 
                v.target_port_id = Some(port_id),
 
            Message::Sync(_) => unreachable!(), // should never be called for this message type
 
            Message::Poll => unreachable!(),
 
        }
 
    }
 
}
 

	
 

	
src/runtime2/component/component.rs
Show inline comments
 
use std::fmt::{Display as FmtDisplay, Result as FmtResult, Formatter};
 

	
 
use crate::protocol::eval::{Prompt, EvalError, ValueGroup, PortId as EvalPortId};
 
use crate::protocol::*;
 
use crate::runtime2::*;
 
use crate::runtime2::communication::*;
 

	
 
use super::{CompCtx, CompPDL, CompId};
 
use super::component_context::*;
 
use super::component_random::*;
 
use super::component_internet::*;
 
use super::control_layer::*;
 
use super::consensus::*;
 

	
 
pub enum CompScheduling {
 
    Immediate,
 
    Requeue,
 
    Sleep,
 
    Exit,
 
}
 

	
 
/// Potential error emitted by a component
 
pub enum CompError {
 
    /// Error originating from the code executor. Hence has an associated
 
    /// source location.
 
    Executor(EvalError),
 
    /// Error originating from a component, but not necessarily associated with
 
    /// a location in the source.
 
    Component(String), // TODO: Maybe a different embedded value in the future?
 
    /// Pure runtime error. Not necessarily originating from the component
 
    /// itself. Should be treated as a very severe runtime-compromising error.
 
    Runtime(RtError),
 
}
 

	
 
impl FmtDisplay for CompError {
 
    fn fmt(&self, f: &mut Formatter<'_>) -> FmtResult {
 
        match self {
 
            CompError::Executor(v) => v.fmt(f),
 
            CompError::Component(v) => v.fmt(f),
 
            CompError::Runtime(v) => v.fmt(f),
 
        }
 
    }
 
}
 

	
 
/// Generic representation of a component (as viewed by a scheduler).
 
pub(crate) trait Component {
 
    /// Called upon the creation of the component. Note that the scheduler
 
    /// context is officially running another component (the component that is
 
    /// creating the new component).
 
    fn on_creation(&mut self, comp_id: CompId, sched_ctx: &SchedulerCtx);
 

	
 
    /// Called when a component crashes or wishes to exit. So is not called
 
    /// right before destruction, other components may still hold a handle to
 
    /// the component and send it messages!
 
    fn on_shutdown(&mut self, sched_ctx: &SchedulerCtx);
 

	
 
    /// Called if the component is created by another component and the messages
 
    /// are being transferred between the two.
 
    fn adopt_message(&mut self, comp_ctx: &mut CompCtx, message: DataMessage);
 

	
 
    /// Called if the component receives a new message. The component is
 
    /// responsible for deciding where that messages goes.
 
    fn handle_message(&mut self, sched_ctx: &mut SchedulerCtx, comp_ctx: &mut CompCtx, message: Message);
 

	
 
    /// Called if the component's routine should be executed. The return value
 
    /// can be used to indicate when the routine should be run again.
 
    fn run(&mut self, sched_ctx: &mut SchedulerCtx, comp_ctx: &mut CompCtx) -> Result<CompScheduling, EvalError>;
 
    fn run(&mut self, sched_ctx: &mut SchedulerCtx, comp_ctx: &mut CompCtx) -> CompScheduling;
 
}
 

	
 
/// Representation of the generic operating mode of a component.
 
/// Representation of the generic operating mode of a component. Although not
 
/// every state may be used by every kind of (builtin) component, this allows
 
/// writing standard handlers for particular events in a component's lifetime.
 
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
 
pub(crate) enum CompMode {
 
    NonSync, // not in sync mode
 
    Sync, // in sync mode, can interact with other components
 
    SyncEnd, // awaiting a solution, i.e. encountered the end of the sync block
 
    BlockedGet, // blocked because we need to receive a message on a particular port
 
    BlockedPut, // component is blocked because the port is blocked
 
    BlockedSelect, // waiting on message to complete the select statement
 
    StartExit, // temporary state: if encountered then we start the shutdown process
 
    BusyExit, // temporary state: waiting for Acks for all the closed ports
 
    StartExit, // temporary state: if encountered then we start the shutdown process.
 
    BusyExit, // temporary state: waiting for Acks for all the closed ports, potentially waiting for sync round to finish
 
    Exit, // exiting: shutdown process started, now waiting until the reference count drops to 0
 
}
 

	
 
impl CompMode {
 
    pub(crate) fn is_in_sync_block(&self) -> bool {
 
        use CompMode::*;
 

	
 
        match self {
 
            Sync | SyncEnd | BlockedGet | BlockedPut | BlockedSelect => true,
 
            NonSync | StartExit | BusyExit | Exit => false,
 
        }
 
    }
 

	
 
    pub(crate) fn is_busy_exiting(&self) -> bool {
 
        use CompMode::*;
 

	
 
        match self {
 
            NonSync | Sync | SyncEnd | BlockedGet | BlockedPut | BlockedSelect => false,
 
            StartExit | BusyExit => true,
 
            Exit => false,
 
        }
 
    }
 
}
 

	
 
#[derive(Debug)]
 
pub(crate) enum ExitReason {
 
    Termination, // regular termination of component
 
    ErrorInSync,
 
    ErrorNonSync,
 
}
 

	
 
impl ExitReason {
 
    pub(crate) fn is_in_sync(&self) -> bool {
 
        use ExitReason::*;
 

	
 
        match self {
 
            Termination | ErrorNonSync => false,
 
            ErrorInSync => true,
 
        }
 
    }
 

	
 
    pub(crate) fn is_error(&self) -> bool {
 
        use ExitReason::*;
 

	
 
        match self {
 
            Termination => false,
 
            ErrorInSync | ErrorNonSync => true,
 
        }
 
    }
 
}
 

	
 
/// Component execution state: the execution mode along with some descriptive
 
/// fields. Fields are public for ergonomic reasons, use member functions when
 
/// appropriate.
 
pub(crate) struct CompExecState {
 
    pub mode: CompMode,
 
    pub mode_port: PortId, // valid if blocked on a port (put/get)
 
    pub mode_value: ValueGroup, // valid if blocked on a put
 
    pub exit_reason: ExitReason, // valid if in StartExit/BusyExit/Exit mode
 
}
 

	
 
impl CompExecState {
 
    pub(crate) fn new() -> Self {
 
        return Self{
 
            mode: CompMode::NonSync,
 
            mode_port: PortId::new_invalid(),
 
            mode_value: ValueGroup::default(),
 
            exit_reason: ExitReason::Termination,
 
        }
 
    }
 

	
 
    pub(crate) fn set_as_start_exit(&mut self, reason: ExitReason) {
 
        self.mode = CompMode::StartExit;
 
        self.exit_reason = reason;
 
    }
 

	
 
    pub(crate) fn set_as_blocked_get(&mut self, port: PortId) {
 
        self.mode = CompMode::BlockedGet;
 
        self.mode_port = port;
 
        debug_assert!(self.mode_value.values.is_empty());
 
    }
 

	
 
    pub(crate) fn is_blocked_on_get(&self, port: PortId) -> bool {
 
        return
 
            self.mode == CompMode::BlockedGet &&
 
            self.mode_port == port;
 
    }
 

	
 
    pub(crate) fn set_as_blocked_put(&mut self, port: PortId, value: ValueGroup) {
 
        self.mode = CompMode::BlockedPut;
 
        self.mode_port = port;
 
        self.mode_value = value;
 
    }
 

	
 
    pub(crate) fn is_blocked_on_put(&self, port: PortId) -> bool {
 
        return
 
            self.mode == CompMode::BlockedPut &&
 
            self.mode_port == port;
 
    }
 
}
 

	
 
// TODO: Replace when implementing port sending. Should probably be incorporated
 
//  into CompCtx (and rename CompCtx into CompComms)
 
pub(crate) type InboxMain = Vec<Option<DataMessage>>;
 
pub(crate) type InboxMainRef = [Option<DataMessage>];
 
pub(crate) type InboxBackup = Vec<DataMessage>;
 

	
 
/// Creates a new component based on its definition. Meaning that if it is a
 
/// user-defined component then we set up the PDL code state. Otherwise we
 
/// construct a custom component. This does NOT take care of port and message
 
/// management.
 
pub(crate) fn create_component(
 
    protocol: &ProtocolDescription,
 
    definition_id: ProcedureDefinitionId, type_id: TypeId,
 
    arguments: ValueGroup, num_ports: usize
 
) -> Box<dyn Component> {
 
    let definition = &protocol.heap[definition_id];
 
    debug_assert!(definition.kind == ProcedureKind::Primitive || definition.kind == ProcedureKind::Composite);
 

	
 
    if definition.source.is_builtin() {
 
        // Builtin component
 
        let component: Box<dyn Component> = match definition.source {
 
            ProcedureSource::CompRandomU32 => Box::new(ComponentRandomU32::new(arguments)),
 
            ProcedureSource::CompTcpClient => Box::new(ComponentTcpClient::new(arguments)),
 
            _ => unreachable!(),
 
        };
 

	
 
        return component;
 
    } else {
 
        // User-defined component
 
        let prompt = Prompt::new(
 
            &protocol.types, &protocol.heap,
 
            definition_id, type_id, arguments
 
        );
 
        let component = CompPDL::new(prompt, num_ports);
 
        return Box::new(component);
 
    }
 
}
 

	
 
// -----------------------------------------------------------------------------
 
// Generic component messaging utilities (for sending and receiving)
 
// -----------------------------------------------------------------------------
 

	
 
/// Default handling of sending a data message. In case the port is blocked then
 
/// the `ExecState` will become blocked as well. Note that
 
/// `default_handle_control_message` will ensure that the port becomes
 
/// unblocked if so instructed by the receiving component. The returned
 
/// scheduling value must be used.
 
