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Location: CSY/reowolf/src/runtime2/runtime.rs
ff6ade8b8097
48.7 KiB
application/rls-services+xml
WIP on runtime without compiler errors
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use std::collections::{HashMap, VecDeque};
use std::collections::hash_map::{Entry};
use crate::{Polarity, PortId};
use crate::common::Id;
use crate::protocol::*;
use crate::protocol::eval::*;
use super::messages::*;
enum AddComponentError {
ModuleDoesNotExist,
ConnectorDoesNotExist,
InvalidArgumentType(usize), // value is index of (first) invalid argument
}
struct PortDesc {
id: u32,
peer_id: u32,
owning_connector_id: Option<u32>,
is_getter: bool, // otherwise one can only call `put`
}
struct ConnectorDesc {
id: u32,
in_sync: bool,
branches: Vec<BranchDesc>, // first one is always non-speculative one
spec_branches_active: VecDeque<u32>, // branches that can be run immediately
spec_branches_pending_receive: HashMap<PortId, Vec<u32>>, // from port_id to branch index
spec_branches_done: Vec<u32>,
last_checked_done: u32,
global_inbox: ConnectorInbox,
global_outbox: ConnectorOutbox,
}
impl ConnectorDesc {
/// Creates a new connector description. Implicit assumption is that there
/// is one (non-sync) branch that can be immediately executed.
fn new(id: u32, component_state: ComponentState, owned_ports: Vec<u32>) -> Self {
let mut branches_active = VecDeque::new();
branches_active.push_back(0);
Self{
id,
in_sync: false,
branches: vec![BranchDesc::new_non_sync(component_state, owned_ports)],
spec_branches_active: branches_active,
spec_branches_pending_receive: HashMap::new(),
spec_branches_done: Vec::new(),
last_checked_done: 0,
global_inbox: ConnectorInbox::new(),
global_outbox: ConnectorOutbox::new(),
}
}
}
#[derive(Debug, PartialEq, Eq)]
enum BranchState {
RunningNonSync, // regular running non-speculative branch
RunningSync, // regular running speculative branch
BranchPoint, // branch which ended up being a branching point
ReachedEndSync, // branch that successfully reached the end-sync point, is a possible local solution
Failed, // branch that became inconsistent
}
#[derive(Clone)]
struct BranchPortDesc {
last_registered_index: Option<u32>, // if putter, then last sent branch ID, if getter, then last received branch ID
num_times_fired: u32, // number of puts/gets on this port
}
struct BranchDesc {
index: u32,
parent_index: Option<u32>,
code_state: ComponentState,
branch_state: BranchState,
owned_ports: Vec<u32>,
message_inbox: HashMap<(PortId, u32), ValueGroup>, // from (port id, 1-based recv index) to received value
port_mapping: HashMap<PortId, BranchPortDesc>,
}
impl BranchDesc {
/// Creates the first non-sync branch of a connector
fn new_non_sync(component_state: ComponentState, owned_ports: Vec<u32>) -> Self {
Self{
index: 0,
parent_index: None,
code_state: component_state,
branch_state: BranchState::RunningNonSync,
owned_ports,
message_inbox: HashMap::new(),
port_mapping: HashMap::new(),
}
}
/// Creates a sync branch based on the supplied branch. This supplied branch
/// is the branching point for the new one, i.e. the parent in the branching
/// tree.
fn new_sync_from(index: u32, branch_state: &BranchDesc) -> Self {
Self{
index,
parent_index: Some(branch_state.index),
code_state: branch_state.code_state.clone(),
branch_state: BranchState::RunningSync,
owned_ports: branch_state.owned_ports.clone(),
message_inbox: branch_state.message_inbox.clone(),
port_mapping: branch_state.port_mapping.clone(),
}
}
}
#[derive(PartialEq, Eq)]
enum Scheduling {
Immediate,
Later,
NotNow,
}
#[derive(Clone, Copy, Eq, PartialEq, Debug)]
enum ProposedBranchConstraint {
SilentPort(u32), // port id
BranchNumber(u32), // branch id
PortMapping(u32, u32), // particular port's mapped branch number
}
// Local solution of the connector
#[derive(Clone)]
struct ProposedConnectorSolution {
final_branch_id: u32,
all_branch_ids: Vec<u32>, // the final branch ID and, recursively, all parents
port_mapping: HashMap<u32, Option<u32>>, // port IDs of the connector, mapped to their branch IDs (None for silent ports)
}
#[derive(Clone)]
struct ProposedSolution {
connector_mapping: HashMap<u32, ProposedConnectorSolution>, // from connector ID to branch ID
connector_constraints: HashMap<u32, Vec<ProposedBranchConstraint>>, // from connector ID to encountered branch numbers
remaining_connectors: Vec<u32>, // connectors that still need to be visited
}
// TODO: @performance, use freelists+ids instead of HashMaps
struct Runtime {
protocol: Arc<ProtocolDescription>,
ports: HashMap<u32, PortDesc>,
port_counter: u32,
connectors: HashMap<u32, ConnectorDesc>,
connector_counter: u32,
connectors_active: VecDeque<u32>,
}
impl Runtime {
pub fn new(pd: Arc<ProtocolDescription>) -> Self {
Self{
protocol: pd,
ports: HashMap::new(),
port_counter: 0,
connectors: HashMap::new(),
connector_counter: 0,
connectors_active: VecDeque::new(),
}
}
/// Creates a new channel that is not owned by any connector and returns its
/// endpoints. The returned values are of the (putter port, getter port)
/// respectively.
