Changeset - 931f70c7449d
[Not reviewed]
default
0 1 0
Roeland Merks - 15 years ago 2010-11-29 13:55:37
roeland.merks@cwi.nl
Fixed 'flashy' bug; scene keeps on flashing up and down after switching models. We needed to reset the SceneRect of QGraphicsView after reading a new model.

--
user: Roeland Merks <roeland.merks@cwi.nl>
branch 'default'
changed src/canvas.cpp
1 file changed with 2 insertions and 1 deletions:
0 comments (0 inline, 0 general)
src/canvas.cpp
Show inline comments
 
/*
 
 *
 
 *  This file is part of the Virtual Leaf.
 
 *
 
 *  VirtualLeaf is free software: you can redistribute it and/or modify
 
 *  it under the terms of the GNU General Public License as published by
 
 *  the Free Software Foundation, either version 3 of the License, or
 
 *  (at your option) any later version.
 
 *
 
 *  VirtualLeaf is distributed in the hope that it will be useful,
 
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
 *  GNU General Public License for more details.
 
 *
 
 *  You should have received a copy of the GNU General Public License
 
 *  along with the Virtual Leaf.  If not, see <http://www.gnu.org/licenses/>.
 
 *
 
 *  Copyright 2010 Roeland Merks.
 
 *
 
 */
 

	
 
#include <time.h>
 
#include <string>
 
#include <fstream>
 
#include <streambuf>
 
#include <QGraphicsScene>
 
#include <QGraphicsView>
 
#include <qdatetime.h>
 
#include <q3mainwindow.h>
 
#include <qstatusbar.h>
 
#include <qmessagebox.h>
 
#include <qmenubar.h>
 
#include <qapplication.h>
 
#include <qpainter.h>
 
#include <qprinter.h>
 
#include <qlabel.h>
 
#include <qimage.h>
 
#include <q3progressdialog.h>
 
#include <qtimer.h>
 
#include <qslider.h>
 
#include <qpixmap.h>
 
#include <qfile.h>
 
#include <qdir.h>
 
#include <q3filedialog.h>
 
#include <QGraphicsItem>
 
#include <QList>
 
#include <QDir>
 
#include <QFileInfo>
 
#include <QDebug>
 

	
 
#include <set>
 

	
 
//Added by qt3to4:
 
#include <Q3ValueList>
 
#include <Q3PopupMenu>
 
#include <QMouseEvent>
 
#include <typeinfo>
 
#include <cstring>
 
#include <q3process.h>
 
#include <qlayout.h>
 
#include <qspinbox.h>
 
#include <fstream>
 
#include <sstream>
 
#include "pardialog.h"
 
#include "parameter.h"
 
#include "canvas.h"
 
#include "node.h"
 
#include "nodeset.h"
 
#include "nodeitem.h"
 
#include "cellitem.h"
 
#include "wallitem.h"
 
#include "mesh.h"
 
#include "xmlwrite.h"
 
#include "OptionFileDialog.h"
 
#include <cstdlib>
 
#include <cstdio>
 
#include "modelcatalogue.h"
 

	
 
#include <algorithm>
 

	
 
// Include VIB and PSB logos
 
#include "psb.xpm"
 
#include "cwi.xpm"
 

	
 
static const std::string _module_id("$Id$");
 

	
 
using namespace std;
 

	
 
// We use a global variable to save memory - all the brushes and pens in
 
// the mesh are shared.
 

	
 
#define FNAMESIZE 100
 
#define QUOTE_ME(s) QUOTE_ME_2NDLEV(s)
 
#define QUOTE_ME_2NDLEV(s) #s
 

	
 
static QColor dark_red("darkRed");
 

	
 

	
 
static const int imageRTTI = 984376;
 
extern Parameter par;
 
const QString Main::caption("Virtual leaf");
 
const QString Main::caption_with_file("Virtual leaf: %1");
 

	
 
FigureEditor::FigureEditor(
 
			   QGraphicsScene& c, Mesh &m, QWidget* parent,
 
			   const char* name, Qt::WindowFlags f) :
 
  QGraphicsView(&c,parent), mesh(m)
 
{
 
  intersection_line = 0;
 
  //angle_line = 0;
 
  setInteractive(true);
 
  moving = 0;  
 
  rotation_mode = false;
 
}
 

	
 

	
 
void FigureEditor::clear()
 
{
 
  QList<QGraphicsItem *> list = scene()->items();
 
  QList<QGraphicsItem *>::Iterator it = list.begin();
 
  for (; it != list.end(); ++it) {
 
    delete *it;
 
  }
 
}
 

	
 
void FigureEditor::wheelEvent(QWheelEvent *event)
 
{
 
  scaleView(pow((double)2, -event->delta() / 240.0));
 
}
 

	
 

	
 
void FigureEditor::scaleView (qreal scaleFactor)
 
{
 
  qreal factor = matrix().scale(scaleFactor, scaleFactor).mapRect(QRectF(0, 0, 1, 1)). width();
 
  if (factor < 0.07 || factor > 100) return;
 
  scale (scaleFactor, scaleFactor);
 
}
 

	
 
void FigureEditor::Save(const char *fname, const char *format, int sizex, int sizey)
 
{
 

	
 
  QImage *image = new QImage(sizex, sizey, QImage::Format_RGB32);
 
  image->fill(QColor(Qt::white).rgb());
 
  QPainter *painter=new QPainter(image);
 

	
 
  render(painter);
 

	
 
  image->save(QString(fname),format);
 
  delete painter;
 
  delete image;
 
}
 

	
 
void FigureEditor::mousePressEvent(QMouseEvent* e)
 
{
 
  static QList<Node*> selected;
 
  emit MousePressed();
 

	
 
  //QPointF p = matrix().inverted().map(e->pos());
 
  QPointF p = mapToScene(e->pos());
 

	
 
#ifdef QDEBUG  
 
  qDebug() << endl << "MousePressEvent location: (" << p.x() << "," << p.y() << ")." << endl;
 
  qDebug() << "Magnification:  " << Cell::Magnification() << endl;
 
  qDebug() << "Offsets:  " << Cell::Offset() << endl;
 
#endif
 

	
 

	
 
  QList<QGraphicsItem *> l=scene()->items(p);
 

	
 
#ifdef QDEBUG  
 
  qDebug() << "MousePressEvents, items: " << l.size() << endl;
 
  qDebug() << "Mouse button modifier: " << e->modifiers() << endl;
 
#endif
 

	
 
  if (e->button()==Qt::RightButton || l.size()==0) {
 

	
 
    //cerr << "Drawing an intersection line from " << p.x() << ", " << p.y() << endl;
 
    intersection_line = new QGraphicsLineItem( 0, scene() );
 
    intersection_line->setPen( QPen( QColor("red"), 3, Qt::DashLine ) );
 
    intersection_line->setLine( QLineF(p,p) );
 
    intersection_line->setZValue( 100 );
 
    intersection_line->show();
 
  }
 

	
 
  for (QList<QGraphicsItem *>::Iterator it=l.begin(); it!=l.end(); ++it) {
 
#ifdef QDEBUG
 
    qDebug() << typeid(**it).name() << endl;
 
