diff --git a/examples/interop_1_socket/main.c b/examples/interop_1_socket/main.c deleted file mode 100644 index eaa341e83dfeb3fd70ecb053dd46d5028c0652ac..0000000000000000000000000000000000000000 --- a/examples/interop_1_socket/main.c +++ /dev/null @@ -1,35 +0,0 @@ -/* This example demonstrates: -- conventional UDP socket API can be used in a connection-oriented fashion - - first setup with `bind` and `connect` - - henceforth communicating with connected peer using `send` and `recv` in blocking mode. -*/ -#include // definies socketaddr_in -#include // defines printf -#include // defines malloc, free -#include // defines close -#include // defines inet_addr -#define BUFSIZE 512 -int main() { - // --- setup --- - struct sockaddr_in addrs[2]; - addrs[0].sin_family = AF_INET; - addrs[0].sin_port = htons(8000); - inet_pton(AF_INET, "127.0.0.1", &addrs[0].sin_addr.s_addr); - addrs[1].sin_family = AF_INET; - addrs[1].sin_port = htons(8001); - inet_pton(AF_INET, "127.0.0.1", &addrs[1].sin_addr.s_addr); - int fd = socket(AF_INET, SOCK_DGRAM, 0); - bind(fd, (const struct sockaddr *)&addrs[0], sizeof(addrs[0])); - connect(fd, (const struct sockaddr *)&addrs[1], sizeof(addrs[1])); - // --- communication --- - char * buffer = malloc(BUFSIZE); - size_t msglen, i; - msglen = recv(fd, (void *)buffer, BUFSIZE, 0); - for(i=0; i