/*
*
* $Id$
*
* This file is part of the Virtual Leaf.
*
* The Virtual Leaf is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* The Virtual Leaf is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with the Virtual Leaf. If not, see <http://www.gnu.org/licenses/>.
*
* Copyright 2010 Roeland Merks.
*
*/
#ifndef _SIMITEMBASE_H_
#define _SIMITEMBASE_H_
#include <QGraphicsScene>
#include <QBrush>
#include <assert.h>
class Vector;
template<class TYPE>
TYPE class_cast(void * symbol)
{
assert(sizeof(void *) == sizeof(TYPE));
union
{
void * symbol;
TYPE unknownclass;
} cast;
cast.symbol = symbol;
return cast.unknownclass;
}
class SimItemBase
{
public:
SimItemBase( void *v, QGraphicsScene *canvas );
virtual ~SimItemBase(void);
virtual void userMove(double dx, double dy);
protected:
// I know which simulation object I represent, so if I am moved around
// the canvas, the real object can be moved as well
// (both Cell and Node have Vector as base class...)
// Not proper design... sorry.
void *obj;
};
#endif