Changeset - cb4c9d11dfe6
[Not reviewed]
0 4 1
MH - 4 years ago 2021-11-13 16:28:18
contact@maxhenger.nl
Add (failing) test for multiple put and get. Preparing to bork old runtime and tests
5 files changed with 101 insertions and 50 deletions:
0 comments (0 inline, 0 general)
src/runtime2/scheduler.rs
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use std::collections::VecDeque;
 
use std::sync::Arc;
 
use std::sync::atomic::Ordering;
 

	
 
use super::{ScheduledConnector, RuntimeInner, ConnectorId, ConnectorKey};
 
use super::port::{Port, PortState, PortIdLocal};
 
use super::native::Connector;
 
use super::branch::{BranchId};
 
use super::connector::{ConnectorPDL, ConnectorScheduling};
 
use super::inbox::{Message, DataMessage, ControlMessage, ControlContent};
 

	
 
// Because it contains pointers we're going to do a copy by value on this one
 
#[derive(Clone, Copy)]
 
pub(crate) struct SchedulerCtx<'a> {
 
    pub(crate) runtime: &'a RuntimeInner
 
}
 

	
 
pub(crate) struct Scheduler {
 
    runtime: Arc<RuntimeInner>,
 
    scheduler_id: u32,
 
}
 

	
 
impl Scheduler {
 
    pub fn new(runtime: Arc<RuntimeInner>, scheduler_id: u32) -> Self {
 
        return Self{ runtime, scheduler_id };
 
    }
 

	
 
    pub fn run(&mut self) {
 
        // Setup global storage and workspaces that are reused for every
 
        // connector that we run
 
        'thread_loop: loop {
 
            // Retrieve a unit of work
 
            self.debug("Waiting for work");
 
            let connector_key = self.runtime.wait_for_work();
 
            if connector_key.is_none() {
 
                // We should exit
 
                self.debug(" ... No more work, quitting");
 
                break 'thread_loop;
 
            }
 

	
 
            // We have something to do
 
            let connector_key = connector_key.unwrap();
 
            let connector_id = connector_key.downcast();
 
            self.debug_conn(connector_id, &format!(" ... Got work, running {}", connector_key.index));
 

	
 
            let scheduled = self.runtime.get_component_private(&connector_key);
 

	
 
            // Keep running until we should no longer immediately schedule the
 
            // connector.
 
            let mut cur_schedule = ConnectorScheduling::Immediate;
 
            while cur_schedule == ConnectorScheduling::Immediate {
 
                self.handle_inbox_messages(scheduled);
 

	
 
                // Run the main behaviour of the connector, depending on its
 
                // current state.
 
                if scheduled.shutting_down {
 
                    // Nothing to do. But we're stil waiting for all our pending
 
                    // control messages to be answered.
 
                    self.debug_conn(connector_id, &format!("Shutting down, {} Acks remaining", scheduled.router.num_pending_acks()));
 
                    if scheduled.router.num_pending_acks() == 0 {
 
                        // We're actually done, we can safely destroy the
 
                        // currently running connector
 
                        self.runtime.destroy_component(connector_key);
 
                        continue 'thread_loop;
 
                    } else {
 
                        cur_schedule = ConnectorScheduling::NotNow;
 
                    }
 
                } else {
 
                    self.debug_conn(connector_id, "Running ...");
 
                    let scheduler_ctx = SchedulerCtx{ runtime: &*self.runtime };
 
                    let new_schedule = scheduled.connector.run(scheduler_ctx, &mut scheduled.ctx);
 
                    self.debug_conn(connector_id, "Finished running");
 

	
 
                    // Handle all of the output from the current run: messages to
 
                    // send and connectors to instantiate.
 
                    self.handle_changes_in_context(scheduled);
 

	
 
                    cur_schedule = new_schedule;
 
                }
 
            }
 

	
 
            // If here then the connector does not require immediate execution.
 
            // So enqueue it if requested, and otherwise put it in a sleeping
 
            // state.
 
            match cur_schedule {
 
                ConnectorScheduling::Immediate => unreachable!(),
 
                ConnectorScheduling::Later => {
 
                    // Simply queue it again later
 
                    self.runtime.push_work(connector_key);
 
                },
 
                ConnectorScheduling::NotNow => {
 
                    // Need to sleep, note that we are the only ones which are
 
                    // allows to set the sleeping state to `true`, and since
 
                    // we're running it must currently be `false`.
 
                    self.try_go_to_sleep(connector_key, scheduled);
 
                },
 
                ConnectorScheduling::Exit => {
 
                    // Prepare for exit. Set the shutdown flag and broadcast
 
                    // messages to notify peers of closing channels
 
                    scheduled.shutting_down = true;
 
                    for port in &scheduled.ctx.ports {
 
                        if port.state != PortState::Closed {
 
                            let message = scheduled.router.prepare_closing_channel(
 
                                port.self_id, port.peer_id,
 
                                connector_id
 
                            );
 
                            self.debug_conn(connector_id, &format!("Sending message [ exit ] \n --- {:?}", message));
 
                            self.runtime.send_message(port.peer_connector, Message::Control(message));
 
                        }
 
                    }
 

	
 
                    if scheduled.router.num_pending_acks() == 0 {
 
                        self.runtime.destroy_component(connector_key);
 
                        continue 'thread_loop;
 