#endif
 

	
 
    if ( !strcmp(typeid(**it).name(),"8NodeItem")) {
 

	
 
      stringstream data_strstream;
 
      data_strstream << (dynamic_cast<NodeItem*>(*it))->getNode();
 
      dynamic_cast<Main *>(parent())->UserMessage(QString(data_strstream.str().c_str()));
 

	
 
      (dynamic_cast<NodeItem*>(*it))->OnClick(e->button());
 
    }
 
    else 
 
      if ( !strcmp(typeid(**it).name(),"8CellItem") ) {
 

	
 
	Cell &c=((dynamic_cast<CellItem *>(*it))->getCell());      
 
	// OnClick to be defined in end-user code
 
	c.OnClick(e);
 
      } else {
 
	if ( !strcmp(typeid(**it).name(),"8WallItem") ) {
 
	  (dynamic_cast<WallItem *>(*it))->OnClick(e);
 
	} 
 
      }
 
  }
 

	
 
  FullRedraw();
 
  moving = 0;
 
}
 

	
 
void FigureEditor::mouseMoveEvent(QMouseEvent* e)
 
{
 

	
 
  // User chooses "rotation mode" and we can rotate the object around its center of mass
 
  if (dynamic_cast<Main *>(parent())->RotationModeP()) {
 

	
 
    QPointF p = mapToScene(e->pos());
 
    p.setX(p.x() / Cell::Magnification());
 
    p.setY(p.y() / Cell::Magnification());
 

	
 

	
 
    // get object's center of mass
 
    QPointF rotation_midpoint = mesh.Centroid()*Cell::Factor() - Cell::Offset();
 

	
 

	
 
    // calculate rotation angle
 
    double dy = (rotation_midpoint.y() - p.y());
 
    double dx = (rotation_midpoint.x() - p.x());
 
    double new_rot_angle = atan2(dx, dy);
 
    double d_alpha = new_rot_angle - rot_angle;
 
    rot_angle = new_rot_angle;
 

	
 
    mesh.Rotate(d_alpha, ( Vector(rotation_midpoint) + Cell::Offset() ) / Cell::Factor() );
 

	
 
    dynamic_cast<Main *>(parent())->Plot(0);
 
    FullRedraw();
 
    return;
 
  }
 
 
 
  
 
  if ( moving ) {
 

	
 
    QPointF p = mapToScene(e->pos());
 
    moving->userMove(p.x() - moving_start.x(),
 
		     p.y() - moving_start.y());
 
    moving_start = p;
 
    scene()->update();
 

	
 
  }
 

	
 
  //cerr << "event";
 

	
 
  // keep track of intersection line to interactively cut a growing leaf
 

	
 
  if ( intersection_line ) {
 

	
 
    QPointF sp = intersection_line -> line().p1(); // startpoint
 
    QPointF ep = mapToScene(e->pos()); // endpoint
 
    intersection_line -> setLine( QLineF(sp, ep) ); 
 
    scene()->update();
 
    // Need this for Mac
 
    FullRedraw();
 
  }
 
}
 

	
 
//void FigureEditor::contentsMouseReleaseEvent(QMouseEvent* e)
 
void FigureEditor::mouseReleaseEvent(QMouseEvent* e)
 
{
 

	
 
  emit MouseReleased();
 
  // intersection line for leaf was finished now.
 

	
 
  if (e->button()==Qt::LeftButton) { 
 
    if (intersection_line ) {
 
#ifdef QDEBUG
 
      qDebug() << "Trying to cut leaf" << endl;
 
#endif
 
      QPointF sp = intersection_line -> line().p1(); // startpoint
 
      QPointF ep = mapToScene(e->pos());
 

	
 
      intersection_line -> setLine( QLineF(sp, ep) ); 
 
      intersection_line -> show();
 

	
 
      vector <CellItem *> intersected_cells = getIntersectedCells();
 

	
 
      // no cells selected, do nothing
 
      if (intersected_cells.size()==0) {
 
#ifdef QDEBUG
 
	qDebug() << "No cells detected :-(" << endl;
 
#endif
 
	return;
 
      }
 

	
 

	
 
      Vector startpoint = Vector(sp.x(), sp.y()) / Cell::Factor() - Cell::Offset();
 
      Vector endpoint = Vector(ep.x(), ep.y()) / Cell::Factor() - Cell::Offset();
 

	
 
      NodeSet *node_set = new NodeSet;
 

	
 
      for (vector<CellItem *>::iterator it = intersected_cells.begin(); it != intersected_cells.end(); it++) {
 
	(*it)->setBrush(QBrush("purple"));
 
	
 
	Cell &c=(*it)->getCell();
 

	
 
	// sometimes the cell hasn't properly divided yet before the
 
	// next division is called?  so check for it?  let's find a way
 
	// to do this later. Note that this functionality currently
 
	// might result in a segmentation fault for users who are
 
	// quickly dragging and releasing division lines...
 
	scene()->update();
 

	
 
#ifdef QDEBUG
 
	qDebug() << "Dividing Cell " << c.Index() << endl;
 
#endif
 

	
 
	c.DivideOverGivenLine( startpoint, endpoint, true, node_set);
 
      }
 

	
 
      node_set->CleanUp();
 
      mesh.AddNodeSet(node_set);
 

	
 
#ifdef QDEBUG
 
      qDebug() << "Done DivideOverGivenLine" << endl;
 
#endif
 

	
 
      mesh.TestIllegalWalls();
 
      // Do the actual cutting and removing
 
      if (intersected_cells.size()) {
 
	mesh.CutAwayBelowLine( startpoint, endpoint ); 
 

	
 
	// Correct flags of nodeset
 
	for (NodeSet::iterator i = node_set->begin(); i != node_set->end(); i++) {
 
	  (*i)->SetSAM();
 
	  (*i)->SetBoundary();
 
	}
 

	
 
	// Make cells attached to nodeset part of the boundary
 
	// This is a temporary solution for the following:
 
	//   If a cell attached to a NodeSet divides (with a division plane intersecting the node set), 
 
	//   we must insert a new node into the node set.
 
