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Location: EI/VirtualLeaf/src/matrix.h - annotation
c131f8cd4b54
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Changed auxin_growth example
79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 782330072e62 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 782330072e62 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 782330072e62 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 79f94eaa3b9e 782330072e62 782330072e62 | /*
*
* $Id$
*
* This file is part of the Virtual Leaf.
*
* The Virtual Leaf is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* The Virtual Leaf is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with the Virtual Leaf. If not, see <http://www.gnu.org/licenses/>.
*
* Copyright 2010 Roeland Merks.
*
*/
#ifndef _MATRIX_H_
#define _MATRIX_H_
// three by three matrix (mostly for changes of basis of the vector object)
class Vector;
class Matrix {
public:
Matrix(const Vector &v1,const Vector &v2, const Vector &v3); // constructor
Matrix(void);
~Matrix(); // destructor
void print(ostream *os);
Matrix(const Matrix &source); // copy constructor
void operator=(const Matrix &source); // assignment operator
Vector operator*(const Vector &v) const; // matrix * vector
bool operator==(Matrix &v) const; // comparison
double Det(void) const; // gives the "determinant" (| m |) of m
Matrix Inverse(void) const; // gives the inverse of m
void Rot2D(double theta); // make a matrix doing a 2D rotation over theta
// data members
double **mat;
private:
void Alloc(void);
};
ostream &operator<<(ostream &os, Matrix &v);
#endif
/* finis */
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