                    }
 

	
 
                    self.try_go_to_sleep(connector_key, scheduled);
 
                }
 
            }
 
        }
 
    }
 

	
 
    /// Receiving messages from the public inbox and handling them or storing
 
    /// them in the component's private inbox
 
    fn handle_inbox_messages(&mut self, scheduled: &mut ScheduledConnector) {
 
        let connector_id = scheduled.ctx.id;
 

	
 
        while let Some(message) = scheduled.public.inbox.take_message() {
 
            // Check if the message has to be rerouted because we have moved the
 
            // target port to another component.
 
            self.debug_conn(connector_id, &format!("Handling message\n --- {:?}", message));
 
            if let Some(target_port) = Self::get_message_target_port(&message) {
 
                if let Some(other_component_id) = scheduled.router.should_reroute(target_port) {
 
                    self.debug_conn(connector_id, " ... Rerouting the message");
 
                    self.runtime.send_message(other_component_id, message);
 
                    continue;
 
                }
 
            }
 

	
 
            // If here, then we should handle the message
 
            self.debug_conn(connector_id, " ... Handling the message");
 

	
 
            match message {
 
                Message::Control(message) => {
 
                    match message.content {
 
                        ControlContent::PortPeerChanged(port_id, new_target_connector_id) => {
 
                            // Need to change port target
 
                            let port = scheduled.ctx.get_port_mut_by_id(port_id).unwrap();
 
                            port.peer_connector = new_target_connector_id;
 

	
 
                            // Note: for simplicity we program the scheduler to always finish
 
                            // running a connector with an empty outbox. If this ever changes
 
                            // then accepting the "port peer changed" message implies we need
 
                            // to change the recipient of the message in the outbox.
 
                            debug_assert!(scheduled.ctx.outbox.is_empty());
 

	
 
                            // And respond with an Ack
 
                            let ack_message = Message::Control(ControlMessage {
 
                                id: message.id,
 
                                sending_component_id: connector_id,
 
                                content: ControlContent::Ack,
 
                            });
 
                            self.debug_conn(connector_id, &format!("Sending message [pp ack]\n --- {:?}", ack_message));
 
                            self.runtime.send_message(message.sending_component_id, ack_message);
 
                        },
 
                        ControlContent::CloseChannel(port_id) => {
 
                            // Mark the port as being closed
 
                            let port = scheduled.ctx.get_port_mut_by_id(port_id).unwrap();
 
                            port.state = PortState::Closed;
 

	
 
                            // Send an Ack
 
                            let ack_message = Message::Control(ControlMessage {
 
                                id: message.id,
 
                                sending_component_id: connector_id,
 
                                content: ControlContent::Ack,
 
                            });
 
                            self.debug_conn(connector_id, &format!("Sending message [cc ack] \n --- {:?}", ack_message));
 
                            self.runtime.send_message(message.sending_component_id, ack_message);
 
                        },
 
                        ControlContent::Ack => {
 
                            scheduled.router.handle_ack(message.id);
 
                        },
 
                        ControlContent::Ping => {},
 
                    }
 
                },
 
                _ => {
 
                    // All other cases have to be handled by the component
 
                    scheduled.ctx.inbox_messages.push(message);
 
                }
 
            }
 
        }
 
    }
 

	
 
    /// Handles changes to the context that were made by the component. This is
 
    /// the way (due to Rust's borrowing rules) that we bubble up changes in the
 
    /// component's state that the scheduler needs to know about (e.g. a message
 
    /// that the component wants to send, a port that has been added).
 
    fn handle_changes_in_context(&mut self, scheduled: &mut ScheduledConnector) {
 
        let connector_id = scheduled.ctx.id;
 

	
 
        // Handling any messages that were sent
 
        while let Some(message) = scheduled.ctx.outbox.pop_front() {
 
            self.debug_conn(connector_id, &format!("Sending message [outbox] \n --- {:?}", message));
 

	
 
            let target_component_id = match &message {
 
                Message::Data(content) => {
 
                    // Data messages are always sent to a particular port, and
 
                    // may end up being rerouted.
 
                    let port_desc = scheduled.ctx.get_port_by_id(content.data_header.sending_port).unwrap();
 
                    debug_assert_eq!(port_desc.peer_id, content.data_header.target_port);
 

	
 
                    if port_desc.state == PortState::Closed {
 
                        todo!("handle sending over a closed port")
 
                    }
 

	
 
                    port_desc.peer_connector
 
                },
 
                Message::Sync(content) => {
 
                    // Sync messages are always sent to a particular component,
 
                    // the sender must make sure it actually wants to send to
 
                    // the specified component (and is not using an inconsistent
 
                    // component ID associated with a port).
 
                    content.target_component_id
 
                },
 
                Message::Control(_) => {
 
                    unreachable!("component sending control messages directly");
 
                }
 
            };
 

	
 
            self.runtime.send_message(target_component_id, message);
 
        }
 

	
 
        while let Some(state_change) = scheduled.ctx.state_changes.pop_front() {
 
            match state_change {
 
                ComponentStateChange::CreatedComponent(component, initial_ports) => {
 
                    // Creating a new component. The creator needs to relinquish
 
                    // ownership of the ports that are given to the new
 
                    // component. All data messages that were intended for that
 
                    // port also needs to be transferred.
 
                    let new_key = self.runtime.create_pdl_component(component, false);
 
                    let new_connector = self.runtime.get_component_private(&new_key);
 