pub fn add_channel(&mut self) -> (Value, Value) {
let (put_id, get_id) = Self::add_owned_channel(&mut self.ports, &mut self.port_counter, None);
return (
port_value_from_id(None, put_id, true),
port_value_from_id(None, get_id, false)
);
}
pub fn add_component(&mut self, module: &str, procedure: &str, values: ValueGroup) -> Result<(), AddComponentError> {
use AddComponentError as ACE;
use crate::runtime::error::AddComponentError as OldACE;
// TODO: Remove the responsibility of adding a component from the PD
// Lookup module and the component
// TODO: Remove this error enum translation. Note that for now this
// function forces port-only arguments
let port_polarities = match self.protocol.component_polarities(module.as_bytes(), procedure.as_bytes()) {
Ok(polarities) => polarities,
Err(reason) => match reason {
OldACE::NonPortTypeParameters => return Err(ACE::InvalidArgumentType(0)),
OldACE::NoSuchModule => return Err(ACE::ModuleDoesNotExist),
OldACE::NoSuchComponent => return Err(ACE::ModuleDoesNotExist),
_ => unreachable!(),
}
};
// Make sure supplied values (and types) are correct
let mut ports = Vec::with_capacity(values.values.len());
for (value_idx, value) in values.values.iter().enumerate() {
let polarity = &port_polarities[value_idx];
match value {
Value::Input(port_id) => {
if *polarity != Polarity::Getter {
return Err(ACE::InvalidArgumentType(value_idx))
}
ports.push(*port_id);
},
Value::Output(port_id) => {
if *polarity != Polarity::Putter {
return Err(ACE::InvalidArgumentType(value_idx))
}
ports.push(*port_id);
},
_ => return Err(ACE::InvalidArgumentType(value_idx))
}
}
// Instantiate the component
let component_id = self.generate_connector_id();
let component_state = self.protocol.new_component(module.as_bytes(), procedure.as_bytes(), &ports);
let ports = ports.into_iter().map(|v| v.0.u32_suffix).collect();
self.connectors.insert(component_id, ConnectorDesc::new(component_id, component_state, ports));
self.connectors_active.push_back(component_id);
Ok(())
}
pub fn run(&mut self) {
// Go through all active connectors
while !self.connectors_active.is_empty() {
// Run a single connector until it indicates we can run another
// connector
let next_id = self.connectors_active.pop_front().unwrap();
let mut scheduling = Scheduling::Immediate;
while scheduling == Scheduling::Immediate {
scheduling = self.run_connector(next_id);
}
match scheduling {
Scheduling::Immediate => unreachable!(),
Scheduling::Later => self.connectors_active.push_back(next_id),
Scheduling::NotNow => {},
}
// Deal with any outgoing messages and potential solutions
self.empty_connector_outbox(next_id);
self.check_connector_new_solutions(next_id);
}
}
/// Runs a connector for as long as sensible, then returns `true` if the
/// connector should be run again in the future, and return `false` if the
/// connector has terminated. Note that a terminated connector still
/// requires cleanup.
pub fn run_connector(&mut self, connector_id: u32) -> Scheduling {
let desc = self.connectors.get_mut(&connector_id).unwrap();
if desc.in_sync {
return self.run_connector_sync_mode(connector_id);
} else {
return self.run_connector_regular_mode(connector_id);
}
}
#[inline]
fn run_connector_sync_mode(&mut self, connector_id: u32) -> Scheduling {
// Retrieve connector and branch that is supposed to be run
let desc = self.connectors.get_mut(&connector_id).unwrap();
debug_assert!(desc.in_sync);
debug_assert!(!desc.spec_branches_active.is_empty());
let branch_index = desc.spec_branches_active.pop_front().unwrap();
let branch = &mut desc.branches[branch_index as usize];
// Run this particular branch to a next blocking point
// TODO: PERSISTENT RUN CTX
let mut run_context = Context{
inbox: &branch.message_inbox,
port_mapping: &branch.port_mapping,
connector_id,
branch_id: Some(branch_index),
just_called_did_put: false,
pending_channel: None,
};
let run_result = branch.code_state.run(&mut run_context, &self.protocol);
match run_result {
RunResult::BranchInconsistent => {
// Speculative branch became inconsistent. So we don't
// run it again
branch.branch_state = BranchState::Failed;
},
RunResult::BranchMissingPortState(port_id) => {
// Branch called `fires()` on a port that did not have a
// value assigned yet. So branch and keep running.