#[must_use]
 
pub(crate) fn default_send_data_message(
 
    exec_state: &mut CompExecState, transmitting_port_id: PortId, value: ValueGroup,
 
    exec_state: &mut CompExecState, transmitting_port_id: PortId,
 
    port_instruction: PortInstruction, value: ValueGroup,
 
    sched_ctx: &SchedulerCtx, consensus: &mut Consensus, comp_ctx: &mut CompCtx
 
) -> CompScheduling {
 
) -> Result<CompScheduling, (PortInstruction, String)> {
 
    debug_assert_eq!(exec_state.mode, CompMode::Sync);
 

	
 
    // TODO: Handle closed ports
 
    let port_handle = comp_ctx.get_port_handle(transmitting_port_id);
 
    let port_info = comp_ctx.get_port_mut(port_handle);
 
    port_info.last_instruction = port_instruction;
 

	
 
    let port_info = comp_ctx.get_port(port_handle);
 
    debug_assert_eq!(port_info.kind, PortKind::Putter);
 
    if port_info.state.is_blocked() {
 

	
 
    if port_info.state.is_closed() {
 
        // Note: normally peer is eventually consistent, but if it has shut down
 
        // then we can be sure it is consistent (I think?)
 
        return Err((
 
            port_info.last_instruction,
 
            format!("Cannot send on this port, as the peer (id:{}) has shut down", port_info.peer_comp_id.0)
 
        ))
 
    } else if port_info.state.is_blocked() {
 
        // Port is blocked, so we cannot send
 
        exec_state.set_as_blocked_put(transmitting_port_id, value);
 

	
 
        return CompScheduling::Sleep;
 
        return Ok(CompScheduling::Sleep);
 
    } else {
 
        // Port is not blocked, so send to the peer
 
        let peer_handle = comp_ctx.get_peer_handle(port_info.peer_comp_id);
 
        let peer_info = comp_ctx.get_peer(peer_handle);
 
        let annotated_message = consensus.annotate_data_message(comp_ctx, port_info, value);
 
        peer_info.handle.send_message(&sched_ctx.runtime, Message::Data(annotated_message), true);
 
        peer_info.handle.send_message_logged(sched_ctx, Message::Data(annotated_message), true);
 

	
 
        return CompScheduling::Immediate;
 
        return Ok(CompScheduling::Immediate);
 
    }
 
}
 

	
 
pub(crate) enum IncomingData {
 
    PlacedInSlot,
 
    SlotFull(DataMessage),
 
}
 

	
 
/// Default handling of receiving a data message. In case there is no room for
 
/// the message it is returned from this function. Note that this function is
 
/// different from PDL code performing a `get` on a port; this is the case where
 
/// the message first arrives at the component.
 
// NOTE: This is supposed to be a somewhat temporary implementation. It would be
 
//  nicest if the sending component can figure out it cannot send any more data.
 
#[must_use]
 
pub(crate) fn default_handle_incoming_data_message(
 
    exec_state: &mut CompExecState, port_value_slot: &mut Option<DataMessage>,
 
    exec_state: &mut CompExecState, inbox_main: &mut InboxMain,
 
    comp_ctx: &mut CompCtx, incoming_message: DataMessage,
 
    sched_ctx: &SchedulerCtx, control: &mut ControlLayer
 
) -> IncomingData {
 
    let port_handle = comp_ctx.get_port_handle(incoming_message.data_header.target_port);
 
    let port_index = comp_ctx.get_port_index(port_handle);
 
    comp_ctx.get_port_mut(port_handle).received_message_for_sync = true;
 
    let port_value_slot = &mut inbox_main[port_index];
 
    let target_port_id = incoming_message.data_header.target_port;
 

	
 
    if port_value_slot.is_none() {
 
        // We can put the value in the slot
 
        *port_value_slot = Some(incoming_message);
 

	
 
        // Check if we're blocked on receiving this message.
 
        dbg_code!({
 
            // Our port cannot have been blocked itself, because we're able to
 
            // directly insert the message into its slot.
 
            let port_handle = comp_ctx.get_port_handle(target_port_id);
 
            assert!(!comp_ctx.get_port(port_handle).state.is_blocked());
 
        });
 

	
 
        if exec_state.is_blocked_on_get(target_port_id) {
 
            // Return to normal operation
 
            exec_state.mode = CompMode::Sync;
 
            exec_state.mode_port = PortId::new_invalid();
 
            debug_assert!(exec_state.mode_value.values.is_empty());
 
        }
 

	
 
        return IncomingData::PlacedInSlot
 
    } else {
 
        // Slot is already full, so if the port was previously opened, it will
 
        // now become closed
 
        let port_handle = comp_ctx.get_port_handle(target_port_id);
 
        let port_info = comp_ctx.get_port_mut(port_handle);
 
        debug_assert!(port_info.state == PortState::Open || port_info.state.is_blocked()); // i.e. not closed, but will go off if more states are added in the future
 
        if port_info.state.is_open() {
 
            port_info.state.set(PortStateFlag::BlockedDueToFullBuffers);
 

	
 
        if port_info.state == PortState::Open {
 
            comp_ctx.set_port_state(port_handle, PortState::BlockedDueToFullBuffers);
 
            let (peer_handle, message) =
 
                control.initiate_port_blocking(comp_ctx, port_handle);
 
            let peer = comp_ctx.get_peer(peer_handle);
 
            peer.handle.send_message(&sched_ctx.runtime, Message::Control(message), true);
 
            peer.handle.send_message_logged(sched_ctx, Message::Control(message), true);
 
        }
 

	
 
        return IncomingData::SlotFull(incoming_message)
 
    }
 
}
 

	
 
pub(crate) enum GetResult {
 
    Received(DataMessage),
 
    NoMessage,
 
    Error((PortInstruction, String)),
 
}
 

	
 
/// Default attempt at trying to receive from a port (i.e. through a `get`, or
 
/// the equivalent operation for a builtin component). `target_port` is the port
 
/// we're trying to receive from, and the `target_port_instruction` is the
 
/// instruction we're attempting on this port.
 
pub(crate) fn default_attempt_get(
 
    exec_state: &mut CompExecState, target_port: PortId, target_port_instruction: PortInstruction,
 
    inbox_main: &mut InboxMainRef, inbox_backup: &mut InboxBackup, sched_ctx: &SchedulerCtx,
 
    comp_ctx: &mut CompCtx, control: &mut ControlLayer, consensus: &mut Consensus
 
) -> GetResult {
 
    let port_handle = comp_ctx.get_port_handle(target_port);
 
    let port_index = comp_ctx.get_port_index(port_handle);
 

	
 
    let port_info = comp_ctx.get_port_mut(port_handle);
 
    port_info.last_instruction = target_port_instruction;
 
    if port_info.state.is_closed() {
 
        let peer_id = port_info.peer_comp_id;
 
        return GetResult::Error((
 
            target_port_instruction,
 
            format!("Cannot get from this port, as the peer component (id:{}) closed the port", peer_id.0)
 
        ));
 
    }
 

	
 
    if let Some(message) = &inbox_main[port_index] {
 
        if consensus.try_receive_data_message(sched_ctx, comp_ctx, message) {
 
            // We're allowed to receive this message
 
            let message = inbox_main[port_index].take().unwrap();
 
            debug_assert_eq!(target_port, message.data_header.target_port);
 

	
 
            // Note: we can still run into an unrecoverable error when actually
 
            // receiving this message
 
            match default_handle_received_data_message(
 
                target_port, target_port_instruction, inbox_main, inbox_backup,
 
                comp_ctx, sched_ctx, control,
 
            ) {
 
                Ok(()) => return GetResult::Received(message),
 
                Err(location_and_message) => return GetResult::Error(location_and_message)
 
            }
 
        } else {
 
            // We're not allowed to receive this message. This means that the
 
            // receiver is attempting to receive something out of order with
 
            // respect to the sender.
 
            return GetResult::Error((target_port_instruction, String::from(
 
                "Cannot get from this port, as this causes a deadlock. This happens if you `get` in a different order as another component `put`s"
 
            )));
 
        }
 
    } else {
 
        // We don't have a message waiting for us and the port is not blocked.
 
        // So enter the BlockedGet state
 
        exec_state.set_as_blocked_get(target_port);
 
        return GetResult::NoMessage;
 
    }
 
}
 

	
 
/// Default handling that has been received through a `get`. Will check if any
 
/// more messages are waiting, and if the corresponding port was blocked because
 
/// of full buffers (hence, will use the control layer to make sure the peer
 
/// will become unblocked).
 
pub(crate) fn default_handle_received_data_message(
 
    targeted_port: PortId, slot: &mut Option<DataMessage>, inbox_backup: &mut Vec<DataMessage>,
 
    targeted_port: PortId, port_instruction: PortInstruction,
 
    inbox_main: &mut InboxMainRef, inbox_backup: &mut InboxBackup,
 
    comp_ctx: &mut CompCtx, sched_ctx: &SchedulerCtx, control: &mut ControlLayer
 
) {
 
) -> Result<(), (PortInstruction, String)> {
 
    let port_handle = comp_ctx.get_port_handle(targeted_port);
 
    let port_index = comp_ctx.get_port_index(port_handle);
 
    let slot = &mut inbox_main[port_index];
 
    debug_assert!(slot.is_none()); // because we've just received from it
 

	
 
    // Check if there are any more messages in the backup buffer
 
    let port_handle = comp_ctx.get_port_handle(targeted_port);
 
    // Modify last-known location where port instruction was retrieved
 
    let port_info = comp_ctx.get_port(port_handle);
 
    debug_assert_ne!(port_info.last_instruction, PortInstruction::None); // set by caller
 
    debug_assert!(port_info.state.is_open()); // checked by caller
 

	
 
    // Check if there are any more messages in the backup buffer
 
    for message_index in 0..inbox_backup.len() {
 
        let message = &inbox_backup[message_index];
 
        if message.data_header.target_port == targeted_port {
 
            // One more message, place it in the slot
 
            let message = inbox_backup.remove(message_index);
 
            debug_assert!(port_info.state.is_blocked()); // since we're removing another message from the backup
 
            debug_assert!(comp_ctx.get_port(port_handle).state.is_blocked()); // since we're removing another message from the backup
 
            *slot = Some(message);
 