	
 
                    for port_id in initial_ports {
 
                        // Transfer messages associated with the transferred port
 
                        let mut message_idx = 0;
 
                        while message_idx < scheduled.ctx.inbox_messages.len() {
 
                            let message = &scheduled.ctx.inbox_messages[message_idx];
 
                            if Self::get_message_target_port(message) == Some(port_id) {
 
                                // Need to transfer this message
 
                                let message = scheduled.ctx.inbox_messages.remove(message_idx);
 
                                new_connector.ctx.inbox_messages.push(message);
 
                            } else {
 
                                message_idx += 1;
 
                            }
 
                        }
 

	
 
                        // Transfer the port itself
 
                        let port_index = scheduled.ctx.ports.iter()
 
                            .position(|v| v.self_id == port_id)
 
                            .unwrap();
 
                        let port = scheduled.ctx.ports.remove(port_index);
 
                        new_connector.ctx.ports.push(port.clone());
 

	
 
                        // Notify the peer that the port has changed
 
                        let reroute_message = scheduled.router.prepare_reroute(
 
                            port.self_id, port.peer_id, scheduled.ctx.id,
 
                            port.peer_connector, new_connector.ctx.id
 
                        );
 

	
 
                        self.debug_conn(connector_id, &format!("Sending message [newcon]\n --- {:?}", reroute_message));
 
                        self.runtime.send_message(port.peer_connector, Message::Control(reroute_message));
 
                    }
 

	
 
                    // Schedule new connector to run
 
                    self.runtime.push_work(new_key);
 
                },
 
                ComponentStateChange::CreatedPort(port) => {
 
                    scheduled.ctx.ports.push(port);
 
                },
 
                ComponentStateChange::ChangedPort(port_change) => {
 
                    if port_change.is_acquired {
 
                        scheduled.ctx.ports.push(port_change.port);
 
                    } else {
 
                        let index = scheduled.ctx.ports
 
                            .iter()
 
                            .position(|v| v.self_id == port_change.port.self_id)
 
                            .unwrap();
 
                        scheduled.ctx.ports.remove(index);
 
                    }
 
                }
 
            }
 
        }
 

	
 
        // Finally, check if we just entered or just left a sync region
 
        if scheduled.ctx.changed_in_sync {
 
            if scheduled.ctx.is_in_sync {
 
                // Just entered sync region
 
            } else {
 
                // Just left sync region. So clear inbox up until the last
 
                // message that was read.
 
                scheduled.ctx.inbox_messages.drain(0..scheduled.ctx.inbox_len_read);
 
                scheduled.ctx.inbox_len_read = 0;
 
            }
 

	
 
            scheduled.ctx.changed_in_sync = false; // reset flag
 
        }
 
    }
 

	
 
    fn try_go_to_sleep(&self, connector_key: ConnectorKey, connector: &mut ScheduledConnector) {
 
        debug_assert_eq!(connector_key.index, connector.ctx.id.0);
 
        debug_assert_eq!(connector.public.sleeping.load(Ordering::Acquire), false);
 

	
 
        // This is the running connector, and only the running connector may
 
        // decide it wants to sleep again.
 
        connector.public.sleeping.store(true, Ordering::Release);
 

	
 
        // But due to reordering we might have received messages from peers who
 
        // did not consider us sleeping. If so, then we wake ourselves again.
 
        if !connector.public.inbox.is_empty() {
 
            // Try to wake ourselves up (needed because someone might be trying
 
            // the exact same atomic compare-and-swap at this point in time)
 
            let should_wake_up_again = connector.public.sleeping
 
                .compare_exchange(true, false, Ordering::SeqCst, Ordering::Acquire)
 
                .is_ok();
 

	
 
            if should_wake_up_again {
 
                self.runtime.push_work(connector_key)
 
            }
 
        }
 
    }
 

	
 
    #[inline]
 
    fn get_message_target_port(message: &Message) -> Option<PortIdLocal> {
 
        match message {
 
            Message::Data(data) => return Some(data.data_header.target_port),
 
            Message::Sync(_) => {},
 
            Message::Control(control) => {
 
                match &control.content {
 
                    ControlContent::PortPeerChanged(port_id, _) => return Some(*port_id),
 
                    ControlContent::CloseChannel(port_id) => return Some(*port_id),
 
                    ControlContent::Ping | ControlContent::Ack => {},
 
                }
 
            },
 
        }
 

	
 
        return None
 
    }
 

	
 
    // TODO: Remove, this is debugging stuff
 
    fn debug(&self, message: &str) {
 
        // println!("DEBUG [thrd:{:02} conn:  ]: {}", self.scheduler_id, message);
 
        println!("DEBUG [thrd:{:02} conn:  ]: {}", self.scheduler_id, message);
 
    }
 

	
 
    fn debug_conn(&self, conn: ConnectorId, message: &str) {
 
        // println!("DEBUG [thrd:{:02} conn:{:02}]: {}", self.scheduler_id, conn.0, message);
 
        println!("DEBUG [thrd:{:02} conn:{:02}]: {}", self.scheduler_id, conn.0, message);
 
    }
 
}
 

	
 
// -----------------------------------------------------------------------------
 
// ComponentCtx
 
// -----------------------------------------------------------------------------
 

	
 
enum ComponentStateChange {
 
    CreatedComponent(ConnectorPDL, Vec<PortIdLocal>),
 
    CreatedPort(Port),
 
    ChangedPort(ComponentPortChange),
 
}
 

	
 