debug_assert!(branch.owned_ports.contains(&port_id.0.u32_suffix));
debug_assert!(branch.port_mapping.get(&port_id).is_none());
let mut copied_branch = Self::duplicate_branch(desc, branch_index);
let copied_index = copied_branch.index;
copied_branch.port_mapping.insert(port_id, BranchPortDesc{
last_registered_index: None,
num_times_fired: 1,
});
let branch = &mut desc.branches[branch_index as usize]; // need to reborrow
branch.port_mapping.insert(port_id, BranchPortDesc{
last_registered_index: None,
num_times_fired: 0,
});
// Run both again
desc.branches.push(copied_branch);
desc.spec_branches_active.push_back(branch_index);
desc.spec_branches_active.push_back(copied_index);
return Scheduling::Immediate;
},
RunResult::BranchMissingPortValue(port_id) => {
// Branch just performed a `get()` on a port that did
// not yet receive a value.
// First check if a port value is assigned to the
// current branch. If so, check if it is consistent.
debug_assert!(branch.owned_ports.contains(&port_id.0.u32_suffix));
let mut insert_in_pending_receive = false;
match branch.port_mapping.entry(port_id) {
Entry::Vacant(entry) => {
// No entry yet, so force to firing
entry.insert(BranchPortDesc{
last_registered_index: None,
num_times_fired: 1,
});
branch.branch_state = BranchState::BranchPoint;
insert_in_pending_receive = true;
},
Entry::Occupied(entry) => {
// Have an entry, check if it is consistent
let entry = entry.get();
if entry.num_times_fired == 0 {
// Inconsistent
branch.branch_state = BranchState::Failed;
} else {
// Perfectly fine, add to queue
debug_assert!(entry.last_registered_index.is_none());
assert_eq!(entry.num_times_fired, 1, "temp: keeping fires() for now");
branch.branch_state = BranchState::BranchPoint;
insert_in_pending_receive = true;
}
}
}
if insert_in_pending_receive {
// Perform the insert
match desc.spec_branches_pending_receive.entry(port_id) {
Entry::Vacant(entry) => {
entry.insert(vec![branch_index]);
}
Entry::Occupied(mut entry) => {
let entry = entry.get_mut();
debug_assert!(!entry.contains(&branch_index));
entry.push(branch_index);
}
}
// But also check immediately if we don't have a
// previously received message. If so, we
// immediately branch and accept the message
if let Some(messages) = desc.global_inbox.find_matching_message(port_id.0.u32_suffix, None) {
for message in messages {
let mut new_branch = Self::duplicate_branch(desc, branch_index);
let new_branch_idx = new_branch.index;
let new_port_desc = new_branch.port_mapping.get_mut(&port_id).unwrap();
new_port_desc.last_registered_index = Some(message.peer_cur_branch_id);
new_branch.message_inbox.insert((port_id, 1), message.message.clone());
desc.branches.push(new_branch);
desc.spec_branches_active.push_back(new_branch_idx);
}
if !messages.is_empty() {
return Scheduling::Immediate;
}
}
}
},
RunResult::BranchAtSyncEnd => {
// Check the branch for any ports that were not used and
// insert them in the port mapping as not having fired.
for port_index in branch.owned_ports.iter().copied() {
let port_id = PortId(Id{ connector_id: desc.id, u32_suffix: port_index });
if let Entry::Vacant(entry) = branch.port_mapping.entry(port_id) {
entry.insert(BranchPortDesc {
last_registered_index: None,
num_times_fired: 0
});
}
}
// Mark the branch as being done
branch.branch_state = BranchState::ReachedEndSync;
desc.spec_branches_done.push(branch_index);
},
RunResult::BranchPut(port_id, value_group) => {
debug_assert!(branch.owned_ports.contains(&port_id.0.u32_suffix));
debug_assert_eq!(value_group.values.len(), 1); // can only send one value
// Branch just performed a `put()`. Check if we have
// assigned the port value and if so, if it is
// consistent.
let mut can_put = true;
match branch.port_mapping.entry(port_id) {
Entry::Vacant(entry) => {
// No entry yet
entry.insert(BranchPortDesc{
last_registered_index: Some(branch.index),
num_times_fired: 1,
});
},
Entry::Occupied(mut entry) => {
// Pre-existing entry
let entry = entry.get_mut();
if entry.num_times_fired == 0 {
// This is 'fine' in the sense that we have
// a normal inconsistency in the branch.