	// For now, we add a layer of "virtual cells" inbetween. 
 
	list<Cell *> cells_attached_to_nodeset = node_set->getCells();
 
	for ( list<Cell *>::iterator c = cells_attached_to_nodeset.begin(); c != cells_attached_to_nodeset.end(); c++) {
 
	  (*c)->SetBoundary(Cell::SAM);
 
	}
 

	
 

	
 

	
 
#ifdef QDEBUG
 
	qDebug() << "Done CutAwayBelowLine" << endl;
 
#endif
 
	mesh.TestIllegalWalls();
 
	mesh.RepairBoundaryPolygon();
 
#ifdef QDEBUG
 
	qDebug() << "Done RepairBoundaryPolygon" << endl;
 
#endif
 
	mesh.TestIllegalWalls();
 
	mesh.CleanUpWalls();
 
#ifdef QDEBUG
 
	qDebug() << "Done CleanUpWalls" << endl;
 
#endif
 
	mesh.TestIllegalWalls();
 
      }
 

	
 
      dynamic_cast<Main *>(parent())->Plot();
 

	
 
#ifdef QDEBUG
 
      cerr << "NodeSet of cutting line: " << *node_set << endl;
 
#endif
 
    }
 
  } else 
 
    if (e->button()==Qt::RightButton) {
 

	
 
      if (intersection_line /* && !angle_line*/) {
 

	
 
	QPointF p = mapToScene(e->pos());
 
	QPointF sp = intersection_line->line().p1();
 

	
 
	viewport()->setMouseTracking( TRUE );
 
      } 
 
    }
 
}
 

	
 

	
 
// returns a vector of pointer to cells colliding with intersection line
 
vector <CellItem *> FigureEditor::getIntersectedCells(void)
 
{ 
 
  vector <CellItem *> colliding_cells;
 

	
 
  QList<QGraphicsItem *> l = intersection_line->collidingItems( );
 

	
 
#ifdef QDEBUG
 
  qDebug() <<  "l.size() = " << l.size() << endl;
 
#endif
 

	
 
  for (QList<QGraphicsItem *>::Iterator it=l.begin(); it!=l.end(); ++it) {
 

	
 
#ifdef QDEBUG
 
    qDebug() << typeid(**it).name() << endl;
 
#endif
 

	
 
    if ( !strcmp(typeid(**it).name(),"8CellItem") ) {
 
      colliding_cells.push_back(dynamic_cast<CellItem *>(*it));
 
    }
 
  }
 

	
 
  delete intersection_line;
 
  intersection_line = 0;
 
  return colliding_cells;
 
}
 

	
 
void FigureEditor::FullRedraw(void)
 
{
 
  QList<QRectF> rl;
 
  rl << sceneRect();
 
  updateScene(rl);   
 
}
 

	
 

	
 
NodeItem *FigureEditor::selectedNodeItem(QList<QGraphicsItem *> graphicItems) const
 
{
 
  NodeItem *nodeItem = 0;
 
  // graphicItems is a list of the QgraphicItems under the mouse click event 
 
  QList<QGraphicsItem *>::Iterator it = graphicItems.begin();
 
  for (; it != graphicItems.end(); ++it) {
 
    if ( !strcmp(typeid(**it).name(),"8NodeItem")) {
 
      // the object under the mouse click is a Nodeitem
 
      nodeItem = dynamic_cast<NodeItem *>(*it);
 
      // indicate we've selected it
 
      nodeItem->setBrush(dark_red);
 
      break;
 
    }
 
  }
 
  return nodeItem;
 
}
 

	
 

	
 
void FigureEditor::insertNode(QPointF p)
 
{
 
  Node *node = new Node(p.x(), p.y(), 0);
 
  mesh.AddNode(node);
 
  scene()->clearSelection();
 
  dynamic_cast<Main *>(parent())->Plot();
 
  FullRedraw();
 
#ifdef QDEBUG  
 
  qDebug() << "Node: " << p << endl;
 
#endif
 
}
 

	
 
static uint mainCount = 0;
 

	
 
Main::Main(QGraphicsScene& c, Mesh &m, QWidget* parent, const char* name, Qt::WindowFlags f) :
 
  Q3MainWindow(parent,name,f),
 
  MainBase(c,m),
 
  mesh(m)
 
{
 
  editor = new FigureEditor(canvas,mesh, this);
 

	
 
#ifdef QDEBUG
 
  qDebug() << "Interactive = " << editor->isEnabled();
 
#endif
 

	
 
  working_dir = 0;
 
  QObject::connect( editor, SIGNAL(MousePressed()), this, SLOT(PauseIfRunning()));
 
  QObject::connect( editor, SIGNAL(MouseReleased()), this, SLOT(ContIfRunning()));
 
  QMenuBar* menu = menuBar();
 

	
 
  Q3PopupMenu* file = new Q3PopupMenu( menu );
 

	
 
  file->insertItem("&Read leaf", this, SLOT(readStateXML()));
 
  file->insertItem("&Save leaf", this, SLOT(saveStateXML()));
 
  file->insertItem("Snapshot", this, SLOT(snapshot()), Qt::CTRL+Qt::SHIFT+Qt::Key_S);
 

	
 
  file->insertSeparator();
 
  file->insertItem("Read next leaf", this, SLOT(readNextStateXML()), Qt::Key_PageDown);
 
  file->insertItem("Read previous leaf", this, SLOT(readPrevStateXML()), Qt::Key_PageUp);
 
  file->insertItem("Read last leaf", this, SLOT(readLastStateXML()), Qt::Key_End);
 
  file->insertItem("Read first leaf", this, SLOT(readFirstStateXML()), Qt::Key_Home);
 
  file->insertItem("Export cell data", this, SLOT(exportCellData()));
 

	
 
  file->insertSeparator();
 
  file->insertItem("&Print...", this, SLOT(print()), Qt::CTRL+Qt::Key_P);
 
  file->insertSeparator();
 
  file->insertItem("E&xit", qApp, SLOT(quit()), Qt::CTRL+Qt::Key_Q);
 
  menu->insertItem("&File", file);
 

	
 
  Q3PopupMenu* edit = new Q3PopupMenu( menu );
 
  edit->insertItem("Reset Chemicals and Transporters", this, SLOT( CleanMesh()), Qt::CTRL+Qt::Key_R );
 
  edit->insertItem("Reset Chemicals", this, SLOT( CleanMeshChemicals()) );
 
  edit->insertItem("Reset Transporters", this, SLOT( CleanMeshTransporters()) );
 
  edit->insertItem("Randomize PIN1 Transporters", this, SLOT( RandomizeMesh()) );
 
  edit->insertItem("Cut away SAM", this, SLOT( CutSAM() ));
 
  menu->insertItem("&Edit", edit);
 

	
 
  run = new Q3PopupMenu( menu );
 
  running = false;
 
  paused_id = run->insertItem("&Simulation paused", this, SLOT(togglePaused()), Qt::Key_S);
 
  run->setItemChecked(paused_id, FALSE);
 

	
 
  menu->insertItem("&Run", run);
 

	
 
  view = new Q3PopupMenu( menu );
 
  view->insertItem("&Zoom in", this, SLOT(zoomIn()), Qt::CTRL+Qt::Key_Equal);
 
  view->insertItem("Zoom &out", this, SLOT(zoomOut()), Qt::CTRL+Qt::Key_Minus);
 
  view->insertSeparator();
 
  com_id = view->insertItem("Show cell &centers", this, SLOT(toggleShowCellCenters()));
 
  view->setItemChecked(com_id, FALSE);
 