#[derive(Clone)]
 
pub(crate) struct ComponentPortChange {
 
    pub is_acquired: bool, // otherwise: released
 
    pub port: Port,
 
}
 

	
 
/// The component context (better name may be invented). This was created
 
/// because part of the component's state is managed by the scheduler, and part
 
/// of it by the component itself. When the component starts a sync block or
 
/// exits a sync block the partially managed state by both component and
 
/// scheduler need to be exchanged.
 
pub(crate) struct ComponentCtx {
 
    // Mostly managed by the scheduler
 
    pub(crate) id: ConnectorId,
 
    ports: Vec<Port>,
 
    inbox_messages: Vec<Message>,
 
    inbox_len_read: usize,
 
    // Submitted by the component
 
    is_in_sync: bool,
 
    changed_in_sync: bool,
 
    outbox: VecDeque<Message>,
 
    state_changes: VecDeque<ComponentStateChange>,
 
    // Workspaces that may be used by components to (generally) prevent
 
    // allocations. Be a good scout and leave it empty after you've used it.
 
    // TODO: Move to scheduler ctx, this is the wrong place
 
    pub workspace_ports: Vec<PortIdLocal>,
 
    pub workspace_branches: Vec<BranchId>,
 
}
 

	
 
impl ComponentCtx {
 
    pub(crate) fn new_empty() -> Self {
 
        return Self{
 
            id: ConnectorId::new_invalid(),
 
            ports: Vec::new(),
 
            inbox_messages: Vec::new(),
 
            inbox_len_read: 0,
 
            is_in_sync: false,
 
            changed_in_sync: false,
 
            outbox: VecDeque::new(),
 
            state_changes: VecDeque::new(),
 
            workspace_ports: Vec::new(),
 
            workspace_branches: Vec::new(),
 
        };
 
    }
 

	
 
    /// Notify the runtime that the component has created a new component. May
 
    /// only be called outside of a sync block.
 
    pub(crate) fn push_component(&mut self, component: ConnectorPDL, initial_ports: Vec<PortIdLocal>) {
 
        debug_assert!(!self.is_in_sync);
 
        self.state_changes.push_back(ComponentStateChange::CreatedComponent(component, initial_ports));
 
    }
 

	
 
    /// Notify the runtime that the component has created a new port. May only
 
    /// be called outside of a sync block (for ports received during a sync
 
    /// block, pass them when calling `notify_sync_end`).
 
    pub(crate) fn push_port(&mut self, port: Port) {
 
        debug_assert!(!self.is_in_sync);
 
        self.state_changes.push_back(ComponentStateChange::CreatedPort(port))
 
    }
 

	
 
    #[inline]
 
    pub(crate) fn get_ports(&self) -> &[Port] {
 
        return self.ports.as_slice();
 
    }
 

	
 
    pub(crate) fn get_port_by_id(&self, id: PortIdLocal) -> Option<&Port> {
 
        return self.ports.iter().find(|v| v.self_id == id);
 
    }
 

	
 
    fn get_port_mut_by_id(&mut self, id: PortIdLocal) -> Option<&mut Port> {
 
        return self.ports.iter_mut().find(|v| v.self_id == id);
 
    }
 

	
 
    /// Notify that component will enter a sync block. Note that after calling
 
    /// this function you must allow the scheduler to pick up the changes in the
 
    /// context by exiting your code-executing loop, and to continue executing
 
    /// code the next time the scheduler picks up the component.
 
    pub(crate) fn notify_sync_start(&mut self) {
 
        debug_assert!(!self.is_in_sync);
 

	
 
        self.is_in_sync = true;
 
        self.changed_in_sync = true;
 
    }
 

	
 
    #[inline]
 
    pub(crate) fn is_in_sync(&self) -> bool {
 
        return self.is_in_sync;
 
    }
 

	
 
    /// Submit a message for the scheduler to send to the appropriate receiver.
 
    /// May only be called inside of a sync block.
 
    pub(crate) fn submit_message(&mut self, contents: Message) {
 
        debug_assert!(self.is_in_sync);
 
        self.outbox.push_back(contents);
 
    }
 

	
 
    /// Notify that component just finished a sync block. Like
 
    /// `notify_sync_start`: drop out of the `Component::Run` function.
 
    pub(crate) fn notify_sync_end(&mut self, changed_ports: &[ComponentPortChange]) {
 
        debug_assert!(self.is_in_sync);
 

	
 
        self.is_in_sync = false;
 
        self.changed_in_sync = true;
 

	
 
        self.state_changes.reserve(changed_ports.len());
 
        for changed_port in changed_ports {
 
            self.state_changes.push_back(ComponentStateChange::ChangedPort(changed_port.clone()));
 
        }
 
    }
 

	
 
    /// Retrieves messages matching a particular port and branch id. But only
 
    /// those messages that have been previously received with
 
    /// `read_next_message`.
 
    pub(crate) fn get_read_data_messages(&self, match_port_id: PortIdLocal) -> MessagesIter {
 
        return MessagesIter {
 
            messages: &self.inbox_messages,
 
            next_index: 0,
 
            max_index: self.inbox_len_read,
 
            match_port_id
 
        };
 
    }
 

	
 
    /// Retrieves the next unread message from the inbox `None` if there are no
 
    /// (new) messages to read.
 