branch.branch_state = BranchState::Failed;
can_put = false;
} else if entry.last_registered_index.is_none() {
// A put() that follows a fires()
entry.last_registered_index = Some(branch.index);
} else {
// This should be fine in the future. But
// for now we throw an error as it doesn't
// mesh well with the 'fires()' concept.
todo!("throw an error of some sort, then fail all related")
}
}
}
if can_put {
// Actually put the message in the outbox
let port_desc = self.ports.get(&port_id.0.u32_suffix).unwrap();
let peer_id = port_desc.peer_id;
let peer_desc = self.ports.get(&peer_id).unwrap();
debug_assert!(peer_desc.owning_connector_id.is_some());
let peer_id = PortId(Id{
connector_id: peer_desc.owning_connector_id.unwrap(),
u32_suffix: peer_id
});
// For now this is the one and only time we're going
// to send a message. So for now we can't send a
// branch ID.
desc.global_outbox.insert_message(BufferedMessage{
sending_port: port_id,
receiving_port: peer_id,
peer_prev_branch_id: None,
peer_cur_branch_id: 0,
message: value_group,
});
// Finally, because we were able to put the message,
// we can run the branch again
desc.spec_branches_active.push_back(branch_index);
return Scheduling::Immediate;
}
},
_ => unreachable!("got result '{:?}' from running component in sync mode", run_result),
}
// Did not return that we need to immediately schedule again, so
// determine if we want to do so based on the current number of active
// speculative branches
if desc.spec_branches_active.is_empty() {
return Scheduling::NotNow;
} else {
return Scheduling::Later;
}
}
#[inline]
fn run_connector_regular_mode(&mut self, connector_id: u32) -> Scheduling {
// Retrieve the connector and the branch (which is always the first one,
// since we assume we're not running in sync-mode).
// TODO: CONTINUE HERE, PERSEISTENT BRANCH CONTEXT
let desc = self.connectors.get_mut(&connector_id).unwrap();
debug_assert!(!desc.in_sync);
debug_assert_eq!(desc.branches.len(), 1);
let branch = &mut desc.branches[0];
// Run this branch to its blocking point
let mut run_context = Context{
inbox: &branch.message_inbox,
port_mapping: &branch.port_mapping,
connector_id,
branch_id: None,
just_called_did_put: false,
pending_channel: None,
};
let run_result = branch.code_state.run(&mut run_context, &self.protocol);
match run_result {
RunResult::ComponentTerminated => return Scheduling::NotNow,
RunResult::ComponentAtSyncStart => {
// Prepare for sync execution
Self::prepare_branch_for_sync(desc);
return Scheduling::Immediate;
},
RunResult::NewComponent(definition_id, monomorph_idx, arguments) => {
// Find all references to ports in the provided arguments, the
// ownership of these ports will be transferred to the connector
// we're about to create.
let mut ports = Vec::with_capacity(arguments.values.len());
find_ports_in_value_group(&arguments, &mut ports);
// Generate a new connector with its own state
let new_component_id = self.generate_connector_id();
let new_component_state = ComponentState {
prompt: Prompt::new(&self.protocol.types, &self.protocol.heap, definition_id, monomorph_idx, arguments)
};
for port_id in &ports {
let port = self.ports.get_mut(&port_id.0.u32_suffix).unwrap();
debug_assert_eq!(port.owning_connector_id.unwrap(), connector_id);
port.owning_connector_id = Some(new_component_id)
}
// Finally push the new connector into the registry
let ports = ports.into_iter().map(|v| v.0.u32_suffix).collect();
self.connectors.insert(new_component_id, ConnectorDesc::new(new_component_id, new_component_state, ports));
self.connectors_active.push_back(new_component_id);
return Scheduling::Immediate;
},
RunResult::NewChannel => {
// Prepare channel
debug_assert!(run_context.pending_channel.is_none());
let (put_id, get_id) = Self::add_owned_channel(&mut self.ports, &mut self.port_counter, Some(connector_id));
run_context.pending_channel = Some((
port_value_from_id(Some(connector_id), put_id, true),
port_value_from_id(Some(connector_id), get_id, false)
));
return Scheduling::Immediate;
},
_ => unreachable!("got result '{:?}' from running component in non-sync mode", run_result),
}
}
/// Puts all the messages that are currently in the outbox of a particular
/// connector into the inbox of the receivers. If possible then branches
/// will be created that receive those messages.