	
 
  mesh_id = view->insertItem("Show &nodes", this, SLOT(toggleShowNodes()), Qt::CTRL+Qt::SHIFT+Qt::Key_N);
 
  view->setItemChecked(mesh_id, TRUE);
 
  node_number_id = view->insertItem("Show node numbers", this, SLOT(toggleNodeNumbers()), Qt::CTRL+Qt::SHIFT+Qt::Key_M);
 
  view->setItemChecked(node_number_id, FALSE);
 
  cell_number_id = view->insertItem("Show cell numbers", this, SLOT(toggleCellNumbers()));
 
  view->setItemChecked(cell_number_id, FALSE);
 
  hide_cells_id = view->insertItem("Hide cells", this, SLOT(toggleHideCells()));
 
  view->setItemChecked(hide_cells_id, FALSE);
 
  border_id = view->insertItem("Show &border cells", this, SLOT(toggleShowBorderCells()));
 
  view->setItemChecked(border_id, FALSE);
 
  cell_axes_id = view->insertItem("Show cell &axes", this, SLOT(toggleCellAxes()));
 
  cell_strain_id = view->insertItem("Show cell &strain", this, SLOT(toggleCellStrain()));
 
  view->setItemChecked(cell_axes_id, FALSE);
 
  fluxes_id = view->insertItem("Show &fluxes", this, SLOT(toggleShowFluxes()));
 
  view->setItemChecked(fluxes_id, FALSE);
 
  cell_walls_id = view->insertItem("Show transporters", this, SLOT(toggleShowWalls()));
 
  view->setItemChecked(cell_walls_id, FALSE);
 
 // apoplasts_id = view->insertItem("Show apoplasts", this, SLOT(toggleShowApoplasts()));
 
 // view->setItemChecked(apoplasts_id, FALSE);
 
  view->insertSeparator();
 
  only_boundary_id = view->insertItem("Show only leaf &boundary", this, SLOT(toggleLeafBoundary()));
 
  view->insertSeparator();
 
  movie_frames_id = view->insertItem("Start saving movie &frames", this, SLOT(toggleMovieFrames()));
 
  view->setItemChecked(movie_frames_id, par.movie);
 

	
 
  view->setItemChecked(only_boundary_id, FALSE);
 
  menu->insertItem("&View", view);
 

	
 

	
 
  options = new Q3PopupMenu( menu );
 
  dyn_cells_id = options->insertItem("Cell growth", this, SLOT(toggleDynCells()));
 
  options->setItemChecked(dyn_cells_id, true);
 

	
 
  options->insertItem("Edit &parameters", this, SLOT(EditParameters()), Qt::CTRL+Qt::Key_E);
 

	
 
  rotation_mode_id = options->insertItem("Rotate leaf", this, SLOT(EnterRotationMode()), Qt::CTRL + Qt::SHIFT + Qt::Key_R);
 
  options->setItemChecked(rotation_mode_id, false);
 

	
 
  menu->insertItem("&Options",options);
 

	
 
  // Menu of models
 
  modelmenu = new QMenu( menu );
 
  menu->insertItem("&Models", modelmenu);
 

	
 

	
 
  menu->insertSeparator();
 

	
 
  helpmenu = new Q3PopupMenu( menu );
 
  tooltips_id = helpmenu->insertItem("Show Cell&Info", this, SLOT(Refresh()));
 
  helpmenu->setItemChecked(tooltips_id, true);
 
  helpmenu->insertSeparator();
 
    //helpmenu->insertSeparator();
 
  helpmenu->insertItem("&LICENSE", this, SLOT(gpl()) );
 
  helpmenu->insertItem("About", this, SLOT(about()) ); //, Key_F1);
 
	
 
	menu->insertItem("&Help",helpmenu);
 
  statusBar();
 
  setCentralWidget(editor);
 
  printer = 0;
 
  init();
 

	
 
  // Start timer which repetitively invokes
 
  // a simulation time step
 
  timer = new QTimer( this );
 
  connect( timer, SIGNAL(timeout()), SLOT(TimeStepWrap()) );
 

	
 
  stopSimulation();
 
  statusBar()->addWidget(new QLabel("Ready."));
 
  setCaption(caption);
 
  gifanim = 0;
 

	
 
  infobar = new InfoBar();
 
  addDockWindow(infobar);
 

	
 
}
 

	
 
void Main::RefreshInfoBar(void)
 
{
 
  infobar->SetText(mesh.ModelID());
 
}
 

	
 

	
 
void Main::UserMessage(QString message, int timeout)
 
{
 
  statusBar()->showMessage(message, timeout);
 
}
 

	
 

	
 
void Main::init()
 
{
 
  clear();
 

	
 
  static int r=24;
 
  srand(++r);
 

	
 
  mainCount++;
 
}
 

	
 
Main::~Main()
 
{
 
  delete printer;
 
  if ( !--mainCount ) {
 
  }
 
  //EndGifAnim();
 
}
 

	
 
void Main::newView()
 
{
 
  // Open a new view... have it delete when closed.
 
  Main *m = new Main(canvas, mesh, 0, 0, Qt::WDestructiveClose);
 
  qApp->setMainWidget(m);
 
  m->show();
 
  qApp->setMainWidget(0);
 
}
 

	
 

	
 
void Main::EditParameters()
 
{
 

	
 
  ParameterDialog *pardial = new ParameterDialog(this, "stridediag");
 

	
 
  // Make sure the values in the parameter dialog are updated after a file is read 
 
  // each method changing the parameters (reading XML or PAR files) should
 
  // emit this signal
 
  QObject::connect(   this, SIGNAL( ParsChanged() ), pardial, SLOT( Reset() ) );
 
}
 

	
 
void Main::savePars()
 
{
 

	
 
  stopSimulation();
 

	
 
  Q3FileDialog *fd = new Q3FileDialog( this, "file dialog", TRUE );
 
  fd->setMode( Q3FileDialog::AnyFile );
 
  fd->setFilter( "Parameter files (*.par)");
 
  fd->setDir(par.datadir);
 

	
 
  QString fileName;
 
  if ( fd->exec() == QDialog::Accepted ) {
 
    fileName = fd->selectedFile();
 
    ofstream parfile((const char *)fileName);
 
    par.Write(parfile);
 
  }
 

	
 
  startSimulation();
 
}
 

	
 
void Main::readPars()
 
{
 

	
 
  stopSimulation();
 

	
 
  Q3FileDialog *fd = new Q3FileDialog( this, "file dialog", TRUE );
 
  fd->setMode( Q3FileDialog::ExistingFile );
 
  fd->setFilter( "Parameter files (*.par)");
 
  fd->setDir(par.datadir);
 

	
 
  QString fileName;
 
  if ( fd->exec() == QDialog::Accepted ) {
 
    fileName = fd->selectedFile();
 
    par.Read((const char *)fileName);
 
  }
 

	
 
  emit ParsChanged();
 
}
 

	
 

	
 
void Main::saveStateXML()
 
{
 

	
 
  stopSimulation();
 
  Q3FileDialog *fd = new Q3FileDialog( this, "file dialog", TRUE );
 
  fd->setMode( Q3FileDialog::AnyFile );
 
  fd->setFilter( "LeafML files (*.xml)");
 
  fd->setDir(par.datadir);
 
  QString fileName;
 

	
 
  if ( fd->exec() == QDialog::Accepted ) {
 
    fileName = fd->selectedFile();
 
    if ( QFile::exists( fileName ) &&
 
	 QMessageBox::question(
 
			       this,
 
			       tr("Overwrite File? -- Leaf Growth"),
 
			       tr("A file called %1 already exists."
 
