/* * * $Id$ * * This file is part of the Virtual Leaf. * * VirtualLeaf is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * VirtualLeaf is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with the Virtual Leaf. If not, see . * * Copyright 2010 Roeland Merks. * */ #ifndef _SIMITEMBASE_H_ #define _SIMITEMBASE_H_ #include #include #include class Vector; template TYPE class_cast(void * symbol) { assert(sizeof(void *) == sizeof(TYPE)); union { void * symbol; TYPE unknownclass; } cast; cast.symbol = symbol; return cast.unknownclass; } class SimItemBase { public: SimItemBase( void *v, QGraphicsScene *canvas ); virtual ~SimItemBase(void); virtual void userMove(double dx, double dy); protected: // I know which simulation object I represent, so if I am moved around // the canvas, the real object can be moved as well // (both Cell and Node have Vector as base class...) // Not proper design... sorry. void *obj; }; #endif /* finis */