fn empty_connector_outbox(&mut self, connector_index: u32) {
loop {
let connector = self.connectors.get_mut(&connector_index).unwrap();
let message_to_send = connector.global_outbox.take_next_message_to_send();
if message_to_send.is_none() {
return;
}
// We have a message to send
let message_to_send = message_to_send.unwrap();
// Lookup the target connector
let target_port = message_to_send.receiving_port;
let port_desc = self.ports.get(&target_port.0.u32_suffix).unwrap();
debug_assert_eq!(port_desc.owning_connector_id.unwrap(), target_port.0.connector_id);
let target_connector_id = port_desc.owning_connector_id.unwrap();
let target_connector = self.connectors.get_mut(&target_connector_id).unwrap();
// In any case, always put the message in the global inbox
target_connector.global_inbox.insert_message(message_to_send.clone());
// Check if there are any branches that are waiting on
// receives
if let Some(branch_indices) = target_connector.spec_branches_pending_receive.get(&target_port) {
// Check each of the branches for a port mapping that
// matches the one on the message header
for branch_index in branch_indices {
let branch = &mut target_connector.branches[*branch_index as usize];
debug_assert_eq!(branch.branch_state, BranchState::BranchPoint);
let mut can_branch = false;
if let Some(port_desc) = branch.port_mapping.get(&message_to_send.receiving_port) {
if port_desc.last_registered_index == message_to_send.peer_prev_branch_id && port_desc.num_times_fired == 1 {
can_branch = true;
}
}
if can_branch {
// Put the message inside a clone of the currently
// waiting branch
let mut new_branch = Self::duplicate_branch(target_connector, *branch_index);
let new_branch_idx = new_branch.index;
let new_port_desc = &mut new_branch.port_mapping.get_mut(&message_to_send.receiving_port).unwrap();
new_port_desc.last_registered_index = Some(message_to_send.peer_cur_branch_id);
new_branch.message_inbox.insert((message_to_send.receiving_port, 1), message_to_send.message.clone());
// And queue the branch for further execution
target_connector.branches.push(new_branch);
target_connector.spec_branches_active.push_back(new_branch_idx);
if !self.connectors_active.contains(&target_connector.id) {
self.connectors_active.push_back(target_connector.id);
}
}
}
}
}
}
/// Checks a connector for the submitted solutions. After all neighbouring
/// connectors have been checked all of their "last checked solution" index
/// will be incremented.
fn check_connector_new_solutions(&mut self, connector_id: u32) {
// Take connector and start processing its solutions
loop {
let connector = self.connectors.get_mut(&connector_id).unwrap();
if connector.last_checked_done == connector.spec_branches_done.len() as u32 {
// Nothing to do
return;
}
// We have a new solution
let start_branch_index = connector.spec_branches_done[connector.last_checked_done as usize];
connector.last_checked_done += 1;
// Check the connector+branch combination to see if a global
// solution has already been found
if let Some(global_solution) = self.check_connector_solution(connector_id, start_branch_index) {
// Found a global solution, apply it to all the connectors that
// participate
for (connector_id, local_solution) in global_solution.connector_mapping {
self.commit_connector_solution(connector_id, local_solution.final_branch_id);
}
}
}
}
fn check_connector_solution(&mut self, first_connector_index: u32, first_branch_index: u32) -> Option<ProposedSolution> {
// Take the connector and branch of interest
let first_connector = self.connectors.get(&first_connector_index).unwrap();
let first_branch = &first_connector.branches[first_branch_index as usize];
debug_assert_eq!(first_branch.branch_state, BranchState::ReachedEndSync);
// Setup the first solution
let mut first_solution = ProposedSolution{
connector_mapping: HashMap::new(),
connector_constraints: HashMap::new(),
remaining_connectors: Vec::new(),
};
let mut first_local_solution = ProposedConnectorSolution{
final_branch_id: first_branch.index,
all_branch_ids: Vec::new(),
port_mapping: first_branch.port_mapping
.iter()
.map(|(port_id, port_info)| {
(port_id.0.u32_suffix, port_info.last_registered_index)
})
.collect(),
};
self.determine_branch_ids(first_connector, first_branch.index, &mut first_local_solution.all_branch_ids);
first_solution.connector_mapping.insert(first_connector.id, first_local_solution);
for (port_id, port_mapping) in first_branch.port_mapping.iter() {
let port_desc = self.ports.get(&port_id.0.u32_suffix).unwrap();
let peer_port_id = port_desc.peer_id;
let peer_port_desc = self.ports.get(&peer_port_id).unwrap();
let peer_connector_id = peer_port_desc.owning_connector_id.unwrap();
let constraint = match port_mapping.last_registered_index {
Some(branch_id) => ProposedBranchConstraint::BranchNumber(branch_id),
None => ProposedBranchConstraint::SilentPort(peer_port_id),
};
match first_solution.connector_constraints.entry(peer_connector_id) {
Entry::Vacant(entry) => {
// Not yet encountered
entry.insert(vec![constraint]);
first_solution.remaining_connectors.push(peer_connector_id);
},
Entry::Occupied(mut entry) => {
// Already encountered
let entry = entry.get_mut();
if !entry.contains(&constraint) {
entry.push(constraint);
}
}
}
}
// Setup storage for all possible solutions
let mut all_solutions = Vec::new();
all_solutions.push(first_solution);
while !all_solutions.is_empty() {
let mut cur_solution = all_solutions.pop().unwrap();
if cur_solution.remaining_connectors.is_empty() {
// All connectors have been visited, so commit the solution
debug_assert!(cur_solution.connector_constraints.is_empty());
return Some(cur_solution);
} else {
// Not all connectors have been visited yet, so take one of the
// connectors and visit it.