    // TODO: Fix the clone of the data message, entirely unnecessary
 
    pub(crate) fn read_next_message(&mut self) -> Option<Message> {
 
        if !self.is_in_sync { return None; }
 
        if self.inbox_len_read == self.inbox_messages.len() { return None; }
 

	
 
        // We want to keep data messages in the inbox, because we need to check
 
        // them in the future. We don't want to keep sync messages around, we
 
        // should only handle them once. Control messages should never be in
 
        // here.
 
        let message = &self.inbox_messages[self.inbox_len_read];
 
        match message {
 
            Message::Data(content) => {
 
                self.inbox_len_read += 1;
 
                return Some(Message::Data(content.clone()));
 
            },
 
            Message::Sync(_) => {
 
                let message = self.inbox_messages.remove(self.inbox_len_read);
 
                return Some(message);
 
            },
 
            Message::Control(_) => unreachable!("control message ended up in component inbox"),
 
        }
 
    }
 
}
 

	
 
pub(crate) struct MessagesIter<'a> {
 
    messages: &'a [Message],
 
    next_index: usize,
 
    max_index: usize,
 
    match_port_id: PortIdLocal,
 
}
 

	
 
impl<'a> Iterator for MessagesIter<'a> {
 
    type Item = &'a DataMessage;
 

	
 
    fn next(&mut self) -> Option<Self::Item> {
 
        // Loop until match is found or at end of messages
 
        while self.next_index < self.max_index {
 
            let message = &self.messages[self.next_index];
 
            if let Message::Data(message) = &message {
 
                if message.data_header.target_port == self.match_port_id {
 
                    // Found a match
 
                    self.next_index += 1;
 
                    return Some(message);
 
                }
 
            } else {
 
                // Unreachable because:
 
                //  1. We only iterate over messages that were previously retrieved by `read_next_message`.
 
                //  2. Inbox does not contain control/ping messages.
 
                //  3. If `read_next_message` encounters anything else than a data message, it is removed from the inbox.
 
                unreachable!();
 
            }
 

	
 
            self.next_index += 1;
 
        }
 

	
 
        // No more messages
 
        return None;
 
    }
 
}
 

	
 
// -----------------------------------------------------------------------------
 
// Control messages
 
// -----------------------------------------------------------------------------
 

	
 
struct ControlEntry {
 
    id: u32,
 
    variant: ControlVariant,
 
}
 

	
 
enum ControlVariant {
 
    ChangedPort(ControlChangedPort),
 
    ClosedChannel(ControlClosedChannel),
 
}
 

	
 
struct ControlChangedPort {
 
    target_port: PortIdLocal,       // if send to this port, then reroute
 
    source_connector: ConnectorId,  // connector we expect messages from
 
    target_connector: ConnectorId,  // connector we need to reroute to
 
}
 

	
 
struct ControlClosedChannel {
 
    source_port: PortIdLocal,
 
    target_port: PortIdLocal,
 
}
 

	
 
pub(crate) struct ControlMessageHandler {
 
    id_counter: u32,
 
    active: Vec<ControlEntry>,
 
}
 

	
 
impl ControlMessageHandler {
 
    pub fn new() -> Self {
 
        ControlMessageHandler {
 
            id_counter: 0,
 
            active: Vec::new(),
 
        }
 
    }
 

	
 
    /// Prepares a message indicating that a channel has closed, we keep a local
 
    /// entry to match against the (hopefully) returned `Ack` message.
 
    pub fn prepare_closing_channel(
 
        &mut self, self_port_id: PortIdLocal, peer_port_id: PortIdLocal,
 
        self_connector_id: ConnectorId
 
    ) -> ControlMessage {
 
        let id = self.take_id();
 

	
 
        self.active.push(ControlEntry{
 
            id,
 
            variant: ControlVariant::ClosedChannel(ControlClosedChannel{
 
                source_port: self_port_id,
 
                target_port: peer_port_id,
 
            }),
 
        });
 

	
 
        return ControlMessage {
 
            id,
 
            sending_component_id: self_connector_id,
 
            content: ControlContent::CloseChannel(peer_port_id),
 
        };
 
    }
 

	
 
    /// Prepares rerouting messages due to changed ownership of a port. The
 
    /// control message returned by this function must be sent to the
 
    /// transferred port's peer connector.
 
    pub fn prepare_reroute(
 
        &mut self,
 
        port_id: PortIdLocal, peer_port_id: PortIdLocal,
 
        self_connector_id: ConnectorId, peer_connector_id: ConnectorId,
 
        new_owner_connector_id: ConnectorId
 
    ) -> ControlMessage {
 
        let id = self.take_id();
 

	
 
        self.active.push(ControlEntry{
 
            id,
 
            variant: ControlVariant::ChangedPort(ControlChangedPort{
 
                target_port: port_id,
 
                source_connector: peer_connector_id,
 
                target_connector: new_owner_connector_id,
 
            }),
 
        });
 

	
 
        return ControlMessage {
 
            id,
 
            sending_component_id: self_connector_id,
 
            content: ControlContent::PortPeerChanged(peer_port_id, new_owner_connector_id),
 
        };
 
    }
 

	
 
    /// Returns true if the supplied message should be rerouted. If so then this
 
    /// function returns the connector that should retrieve this message.
 