				  " Do you want to overwrite it?")
 
			       .arg( fileName ),
 
			       tr("&Yes"), tr("&No"),
 
			       QString::null, 1, 1 ) ) {
 
      return saveStateXML();
 

	
 
    } else {
 

	
 
      mesh.XMLSave((const char *)fileName, XMLSettingsTree());
 

	
 
    }
 
  }
 
}
 

	
 

	
 

	
 
void Main::snapshot()
 
{
 

	
 

	
 
  stopSimulation();
 
  Q3FileDialog *fd = new Q3FileDialog( this, "Save snapshot", TRUE );
 
  fd->setDir(par.datadir);
 
  fd->setMode( Q3FileDialog::AnyFile );
 
  fd->setFilter( "Image files (*.pdf *.png *.jpg *.tif)");
 
  QString fileName;
 

	
 
  if ( fd->exec() == QDialog::Accepted ) {
 
    fileName = fd->selectedFile();
 
    
 
    // extract extension from filename
 
    QFileInfo fi(fileName);
 
    QString extension = fi.suffix();
 
    
 
    if (extension.isEmpty()) {
 
      extension = "jpg";
 
      fileName += ".";
 
      fileName += extension;
 
    }
 
    
 
    
 
    if ( QFile::exists( fileName ) &&
 
	 QMessageBox::question(
 
			       this,
 
			       tr("Overwrite file? -- Cell data export"),
 
			       tr("A file called %1 already exists."
 
				  " Do you want to overwrite it?").arg( fileName ),
 
			       QMessageBox::Yes, QMessageBox::No 
 
			       ) == QMessageBox::No
 
	 ) {
 
      
 
      return snapshot();
 
      
 
    } else {
 

	
 
      // Save bitmaps at 1024x768
 
      QString status_message;
 
      if (Save((const char *)fileName, extension, 1024, 768)==0) {
 
	status_message = QString("Wrote snapshot to %1").arg(fileName);
 
      } else {
 
	status_message = QString("Error writing snapshot to %1").arg(fileName);
 
      }
 
      cerr << status_message.toStdString() << endl;
 
      statusBar()->showMessage(status_message);
 

	
 
    }
 
  }
 
}
 

	
 

	
 

	
 
void Main::readPrevStateXML()
 
{
 

	
 
  // if we have already read a file, read the next file
 
  if (!currentFile.isEmpty() && working_dir) {
 
    QString next_file;
 

	
 
    QStringList xml_files = working_dir->entryList("*.xml");
 
    QString currentFile_nopath = currentFile.section( '/', -1 );
 
    QString currentFile_path = currentFile.section( '/', 0, -2 );
 

	
 
    QList<QString>::iterator f = xml_files.find( currentFile_nopath );
 

	
 
    if (f == xml_files.end()) {
 
      return;
 
    }
 

	
 
    if (f==xml_files.begin()) {
 
      QMessageBox mb( "Read previous leaf",
 
		      "No more files",
 
		      QMessageBox::Information,
 
		      QMessageBox::Ok | QMessageBox::Default,
 
		      QMessageBox::NoButton,
 
		      QMessageBox::NoButton);
 
      mb.exec();
 
      return;
 
    }
 
    next_file = *(--f);
 
    next_file = currentFile_path+"/"+next_file;
 

	
 
    readStateXML((const char *)next_file);
 

	
 
  }
 
}
 

	
 
int Main::readStateXML(const char *filename, bool geometry, bool pars, bool simtime)
 
{
 

	
 
  try {
 
    xmlNode *settings;
 
    mesh.XMLRead((const char *)filename, &settings, geometry, pars, simtime);
 
#ifdef QDEBUG
 
    qDebug() << "Reading done."<< endl;
 
#endif
 
    XMLReadSettings(settings);
 
    xmlFree(settings);
 
    Cell::SetMagnification(1);
 
    Cell::setOffset(0,0);
 

	
 
    FitLeafToCanvas();
 
    
 
    currentFile =  QString(filename);
 

	
 
    Plot();
 
    QString status_message = QString("Successfully read leaf from file %1. Time is %2 h.").arg(currentFile).arg(mesh.getTimeHours().c_str());
 
    cerr << status_message.toStdString() << endl;
 
    setCaption(caption_with_file.arg(filename));
 
    statusBar()->message(status_message);
 
    emit ParsChanged();
 
#ifdef QDEBUG
 
    qDebug() << "Done. Returning 0." << endl;
 
#endif
 
    return 0;
 
  } catch (const char *error_message) {
 
    QMessageBox mb( "Read leaf from XML file",
 
		    QString(error_message),
 
		    QMessageBox::Critical,
 
		    QMessageBox::Ok | QMessageBox::Default,
 
		    Qt::NoButton,
 
		    Qt::NoButton);
 
    mb.exec();
 
    return 1;
 
  }
 
}
 

	
 

	
 
void Main::readNextStateXML()
 
{
 

	
 
  // if we have already read a file, read the next file
 
  if (!currentFile.isEmpty() && working_dir) {
 
    QString next_file;
 

	
 
    QStringList xml_files = working_dir->entryList("*.xml");
 
    QString currentFile_nopath = currentFile.section( '/', -1 );
 
    QString currentFile_path = currentFile.section( '/', 0, -2 );
 

	
 

	
 
    QList<QString>::iterator f = xml_files.find( currentFile_nopath );
 

	
 
    if (f == xml_files.end()) {
 
      return;
 
    }
 

	
 
    ++f;
 
    if (f==xml_files.end()) {
 
      QMessageBox mb( "Read next leaf",
 
		      "No more files",
 
		      QMessageBox::Information,
 
		      QMessageBox::Ok | QMessageBox::Default,
 
		      QMessageBox::NoButton,
 
		      QMessageBox::NoButton);
 
      mb.exec();
 
      return;
 
    }
 
    next_file = *f;
 
    next_file = currentFile_path+"/"+next_file;
 

	
 
    readStateXML((const char*)next_file);
 
  }
 
}
 

	
 
void Main::readLastStateXML()
 
{
 

	
 
  // if we have already read a file, read the next file
 
  if (!currentFile.isEmpty() && working_dir) {
 
    QString next_file;
 

	
 
    QStringList xml_files = working_dir->entryList("*.xml");
 
    QString currentFile_nopath = currentFile.section( '/', -1 );
 
    QString currentFile_path = currentFile.section( '/', 0, -2 );
 

	
 

	
 
    next_file = xml_files.back();
 

	
 
    next_file = currentFile_path+"/"+next_file;
 

	
 
    readStateXML((const char*)next_file);
 
  }
 
}
 

	
 

	
 
void Main::readFirstStateXML()
 
{
 

	
 
  // if we have already read a file, read the next file
 
  if (!currentFile.isEmpty() && working_dir) {
 
    QString next_file;
 

	
 
    QStringList xml_files = working_dir->entryList("*.xml");
 
    QString currentFile_nopath = currentFile.section( '/', -1 );
 
    QString currentFile_path = currentFile.section( '/', 0, -2 );
 

	
 

	
 
    next_file = xml_files.front();
 