let target_connector = cur_solution.remaining_connectors.pop().unwrap();
self.merge_solution_with_connector(&mut cur_solution, &mut all_solutions, target_connector);
}
}
// No satisfying solution found
return None;
}
fn merge_solution_with_connector(&self, cur_solution: &mut ProposedSolution, all_solutions: &mut Vec<ProposedSolution>, target_connector: u32) {
debug_assert!(!cur_solution.connector_mapping.contains_key(&target_connector)); // not yet visited
debug_assert!(cur_solution.connector_constraints.contains_key(&target_connector)); // but we encountered a reference to it
let branch_constraints = cur_solution.connector_constraints.get(&target_connector).unwrap();
let cur_connector = self.connectors.get(&target_connector).unwrap();
// Make sure all propositions are unique
for i in 0..branch_constraints.len() {
let proposition_i = branch_constraints[i];
for j in 0..i {
let proposition_j = branch_constraints[j];
debug_assert_ne!(proposition_i, proposition_j);
}
}
// Go through the current connector's branches that have finished
'branch_loop: for finished_branch_idx in cur_connector.spec_branches_done.iter().copied() {
let finished_branch = &cur_connector.branches[finished_branch_idx as usize];
// Construct a list of all the parent branch numbers
let mut parent_branch_ids = Vec::new();
self.determine_branch_ids(cur_connector, finished_branch_idx, &mut parent_branch_ids);
// Go through all constraints and make sure they are satisfied by
// the current branch
let mut all_constraints_satisfied = true;
for constraint in branch_constraints {
match constraint {
ProposedBranchConstraint::SilentPort(port_id) => {
// Specified should have remained silent
let port_id = PortId(Id{
connector_id: target_connector,
u32_suffix: *port_id,
});
debug_assert!(finished_branch.port_mapping.contains_key(&port_id));
let mapped_port = finished_branch.port_mapping.get(&port_id).unwrap();
all_constraints_satisfied = all_constraints_satisfied && mapped_port.num_times_fired == 0;
},
ProposedBranchConstraint::BranchNumber(branch_id) => {
// Branch number should have appeared in the
// predecessor branches.
all_constraints_satisfied = all_constraints_satisfied && parent_branch_ids.contains(branch_id);
},
ProposedBranchConstraint::PortMapping(port_id, branch_id) => {
// Port should map to a particular branch number
let port_id = PortId(Id{
connector_id: target_connector,
u32_suffix: *port_id,
});
debug_assert!(finished_branch.port_mapping.contains_key(&port_id));
let mapped_port = finished_branch.port_mapping.get(&port_id).unwrap();
all_constraints_satisfied = all_constraints_satisfied && mapped_port.last_registered_index == Some(*branch_id);
}
}
if !all_constraints_satisfied {
break;
}
}
if !all_constraints_satisfied {
continue;
}
// If here, then all constraints on the finished branch are
// satisfied. But the finished branch also puts constraints on the
// other connectors. So either:
// 1. Add them to the list of constraints a peer connector should
// adhere to.
// 2. Make sure that the provided connector solution matches the
// constraints imposed by the currently considered finished branch
//
// To make our lives a bit easier we already insert our proposed
// local solution into a prepared global solution. This makes
// looking up remote ports easier (since the channel might have its
// two ends owned by the same connector).
let mut new_solution = cur_solution.clone();
debug_assert!(!new_solution.remaining_connectors.contains(&target_connector));
new_solution.connector_constraints.remove(&target_connector);
new_solution.connector_mapping.insert(target_connector, ProposedConnectorSolution{
final_branch_id: finished_branch.index,
all_branch_ids: parent_branch_ids,
port_mapping: finished_branch.port_mapping
.iter()
.map(|(port_id, port_desc)| {
(port_id.0.u32_suffix, port_desc.last_registered_index)
})
.collect(),
});
for (local_port_id, port_desc) in &finished_branch.port_mapping {
// Retrieve port of peer
let port_info = self.ports.get(&local_port_id.0.u32_suffix).unwrap();
let peer_port_id = port_info.peer_id;
let peer_port_info = self.ports.get(&peer_port_id).unwrap();
let peer_connector_id = peer_port_info.owning_connector_id.unwrap();
// If the connector was not present in the new global solution
// yet, add it now, as it simplifies the following logic
if !new_solution.connector_mapping.contains_key(&peer_connector_id) && !new_solution.remaining_connectors.contains(&peer_connector_id) {
new_solution.connector_constraints.insert(peer_connector_id, Vec::new());
new_solution.remaining_connectors.push(peer_connector_id);
}
if new_solution.remaining_connectors.contains(&peer_connector_id) {
// Constraint applies to a connector that has not yet been
// visited
debug_assert!(new_solution.connector_constraints.contains_key(&peer_connector_id));
debug_assert_ne!(peer_connector_id, target_connector);
let new_constraint = if port_desc.num_times_fired == 0 {
ProposedBranchConstraint::SilentPort(peer_port_id)
} else if peer_port_info.is_getter {
// Peer port is a getter, so we want its port to map to
// the branch number in our port mapping.