	
 
            return;
 
            return Ok(());
 
        }
 
    }
 

	
 
    // Did not have any more messages, so if we were blocked, then we need to
 
    // unblock the port now (and inform the peer of this unblocking)
 
    if port_info.state == PortState::BlockedDueToFullBuffers {
 
        comp_ctx.set_port_state(port_handle, PortState::Open);
 
    if port_info.state.is_set(PortStateFlag::BlockedDueToFullBuffers) {
 
        let port_info = comp_ctx.get_port_mut(port_handle);
 
        port_info.state.clear(PortStateFlag::BlockedDueToFullBuffers);
 

	
 
        let (peer_handle, message) = control.cancel_port_blocking(comp_ctx, port_handle);
 
        let peer_info = comp_ctx.get_peer(peer_handle);
 
        peer_info.handle.send_message(&sched_ctx.runtime, Message::Control(message), true);
 
        peer_info.handle.send_message_logged(sched_ctx, Message::Control(message), true);
 
    }
 

	
 
    return Ok(());
 
}
 

	
 
/// Handles control messages in the default way. Note that this function may
 
/// take a lot of actions in the name of the caller: pending messages may be
 
/// sent, ports may become blocked/unblocked, etc. So the execution
 
/// (`CompExecState`), control (`ControlLayer`) and consensus (`Consensus`)
 
/// state may all change.
 
pub(crate) fn default_handle_control_message(
 
    exec_state: &mut CompExecState, control: &mut ControlLayer, consensus: &mut Consensus,
 
    message: ControlMessage, sched_ctx: &SchedulerCtx, comp_ctx: &mut CompCtx
 
) {
 
) -> Result<(), (PortInstruction, String)> {
 
    match message.content {
 
        ControlMessageContent::Ack => {
 
            default_handle_ack(control, message.id, sched_ctx, comp_ctx);
 
        },
 
        ControlMessageContent::BlockPort(port_id) => {
 
        ControlMessageContent::BlockPort => {
 
            // One of our messages was accepted, but the port should be
 
            // blocked.
 
            let port_handle = comp_ctx.get_port_handle(port_id);
 
            let port_info = comp_ctx.get_port(port_handle);
 
            let port_to_block = message.target_port_id.unwrap();
 
            let port_handle = comp_ctx.get_port_handle(port_to_block);
 
            let port_info = comp_ctx.get_port_mut(port_handle);
 
            debug_assert_eq!(port_info.kind, PortKind::Putter);
 
            if port_info.state == PortState::Open {
 
                // only when open: we don't do this when closed, and we we don't do this if we're blocked due to peer changes
 
                comp_ctx.set_port_state(port_handle, PortState::BlockedDueToFullBuffers);
 
            }
 
            port_info.state.set(PortStateFlag::BlockedDueToFullBuffers);
 
        },
 
        ControlMessageContent::ClosePort(port_id) => {
 
        ControlMessageContent::ClosePort(content) => {
 
            // Request to close the port. We immediately comply and remove
 
            // the component handle as well
 
            let port_handle = comp_ctx.get_port_handle(port_id);
 
            let peer_comp_id = comp_ctx.get_port(port_handle).peer_comp_id;
 
            let port_to_close = message.target_port_id.unwrap();
 
            let port_handle = comp_ctx.get_port_handle(port_to_close);
 

	
 
            // We're closing the port, so we will always update the peer of the
 
            // port (in case of error messages)
 
            let port_info = comp_ctx.get_port_mut(port_handle);
 
            port_info.peer_comp_id = message.sender_comp_id;
 
            port_info.close_at_sync_end = true; // might be redundant (we might set it closed now)
 

	
 
            let peer_comp_id = port_info.peer_comp_id;
 
            let peer_handle = comp_ctx.get_peer_handle(peer_comp_id);
 

	
 
            // One exception to sending an `Ack` is if we just closed the
 
            // port ourselves, meaning that the `ClosePort` messages got
 
            // sent to one another.
 
            if let Some(control_id) = control.has_close_port_entry(port_handle, comp_ctx) {
 
                // The two components (sender and this component) are closing
 
                // the channel at the same time. So we don't care about the
 
                // content of the `ClosePort` message.
 
                default_handle_ack(control, control_id, sched_ctx, comp_ctx);
 
            } else {
 
                // Respond to the message
 
                let port_info = comp_ctx.get_port(port_handle);
 
                let last_instruction = port_info.last_instruction;
 
                let port_has_had_message = port_info.received_message_for_sync;
 
                default_send_ack(message.id, peer_handle, sched_ctx, comp_ctx);
 
                comp_ctx.remove_peer(sched_ctx, port_handle, peer_comp_id, false); // do not remove if closed
 
                comp_ctx.set_port_state(port_handle, PortState::Closed); // now set to closed
 
                comp_ctx.change_port_peer(sched_ctx, port_handle, None);
 

	
 
                // Handle any possible error conditions (which boil down to: the
 
                // port has been used, but the peer has died). If not in sync
 
                // mode then we close the port immediately.
 

	
 
                // Note that `port_was_used` does not mean that any messages
 
                // were actually received. It might also mean that e.g. the
 
                // component attempted a `get`, but there were no messages, so
 
                // now it is in the `BlockedGet` state.
 
                let port_was_used = last_instruction != PortInstruction::None;
 

	
 
                if exec_state.mode.is_in_sync_block() {
 
                    let closed_during_sync_round = content.closed_in_sync_round && port_was_used;
 
                    let closed_before_sync_round = !content.closed_in_sync_round && !port_has_had_message;
 

	
 
                    if closed_during_sync_round || closed_before_sync_round {
 
                        return Err((
 
                            last_instruction,
 
                            format!("Peer component (id:{}) shut down, so communication cannot (have) succeed(ed)", peer_comp_id.0)
 
                        ));
 
                    }
 
                } else {
 
                    let port_info = comp_ctx.get_port_mut(port_handle);
 
                    port_info.state.set(PortStateFlag::Closed);
 
                }
 
            }
 
        },
 
        ControlMessageContent::UnblockPort(port_id) => {
 
        ControlMessageContent::UnblockPort => {
 
            // We were previously blocked (or already closed)
 
            let port_handle = comp_ctx.get_port_handle(port_id);
 
            let port_info = comp_ctx.get_port(port_handle);
 
            let port_to_unblock = message.target_port_id.unwrap();
 
            let port_handle = comp_ctx.get_port_handle(port_to_unblock);
 
            let port_info = comp_ctx.get_port_mut(port_handle);
 

	
 
            debug_assert_eq!(port_info.kind, PortKind::Putter);
 
            if port_info.state == PortState::BlockedDueToFullBuffers {
 
                default_handle_unblock_put(exec_state, consensus, port_handle, sched_ctx, comp_ctx);
 
            }
 
            debug_assert!(port_info.state.is_set(PortStateFlag::BlockedDueToFullBuffers));
 

	
 
            port_info.state.clear(PortStateFlag::BlockedDueToFullBuffers);
 
            default_handle_recently_unblocked_port(exec_state, consensus, port_handle, sched_ctx, comp_ctx);
 
        },
 
        ControlMessageContent::PortPeerChangedBlock(port_id) => {
 
        ControlMessageContent::PortPeerChangedBlock => {
 
            // The peer of our port has just changed. So we are asked to
 
            // temporarily block the port (while our original recipient is
 
            // potentially rerouting some of the in-flight messages) and
 
            // Ack. Then we wait for the `unblock` call.
 
            debug_assert_eq!(message.target_port_id, Some(port_id));
 
            let port_handle = comp_ctx.get_port_handle(port_id);
 
            comp_ctx.set_port_state(port_handle, PortState::BlockedDueToPeerChange);
 
            let port_to_change = message.target_port_id.unwrap();
 
            let port_handle = comp_ctx.get_port_handle(port_to_change);
 

	
 
            let port_info = comp_ctx.get_port(port_handle);
 
            let peer_handle = comp_ctx.get_peer_handle(port_info.peer_comp_id);
 
            let port_info = comp_ctx.get_port_mut(port_handle);
 
            let peer_comp_id = port_info.peer_comp_id;
 
            port_info.state.set(PortStateFlag::BlockedDueToPeerChange);
 
            let peer_handle = comp_ctx.get_peer_handle(peer_comp_id);
 

	
 
            default_send_ack(message.id, peer_handle, sched_ctx, comp_ctx);
 
        },
 
        ControlMessageContent::PortPeerChangedUnblock(new_port_id, new_comp_id) => {
 
            let port_handle = comp_ctx.get_port_handle(message.target_port_id.unwrap());
 
            let port_to_change = message.target_port_id.unwrap();
 
            let port_handle = comp_ctx.get_port_handle(port_to_change);
 
            let port_info = comp_ctx.get_port(port_handle);
 
            debug_assert!(port_info.state == PortState::BlockedDueToPeerChange);
 
            debug_assert!(port_info.state.is_set(PortStateFlag::BlockedDueToPeerChange));
 
            let old_peer_id = port_info.peer_comp_id;
 

	
 
            comp_ctx.remove_peer(sched_ctx, port_handle, old_peer_id, false);
 

	
 
            let port_info = comp_ctx.get_port_mut(port_handle);
 
            port_info.peer_comp_id = new_comp_id;
 
            port_info.peer_port_id = new_port_id;
 
            comp_ctx.add_peer(port_handle, sched_ctx, new_comp_id, None);
 
            default_handle_unblock_put(exec_state, consensus, port_handle, sched_ctx, comp_ctx);
 

	
 
            port_info.state.clear(PortStateFlag::BlockedDueToPeerChange);
 
            comp_ctx.change_port_peer(sched_ctx, port_handle, Some(new_comp_id));
 
            default_handle_recently_unblocked_port(exec_state, consensus, port_handle, sched_ctx, comp_ctx);
 
        }
 
    }
 

	
 
    return Ok(());
 
}
 

	
 
/// Handles a component entering the synchronous block. Will ensure that the
 
/// `Consensus` and the `ComponentCtx` are initialized properly.
 