    pub fn should_reroute(&self, target_port: PortIdLocal) -> Option<ConnectorId> {
 
        for entry in &self.active {
 
            if let ControlVariant::ChangedPort(entry) = &entry.variant {
 
                if entry.target_port == target_port {
 
                    // Need to reroute this message
 
                    return Some(entry.target_connector);
 
                }
 
            }
 
        }
 

	
 
        return None;
 
    }
 

	
 
    /// Handles an Ack as an answer to a previously sent control message
 
    pub fn handle_ack(&mut self, id: u32) {
 
        let index = self.active.iter()
 
            .position(|v| v.id == id);
 

	
 
        match index {
 
            Some(index) => { self.active.remove(index); },
 
            None => { todo!("handling of nefarious ACKs"); },
 
        }
 
    }
 

	
 
    /// Retrieves the number of responses we still expect to receive from our
 
    /// peers
 
    #[inline]
 
    pub fn num_pending_acks(&self) -> usize {
 
        return self.active.len();
 
    }
 

	
 
    fn take_id(&mut self) -> u32 {
 
        let generated_id = self.id_counter;
 
        let (new_id, _) = self.id_counter.overflowing_add(1);
 
        self.id_counter = new_id;
 

	
 
        return generated_id;
 
    }
 
}
 
\ No newline at end of file
src/runtime2/tests/basics.rs
Show inline comments
 
new file 100644
 

	
 
use super::*;
 

	
 
#[test]
 
fn test_single_put_and_get() {
 
    const CODE: &'static str = "
 
    primitive putter(out<bool> sender, u32 loops) {
 
        u32 index = 0;
 
        while (index < loops) {
 
            sync {
 
                put(sender, true);
 
            }
 
            index += 1;
 
        }
 
    }
 

	
 
    primitive getter(in<bool> receiver, u32 loops) {
 
        u32 index = 0;
 
        while (index < loops) {
 
            sync {
 
                auto result = get(receiver);
 
                assert(result);
 
            }
 
            index += 1;
 
        }
 
    }
 
    ";
 

	
 
    let thing = TestTimer::new("single_put_and_get");
 
    run_test_in_runtime(CODE, |api| {
 
        let channel = api.create_channel().unwrap();
 

	
 
        api.create_connector("", "putter", ValueGroup::new_stack(vec![
 
            Value::Output(PortId(Id{ connector_id: 0, u32_suffix: channel.putter_id.index })),
 
            Value::UInt32(NUM_LOOPS)
 
        ])).expect("create putter");
 

	
 
        api.create_connector("", "getter", ValueGroup::new_stack(vec![
 
            Value::Input(PortId(Id{ connector_id: 0, u32_suffix: channel.getter_id.index })),
 
            Value::UInt32(NUM_LOOPS)
 
        ])).expect("create getter");
 
    });
 
}
 

	
 
#[test]
 
fn test_multi_put_and_get() {
 
    const CODE: &'static str = "
 
    primitive putter_static(out<u8> vals, u32 num_loops) {
 
        u32 index = 0;
 
        while (index < num_loops) {
 
            sync {
 
                put(vals, 0b00000001);
 
                put(vals, 0b00000100);
 
                put(vals, 0b00010000);
 
                put(vals, 0b01000000);
 
            }
 
            index += 1;
 
        }
 
    }
 

	
 
    primitive getter_dynamic(in<u8> vals, u32 num_loops) {
 
        u32 loop_index = 0;
 
        while (loop_index < num_loops) {
 
            sync {
 
                u32 recv_index = 0;
 
                u8 expected = 1;
 
                while (recv_index < 4) {
 
                    auto gotten = get(vals);
 
                    assert(gotten == expected);
 
                    expected <<= 2;
 
                    recv_index += 1;
 
                }
 
            }
 
            loop_index += 1;
 
        }
 
    }
 
    ";
 

	
 
    let thing = TestTimer::new("multi_put_and_get");
 
    run_test_in_runtime(CODE, |api| {
 
        let channel = api.create_channel().unwrap();
 
        api.create_connector("", "putter_static", ValueGroup::new_stack(vec![
 
            Value::Output(PortId::new(channel.putter_id.index)),
 
            Value::UInt32(NUM_LOOPS),
 
        ])).unwrap();
 
        api.create_connector("", "getter_dynamic", ValueGroup::new_stack(vec![
 
            Value::Input(PortId::new(channel.getter_id.index)),
 
            Value::UInt32(NUM_LOOPS),
 
        ])).unwrap();
 
    })
 
}
 
\ No newline at end of file
src/runtime2/tests/mod.rs
Show inline comments
 
mod network_shapes;
 
mod api_component;
 
mod speculation_basic;
 
mod basics;
 

	
 
use super::*;
 
use crate::{PortId, ProtocolDescription};
 
use crate::common::Id;
 
use crate::protocol::eval::*;
 
use crate::runtime2::native::{ApplicationSyncAction};
 

	
 
//
 

	
 
// Generic testing constants, use when appropriate to simplify stress-testing
 
pub(crate) const NUM_THREADS: u32 = 3;     // number of threads in runtime
 
pub(crate) const NUM_INSTANCES: u32 = 5;   // number of test instances constructed
 
pub(crate) const NUM_LOOPS: u32 = 5;       // number of loops within a single test (not used by all tests)
 
pub(crate) const NUM_THREADS: u32 = 1;     // number of threads in runtime
 
pub(crate) const NUM_INSTANCES: u32 = 1;   // number of test instances constructed
 
pub(crate) const NUM_LOOPS: u32 = 1;       // number of loops within a single test (not used by all tests)
 