	
 
    next_file = currentFile_path+"/"+next_file;
 

	
 
    readStateXML((const char*)next_file);
 
  }
 
}
 

	
 
QDir Main::GetLeafDir(void) {
 
   
 
  QDir LeafDir(QApplication::applicationDirPath()); 
 
  QStringList plugin_filters; // filter for plugins, i.e "*.dll", "*.dylib"
 
  
 
  
 
#if defined(Q_OS_WIN) 
 
  if (LeafDir.dirName().toLower() =="debug" 
 
      ||LeafDir.dirName().toLower() =="release") 
 
    LeafDir.cdUp(); 
 
  //plugin_filters << "*.dll";
 
#elif defined(Q_OS_MAC) 
 
  if (LeafDir.dirName() =="MacOS"){ 
 
    LeafDir.cdUp(); 
 
    LeafDir.cdUp(); 
 
    LeafDir.cdUp(); 
 
  }
 
  
 
#endif
 
  // for all OS-es. Move from "bin" directory to root application folder.
 
  if (LeafDir.dirName() == "bin") {
 
    LeafDir.cdUp();
 
  }
 

	
 
  LeafDir.cd("data/leaves");
 
  /* if (!LeafDir.cd("data/leaves")) {
 
    QString status_message = QString("No directory data/leaves");
 
    statusBar()->showMessage(status_message);
 
    
 
    return LeafDir;
 
  } 
 
  */
 
  return LeafDir;
 
      
 
}
 
 
 

	
 
void Main::readStateXML()
 
{
 

	
 
  //  extern Mesh mesh;
 

	
 
  stopSimulation();
 
#ifdef QDEBUG
 
  qDebug() << "Trying to open an OptionFileDialog" << endl;
 
#endif
 
  OptionFileDialog *fd = new OptionFileDialog( this, "read dialog", TRUE );
 
  fd->setMode( OptionFileDialog::ExistingFile );
 
  fd->setFilter( "LeafML files (*.xml)");
 
  if (working_dir) {
 
    fd->setDir(*working_dir);
 
  } else {
 
    fd->setDir(par.datadir);
 
  }
 
  QString fileName;
 
  if ( fd->exec() == QDialog::Accepted ) {
 

	
 
    fileName = fd->selectedFile();
 
    if (working_dir) {
 
      delete working_dir;
 
    }
 
    working_dir = fd->dir();
 

	
 
    if (readStateXML((const char *)fileName,fd->readGeometryP(), fd->readParametersP()) )
 
      return readStateXML(); // user can try again
 
  }
 
}
 

	
 

	
 
void Main::clear()
 
{
 
  editor->clear();
 
}
 

	
 
void Main::about()
 
{
 
  static QMessageBox* about = new QMessageBox
 
    ( "VirtualLeaf V1.0",
 
      "<h3>VirtualLeaf V1.0</h3>"
 
      "<p>"
 
      "An Open Source framework for cell-based modeling of plant tissue growth and development <br>"
 
      "(c) 2005-2008, Roeland Merks <i>et al.</i><br>"
 
      "    <a href=\"http://www.psb.vib-ugent.be\">VIB Department Plant Systems Biology</a>, "
 
      "Ghent, Belgium <br>"
 
      "(c) 2008-2010, <a href=\"http://www.cwi.nl/~merks\">Roeland Merks <i>et al.</i></a> <br>"
 
      "    <a href=\"http://www.cwi.nl\">Centrum Wiskunde & Informatica</a> and <a href=\"http://www.ncsb.nl\">Netherlands Consortium for Systems Biology</a>, Amsterdam, Netherlands <br>"
 
"<br>VirtualLeaf is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.<br>"
 
      "<br>If you use this code for your projects, please cite our paper:"
 
"<br>Merks, Guravage, Inze, and Beemster. An Open Source framework for cell-based modeling of plant tissue growth and development. <i>Plant Physiology,</i> submitted.<br> . <br>"
 
      "<br>Please share your model plugins and extensions at <a href=\"http://virtualleaf.googlecode.com\">http://virtualleaf.googlecode.com</a>.", 
 
      QMessageBox::Information, 1, 0, 0, this, 0, FALSE );
 
  about->setButtonText( 1, "Dismiss" );
 
  about->show();
 
}
 

	
 

	
 
void Main::gpl()
 
{
 
  static QMessageBox* gpl = new QMessageBox ( "GPL License", "", 
 
      QMessageBox::Information, 1, 0, 0, this, 0, FALSE );
 

	
 
  QDir docDir(QApplication::applicationDirPath());
 
  docDir.cd("../doc"); // Where Linux expects gpl3.txt
 
  QString path = docDir.filePath("gpl3.txt");
 
  if (!docDir.exists("gpl3.txt")){
 
    docDir = QApplication::applicationDirPath();
 
    docDir.cd("doc"); // Where Windows expects gpl3.txt
 
    path = docDir.filePath("gpl3.txt");
 
  }
 

	
 
  // At this point path points either to the linux variant, which
 
  // exists, or the windows variant, which may exist. Testing the
 
  // ifstream object will determine whether we've found gpl3.txt.
 

	
 
  std::ifstream file(path.toStdString().c_str());
 
  std::string str;
 

	
 
  if (file) {
 
    file.seekg(0, std::ios::end);   
 
    str.reserve(file.tellg());
 
    file.seekg(0, std::ios::beg);
 

	
 
    str.assign((std::istreambuf_iterator<char>(file)),
 
	       std::istreambuf_iterator<char>());
 

	
 
    gpl->setDetailedText(QString(str.c_str()));
 
  }
 

	
 
  gpl->setText(QString( "<h3>GNU GENERAL PUBLIC LICENSE</h3>"
 
			"<p>Version 3, 29 June 2007</p>"
 
			"<p>Copyright &copy; 2007 Free Software Foundation, Inc. "
 
			"&lt;<a href=\"http://fsf.org/\">http://fsf.org/</a>&gt;</p><p>"
 
			"Everyone is permitted to copy and distribute verbatim copies "
 
			"of this license document, but changing it is not allowed.</p>"
 
			"<h2>GNU GENERAL PUBLIC LICENSE</h2>"));
 

	
 
  gpl->setButtonText( 1, "Dismiss" );
 
  gpl->show();
 
}
 

	
 
void Main::aboutQt(){
 
  QMessageBox::aboutQt( this, "Virtual Leaf" );
 
}
 

	
 
void Main::toggleShowCellCenters()
 
{
 
  Plot();
 
}
 

	
 
void Main::toggleShowWalls()
 
{
 
  Plot();
 
}
 

	
 
void Main::toggleShowApoplasts()
 
{
 
  Plot();
 
}
 

	
 
void Main::toggleShowNodes()
 
{
 
  Plot();
 
}
 

	
 
void Main::toggleNodeNumbers(void)
 
{
 
  Plot();
 
}
 

	
 
void Main::toggleCellNumbers(void)
 
{
 
  Plot();
 
}
 

	
 
void Main::toggleCellAxes(void)
 
{
 
  Plot();
 
}
 

	
 
void Main::toggleCellStrain(void)
 