pub(crate) fn default_handle_sync_start(
 
    exec_state: &mut CompExecState, inbox_main: &mut InboxMainRef,
 
    sched_ctx: &SchedulerCtx, comp_ctx: &mut CompCtx, consensus: &mut Consensus
 
) {
 
    sched_ctx.info("Component starting sync mode");
 

	
 
    // If any messages are present for this sync round, set the appropriate flag
 
    // and notify the consensus handler of the present messages
 
    consensus.notify_sync_start(comp_ctx);
 
    for (port_index, message) in inbox_main.iter().enumerate() {
 
        if let Some(message) = message {
 
            consensus.handle_incoming_data_message(comp_ctx, message);
 
            let port_info = comp_ctx.get_port_by_index_mut(port_index);
 
            port_info.received_message_for_sync = true;
 
        }
 
    }
 

	
 
    // Modify execution state
 
    debug_assert_eq!(exec_state.mode, CompMode::NonSync);
 
    exec_state.mode = CompMode::Sync;
 
}
 

	
 
/// Handles a component that has reached the end of the sync block. This does
 
/// not necessarily mean that the component will go into the `NonSync` mode, as
 
/// it might have to wait for the leader to finish the round for everyone (see
 
/// `default_handle_sync_decision`)
 
pub(crate) fn default_handle_sync_end(
 
    exec_state: &mut CompExecState, sched_ctx: &SchedulerCtx, comp_ctx: &mut CompCtx,
 
    consensus: &mut Consensus
 
) {
 
    sched_ctx.info("Component ending sync mode (but possibly waiting for a solution)");
 
    debug_assert_eq!(exec_state.mode, CompMode::Sync);
 
    let decision = consensus.notify_sync_end_success(sched_ctx, comp_ctx);
 
    exec_state.mode = CompMode::SyncEnd;
 
    default_handle_sync_decision(sched_ctx, exec_state, comp_ctx, decision, consensus);
 
}
 

	
 
/// Handles a component initiating the exiting procedure, and closing all of its
 
/// ports. Should only be called once per component (which is ensured by
 
/// checking and modifying the mode in the execution state).
 
#[must_use]
 
pub(crate) fn default_handle_start_exit(
 
    exec_state: &mut CompExecState, control: &mut ControlLayer,
 
    sched_ctx: &SchedulerCtx, comp_ctx: &mut CompCtx
 
    sched_ctx: &SchedulerCtx, comp_ctx: &mut CompCtx, consensus: &mut Consensus
 
) -> CompScheduling {
 
    debug_assert_eq!(exec_state.mode, CompMode::StartExit);
 
    sched_ctx.log("Component starting exit");
 
    sched_ctx.info(&format!("Component starting exit (reason: {:?})", exec_state.exit_reason));
 
    exec_state.mode = CompMode::BusyExit;
 
    let exit_inside_sync = exec_state.exit_reason.is_in_sync();
 

	
 
    // If exiting while inside sync mode, report to the leader of the current
 
    // round that we've failed.
 
    if exit_inside_sync {
 
        let decision = consensus.notify_sync_end_failure(sched_ctx, comp_ctx);
 
        default_handle_sync_decision(sched_ctx, exec_state, comp_ctx, decision, consensus);
 
    }
 

	
 
    // Iterating by index to work around borrowing rules
 
    // Iterating over ports by index to work around borrowing rules
 
    for port_index in 0..comp_ctx.num_ports() {
 
        let port = comp_ctx.get_port_by_index_mut(port_index);
 
        if port.state == PortState::Closed {
 
        if port.state.is_closed() || port.close_at_sync_end {
 
            // Already closed, or in the process of being closed
 
            continue;
 
        }
 

	
 
        // Mark as closed
 
        let port_id = port.self_id;
 
        port.state = PortState::Closed;
 
        port.state.set(PortStateFlag::Closed);
 

	
 
        // Notify peer of closing
 
        let port_handle = comp_ctx.get_port_handle(port_id);
 
        let (peer, message) = control.initiate_port_closing(port_handle, comp_ctx);
 
        let (peer, message) = control.initiate_port_closing(port_handle, exit_inside_sync, comp_ctx);
 
        let peer_info = comp_ctx.get_peer(peer);
 
        peer_info.handle.send_message(&sched_ctx.runtime, Message::Control(message), true);
 
        peer_info.handle.send_message_logged(sched_ctx, Message::Control(message), true);
 
    }
 

	
 
    return CompScheduling::Immediate; // to check if we can shut down immediately
 
}
 

	
 
/// Handles a component waiting until all peers are notified that it is quitting
 
/// (i.e. after calling `default_handle_start_exit`).
 
#[must_use]
 
pub(crate) fn default_handle_busy_exit(
 
    exec_state: &mut CompExecState, control: &ControlLayer,
 
    sched_ctx: &SchedulerCtx
 
) -> CompScheduling {
 
    debug_assert_eq!(exec_state.mode, CompMode::BusyExit);
 
    if control.has_acks_remaining() {
 
        sched_ctx.log("Component busy exiting, still has `Ack`s remaining");
 
        sched_ctx.info("Component busy exiting, still has `Ack`s remaining");
 
        return CompScheduling::Sleep;
 
    } else {
 
        sched_ctx.log("Component busy exiting, now shutting down");
 
        sched_ctx.info("Component busy exiting, now shutting down");
 
        exec_state.mode = CompMode::Exit;
 
        return CompScheduling::Exit;
 
    }
 
}
 

	
 
/// Handles a potential synchronous round decision. If there was a decision then
 
/// the `Some(success)` value indicates whether the round succeeded or not.
 
/// Might also end up changing the `ExecState`.
 
///
 
/// Might be called in two cases:
 
/// 1. The component is in regular execution mode, at the end of a sync round,
 
///     and is waiting for a solution to the round.
 
/// 2. The component has encountered an error during a sync round and is
 
///     exiting, hence is waiting for a "Failure" message from the leader.
 
pub(crate) fn default_handle_sync_decision(
 
    exec_state: &mut CompExecState, decision: SyncRoundDecision,
 
    consensus: &mut Consensus
 
    sched_ctx: &SchedulerCtx, exec_state: &mut CompExecState, comp_ctx: &mut CompCtx,
 
    decision: SyncRoundDecision, consensus: &mut Consensus
 
) -> Option<bool> {
 
    debug_assert_eq!(exec_state.mode, CompMode::SyncEnd);
 
    let success = match decision {
 
        SyncRoundDecision::None => return None,
 
        SyncRoundDecision::Solution => true,
 
        SyncRoundDecision::Failure => false,
 
    };
 

	
 
    debug_assert_eq!(exec_state.mode, CompMode::SyncEnd);
 
    debug_assert!(
 
        exec_state.mode == CompMode::SyncEnd || (
 
            exec_state.mode.is_busy_exiting() && exec_state.exit_reason.is_error()
 
        ) || (
 
            exec_state.mode.is_in_sync_block() && decision == SyncRoundDecision::Failure
 
        )
 
    );
 

	
 
    sched_ctx.info(&format!("Handling decision {:?} (in mode: {:?})", decision, exec_state.mode));
 
    consensus.notify_sync_decision(decision);
 
    if success {
 
        // We cannot get a success message if the component has encountered an
 
        // error.
 
        for port_index in 0..comp_ctx.num_ports() {
 
            let port_info = comp_ctx.get_port_by_index_mut(port_index);
 
            if port_info.close_at_sync_end {
 
                port_info.state.set(PortStateFlag::Closed);
 
            }
 
        }
 
        debug_assert_eq!(exec_state.mode, CompMode::SyncEnd);
 
        exec_state.mode = CompMode::NonSync;
 
        consensus.notify_sync_decision(decision);
 
        return Some(true);
 
    } else {
 
        exec_state.mode = CompMode::StartExit;
 
        // We may get failure both in all possible cases. But we should only
 
        // modify the execution state if we're not already in exit mode
 
        if !exec_state.mode.is_busy_exiting() {
 
            sched_ctx.error("failed synchronous round, initiating exit");
 
            exec_state.set_as_start_exit(ExitReason::ErrorNonSync);
 
        }
 
        return Some(false);
 
    }
 
}
 

	
 
/// Performs the default action of printing the provided error, and then putting
 
/// the component in the state where it will shut down. Only to be used for
 
/// builtin components: their error message construction is simpler (and more
 
/// common) as they don't have any source code.
 
pub(crate) fn default_handle_error_for_builtin(
 
    exec_state: &mut CompExecState, sched_ctx: &SchedulerCtx,
 
    location_and_message: (PortInstruction, String)
 
) {
 
    let (_location, message) = location_and_message;
 
    sched_ctx.error(&message);
 

	
 
    let exit_reason = if exec_state.mode.is_in_sync_block() {
 
        ExitReason::ErrorInSync
 
    } else {
 
        ExitReason::ErrorNonSync
 
    };
 

	
 
    exec_state.set_as_start_exit(exit_reason);
 
}
 

	
 
#[inline]
 
pub(crate) fn default_handle_exit(_exec_state: &CompExecState) -> CompScheduling {
 
    debug_assert_eq!(_exec_state.mode, CompMode::Exit);
 
    return CompScheduling::Exit;
 
}
 

	
 
// -----------------------------------------------------------------------------
 
// Internal messaging/state utilities
 
// -----------------------------------------------------------------------------
 

	
 
/// Handles an `Ack` for the control layer.
 
fn default_handle_ack(
 
    control: &mut ControlLayer, control_id: ControlId,
 
    sched_ctx: &SchedulerCtx, comp_ctx: &mut CompCtx
 
) {
 
    // Since an `Ack` may cause another one, handle them in a loop
 
    let mut to_ack = control_id;
 
    loop {
 
        let (action, new_to_ack) = control.handle_ack(to_ack, sched_ctx, comp_ctx);
 
        match action {
 
            AckAction::SendMessage(target_comp, message) => {
 
                // FIX @NoDirectHandle
 
                let mut handle = sched_ctx.runtime.get_component_public(target_comp);
 
                handle.send_message(&sched_ctx.runtime, Message::Control(message), true);
 
                handle.send_message_logged(sched_ctx, Message::Control(message), true);
 
                let _should_remove = handle.decrement_users();
 
                debug_assert!(_should_remove.is_none());
 
