Files @ a58b80c85b6f
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Location: EI/VirtualLeaf/src/wallbase.cpp

Michael Guravage
Cleanup: e.g. removed commented out and otherwise disabled code.
--
user: Michael Guravage <michael.guravage@cwi.nl>
branch 'default'

changed src/OptionFileDialog.cpp
changed src/OptionFileDialog.h
changed src/UniqueMessage.cpp
changed src/VirtualLeaf.cpp
changed src/apoplastitem.cpp
changed src/apoplastitem.h
changed src/build_models/auxingrowthplugin.cpp
changed src/build_models/meinhardtplugin.cpp
changed src/build_models/testplugin.h
changed src/canvas.cpp
changed src/canvas.h
changed src/cell.cpp
changed src/cell.h
changed src/cellbase.cpp
changed src/cellbase.h
changed src/data_plot.cpp
changed src/data_plot.h
changed src/flux_function.h
changed src/forwardeuler.cpp
changed src/infobar.h
changed src/mainbase.cpp
changed src/mainbase.h
changed src/matrix.cpp
changed src/mesh.h
changed src/modelcatalogue.cpp
changed src/node.cpp
changed src/node.h
changed src/nodeitem.cpp
changed src/nodeset.h
changed src/output.cpp
changed src/output.h
changed src/parse.cpp
changed src/parse.h
changed src/random.cpp
changed src/random.h
changed src/sqr.h
changed src/vector.h
changed src/vleafmodel.h
changed src/wall.cpp
changed src/wallbase.cpp
changed src/wallbase.h
changed src/wallitem.cpp
changed src/wallitem.h
changed src/warning.cpp
changed src/warning.h
changed src/xmlwrite.cpp
/*
 *
 *  This file is part of the Virtual Leaf.
 *
 *  The Virtual Leaf is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  The Virtual Leaf is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with the Virtual Leaf.  If not, see <http://www.gnu.org/licenses/>.
 *
 *  Copyright 2010 Roeland Merks.
 *
 */

#include <QDebug>

#include "wall.h"
#include "wallbase.h"
#include "node.h"
#include "mesh.h"
#include "parameter.h"
#include <sstream>
#include <string>
#include "warning.h"

#ifdef QTGRAPHICS
#include <QGraphicsScene>
#include <QGraphicsLineItem>
#include "wallitem.h"
#include "apoplastitem.h"
#endif

static const std::string _module_id("$Id$");

int WallBase::nwalls=0;

ostream &WallBase::print(ostream &os) const {
	os << "{ " << n1->Index() << "->" << n2->Index() 
	<< ", " << c1->Index() << " | " << c2->Index() << "} ";
	return os;
}

ostream &operator<<(ostream &os, const WallBase &w) { 
	w.print(os); 
	return os;
}


WallBase::WallBase(Node *sn1, Node *sn2, CellBase *sc1, CellBase *sc2) {
	
        #ifdef QDEBUG
	if (sc1==sc2) { 
	  qDebug() << "Attempting to build a wall between identical cells: " << sc1->Index() << endl; 
	}
	#endif
	
	c1 = sc1;
	c2 = sc2;
	
	n1 = sn1;
	n2 = sn2;
	
	transporters1 = new double[CellBase::NChem()];
	transporters2 = new double[CellBase::NChem()];
	new_transporters1 = new double[CellBase::NChem()];
	new_transporters2 = new double[CellBase::NChem()];
	
	for (int i=0;i<CellBase::NChem();i++) {
		transporters1[i] = transporters2[i] = new_transporters1[i] = new_transporters2[i] = 0.;
	}
	
	apoplast = new double[CellBase::NChem()]; // not yet in use.
    
	SetLength();
	
	// to visualize flux through WallBase
	viz_flux=0;
	dead = false;
	wall_type = Normal;
	wall_index = nwalls++;
	
}

void WallBase::CopyWallContents(const WallBase &src) {
	
	for (int i=0; i<CellBase::NChem(); i++) {
		if (transporters1) {
			transporters1[i]=src.transporters1[i];
		}
		if (transporters2) {
			transporters2[i]=src.transporters2[i];
		}
		if (new_transporters1) {
			new_transporters1[i]=src.new_transporters1[i];
		}
		if (new_transporters2) {
			new_transporters2[i]=src.new_transporters2[i];
		}
		
		if (apoplast) {
			apoplast[i]=src.apoplast[i];
		}
	}
	dead = src.dead;
	wall_type = src.wall_type;
}

void WallBase::SwapWallContents(WallBase *src) {
	
	for (int i=0; i<CellBase::NChem(); i++) {
		if (transporters1) {
			double tmp;
			
			tmp=src->transporters1[i];
			src->transporters1[i]=transporters1[i];
			transporters1[i]=tmp;
			