debug_assert!(port_desc.last_registered_index.is_some());
ProposedBranchConstraint::PortMapping(peer_port_id, port_desc.last_registered_index.unwrap())
} else {
// Peer port is a putter, so we want to restrict the
// solution's run to contain the branch ID we received.
ProposedBranchConstraint::BranchNumber(port_desc.last_registered_index.unwrap())
};
let peer_constraints = new_solution.connector_constraints.get_mut(&peer_connector_id).unwrap();
if !peer_constraints.contains(&new_constraint) {
peer_constraints.push(new_constraint);
}
} else {
// Constraint applies to an already visited connector
let peer_solution = new_solution.connector_mapping.get(&peer_connector_id).unwrap();
if port_desc.num_times_fired == 0 {
let peer_mapped_id = peer_solution.port_mapping.get(&peer_port_id).unwrap();
if peer_mapped_id.is_some() {
all_constraints_satisfied = false;
break;
}
} else if peer_port_info.is_getter {
// Peer is getter, so its port should be mapped to one
// of our branch IDs. To simplify lookup we look at the
// last message we sent to the getter.
debug_assert!(port_desc.last_registered_index.is_some());
let peer_port = peer_solution.port_mapping.get(&peer_port_id)
.map_or(None, |v| *v);
if port_desc.last_registered_index != peer_port {
// No match
all_constraints_satisfied = false;
break;
}
} else {
// Peer is putter, so we expect to find our port mapping
// to match one of the branch numbers in the peer
// connector's local solution
debug_assert!(port_desc.last_registered_index.is_some());
let expected_branch_id = port_desc.last_registered_index.unwrap();
if !peer_solution.all_branch_ids.contains(&expected_branch_id) {
all_constraints_satisfied = false;
break;
}
}
}
}
if !all_constraints_satisfied {
// Final checks failed
continue 'branch_loop
}
// We're sure that this branch matches the provided solution, so
// push it onto the list of considered solutions
all_solutions.push(new_solution);
}
}
fn commit_connector_solution(&mut self, connector_id: u32, branch_id: u32) {
// Retrieve connector and branch
let connector = self.connectors.get_mut(&connector_id).unwrap();
debug_assert_ne!(branch_id, 0); // because at 0 we have our initial backed-up non-sync branch
debug_assert!(connector.in_sync);
debug_assert!(connector.spec_branches_done.contains(&branch_id));
// Put the selected solution in front, the branch at index 0 is the
// "non-sync" branch.
connector.branches.swap(0, branch_id as usize);
connector.branches.truncate(1);
// And reset the connector's state for further execution
connector.in_sync = false;
connector.spec_branches_active.clear();
connector.spec_branches_active.push_back(0);
connector.spec_branches_pending_receive.clear();
connector.spec_branches_done.clear();
connector.last_checked_done = 0;
connector.global_inbox.clear();
connector.global_outbox.clear();
// Do the same thing for the final selected branch
let final_branch = &mut connector.branches[0];
final_branch.index = 0;
final_branch.parent_index = None;
debug_assert_eq!(final_branch.branch_state, BranchState::ReachedEndSync);
final_branch.branch_state = BranchState::RunningNonSync;
final_branch.message_inbox.clear();
final_branch.port_mapping.clear();
// Might be that the connector was no longer running, if so, put it back
// in the list of connectors to run
if !self.connectors_active.contains(&connector_id) {
self.connectors_active.push_back(connector_id);
}
}
fn generate_connector_id(&mut self) -> u32 {
let id = self.connector_counter;
self.connector_counter += 1;
return id;
}
// -------------------------------------------------------------------------
// Helpers for port management
// -------------------------------------------------------------------------
#[inline]
fn add_owned_channel(ports: &mut HashMap<u32, PortDesc>, port_counter: &mut u32, owning_connector_id: Option<u32>) -> (u32, u32) {
let get_id = *port_counter;
let put_id = *port_counter + 1;
(*port_counter) += 2;
ports.insert(get_id, PortDesc{
id: get_id,
peer_id: put_id,
owning_connector_id,
is_getter: true,
});
ports.insert(put_id, PortDesc{
id: put_id,
peer_id: get_id,
owning_connector_id,
is_getter: false,
});
return (put_id, get_id);
}
// -------------------------------------------------------------------------
// Helpers for branch management
// -------------------------------------------------------------------------
/// Prepares a speculative branch for further execution from the connector's
/// non-speculative base branch.
