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* Added functionality for numerical output (CSV) format. See functions starting with "CSV" in mesh.cpp. External code hull.cpp is responsible for convex hull calculations.
- ToDo: adopt menu item "File->export cell areas" so user can choose a file name or set up periodic output of numerical data.
- ToDo: add parameters re: periodic numeric output to "<settings>" block of LeafML-file, so it becomes possible to set up numeric output interactively, then write the LeafML file and run the program in batch mode to retrieve periodic numeric output.
* Added new functionality to plugin interface. It becomes possible to define a default LeafML init file for a plugin. It is read whenever the model plugin is loaded.
- ToDo: define default LeafML files for all plugins, according to the LeafML files mentioned in the Plant Phys. tutorial.
user: Roeland Merks <merks@cwi.nl>
branch 'default'
added src/hull.cpp
added src/hull.h
changed src/TutorialCode/Tutorial0/tutorial0.pro
changed src/VirtualLeaf.cpp
changed src/VirtualLeaf.pro
changed src/build_models/auxingrowthplugin.cpp
changed src/build_models/auxingrowthplugin.h
changed src/canvas.cpp
changed src/canvas.h
changed src/mainbase.h
changed src/mesh.cpp
changed src/mesh.h
changed src/modelcatalogue.cpp
changed src/simplugin.cpp
changed src/simplugin.h
changed src/xmlwrite.cpp
- ToDo: adopt menu item "File->export cell areas" so user can choose a file name or set up periodic output of numerical data.
- ToDo: add parameters re: periodic numeric output to "<settings>" block of LeafML-file, so it becomes possible to set up numeric output interactively, then write the LeafML file and run the program in batch mode to retrieve periodic numeric output.
* Added new functionality to plugin interface. It becomes possible to define a default LeafML init file for a plugin. It is read whenever the model plugin is loaded.
- ToDo: define default LeafML files for all plugins, according to the LeafML files mentioned in the Plant Phys. tutorial.
user: Roeland Merks <merks@cwi.nl>
branch 'default'
added src/hull.cpp
added src/hull.h
changed src/TutorialCode/Tutorial0/tutorial0.pro
changed src/VirtualLeaf.cpp
changed src/VirtualLeaf.pro
changed src/build_models/auxingrowthplugin.cpp
changed src/build_models/auxingrowthplugin.h
changed src/canvas.cpp
changed src/canvas.h
changed src/mainbase.h
changed src/mesh.cpp
changed src/mesh.h
changed src/modelcatalogue.cpp
changed src/simplugin.cpp
changed src/simplugin.h
changed src/xmlwrite.cpp
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*
* This file is part of the Virtual Leaf.
*
* The Virtual Leaf is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* The Virtual Leaf is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with the Virtual Leaf. If not, see <http://www.gnu.org/licenses/>.
*
* Copyright 2010 Roeland Merks.
*
*/
#include <string>
#include "modelcatalogue.h"
#include <QVariant>
static const std::string _module_id("$Id$");
ModelCatalogue::ModelCatalogue(Mesh *_mesh, Main *_mainwin, const char *model=0) {
mesh = _mesh;
mainwin = _mainwin;
if (model) {
cerr << "Loading model: " << model << endl;
LoadPlugin(model);
} else {
cerr << "Loading all models." << endl;
LoadPlugins();
}
}
void ModelCatalogue::LoadPlugins() {
QDir pluginDir(QApplication::applicationDirPath());
QStringList plugin_filters; // filter for plugins, i.e "*.dll", "*.dylib"
#if defined(Q_OS_WIN)
if (pluginDir.dirName().toLower() =="debug"
||pluginDir.dirName().toLower() =="release")
pluginDir.cdUp();
plugin_filters << "*.dll";
#elif defined(Q_OS_MAC)
if (pluginDir.dirName() =="MacOS"){
pluginDir.cdUp();
pluginDir.cdUp();
pluginDir.cdUp();
}
plugin_filters << "*.dylib";
#endif
pluginDir.setNameFilters(plugin_filters);
if (!pluginDir.cd("models")) {
MyWarning::error("Directory 'models' not found!");
}
//QVector<SimPluginInterface *> plugins;
foreach (QString fileName, pluginDir.entryList(QDir::Files)){
QPluginLoader loader(pluginDir.absoluteFilePath(fileName));
if (SimPluginInterface *plugin =
qobject_cast<SimPluginInterface *>(loader.instance())) {