            },
 
            AckAction::ScheduleComponent(to_schedule) => {
 
                // FIX @NoDirectHandle
 
                let mut handle = sched_ctx.runtime.get_component_public(to_schedule);
 

	
 
                // Note that the component is intentionally not
 
                // sleeping, so we just wake it up
 
                debug_assert!(!handle.sleeping.load(std::sync::atomic::Ordering::Acquire));
 
                let key = unsafe { to_schedule.upgrade() };
 
                sched_ctx.runtime.enqueue_work(key);
 
                let _should_remove = handle.decrement_users();
 
                debug_assert!(_should_remove.is_none());
 
            },
 
            AckAction::None => {}
 
        }
 

	
 
        match new_to_ack {
 
            Some(new_to_ack) => to_ack = new_to_ack,
 
            None => break,
 
        }
 
    }
 
}
 

	
 
/// Little helper for sending the most common kind of `Ack`
 
fn default_send_ack(
 
    causer_of_ack_id: ControlId, peer_handle: LocalPeerHandle,
 
    sched_ctx: &SchedulerCtx, comp_ctx: &CompCtx
 
) {
 
    let peer_info = comp_ctx.get_peer(peer_handle);
 
    peer_info.handle.send_message(&sched_ctx.runtime, Message::Control(ControlMessage{
 
    peer_info.handle.send_message_logged(sched_ctx, Message::Control(ControlMessage{
 
        id: causer_of_ack_id,
 
        sender_comp_id: comp_ctx.id,
 
        target_port_id: None,
 
        content: ControlMessageContent::Ack
 
    }), true);
 
}
 

	
 
/// Handles the unblocking of a putter port. In case there is a pending message
 
/// on that port then it will be sent.
 
fn default_handle_unblock_put(
 
fn default_handle_recently_unblocked_port(
 
    exec_state: &mut CompExecState, consensus: &mut Consensus,
 
    port_handle: LocalPortHandle, sched_ctx: &SchedulerCtx, comp_ctx: &mut CompCtx,
 
) {
 
    let port_info = comp_ctx.get_port_mut(port_handle);
 
    let port_id = port_info.self_id;
 
    debug_assert!(port_info.state.is_blocked());
 
    port_info.state = PortState::Open;
 
    debug_assert!(!port_info.state.is_blocked()); // should have been done by the caller
 

	
 
    if exec_state.is_blocked_on_put(port_id) {
 
        // Annotate the message that we're going to send
 
        let port_info = comp_ctx.get_port(port_handle); // for immutable access
 
        debug_assert_eq!(port_info.kind, PortKind::Putter);
 
        let to_send = exec_state.mode_value.take();
 
        let to_send = consensus.annotate_data_message(comp_ctx, port_info, to_send);
 

	
 
        // Retrieve peer to send the message
 
        let peer_handle = comp_ctx.get_peer_handle(port_info.peer_comp_id);
 
        let peer_info = comp_ctx.get_peer(peer_handle);
 
        peer_info.handle.send_message(&sched_ctx.runtime, Message::Data(to_send), true);
 
        peer_info.handle.send_message_logged(sched_ctx, Message::Data(to_send), true);
 

	
 
        exec_state.mode = CompMode::Sync; // because we're blocked on a `put`, we must've started in the sync state.
 
        exec_state.mode_port = PortId::new_invalid();
 
    }
 
}
 

	
 
#[inline]
 
pub(crate) fn port_id_from_eval(port_id: EvalPortId) -> PortId {
 
    return PortId(port_id.id);
 
}
 

	
 
#[inline]
 
pub(crate) fn port_id_to_eval(port_id: PortId) -> EvalPortId {
 
    return EvalPortId{ id: port_id.0 };
 
}
src/runtime2/component/component_context.rs
Show inline comments
 
use std::fmt::{Debug, Formatter, Result as FmtResult};
 

	
 
use crate::runtime2::scheduler::*;
 
use crate::runtime2::runtime::*;
 
use crate::runtime2::communication::*;
 

	
 
use crate::protocol::ExpressionId;
 

	
 
/// Helper struct to remember when the last operation on the port took place.
 
#[derive(Debug, PartialEq, Copy, Clone)]
 
pub enum PortInstruction {
 
    None,
 
    NoSource,
 
    SourceLocation(ExpressionId),
 
}
 

	
 
/// Directionality of a port
 
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
 
pub enum PortKind {
 
    Putter,
 
    Getter,
 
}
 

	
 
/// Bitflags for port
 
// TODO: Incorporate remaining flags from `Port` struct
 
#[repr(u32)]
 
#[derive(Debug, Copy, Clone)]
 
pub enum PortStateFlag {
 
    Closed = 0x01, // If not closed, then the port is open
 
    BlockedDueToPeerChange = 0x02, // busy changing peers, hence use of port is temporarily blocked
 
    BlockedDueToFullBuffers = 0x04,
 
}
 

	
 
#[derive(Copy, Clone)]
 
pub struct PortState {
 
    flags: u32
 
}
 

	
 
impl PortState {
 
    pub(crate) fn new() -> PortState {
 
        return PortState{ flags: 0 }
 
    }
 

	
 
    // high-level
 

	
 
    #[inline]
 
    pub fn is_open(&self) -> bool {
 
        return !self.is_closed();
 
    }
 

	
 
    #[inline]
 
    pub fn is_closed(&self) -> bool {
 
        return self.is_set(PortStateFlag::Closed);
 
    }
 

	
 
    #[inline]
 
    pub fn is_blocked(&self) -> bool {
 
        return
 
            self.is_set(PortStateFlag::BlockedDueToPeerChange) ||
 
            self.is_set(PortStateFlag::BlockedDueToFullBuffers);
 
    }
 

	
 
    // lower-level utils
 
    #[inline]
 
    pub fn set(&mut self, flag: PortStateFlag) {
 
        self.flags |= flag as u32;
 
    }
 

	
 
    #[inline]
 
    pub fn clear(&mut self, flag: PortStateFlag) {
 
        self.flags &= !(flag as u32);
 
    }
 

	
 
    #[inline]
 
    pub const fn is_set(&self, flag: PortStateFlag) -> bool {
 
        return (self.flags & (flag as u32)) != 0;
 
    }
 
}
 

	
 
impl Debug for PortState {
 
    fn fmt(&self, f: &mut Formatter<'_>) -> FmtResult {
 
        use PortStateFlag::*;
 

	
 
        let mut s = f.debug_struct("PortState");
 
        for (flag_name, flag_value) in &[
 
            ("closed", Closed),
 
            ("blocked_peer_change", BlockedDueToPeerChange),
 
            ("blocked_full_buffers", BlockedDueToFullBuffers)
 
        ] {
 
            s.field(flag_name, &self.is_set(*flag_value));
 
        }
 

	
 
        return s.finish();
 
    }
 
}
 

	
 
#[derive(Debug)]
 
pub struct Port {
 
    // Identifiers
 
    pub self_id: PortId,
 
    pub peer_comp_id: CompId, // eventually consistent
 
    pub peer_port_id: PortId, // eventually consistent
 
    // Generic operating state
 
    pub kind: PortKind,
 
    pub state: PortState,
 
    #[cfg(debug_assertions)] pub(crate) associated_with_peer: bool,
 
    // State tracking for error detection and error handling
 
    pub last_instruction: PortInstruction, // used during sync round to detect port-closed-during-sync errors
 
    pub received_message_for_sync: bool, // used during sync round to detect port-closed-before-sync errors
 
    pub close_at_sync_end: bool, // set during sync round when receiving a port-closed-after-sync message
 
    pub(crate) associated_with_peer: bool,
 
}
 

	
 
pub struct Peer {
 
    pub id: CompId,
 
    pub num_associated_ports: u32,
 
    pub(crate) handle: CompHandle,
 
}
 

	
 
/// Port and peer management structure. Will keep a local reference counter to
 
/// the ports associate with peers, additionally manages the atomic reference
 
/// counter associated with the peers' component handles.
 
pub struct CompCtx {
 
    pub id: CompId,
 
    ports: Vec<Port>,
 
    peers: Vec<Peer>,
 
    port_id_counter: u32,
 
}
 

	
 
#[derive(Copy, Clone, PartialEq, Eq)]
 
pub struct LocalPortHandle(PortId);
 

	
 
#[derive(Copy, Clone)]
 
pub struct LocalPeerHandle(CompId);
 

	
 
impl CompCtx {
 
    /// Creates a new component context based on a reserved entry in the
 
    /// component store. This reservation is used such that we already know our
 
    /// assigned ID.
 
    pub(crate) fn new(reservation: &CompReserved) -> Self {
 
        return Self{
 
            id: reservation.id(),
 
            ports: Vec::new(),
 
            peers: Vec::new(),
 
            port_id_counter: 0,
 
        }
 
    }
 

	
 
    /// Creates a new channel that is fully owned by the component associated
 
    /// with this context.
 
    pub(crate) fn create_channel(&mut self) -> Channel {
 
        let putter_id = PortId(self.take_port_id());
 
        let getter_id = PortId(self.take_port_id());
 
        self.ports.push(Port{
 
            self_id: putter_id,
 
            peer_port_id: getter_id,
 
            kind: PortKind::Putter,
 
            state: PortState::Open,
 
            state: PortState::new(),
 
            peer_comp_id: self.id,
 
            #[cfg(debug_assertions)] associated_with_peer: false,
 
            last_instruction: PortInstruction::None,
 
            close_at_sync_end: false,
 
            received_message_for_sync: false,
 
            associated_with_peer: false,
 
        });
 
        self.ports.push(Port{
 
            self_id: getter_id,
 
            peer_port_id: putter_id,
 
            kind: PortKind::Getter,
 
            state: PortState::Open,
 
            state: PortState::new(),
 
            peer_comp_id: self.id,
 
            #[cfg(debug_assertions)] associated_with_peer: false,
 
            last_instruction: PortInstruction::None,
 
            close_at_sync_end: false,
 
            received_message_for_sync: false,
 
            associated_with_peer: false,
 
        });
 

