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Location: EI/VirtualLeaf/src/TutorialCode/Tutorial1D/tutorial1D.cpp - annotation
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Two last corrections:
- Viewport was not written during automatic export of XML files, because Virtualization of XMLSettingsTree did not work due to inconsistent function definition (const vs. non-const)
- Some of the default parameter-file had "Start saving movie frames" switched on by default, dramatically slowing down the example runs. Now it is switched off in all example XML files.
user: Roeland Merks <roeland.merks@cwi.nl>
branch 'default'
changed data/leaves/auxin_growth.xml
changed data/leaves/tutorial5_init.xml
changed src/VirtualLeaf.cpp
changed src/mainbase.cpp
changed src/mainbase.h
- Viewport was not written during automatic export of XML files, because Virtualization of XMLSettingsTree did not work due to inconsistent function definition (const vs. non-const)
- Some of the default parameter-file had "Start saving movie frames" switched on by default, dramatically slowing down the example runs. Now it is switched off in all example XML files.
user: Roeland Merks <roeland.merks@cwi.nl>
branch 'default'
changed data/leaves/auxin_growth.xml
changed data/leaves/tutorial5_init.xml
changed src/VirtualLeaf.cpp
changed src/mainbase.cpp
changed src/mainbase.h
21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 21afbd2a2c01 | /*
*
* This file is part of the Virtual Leaf.
*
* The Virtual Leaf is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* The Virtual Leaf is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with the Virtual Leaf. If not, see <http://www.gnu.org/licenses/>.
*
* Copyright 2010 Roeland Merks.
*
*/
#include <QObject>
#include <QtGui>
#include "simplugin.h"
#include "parameter.h"
#include "wallbase.h"
#include "cellbase.h"
#include "tutorial1D.h"
static const std::string _module_id("$Id$");
QString Tutorial1D::ModelID(void) {
// specify the name of your model here
return QString( "1D: Growth, division, coloring" );
}
// return the number of chemicals your model uses
int Tutorial1D::NChem(void) { return 0; }
// To be executed after cell division
void Tutorial1D::OnDivide(ParentInfo *parent_info, CellBase *daughter1, CellBase *daughter2) {
// rules to be executed after cell division go here
// (e.g., cell differentiation rules)
}
void Tutorial1D::SetCellColor(CellBase *c, QColor *color) {
// add cell coloring rules here
if (c->Area()/c->BaseArea()>1.8) { color->setNamedColor("blue"); }
else { color->setNamedColor("green"); }
}
void Tutorial1D::CellHouseKeeping(CellBase *c) {
// add cell behavioral rules here
c->EnlargeTargetArea(par->cell_expansion_rate);
if (c->Area() > par->rel_cell_div_threshold * c->BaseArea()) {
c->Divide();
}
}
void Tutorial1D::CelltoCellTransport(Wall *w, double *dchem_c1, double *dchem_c2) {
// add biochemical transport rules here
}
void Tutorial1D::WallDynamics(Wall *w, double *dw1, double *dw2) {
// add biochemical networks for reactions occuring at walls here
}
void Tutorial1D::CellDynamics(CellBase *c, double *dchem) {
// add biochemical networks for intracellular reactions here
}
Q_EXPORT_PLUGIN2(tutorial1D, Tutorial1D)
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