models.append(plugin);
} else {
cerr << loader.errorString().toStdString().c_str() << endl;
MyWarning::warning("Could not load model %s: %s",fileName.toStdString().c_str(), loader.errorString().toStdString().c_str());
}
}
if (models.size()==0) {
MyWarning::error("No models could be loaded.");
}
}
void ModelCatalogue::LoadPlugin(const char *model) {
QDir pluginDir(QApplication::applicationDirPath());
QStringList plugin_filters; // filter for plugins, i.e "*.dll", "*.dylib"
#if defined(Q_OS_WIN)
if (pluginDir.dirName().toLower() =="debug"
||pluginDir.dirName().toLower() =="release")
pluginDir.cdUp();
//plugin_filters << "*.dll";
#elif defined(Q_OS_MAC)
if (pluginDir.dirName() =="MacOS"){
pluginDir.cdUp();
pluginDir.cdUp();
pluginDir.cdUp();
}
//plugin_filters << "*.dylib";
#endif
plugin_filters << model;
pluginDir.setNameFilters(plugin_filters);
if (!pluginDir.cd("models")) {
MyWarning::error("Directory 'models' not found!");
}
QStringList modelnames=pluginDir.entryList(QDir::Files);
if (modelnames.empty()) {
MyWarning::error("Model %s not found - hint: do not include path in filename.",model);
}
foreach (QString fileName, modelnames){
QPluginLoader loader(pluginDir.absoluteFilePath(fileName));
if (SimPluginInterface *plugin =
qobject_cast<SimPluginInterface *>(loader.instance())) {
models.append(plugin);
//MyWarning::warning("Successfully loaded model %s",fileName.toStdString().c_str());
} else {
MyWarning::warning("Could not load plugin %s",fileName.toStdString().c_str());
}
}
}
void ModelCatalogue::InstallFirstModel() {
InstallModel(models[0]);
}
void ModelCatalogue::PopulateModelMenu() {
foreach (SimPluginInterface *model, models) {
QAction *modelaction = new QAction(model->ModelID(), mainwin);
QVariant data;
data.setValue(model);
modelaction->setData(data);
mainwin->modelmenu->addAction(modelaction);
}
connect(mainwin->modelmenu, SIGNAL(triggered(QAction *)), this, SLOT(InstallModel(QAction *)) );
}
void ModelCatalogue::InstallModel(QAction *modelaction) {
QVariant data = modelaction->data();
SimPluginInterface *model = data.value<SimPluginInterface *>();
cerr << "You chose model " << model->ModelID().toStdString() << "!\n";
mesh->Clean();
InstallModel(model);
}
void ModelCatalogue::InstallModel(SimPluginInterface *plugin) {
// make sure both main and plugin use the same static datamembers (ncells, nchems...)
mesh->Clean();
plugin->SetCellsStaticDatamembers(CellBase::GetStaticDataMemberPointer());
mesh->SetSimPlugin(plugin);
Cell::SetNChem(plugin->NChem());
plugin->SetParameters(&par);
if (mainwin) {
mainwin->RefreshInfoBar();
if (plugin->DefaultLeafML().isEmpty()) {
mainwin->Init(0);
} else {
// locate LeafML file
QDir pluginDir(QApplication::applicationDirPath());
QStringList plugin_filters; // filter for plugins, i.e "*.dll", "*.dylib"
#if defined(Q_OS_WIN)
if (pluginDir.dirName().toLower() =="debug"
||pluginDir.dirName().toLower() =="release")
pluginDir.cdUp();
//plugin_filters << "*.dll";
#elif defined(Q_OS_MAC)
if (pluginDir.dirName() =="MacOS"){
pluginDir.cdUp();
pluginDir.cdUp();
pluginDir.cdUp();
}
#endif
// for all OS-es. Move from "bin" directory to root application folder.
pluginDir.cdUp();
cerr << "pluginDir: " << pluginDir.dirName().toStdString().c_str() << endl;
if (!pluginDir.cd("data/leaves")) {
MyWarning::warning("Directory 'data/leaves' not found! Cannot load LeafML file '%s'. Reverting to standard initial condition now...",plugin->DefaultLeafML().toStdString().c_str());
mainwin->Init(0);
} else {
if (!pluginDir.exists(plugin->DefaultLeafML())) {
MyWarning::error("LeafML file '%s' not found - hint: is file in data/leaves folder? Reverting to standard initial condition now...",plugin->DefaultLeafML().toStdString().c_str());
mainwin->Init(0);
} else {
// Initialize simulation using default LeafML file referenced in plugin.
//mainwin->Init(0);
cerr << "Default LeafML: " << plugin->DefaultLeafML().toStdString().c_str() << endl;
mainwin->Init(pluginDir.absFilePath(plugin->DefaultLeafML()).toStdString().c_str());
}
}
}
}
}
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