	
 
        return Channel{ putter_id, getter_id };
 
    }
 

	
 
    /// Adds a new port. Make sure to call `add_peer` afterwards.
 
    pub(crate) fn add_port(&mut self, peer_comp_id: CompId, peer_port_id: PortId, kind: PortKind, state: PortState) -> LocalPortHandle {
 
        let self_id = PortId(self.take_port_id());
 
        self.ports.push(Port{
 
            self_id, peer_comp_id, peer_port_id, kind, state,
 
            #[cfg(debug_assertions)] associated_with_peer: false,
 
            last_instruction: PortInstruction::None,
 
            close_at_sync_end: false,
 
            received_message_for_sync: false,
 
            associated_with_peer: false,
 
        });
 
        return LocalPortHandle(self_id);
 
    }
 

	
 
    /// Removes a port. Make sure you called `remove_peer` first.
 
    pub(crate) fn remove_port(&mut self, port_handle: LocalPortHandle) -> Port {
 
        let port_index = self.must_get_port_index(port_handle);
 
        let port = self.ports.remove(port_index);
 
        dbg_code!(assert!(!port.associated_with_peer));
 
        return port;
 
    }
 

	
 
    /// Adds a new peer. This must be called for every port, no matter the
 
    /// component the channel is connected to. If a `CompHandle` is supplied,
 
    /// then it will be used to add the peer. Otherwise it will be retrieved
 
    /// from the runtime using its ID.
 
    pub(crate) fn add_peer(&mut self, port_handle: LocalPortHandle, sched_ctx: &SchedulerCtx, peer_comp_id: CompId, handle: Option<&CompHandle>) {
 
        let self_id = self.id;
 
        let port = self.get_port_mut(port_handle);
 
        debug_assert_eq!(port.peer_comp_id, peer_comp_id);
 
        dbg_code!(assert!(!port.associated_with_peer));
 
        if !Self::requires_peer_reference(port, self_id, false) {
 
            return;
 
        }
 

	
 
        dbg_code!(port.associated_with_peer = true);
 
        match self.get_peer_index_by_id(peer_comp_id) {
 
            Some(peer_index) => {
 
                let peer = &mut self.peers[peer_index];
 
                peer.num_associated_ports += 1;
 
            },
 
            None => {
 
                let handle = match handle {
 
                    Some(handle) => handle.clone(),
 
                    None => sched_ctx.runtime.get_component_public(peer_comp_id)
 
                };
 
                self.peers.push(Peer{
 
                    id: peer_comp_id,
 
                    num_associated_ports: 1,
 
                    handle,
 
                });
 
    /// Changes a peer
 
    pub(crate) fn change_port_peer(&mut self, sched_ctx: &SchedulerCtx, port_handle: LocalPortHandle, new_peer_comp_id: Option<CompId>) {
 
        // If port is currently associated with a peer, then remove that peer
 
        let port_index = self.get_port_index(port_handle);
 
        let port = &mut self.ports[port_index];
 
        let port_is_closed = port.state.is_closed();
 
        if port.associated_with_peer {
 
            // Remove old peer association
 
            port.associated_with_peer = false;
 
            let peer_comp_id = port.peer_comp_id;
 
            let peer_index = self.get_peer_index_by_id(peer_comp_id).unwrap();
 
            let peer = &mut self.peers[peer_index];
 

	
 
            peer.num_associated_ports -= 1;
 
            if peer.num_associated_ports == 0 {
 
                let mut peer = self.peers.remove(peer_index);
 
                if let Some(key) = peer.handle.decrement_users() {
 
                    sched_ctx.runtime.destroy_component(key);
 
                }
 
            }
 
        }
 
    }
 

	
 
    /// Removes a peer associated with a port.
 
    pub(crate) fn remove_peer(&mut self, sched_ctx: &SchedulerCtx, port_handle: LocalPortHandle, peer_id: CompId, also_remove_if_closed: bool) {
 
        let self_id = self.id;
 
        let port = self.get_port_mut(port_handle);
 
        debug_assert_eq!(port.peer_comp_id, peer_id);
 
        if !Self::requires_peer_reference(port, self_id, also_remove_if_closed) {
 
            return;
 
        }
 

	
 
        dbg_code!(assert!(port.associated_with_peer));
 
        dbg_code!(port.associated_with_peer = false);
 
        let peer_index = self.get_peer_index_by_id(peer_id).unwrap();
 
        let peer = &mut self.peers[peer_index];
 
        peer.num_associated_ports -= 1;
 
        if peer.num_associated_ports == 0 {
 
            let mut peer = self.peers.remove(peer_index);
 
            if let Some(key) = peer.handle.decrement_users() {
 
                debug_assert_ne!(key.downgrade(), self.id); // should be upheld by the code that shuts down a component
 
                sched_ctx.runtime.destroy_component(key);
 
        // If there is a new peer, then set it as the peer associated with the
 
        // port
 
        if let Some(peer_id) = new_peer_comp_id {
 
            let port = &mut self.ports[port_index];
 
            port.peer_comp_id = peer_id;
 

	
 
            if peer_id != self.id && !port_is_closed {
 
                port.associated_with_peer = true;
 

	
 
                match self.get_peer_index_by_id(peer_id) {
 
                    Some(index) => {
 
                        let peer = &mut self.peers[index];
 
                        peer.num_associated_ports += 1;
 
                    },
 
                    None => {
 
                        let handle = sched_ctx.runtime.get_component_public(peer_id);
 
                        self.peers.push(Peer {
 
                            id: peer_id,
 
                            num_associated_ports: 1,
 
                            handle
 
                        })
 
                    }
 
                }
 
            }
 
        }
 
    }
 

	
 
    pub(crate) fn set_port_state(&mut self, port_handle: LocalPortHandle, new_state: PortState) {
 
        let port_info = self.get_port_mut(port_handle);
 
        debug_assert_ne!(port_info.state, PortState::Closed); // because then we do not expect to change the state
 
        port_info.state = new_state;
 
    }
 

	
 
    pub(crate) fn get_port_handle(&self, port_id: PortId) -> LocalPortHandle {
 
        return LocalPortHandle(port_id);
 
    }
 

	
 
    // should perhaps be revised, used in main inbox
 
    pub(crate) fn get_port_index(&self, port_handle: LocalPortHandle) -> usize {
 
        return self.must_get_port_index(port_handle);
 
    }
 

	
 
    pub(crate) fn get_peer_handle(&self, peer_id: CompId) -> LocalPeerHandle {
 
        return LocalPeerHandle(peer_id);
 
    }
 

	
 
    pub(crate) fn get_port(&self, port_handle: LocalPortHandle) -> &Port {
 
        let index = self.must_get_port_index(port_handle);
 
        return &self.ports[index];
 
    }
 

	
 
    pub(crate) fn get_port_mut(&mut self, port_handle: LocalPortHandle) -> &mut Port {
 
        let index = self.must_get_port_index(port_handle);
 
        return &mut self.ports[index];
 
    }
 

	
 
    pub(crate) fn get_port_by_index_mut(&mut self, index: usize) -> &mut Port {
 
        return &mut self.ports[index];
 
    }
 

	
 
    pub(crate) fn get_peer(&self, peer_handle: LocalPeerHandle) -> &Peer {
 
        let index = self.must_get_peer_index(peer_handle);
 
        return &self.peers[index];
 
    }
 

	
 
    pub(crate) fn get_peer_mut(&mut self, peer_handle: LocalPeerHandle) -> &mut Peer {
 
        let index = self.must_get_peer_index(peer_handle);
 
        return &mut self.peers[index];
 
    }
 

	
 
    #[inline]
 
    pub(crate) fn iter_ports(&self) -> impl Iterator<Item=&Port> {
 
        return self.ports.iter();
 
    }
 

	
 
    #[inline]
 
    pub(crate) fn iter_ports_mut(&mut self) -> impl Iterator<Item=&mut Port> {
 
        return self.ports.iter_mut();
 
    }
 

	
 
    #[inline]
 
    pub(crate) fn iter_peers(&self) -> impl Iterator<Item=&Peer> {
 
        return self.peers.iter();
 
    }
 

	
 
    #[inline]
 
    pub(crate) fn num_ports(&self) -> usize {
 
        return self.ports.len();
 
    }
 

	
 
    // -------------------------------------------------------------------------
 
    // Local utilities
 
    // -------------------------------------------------------------------------
 

	
 
    #[inline]
 
    fn requires_peer_reference(port: &Port, self_id: CompId, required_if_closed: bool) -> bool {
 
        return (port.state != PortState::Closed || required_if_closed) && port.peer_comp_id != self_id;
 
        return (!port.state.is_closed() || required_if_closed) && port.peer_comp_id != self_id;
 
    }
 

	
 
    fn must_get_port_index(&self, handle: LocalPortHandle) -> usize {
 
        for (index, port) in self.ports.iter().enumerate() {
 
            if port.self_id == handle.0 {
 
                return index;
 
            }
 
        }
 

	
 
        unreachable!()
 
    }
 

	
 
    fn must_get_peer_index(&self, handle: LocalPeerHandle) -> usize {
 
        for (index, peer) in self.peers.iter().enumerate() {
 
            if peer.id == handle.0 {
 
                return index;
 
            }
 
        }
 

	
 
        unreachable!()
 
    }
 

	
 
    fn get_peer_index_by_id(&self, comp_id: CompId) -> Option<usize> {
 
        for (index, peer) in self.peers.iter().enumerate() {
 
            if peer.id == comp_id {
 
                return Some(index);
 
            }
 
        }
 

	
 
        return None;
 
    }
 

	
 
    fn take_port_id(&mut self) -> u32 {
 
        let port_id = self.port_id_counter;
 
        self.port_id_counter = self.port_id_counter.wrapping_add(1);
 
        return port_id;
 
    }
 
}
 
\ No newline at end of file
src/runtime2/component/component_internet.rs
Show inline comments
 
use crate::protocol::eval::{ValueGroup, Value, EvalError};
 
use crate::protocol::eval::{ValueGroup, Value};
 
use crate::runtime2::*;
 
use crate::runtime2::component::{CompCtx, CompId};
 
use crate::runtime2::component::{CompCtx, CompId, PortInstruction};
 
use crate::runtime2::stdlib::internet::*;
 
use crate::runtime2::poll::*;
 

	
 
use super::component::{self, *};
 
use super::control_layer::*;
 
use super::consensus::*;
 

	
 
use std::io::ErrorKind as IoErrorKind;
 

	
 
enum SocketState {
 
    Connected(SocketTcpClient),
 
    Error,
 
}
 

	
 
impl SocketState {
 
    fn get_socket(&self) -> &SocketTcpClient {
 
        match self {
 
            SocketState::Connected(v) => v,
 
            SocketState::Error => unreachable!(),
 
        }
 
    }
 
}
 

	
 
/// States from the point of view of the component that is connecting to this
 
/// TCP component (i.e. from the point of view of attempting to interface with
 
/// a socket).
 