	
 
fn create_runtime(pdl: &str) -> Runtime {
 
    let protocol = ProtocolDescription::parse(pdl.as_bytes()).expect("parse pdl");
 
    let runtime = Runtime::new(NUM_THREADS, protocol);
 

	
 
    return runtime;
 
}
 

	
 
fn run_test_in_runtime<F: Fn(&mut ApplicationInterface)>(pdl: &str, constructor: F) {
 
    let protocol = ProtocolDescription::parse(pdl.as_bytes())
 
        .expect("parse PDL");
 
    let runtime = Runtime::new(NUM_THREADS, protocol);
 

	
 
    let mut api = runtime.create_interface();
 
    for _ in 0..NUM_INSTANCES {
 
        constructor(&mut api);
 
    }
 
}
 

	
 
pub(crate) struct TestTimer {
 
    name: &'static str,
 
    started: std::time::Instant
 
}
 

	
 
impl TestTimer {
 
    pub(crate) fn new(name: &'static str) -> Self {
 
        Self{ name, started: std::time::Instant::now() }
 
    }
 
}
 

	
 
impl Drop for TestTimer {
 
    fn drop(&mut self) {
 
        let delta = std::time::Instant::now() - self.started;
 
        let nanos = (delta.as_secs_f64() * 1_000_000.0) as u64;
 
        let millis = nanos / 1000;
 
        let nanos = nanos % 1000;
 
        println!("[{}] Took {:>4}.{:03} ms", self.name, millis, nanos);
 
    }
 
}
src/runtime2/tests/network_shapes.rs
Show inline comments
 
// Testing particular graph shapes
 

	
 
use super::*;
 

	
 
#[test]
 
fn test_put_and_get() {
 
    const CODE: &'static str = "
 
    primitive putter(out<bool> sender, u32 loops) {
 
        u32 index = 0;
 
        while (index < loops) {
 
            sync {
 
                put(sender, true);
 
            }
 
            index += 1;
 
        }
 
    }
 

	
 
    primitive getter(in<bool> receiver, u32 loops) {
 
        u32 index = 0;
 
        while (index < loops) {
 
            sync {
 
                auto result = get(receiver);
 
                assert(result);
 
            }
 
            index += 1;
 
        }
 
    }
 
    ";
 

	
 
    let thing = TestTimer::new("put_and_get");
 
    run_test_in_runtime(CODE, |api| {
 
        let channel = api.create_channel().unwrap();
 

	
 
        api.create_connector("", "putter", ValueGroup::new_stack(vec![
 
            Value::Output(PortId(Id{ connector_id: 0, u32_suffix: channel.putter_id.index })),
 
            Value::UInt32(NUM_LOOPS)
 
        ])).expect("create putter");
 

	
 
        api.create_connector("", "getter", ValueGroup::new_stack(vec![
 
            Value::Input(PortId(Id{ connector_id: 0, u32_suffix: channel.getter_id.index })),
 
            Value::UInt32(NUM_LOOPS)
 
        ])).expect("create getter");
 
    });
 
}
 

	
 
#[test]
 
fn test_star_shaped_request() {
 
    const CODE: &'static str = "
 
    primitive edge(in<u32> input, out<u32> output, u32 loops) {
 
        u32 index = 0;
 
        while (index < loops) {
 
            sync {
 
                auto req = get(input);
 
                put(output, req * 2);
 
            }
 
            index += 1;
 
        }
 
    }
 

	
 
    primitive center(out<u32>[] requests, in<u32>[] responses, u32 loops) {
 
        u32 loop_index = 0;
 
        auto num_edges = length(requests);
 

	
 
        while (loop_index < loops) {
 
            // print(\"starting loop\");
 
            sync {
 
                u32 edge_index = 0;
 
                u32 sum = 0;
 
                while (edge_index < num_edges) {
 
                    put(requests[edge_index], edge_index);
 
                    auto response = get(responses[edge_index]);
 
                    sum += response;
 
                    edge_index += 1;
 
                }
 

	
 
                assert(sum == num_edges * (num_edges - 1));
 
            }
 
            // print(\"ending loop\");
 
            loop_index += 1;
 
        }
 
    }
 

	
 
    composite constructor(u32 num_edges, u32 num_loops) {
 
        auto requests = {};
 
        auto responses = {};
 

	
 
        u32 edge_index = 0;
 
        while (edge_index < num_edges) {
 
            channel req_put -> req_get;
 
            channel resp_put -> resp_get;
 
            new edge(req_get, resp_put, num_loops);
 
            requests @= { req_put };
 
            responses @= { resp_get };
 

	
 
            edge_index += 1;
 
        }
 

	
 
        new center(requests, responses, num_loops);
 
    }
 
    ";
 

	
 
    let thing = TestTimer::new("star_shaped_request");
 
    run_test_in_runtime(CODE, |api| {
 
        api.create_connector("", "constructor", ValueGroup::new_stack(vec![
 
            Value::UInt32(5),
 
            Value::UInt32(NUM_LOOPS),
 
        ])).expect("create connector");
 
    });
 
}
 

	
 