fn prepare_branch_for_sync(desc: &mut ConnectorDesc) {
// Ensure only one branch is active, the non-sync branch
debug_assert!(!desc.in_sync);
debug_assert_eq!(desc.branches.len(), 1);
debug_assert!(desc.spec_branches_active.is_empty());
let new_branch_index = 1;
// Push first speculative branch as active branch
let new_branch = BranchDesc::new_sync_from(new_branch_index, &desc.branches[0]);
desc.branches.push(new_branch);
desc.spec_branches_active.push_back(new_branch_index);
desc.in_sync = true;
}
/// Duplicates a particular (speculative) branch and returns it. Due to
/// borrowing rules in code that uses this helper the returned branch still
/// needs to be pushed onto the member `branches`.
fn duplicate_branch(desc: &ConnectorDesc, original_branch_idx: u32) -> BranchDesc {
let original_branch = &desc.branches[original_branch_idx as usize];
debug_assert!(desc.in_sync);
let copied_index = desc.branches.len() as u32;
let copied_branch = BranchDesc::new_sync_from(copied_index, original_branch);
return copied_branch;
}
/// Retrieves all parent IDs of a particular branch. These numbers run from
/// the leaf towards the parent.
fn determine_branch_ids(&self, desc: &ConnectorDesc, first_branch_index: u32, result: &mut Vec<u32>) {
let mut next_branch_index = first_branch_index;
result.clear();
loop {
result.push(next_branch_index);
let branch = &desc.branches[next_branch_index as usize];
match branch.parent_index {
Some(index) => next_branch_index = index,
None => return,
}
}
}
}
/// Context accessible by the code while being executed by the runtime. When the
/// code is being executed by the runtime it sometimes needs to interact with
/// the runtime. This is achieved by the "code throwing an error code", after
/// which the runtime modifies the appropriate variables and continues executing
/// the code again.
struct Context<'a> {
// Temporary references to branch related storage
inbox: &'a HashMap<(PortId, u32), ValueGroup>,
port_mapping: &'a HashMap<PortId, BranchPortDesc>,
// Properties of currently running connector/branch
connector_id: u32,
branch_id: Option<u32>,
just_called_did_put: bool,
// Resources ready to be retrieved by running code
pending_channel: Option<(Value, Value)>, // (put, get) ports
}
impl<'a> crate::protocol::RunContext for Context<'a> {
fn did_put(&mut self, port: PortId) -> bool {
// Note that we want "did put" to return false if we have fired zero
// times, because this implies we did a prevous
return self.just_called_did_put
}
fn get(&mut self, port: PortId) -> Option<ValueGroup> {
let inbox_key = (port, 1);
match self.inbox.get(&inbox_key) {
None => None,
Some(value) => Some(value.clone()),
}
}
fn fires(&mut self, port: PortId) -> Option<Value> {
match self.port_mapping.get(&port) {
None => None,
Some(port_info) => Some(Value::Bool(port_info.num_times_fired != 0)),
}
}
fn get_channel(&mut self) -> Option<(Value, Value)> {
self.pending_channel.take()
}
}
/// Recursively goes through the value group, attempting to find ports.
/// Duplicates will only be added once.
fn find_ports_in_value_group(value_group: &ValueGroup, ports: &mut Vec<PortId>) {
// Helper to check a value for a port and recurse if needed.
fn find_port_in_value(group: &ValueGroup, value: &Value, ports: &mut Vec<PortId>) {
match value {
Value::Input(port_id) | Value::Output(port_id) => {
// This is an actual port
for prev_port in ports.iter() {
if prev_port == port_id {
// Already added
return;
}
}
ports.push(*port_id);
},
Value::Array(heap_pos) |
Value::Message(heap_pos) |
Value::String(heap_pos) |
Value::Struct(heap_pos) |
Value::Union(_, heap_pos) => {
// Reference to some dynamic thing which might contain ports,
// so recurse
let heap_region = &group.regions[*heap_pos as usize];
for embedded_value in heap_region {
find_port_in_value(group, embedded_value, ports);
}
},
_ => {}, // values we don't care about
}
}
// Clear the ports, then scan all the available values
ports.clear();
for value in &value_group.values {
find_port_in_value(value_group, value, ports);
}
}
fn port_value_from_id(connector_id: Option<u32>, port_id: u32, is_output: bool) -> Value {
let connector_id = connector_id.unwrap_or(u32::MAX); // TODO: @hack, review entire PortId/ConnectorId/Id system
if is_output {
return Value::Output(PortId(Id{
connector_id,
u32_suffix: port_id
}));
} else {
return Value::Input(PortId(Id{
connector_id,
u32_suffix: port_id,
}));
}
}
|