#[derive(PartialEq, Debug)]
 
enum SyncState {
 
    AwaitingCmd,
 
    Getting,
 
    Putting,
 
    FinishSync,
 
    FinishSyncThenQuit,
 
}
 

	
 
pub struct ComponentTcpClient {
 
    // Properties for the tcp socket
 
    socket_state: SocketState,
 
    sync_state: SyncState,
 
    poll_ticket: Option<PollTicket>,
 
    inbox_main: Option<DataMessage>,
 
    inbox_backup: Vec<DataMessage>,
 
    inbox_main: InboxMain,
 
    inbox_backup: InboxBackup,
 
    pdl_input_port_id: PortId, // input from PDL, so transmitted over socket
 
    pdl_output_port_id: PortId, // output towards PDL, so received over socket
 
    input_union_send_tag_value: i64,
 
    input_union_receive_tag_value: i64,
 
    input_union_finish_tag_value: i64,
 
    input_union_shutdown_tag_value: i64,
 
    // Generic component state
 
    exec_state: CompExecState,
 
    control: ControlLayer,
 
    consensus: Consensus,
 
    // Temporary variables
 
    byte_buffer: Vec<u8>,
 
}
 

	
 
impl Component for ComponentTcpClient {
 
    fn on_creation(&mut self, id: CompId, sched_ctx: &SchedulerCtx) {
 
        // Retrieve type information for messages we're going to receive
 
        let pd = &sched_ctx.runtime.protocol;
 
        let cmd_type = pd.find_type(b"std.internet", b"Cmd")
 
            .expect("'Cmd' type in the 'std.internet' module");
 
        let cmd_type = cmd_type
 
            .as_union();
 

	
 
        self.input_union_send_tag_value = cmd_type.get_variant_tag_value(b"Send").unwrap();
 
        self.input_union_receive_tag_value = cmd_type.get_variant_tag_value(b"Receive").unwrap();
 
        self.input_union_finish_tag_value = cmd_type.get_variant_tag_value(b"Finish").unwrap();
 
        self.input_union_shutdown_tag_value = cmd_type.get_variant_tag_value(b"Shutdown").unwrap();
 

	
 
        // Register socket for async events
 
        if let SocketState::Connected(socket) = &self.socket_state {
 
            let self_handle = sched_ctx.runtime.get_component_public(id);
 
            let poll_ticket = sched_ctx.polling.register(socket, self_handle, true, true)
 
                .expect("registering tcp component");
 

	
 
            debug_assert!(self.poll_ticket.is_none());
 
            self.poll_ticket = Some(poll_ticket);
 
        }
 
    }
 

	
 
    fn on_shutdown(&mut self, sched_ctx: &SchedulerCtx) {
 
        if let Some(poll_ticket) = self.poll_ticket.take() {
 
            sched_ctx.polling.unregister(poll_ticket)
 
                .expect("unregistering tcp component");
 
        }
 
    }
 

	
 
    fn adopt_message(&mut self, _comp_ctx: &mut CompCtx, message: DataMessage) {
 
        if self.inbox_main.is_none() {
 
            self.inbox_main = Some(message);
 
        let slot = &mut self.inbox_main[0];
 
        if slot.is_none() {
 
            *slot = Some(message);
 
        } else {
 
            self.inbox_backup.push(message);
 
        }
 
    }
 

	
 
    fn handle_message(&mut self, sched_ctx: &mut SchedulerCtx, comp_ctx: &mut CompCtx, message: Message) {
 
        match message {
 
            Message::Data(message) => {
 
                self.handle_incoming_data_message(sched_ctx, comp_ctx, message);
 
            },
 
            Message::Sync(message) => {
 
                let decision = self.consensus.receive_sync_message(sched_ctx, comp_ctx, message);
 
                component::default_handle_sync_decision(&mut self.exec_state, decision, &mut self.consensus);
 
                component::default_handle_sync_decision(sched_ctx, &mut self.exec_state, comp_ctx, decision, &mut self.consensus);
 
            },
 
            Message::Control(message) => {
 
                component::default_handle_control_message(
 
                if let Err(location_and_message) = component::default_handle_control_message(
 
                    &mut self.exec_state, &mut self.control, &mut self.consensus,
 
                    message, sched_ctx, comp_ctx
 
                );
 
                ) {
 
                    component::default_handle_error_for_builtin(&mut self.exec_state, sched_ctx, location_and_message);
 
                }
 
            },
 
            Message::Poll => {
 
                sched_ctx.log("Received polling event");
 
                sched_ctx.info("Received polling event");
 
            },
 
        }
 
    }
 

	
 
    fn run(&mut self, sched_ctx: &mut SchedulerCtx, comp_ctx: &mut CompCtx) -> Result<CompScheduling, EvalError> {
 
        sched_ctx.log(&format!("Running component ComponentTcpClient (mode: {:?}, sync state: {:?})", self.exec_state.mode, self.sync_state));
 
    fn run(&mut self, sched_ctx: &mut SchedulerCtx, comp_ctx: &mut CompCtx) -> CompScheduling {
 
        sched_ctx.info(&format!("Running component ComponentTcpClient (mode: {:?}, sync state: {:?})", self.exec_state.mode, self.sync_state));
 

	
 
        match self.exec_state.mode {
 
            CompMode::BlockedSelect => {
 
                // Not possible: we never enter this state
 
                unreachable!();
 
            },
 
            CompMode::NonSync => {
 
                // When in non-sync mode
 
                match &mut self.socket_state {
 
                    SocketState::Connected(_socket) => {
 
                        if self.sync_state == SyncState::FinishSyncThenQuit {
 
                            // Previous request was to let the component shut down
 
                            self.exec_state.mode = CompMode::StartExit;
 
                            self.exec_state.set_as_start_exit(ExitReason::Termination);
 
                        } else {
 
                            // Reset for a new request
 
                            self.sync_state = SyncState::AwaitingCmd;
 
                            self.consensus.notify_sync_start(comp_ctx);
 
                            self.exec_state.mode = CompMode::Sync;
 
                            component::default_handle_sync_start(
 
                                &mut self.exec_state, &mut self.inbox_main, sched_ctx, comp_ctx, &mut self.consensus
 
                            );
 
                        }
 
                        return Ok(CompScheduling::Immediate);
 
                        return CompScheduling::Immediate;
 
                    },
 
                    SocketState::Error => {
 
                        // Could potentially send an error message to the
 
                        // connected component.
 
                        self.exec_state.mode = CompMode::StartExit;
 
                        return Ok(CompScheduling::Immediate);
 
                        self.exec_state.set_as_start_exit(ExitReason::ErrorNonSync);
 
                        return CompScheduling::Immediate;
 
                    }
 
                }
 
            },
 
            CompMode::Sync => {
 
                // When in sync mode: wait for a command to come in
 
                match self.sync_state {
 
                    SyncState::AwaitingCmd => {
 
                        if let Some(message) = &self.inbox_main {
 
                            self.consensus.handle_incoming_data_message(comp_ctx, &message);
 
                            if self.consensus.try_receive_data_message(sched_ctx, comp_ctx, &message) {
 
                                // Check which command we're supposed to execute.
 
                                let message = self.inbox_main.take().unwrap();
 
                                let target_port_id = message.data_header.target_port;
 
                                component::default_handle_received_data_message(
 
                                    target_port_id, &mut self.inbox_main, &mut self.inbox_backup,
 
                                    comp_ctx, sched_ctx, &mut self.control
 
                                );
 

	
 
                        match component::default_attempt_get(
 
                            &mut self.exec_state, self.pdl_input_port_id, PortInstruction::NoSource,
 
                            &mut self.inbox_main, &mut self.inbox_backup, sched_ctx, comp_ctx,
 
                            &mut self.control, &mut self.consensus
 
                        ) {
 
                            GetResult::Received(message) => {
 
                                let (tag_value, embedded_heap_pos) = message.content.values[0].as_union();
 
                                if tag_value == self.input_union_send_tag_value {
 
                                    // Retrieve bytes from the message
 
                                    self.byte_buffer.clear();
 
                                    let union_content = &message.content.regions[embedded_heap_pos as usize];
 
                                    debug_assert_eq!(union_content.len(), 1);
 
                                    let array_heap_pos = union_content[0].as_array();
 
                                    let array_values = &message.content.regions[array_heap_pos as usize];
 
                                    self.byte_buffer.reserve(array_values.len());
 
                                    for value in array_values {
 
                                        self.byte_buffer.push(value.as_uint8());
 
                                    }
 

	
 
                                    self.sync_state = SyncState::Putting;
 
                                    return Ok(CompScheduling::Immediate);
 
                                } else if tag_value == self.input_union_receive_tag_value {
 
                                    // Component requires a `recv`
 
                                    self.sync_state = SyncState::Getting;
 
                                    return Ok(CompScheduling::Immediate);
 
                                } else if tag_value == self.input_union_finish_tag_value {
 
                                    // Component requires us to end the sync round
 
                                    self.sync_state = SyncState::FinishSync;
 
                                    return Ok(CompScheduling::Immediate);
 
                                } else if tag_value == self.input_union_shutdown_tag_value {
 
                                    // Component wants to close the connection
 
                                    self.sync_state = SyncState::FinishSyncThenQuit;
 
                                    return Ok(CompScheduling::Immediate);
 
                                } else {
 
                                    unreachable!("got tag_value {}", tag_value)
 
                                }
 
                            } else {
 
                                todo!("handle sync failure due to message deadlock");
 
                                return Ok(CompScheduling::Sleep);
 

	
 
                                return CompScheduling::Immediate;
 
                            },
 
                            GetResult::NoMessage => {
 
                                return CompScheduling::Sleep;
 
                            },
 
                            GetResult::Error(location_and_message) => {
 
                                component::default_handle_error_for_builtin(&mut self.exec_state, sched_ctx, location_and_message);
 
                                return CompScheduling::Immediate;
 
                            }
 
                        } else {
 
                            self.exec_state.set_as_blocked_get(self.pdl_input_port_id);
 
                            return Ok(CompScheduling::Sleep);
 
                        }
 
                    },
 
                    SyncState::Putting => {
 
                        // We're supposed to send a user-supplied message fully
 
                        // over the socket. But we might end up blocking. In
 
                        // that case the component goes to sleep until it is
 
                        // polled.
 