		}
		if (transporters2) {
			double tmp;
			tmp=src->transporters2[i];
			src->transporters2[i]=transporters2[i];
			transporters2[i]=tmp;
		}
		if (new_transporters1) {
			double tmp;
			tmp=src->new_transporters1[i];
			src->new_transporters1[i]=new_transporters1[i];
			new_transporters1[i]=tmp;
		}
		if (new_transporters2) {
			double tmp;
			tmp=src->new_transporters2[i];
			src->new_transporters2[i]=new_transporters2[i];
			new_transporters2[i]=tmp;			
		}
		
		if (apoplast) {
			double tmp;
			tmp=src->apoplast[i];
			src->apoplast[i]=apoplast[i];
			apoplast[i]=tmp;		
		}
	}
	bool tmp_bool;
	tmp_bool = src->dead;
	src->dead=dead;
	dead = tmp_bool;
	
	WallType tmp_wall_type;
	tmp_wall_type = src->wall_type;
	src->wall_type = wall_type;
	wall_type = tmp_wall_type;
	
}

bool WallBase::SAM_P(void) { 
	
	return N1()->sam || N2()->sam; 
	
}  

#include <fstream>

void WallBase::SetLength(void) {
	
	//static bool show_nodes = true;
	
	//double old_length = length;
	// Step 1: find the path of nodes leading along the WallBase.
	// A WallBase often represents a curved cell wall: we want the total
	// length _along_ the wall here...
	
	// Locate first and second nodes of the edge in Cell's list of nodes
	list<Node *>::const_iterator first_node_edge = find(c1->nodes.begin(), c1->nodes.end(), n1);
	list<Node *>::const_iterator second_node_edge_plus_1 = ++find(c1->nodes.begin(), c1->nodes.end(), n2);
	
	// wrap around
	if (second_node_edge_plus_1 == c1->nodes.end()) {
		second_node_edge_plus_1 = c1->nodes.begin();
	}
	
	
	length = 0.;
    
	// Now, walk to the second node of the edge in the list of nodes
	stringstream deb_str;
	
	for (list<Node *>::const_iterator n=
		 (++first_node_edge==c1->nodes.end()?c1->nodes.begin():first_node_edge);
		 n!=second_node_edge_plus_1;
		 (++n == c1->nodes.end()) ? (n=c1->nodes.begin()):n  ) {
		
		list<Node *>::const_iterator prev_n = n; 
		if (prev_n==c1->nodes.begin()) prev_n=c1->nodes.end();
		--prev_n;
		
		//cerr << "Node: " << (Vector)(**n) << endl;
		
		// Note that Node derives from a Vector, so we can do vector calculus as defined in vector.h 
		
		
		deb_str << "[ " << (*prev_n)->index << " to " << (*n)->index << "]";
		
		length += (*(*prev_n) - *(*n)).Norm(); 
		
	}
}

void WallBase::CorrectTransporters(double orig_length) {
	
	double length_factor = length / orig_length;

	for (int ch=0;ch<CellBase::NChem();ch++) {
		transporters1[ch] *= length_factor;
		transporters2[ch] *= length_factor;
		new_transporters1[ch] *= length_factor;
		new_transporters2[ch] *= length_factor;
	}
	
}


Vector WallBase::VizFlux(void) {
	return viz_flux * ( (*n2) - (*n1) ).Normalised().Perp2D();    
}


void WallBase::SetTransToNewTrans( void ){ 
	for (int i=0;i<CellBase::NChem();i++) { 
		transporters1[i] = new_transporters1[i]; 
		transporters2[i] = new_transporters2[i]; 
	} 
}


Vector WallBase::getWallVector(CellBase *c) {
	if ( c == c1 ) {
		return ( Vector(*n2) - Vector(*n1) );
	} else {
		return ( Vector(*n1) - Vector(*n2) );
	}
	
}
Vector WallBase::getInfluxVector(CellBase *c) {
	if ( c == c1 ) {
		return ( Vector(*n2) - Vector(*n1) ).Normalised().Perp2D();
	} else {
		return ( Vector(*n1) - Vector(*n2) ).Normalised().Perp2D();
	}
}

//! \brief Test if this wall intersects with division plane p1 -> p2 
bool WallBase::IntersectsWithDivisionPlaneP(const Vector &p1, const Vector &p2) {
	
	// Algorithm of http://local.wasp.uwa.edu.au/~pbourke/geometry/lineline2d/
	double x1 = n1->x, y1 = n1->y;
	double x2 = n2->x, y2 = n2->y;
	double x3 = p1.x, y3 = p1.y;
	double x4 = p2.x, y4 = p2.y;
	
	double ua = ( (x4 - x3) * (y1-y3) - (y4 - y3)*(x1-x3) ) / ( (y4 -y3) * (x2 -x1) - (x4-x3)*(y2-y1));
	
	// If ua is between 0 and 1, line p1 intersects the line segment
	if ( ua >=0. && ua <=1.) return true;
	else return false;
	
}