{
 
  Plot();
 
}
 

	
 
void Main::toggleShowFluxes(void)
 
{
 
  Plot();
 
}
 

	
 
void Main::toggleShowBorderCells()
 
{
 
  Plot();
 
}
 

	
 
void Main::toggleHideCells(void)
 
{
 
  Plot();
 
  editor->FullRedraw();
 
}
 

	
 
void Main::toggleMovieFrames(){}
 

	
 
void Main::toggleLeafBoundary(){}
 

	
 
void Main::toggleDynCells() {}
 

	
 
void Main::startSimulation(void)
 
{
 
  timer->start( 0 );
 
  statusBar()->message("Simulation started");
 
  running = true;
 
}
 

	
 
void Main::stopSimulation(void)
 
{
 
  timer->stop();
 
  cerr << "Stopping simulation" << endl;
 
  statusBar()->message("Simulation paused");
 
  running = false;
 
}
 

	
 
void Main::togglePaused()
 
{
 
  bool s = run->isItemChecked(paused_id);
 
  if (s) {
 
    cerr << "Calling start simulation" << endl;
 
    startSimulation();
 
  } else {
 
    cerr << "Calling stop simulation" << endl;
 
    stopSimulation();
 
  }
 
}
 

	
 
void Main::setFluxArrowSize(int size)
 
{
 
  flux_arrow_size = size/100.;
 
}
 

	
 

	
 
void Main::enlarge()
 
{
 
  canvas.setSceneRect( QRectF( 0,0, canvas.width()*4./3., canvas.height()*4./3.) );
 
}
 

	
 
void Main::shrink()
 
{
 
  canvas.setSceneRect( QRectF( 0,0, canvas.width()*3/4, canvas.height()*3/4) );
 
}
 

	
 

	
 
void Main::scale(double factor)
 
{
 
  QMatrix m = editor->matrix();
 
  m.scale(factor, factor);
 
  editor->setMatrix( m );
 
}
 

	
 
void Main::zoomIn()
 
{
 
  QMatrix m = editor->matrix();
 
  m.scale( 1.1, 1.1 );
 
  editor->setMatrix( m );
 
}
 

	
 
void Main::zoomOut()
 
{
 
  QMatrix m = editor->matrix();
 
  m.scale( 0.9, 0.9 );
 
  editor->setMatrix( m );
 
}
 

	
 

	
 
void Main::print()
 
{
 
  if ( !printer ) printer = new QPrinter;
 

	
 
  if ( printer->setup(this) ) {
 

	
 
    //    extern Mesh mesh;
 
    Vector bbll,bbur;
 
    mesh.BoundingBox(bbll,bbur);
 

	
 
#ifdef QDEBUG
 
    qDebug() << "bbll = " << bbll << endl;
 
    qDebug() << "bbur = " << bbur << endl;
 
#endif
 
    double cw = (bbur.x - bbll.x);
 
    double ch = (bbur.y - bbll.y);
 
    QPainter pp(printer);
 
    QRect vp=pp.viewport();
 
#ifdef QDEBUG
 
    qDebug() << "Paper width = " << vp.width() << " x " << vp.height() << endl;
 
#endif
 

	
 
    // Note that Cell is also translated...
 
    pp.translate(-bbur.x,-bbur.y);
 
    if (cw>ch) {
 
      pp.scale(vp.width()/(2*cw*Cell::Magnification()), vp.width()/(2*cw*Cell::Magnification()));
 
    } else {
 
      pp.scale(vp.height()/(2*ch*Cell::Magnification()), vp.height()/(2*ch*Cell::Magnification()));
 
    }
 
    canvas.render(&pp, QRectF(), QRectF(0.,0.,canvas.width(),canvas.height()));
 
  }
 
}
 

	
 

	
 
void Main::TimeStepWrap(void)
 
{
 
  static int t;
 
  stringstream fname;
 

	
 
  TimeStep();
 

	
 
  t = (int)mesh.getTime();
 

	
 
  if ((par.export_interval > 0) && !(t%par.export_interval)){
 
    fname << par.datadir << "/" << par.export_fn_prefix;
 
    fname.fill('0');
 
    fname.width(6);
 
    fname << t << ".csv";
 
    this->exportCellData(QString(fname.str().c_str()));
 
  }
 

	
 
  // check number of timesteps
 
  if (t == par.nit) {
 
    emit SimulationDone();
 
  }
 
}
 

	
 

	
 
void Main::RestartSim(void)
 
{
 

	
 
  stopSimulation();
 
  if ( QMessageBox::question(
 
			     this,
 
			     tr("Restart simulation?"),
 
			     tr("Restart simulation.\n"
 
				"Are you sure?"),
 
			     QMessageBox::Yes | QMessageBox::No, QMessageBox::NoButton ) == QMessageBox::Yes ) {
 

	
 
    cerr << "Restarting simulation" << endl;
 
    //    extern Mesh mesh;
 
    mesh.Clear();
 
    Init();
 
    Plot();
 
    editor->FullRedraw();
 
  } 
 
  //startSimulation();
 
}
 

	
 

	
 
void Main::FitCanvasToWindow(void)
 
{
 

	
 
  double scale_factor_x = (double)editor->width()/(double)canvas.width();
 
  double scale_factor_y = (double)editor->height()/(double)canvas.height();
 
  double scale_factor = scale_factor_x > scale_factor_y ? scale_factor_x : scale_factor_y;
 
  QMatrix m = editor->matrix();
 

	
 
#ifdef QDEBUG  
 
  qDebug() << "editor->width() = " << editor->width() << endl;
 
  qDebug() << "editor->height() = " << editor->height() << endl;
 

	
 
  qDebug() << "scale_factor = " << scale_factor << endl;
 
  qDebug() << "scale_factor_x = " << scale_factor_x << endl;
 
  qDebug() << "scale_factor_y = " << scale_factor_y << endl;
 
#endif
 
  m.scale( scale_factor, scale_factor );
 
  editor->setMatrix( m );
 
  editor->show();
 
}
 

	
 
void Main::PauseIfRunning(void)
 
{
 
  if (running) {
 
    timer->stop();
 
  }
 
}
 

	
 
void Main::ContIfRunning(void)
 
{
 
  if (running) {
 
    timer->start( 0 );
 
  }
 
}
 

	
 
void Main::FitLeafToCanvas(void) 
 
{
 

	
 
  Vector ll,ur;
 
  mesh.BoundingBox(ll, ur);
 

	
 
  ll*=Cell::Magnification(); ur*=Cell::Magnification();
 

	
 
  // give the leaf some space
 
  Vector border = ((ur-ll)/5.);
 

	
 
  
 
  QRectF bb( ll.x - border.x, ll.y - border.y, ur.x-ll.x + 2*border.x, ur.y-ll.y + 2*border.y );
 

	
 

	
 
  // cerr << ur << ", " << ll << endl;
 
  // editor->fitInView(bb, Qt::KeepAspectRatio);
 
  editor->ensureVisible(bb);
 
  canvas.setSceneRect(bb);
 
  //editor->setTransform(viewport);
 