                        let socket = self.socket_state.get_socket();
 
                        while !self.byte_buffer.is_empty() {
 
                            match socket.send(&self.byte_buffer) {
 
                                Ok(bytes_sent) => {
 
                                    self.byte_buffer.drain(..bytes_sent);
 
                                },
 
                                Err(err) => {
 
                                    if err.kind() == IoErrorKind::WouldBlock {
 
                                        return Ok(CompScheduling::Sleep); // wait until notified
 
                                        return CompScheduling::Sleep; // wait until notified
 
                                    } else {
 
                                        todo!("handle socket.send error {:?}", err)
 
                                    }
 
                                }
 
                            }
 
                        }
 

	
 
                        // If here then we're done putting the data, we can
 
                        // finish the sync round
 
                        let decision = self.consensus.notify_sync_end(sched_ctx, comp_ctx);
 
                        self.exec_state.mode = CompMode::SyncEnd;
 
                        component::default_handle_sync_decision(&mut self.exec_state, decision, &mut self.consensus);
 
                        return Ok(CompScheduling::Immediate);
 
                        component::default_handle_sync_end(&mut self.exec_state, sched_ctx, comp_ctx, &mut self.consensus);
 
                        return CompScheduling::Requeue;
 
                    },
 
                    SyncState::Getting => {
 
                        // We're going to try and receive a single message. If
 
                        // this causes us to end up blocking the component
 
                        // goes to sleep until it is polled.
 
                        const BUFFER_SIZE: usize = 1024; // TODO: Move to config
 

	
 
                        let socket = self.socket_state.get_socket();
 
                        self.byte_buffer.resize(BUFFER_SIZE, 0);
 
                        match socket.receive(&mut self.byte_buffer) {
 
                            Ok(num_received) => {
 
                                self.byte_buffer.resize(num_received, 0);
 
                                let message_content = self.bytes_to_data_message_content(&self.byte_buffer);
 
                                let scheduling = component::default_send_data_message(&mut self.exec_state, self.pdl_output_port_id, message_content, sched_ctx, &mut self.consensus, comp_ctx);
 
                                self.sync_state = SyncState::AwaitingCmd;
 
                                return Ok(scheduling);
 
                                let send_result = component::default_send_data_message(&mut self.exec_state, self.pdl_output_port_id, PortInstruction::NoSource, message_content, sched_ctx, &mut self.consensus, comp_ctx);
 
                                if let Err(location_and_message) = send_result {
 
                                    component::default_handle_error_for_builtin(&mut self.exec_state, sched_ctx, location_and_message);
 
                                    return CompScheduling::Immediate;
 
                                } else {
 
                                    let scheduling = send_result.unwrap();
 
                                    self.sync_state = SyncState::AwaitingCmd;
 
                                    return scheduling;
 
                                }
 
                            },
 
                            Err(err) => {
 
                                if err.kind() == IoErrorKind::WouldBlock {
 
                                    return Ok(CompScheduling::Sleep); // wait until polled
 
                                    return CompScheduling::Sleep; // wait until polled
 
                                } else {
 
                                    todo!("handle socket.receive error {:?}", err)
 
                                }
 
                            }
 
                        }
 
                    },
 
                    SyncState::FinishSync | SyncState::FinishSyncThenQuit => {
 
                        let decision = self.consensus.notify_sync_end(sched_ctx, comp_ctx);
 
                        self.exec_state.mode = CompMode::SyncEnd;
 
                        component::default_handle_sync_decision(&mut self.exec_state, decision, &mut self.consensus);
 
                        return Ok(CompScheduling::Requeue);
 
                        component::default_handle_sync_end(&mut self.exec_state, sched_ctx, comp_ctx, &mut self.consensus);
 
                        return CompScheduling::Requeue;
 
                    },
 
                }
 
            },
 
            CompMode::BlockedGet => {
 
                // Entered when awaiting a new command
 
                debug_assert_eq!(self.sync_state, SyncState::AwaitingCmd);
 
                return Ok(CompScheduling::Sleep);
 
                return CompScheduling::Sleep;
 
            },
 
            CompMode::SyncEnd | CompMode::BlockedPut =>
 
                return Ok(CompScheduling::Sleep),
 
                return CompScheduling::Sleep,
 
            CompMode::StartExit =>
 
                return Ok(component::default_handle_start_exit(&mut self.exec_state, &mut self.control, sched_ctx, comp_ctx)),
 
                return component::default_handle_start_exit(&mut self.exec_state, &mut self.control, sched_ctx, comp_ctx, &mut self.consensus),
 
            CompMode::BusyExit =>
 
                return Ok(component::default_handle_busy_exit(&mut self.exec_state, &mut self.control, sched_ctx)),
 
                return component::default_handle_busy_exit(&mut self.exec_state, &mut self.control, sched_ctx),
 
            CompMode::Exit =>
 
                return Ok(component::default_handle_exit(&self.exec_state)),
 
                return component::default_handle_exit(&self.exec_state),
 
        }
 
    }
 
}
 

	
 
impl ComponentTcpClient {
 
    pub(crate) fn new(arguments: ValueGroup) -> Self {
 
        use std::net::{IpAddr, Ipv4Addr};
 

	
 
        debug_assert_eq!(arguments.values.len(), 4);
 

	
 
        // Parsing arguments
 
        let ip_heap_pos = arguments.values[0].as_array();
 
        let ip_elements = &arguments.regions[ip_heap_pos as usize];
 
        if ip_elements.len() != 4 {
 
            todo!("friendly error reporting: ip contains 4 octects");
 
        }
 
        let ip_address = IpAddr::V4(Ipv4Addr::new(
 
            ip_elements[0].as_uint8(), ip_elements[1].as_uint8(),
 
            ip_elements[2].as_uint8(), ip_elements[3].as_uint8()
 
        ));
 

	
 
        let port = arguments.values[1].as_uint16();
 
        let input_port = component::port_id_from_eval(arguments.values[2].as_input());
 
        let output_port = component::port_id_from_eval(arguments.values[3].as_output());
 

	
 
        let socket = SocketTcpClient::new(ip_address, port);
 
        if let Err(socket) = socket {
 
            todo!("friendly error reporting: failed to open socket (reason: {:?})", socket);
 
        }
 

	
 
        return Self{
 
            socket_state: SocketState::Connected(socket.unwrap()),
 
            sync_state: SyncState::AwaitingCmd,
 
            poll_ticket: None,
 
            inbox_main: None,
 
            inbox_main: vec![None],
 
            inbox_backup: Vec::new(),
 
            input_union_send_tag_value: -1,
 
            input_union_receive_tag_value: -1,
 
            input_union_finish_tag_value: -1,
 
            input_union_shutdown_tag_value: -1,
 
            pdl_input_port_id: input_port,
 
            pdl_output_port_id: output_port,
 
            exec_state: CompExecState::new(),
 
            control: ControlLayer::default(),
 
            consensus: Consensus::new(),
 
            byte_buffer: Vec::new(),
 
        }
 
    }
 

	
 
    // Handles incoming data from the PDL side (hence, going into the socket)
 
    fn handle_incoming_data_message(&mut self, sched_ctx: &SchedulerCtx, comp_ctx: &mut CompCtx, message: DataMessage) {
 
        if self.exec_state.mode.is_in_sync_block() {
 
            self.consensus.handle_incoming_data_message(comp_ctx, &message);
 
        }
 

	
 
        match component::default_handle_incoming_data_message(
 
            &mut self.exec_state, &mut self.inbox_main, comp_ctx, message, sched_ctx, &mut self.control
 
        ) {
 
            IncomingData::PlacedInSlot => {},
 
            IncomingData::SlotFull(message) => {
 
                self.inbox_backup.push(message);
 
            }
 
        }
 
    }
 

	
 
    fn data_message_to_bytes(&self, message: DataMessage, bytes: &mut Vec<u8>) {
 
        debug_assert_eq!(message.data_header.target_port, self.pdl_input_port_id);
 
        debug_assert_eq!(message.content.values.len(), 1);
 

	
 
        if let Value::Array(array_pos) = message.content.values[0] {
 
            let region = &message.content.regions[array_pos as usize];
 
            bytes.reserve(region.len());
 
            for value in region {
 
                bytes.push(value.as_uint8());
 
            }
 
        } else {
 
            unreachable!();
 
        }
 
    }
 

	
 
    fn bytes_to_data_message_content(&self, buffer: &[u8]) -> ValueGroup {
 
        // Turn bytes into silly executor-style array
 
        let mut values = Vec::with_capacity(buffer.len());
 
        for byte in buffer.iter().copied() {
 
            values.push(Value::UInt8(byte));
 
        }
 

	
 
        // Put in a value group
 
        let mut value_group = ValueGroup::default();
 
        value_group.regions.push(values);
 
        value_group.values.push(Value::Array(0));
 

	
 
        return value_group;
 
    }
 
}
 
\ No newline at end of file

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