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Location: CSY/reowolf/examples/interop_1_socket/main.c

MH
Preparatory work for union literals

Contains horrible parsing hacks that transmute function calls and
enum literals to union literals if appropriate. Pending the
implementation of the tokenizer the AST can be constructed more
neatly.
/* This example demonstrates:
- conventional UDP socket API can be used in a connection-oriented fashion
    - first setup with `bind` and `connect`
    - henceforth communicating with connected peer using `send` and `recv` in blocking mode.
*/
#include <netinet/in.h> // definies socketaddr_in
#include <stdio.h>  // defines printf
#include <stdlib.h> // defines malloc, free
#include <unistd.h> // defines close
#include <arpa/inet.h> // defines inet_addr
#define BUFSIZE 512
int main() {
    // --- setup ---
    struct sockaddr_in addrs[2]; 
    addrs[0].sin_family = AF_INET;
    addrs[0].sin_port = htons(8000);
    inet_pton(AF_INET, "127.0.0.1", &addrs[0].sin_addr.s_addr);
    addrs[1].sin_family = AF_INET;
    addrs[1].sin_port = htons(8001);
    inet_pton(AF_INET, "127.0.0.1", &addrs[1].sin_addr.s_addr);
    int fd = socket(AF_INET, SOCK_DGRAM, 0); 
    bind(fd, (const struct sockaddr *)&addrs[0], sizeof(addrs[0]));
    connect(fd, (const struct sockaddr *)&addrs[1], sizeof(addrs[1]));
    // --- communication ---
    char * buffer = malloc(BUFSIZE);
    size_t msglen, i;
    msglen = recv(fd, (void *)buffer, BUFSIZE, 0);
    for(i=0; i<msglen; i++) {
        printf("%02X", buffer[i]);
    }
    // --- cleanup ---
    close(fd);
    free(buffer);
    return 0;
}