}
 

	
 
void Main::CleanMesh(void) 
 
{
 
  vector<double> clean_chem(Cell::NChem());
 
  vector<double> clean_transporters(Cell::NChem());
 

	
 
  for (int i=0;i<Cell::NChem();i++) {
 
    clean_chem[i]=par.initval[i];
 
    clean_transporters[i]=0.;		
 
  }
 

	
 
  mesh.CleanChemicals(clean_chem);
 
  mesh.CleanTransporters(clean_transporters);
 

	
 
  mesh.setTime(0);
 
  Plot();
 

	
 
  editor->FullRedraw();
 
}
 

	
 
void Main::CleanMeshChemicals(void) 
 
{
 

	
 
  vector<double> clean_chem(Cell::NChem());
 

	
 
  for (int i=0;i<Cell::NChem();i++) {
 
    clean_chem[i]=par.initval[i];
 
  }
 

	
 
  mesh.CleanChemicals(clean_chem);
 
  mesh.setTime(0);
 
  Plot();
 

	
 
  editor->FullRedraw();
 
}
 

	
 
void Main::CleanMeshTransporters(void) 
 
{
 
  vector<double> clean_transporters(Cell::NChem());
 
  for (int i=0;i<Cell::NChem();i++) {
 
    clean_transporters[i]=0.;
 
  }
 

	
 
  mesh.CleanTransporters(clean_transporters);
 

	
 
  mesh.setTime(0);
 
  Plot();
 

	
 
  editor->FullRedraw();
 
}
 

	
 
void Main::RandomizeMesh(void) 
 
{
 

	
 
  vector<double> max_chem(Cell::NChem());
 
  vector<double> max_transporters(Cell::NChem());
 

	
 
  for (int i=0;i<Cell::NChem();i++) {
 
    max_transporters[i]=0.;
 
    max_chem[i]=par.initval[i];
 
  }
 

	
 
  // Amount of PIN1 at walls
 
  max_transporters[1] = 0.01;
 

	
 
  mesh.RandomizeChemicals(max_chem, max_transporters);
 

	
 
  Plot();
 
}
 

	
 
void Main::XMLReadSettings(xmlNode *settings) 
 
{
 

	
 
  MainBase::XMLReadSettings(settings);
 
  
 
  view->setItemChecked(com_id, showcentersp);
 
  view->setItemChecked(mesh_id, showmeshp);
 
  view->setItemChecked(border_id, showbordercellp);
 
  view->setItemChecked(node_number_id, shownodenumbersp);
 
  view->setItemChecked(cell_number_id, showcellnumbersp);
 
  view->setItemChecked(cell_axes_id, showcellsaxesp);
 
  view->setItemChecked(cell_strain_id, showcellstrainp);
 
  view->setItemChecked(movie_frames_id, movieframesp);
 
  view->setItemChecked(only_boundary_id, showboundaryonlyp);
 
  view->setItemChecked(fluxes_id, showfluxesp);
 
  view->setItemChecked(hide_cells_id, hidecellsp);
 
  options->setItemChecked(dyn_cells_id, dynamicscellsp);
 
  view->setItemChecked( cell_walls_id, showwallsp);
 
 // view->setItemChecked( apoplasts_id, showapoplastsp);
 
  
 
  editor->setTransform(viewport);
 
}
 

	
 
xmlNode *Main::XMLSettingsTree(void) 
 
{
 

	
 
  showcentersp = view->isItemChecked(com_id);
 
  showmeshp = view->isItemChecked(mesh_id);
 
  showbordercellp =  view->isItemChecked(border_id);
 
  shownodenumbersp =  view->isItemChecked(node_number_id);
 
  showcellnumbersp =  view->isItemChecked(cell_number_id);
 
  showcellsaxesp = view->isItemChecked( cell_axes_id );
 
  showcellstrainp = view->isItemChecked( cell_strain_id );
 
  movieframesp = view->isItemChecked(movie_frames_id);;
 
  showboundaryonlyp =  view->isItemChecked(only_boundary_id);
 
  showfluxesp = view->isItemChecked(fluxes_id);
 
  dynamicscellsp = options->isItemChecked(dyn_cells_id);
 
  showwallsp = view->isItemChecked( cell_walls_id);
 
  //showapoplastsp = view->isItemChecked( apoplasts_id);
 
  hidecellsp = view->isItemChecked( hide_cells_id);
 

	
 
  xmlNode *settings = MainBase::XMLSettingsTree();
 
  QTransform viewport(editor->transform());
 
  xmlAddChild(settings, XMLViewportTree(viewport));
 
  return settings;
 
}
 

	
 

	
 
void Main::exportCellData(QString fileName) {
 
  
 
#ifdef QDEBUG  
 
  qDebug() << "exportCellData fileName: " << fileName << endl;
 
#endif
 

	
 
  QFile file(fileName);
 
  if ( file.open( IO_WriteOnly ) ) {
 
    QTextStream stream( &file );
 
    mesh.CSVExportCellData(stream);
 
    mesh.CSVExportWallData(stream);
 
    mesh.CSVExportMeshData(stream);
 
    file.close();
 
  }
 
}
 

	
 

	
 
void Main::exportCellData() {
 
  QString fileName;
 
  Q3FileDialog *fd = new Q3FileDialog( this, "file dialog", TRUE );
 
  fd->setDir(par.datadir); 
 
  stopSimulation();
 
  fd->setMode( Q3FileDialog::AnyFile );
 
  if ( fd->exec() == QDialog::Accepted ) {
 
    fileName = fd->selectedFile();
 

	
 
    // extract extension from filename
 
    QFileInfo fi(fileName);
 
    QString extension = fi.suffix();
 
    
 
    if (extension.isEmpty()) {
 
      extension = "csv";
 
      fileName += ".";
 
      fileName += extension;
 
    }
 

	
 
    if (extension!="csv" && extension!="CSV") {
 
      
 
      if (
 
	  QMessageBox::question(
 
				 this,
 
				 tr("Change extension? -- Cell data export"),
 
				 tr("VirtualLeaf can only export data to CSV format (Excel-compatible)."
 
				    "Do you want to change the file extension to \".csv\"?"),
 
				 QMessageBox::Yes, QMessageBox::No ) == QMessageBox::No 
 
	  ) {
 

	
 
	return exportCellData();
 
      } else {
 
	fileName.replace(extension,"csv");
 
	extension="csv";
 
      }
 
    }
 
    if ( QFile::exists( fileName ) &&
 
	 QMessageBox::question(
 
			       this,
 
			       tr("Overwrite file? -- Cell data export"),
 
			       tr("A file called %1 already exists."
 
				  " Do you want to overwrite it?").arg( fileName ),
 
			       QMessageBox::Yes, QMessageBox::No 
 
			       ) == QMessageBox::No
 
	 ) {
 
      return exportCellData();
 
    } else {
 
      exportCellData(fileName);
 
      QString status_message = QString("Wrote data file to %1").arg(fileName);
 
      statusBar()->showMessage(status_message);
 
    }
 
  }
 
}
 

	
 

	
 
  /* finis */
0 comments (0 inline, 0 general)