Files
@ 4cb24b737683
Branch filter:
Location: EI/VirtualLeaf/src/Neighbor.cpp - annotation
4cb24b737683
1.6 KiB
text/x-c++src
merge? I tried to push my recent updates, hoping I haven't messed up things. All intermediate versions are kept anyway, right?
79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 15d600891648 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 15d600891648 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 15d600891648 79f94eaa3b9e 79f94eaa3b9e 782330072e62 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 782330072e62 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 782330072e62 782330072e62 782330072e62 | /*
*
* This file is part of the Virtual Leaf.
*
* VirtualLeaf is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* VirtualLeaf is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with the Virtual Leaf. If not, see <http://www.gnu.org/licenses/>.
*
* Copyright 2010 Roeland Merks.
*
*/
#include "Neighbor.h"
#include "cell.h"
#include <string>
static const std::string _module_id("$Id$");
Neighbor::Neighbor(void):
cell(0), nb1(0), nb2(0){}
Neighbor::Neighbor(Cell *c, Node *n1, Node *n2):
cell(c), nb1(n1), nb2(n2){}
Neighbor::Neighbor(const Neighbor &src):
cell(src.cell), nb1(src.nb1), nb2(src.nb2){} // copy constructor
bool Neighbor::CellEquals(int i) const { return cell->Index() == i; }
bool Neighbor::Cmp(Neighbor &c) const { return cell->Index() < c.cell->Index(); } // Compare cell indices not pointers.
bool Neighbor::Eq(Neighbor &c) const { return cell->Index() == c.cell->Index(); }
Cell* Neighbor::getCell(void) const { return cell; }
bool neighbor_cell_eq(const Neighbor &n1, const Neighbor &n2) {
return (n1.getCell())->Index() == (n2.getCell())->Index(); // Compare cell indices not pointers.
}
/* finis */
|