#[test]
 
fn test_conga_line_request() {
 
    const CODE: &'static str = "
 
    primitive start(out<u32> req, in<u32> resp, u32 num_nodes, u32 num_loops) {
 
        u32 loop_index = 0;
 
        u32 initial_value = 1337;
 
        while (loop_index < num_loops) {
 
            sync {
 
                put(req, initial_value);
 
                auto result = get(resp);
 
                assert(result == initial_value + num_nodes * 2);
 
            }
 
            loop_index += 1;
 
        }
 
    }
 

	
 
    primitive middle(
 
        in<u32> req_in, out<u32> req_forward,
 
        in<u32> resp_in, out<u32> resp_forward,
 
        u32 num_loops
 
    ) {
 
        u32 loop_index = 0;
 
        while (loop_index < num_loops) {
 
            sync {
 
                auto req = get(req_in);
 
                put(req_forward, req + 1);
 
                auto resp = get(resp_in);
 
                put(resp_forward, resp + 1);
 
            }
 
            loop_index += 1;
 
        }
 
    }
 

	
 
    primitive end(in<u32> req_in, out<u32> resp_out, u32 num_loops) {
 
        u32 loop_index = 0;
 
        while (loop_index < num_loops) {
 
            sync {
 
                auto req = get(req_in);
 
                put(resp_out, req);
 
            }
 
            loop_index += 1;
 
        }
 
    }
 

	
 
    composite constructor(u32 num_nodes, u32 num_loops) {
 
        channel initial_req -> req_in;
 
        channel resp_out -> final_resp;
 
        new start(initial_req, final_resp, num_nodes, num_loops);
 

	
 
        in<u32> last_req_in = req_in;
 
        out<u32> last_resp_out = resp_out;
 

	
 
        u32 node = 0;
 
        while (node < num_nodes) {
 
            channel new_req_fw -> new_req_in;
 
            channel new_resp_out -> new_resp_in;
 
            new middle(last_req_in, new_req_fw, new_resp_in, last_resp_out, num_loops);
 

	
 
            last_req_in = new_req_in;
 
            last_resp_out = new_resp_out;
 

	
 
            node += 1;
 
        }
 

	
 
        new end(last_req_in, last_resp_out, num_loops);
 
    }
 
    ";
 

	
 
    let thing = TestTimer::new("conga_line_request");
 
    run_test_in_runtime(CODE, |api| {
 
        api.create_connector("", "constructor", ValueGroup::new_stack(vec![
 
            Value::UInt32(5),
 
            Value::UInt32(NUM_LOOPS)
 
        ])).expect("create connector");
 
    });
 
}
 
\ No newline at end of file
src/runtime2/tests/speculation_basic.rs
Show inline comments
 
// Testing speculation - Basic forms
 

	
 
use super::*;
 

	
 
#[test]
 
fn test_maybe_do_nothing() {
 
    // Three variants in which the behaviour in which nothing is performed is
 
    // somehow not allowed. Note that we "check" by seeing if the test finishes.
 
    // Only the branches in which ports fire increment the loop index
 
    const CODE: &'static str = "
 
    primitive only_puts(out<bool> output, u32 num_loops) {
 
        u32 index = 0;
 
        while (index < num_loops) {
 
            sync { put(output, true); }
 
            index += 1;
 
        }
 
    }
 

	
 
    primitive might_put(out<bool> output, u32 num_loops) {
 
        u32 index = 0;
 
        while (index < num_loops) {
 
            sync {
 
                fork { put(output, true); index += 1; }
 
                or   {}
 
            }
 
        }
 
    }
 

	
 
    primitive only_gets(in<bool> input, u32 num_loops) {
 
        u32 index = 0;
 
        while (index < num_loops) {
 
            sync { auto res = get(input); assert(res); }
 
            index += 1;
 
        }
 
    }
 

	
 
    primitive might_get(in<bool> input, u32 num_loops) {
 
        u32 index = 0;
 
        while (index < num_loops) {
 
            sync fork { auto res = get(input); assert(res); index += 1; } or {}
 
        }
 
    }
 
    ";
 

	
 
    // Construct all variants which should work and wait until the runtime exits
 
    run_test_in_runtime(CODE, |api| {
 
        // only putting -> maybe getting
 
        let channel = api.create_channel().unwrap();
 
        api.create_connector("", "only_puts", ValueGroup::new_stack(vec![
 
            Value::Output(PortId::new(channel.putter_id.index)),
 
            Value::UInt32(NUM_LOOPS),
 
        ]));
 
        ])).unwrap();
 
        api.create_connector("", "might_get", ValueGroup::new_stack(vec![
 
            Value::Input(PortId::new(channel.getter_id.index)),
 
            Value::UInt32(NUM_LOOPS),
 
        ]));
 
        ])).unwrap();
 

	
 
        // maybe putting -> only getting
 
        let channel = api.create_channel().unwrap();
 
        api.create_connector("", "might_put", ValueGroup::new_stack(vec![
 
            Value::Output(PortId::new(channel.putter_id.index)),
 
            Value::UInt32(NUM_LOOPS),
 
        ]));
 
        ])).unwrap();
 
        api.create_connector("", "only_gets", ValueGroup::new_stack(vec![
 
            Value::Input(PortId::new(channel.getter_id.index)),
 
            Value::UInt32(NUM_LOOPS),
 
        ]));
 
        ])).unwrap();
 
    })
 
}
 
\ No newline at end of file
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