Files @ c6ad8e34e8eb
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Location: EI/VirtualLeaf/src/mainbase.h

Roeland Merks
In response to referee's comment:

"I am also afraid that

the ‘snapshot’ and the ‘Export cell data’ functions do not seem to work very
well in my hands, could the program be changed so that the correct file
extension (.jpg, .tif, .txt, .dat, .xls, .csv…) is given automatically."

I corrected the "export cell data" dialog (it did not actually write the file in the submitted version). Also we now assume default file extensions (.jpg for snapshot and .csv for data export) if none is given.

--
user: Roeland Merks <roeland.merks@cwi.nl>
branch 'default'
changed src/VirtualLeaf.pro
changed src/canvas.cpp
removed src/miscq.cpp
removed src/miscq.h
/*
 *
 *  $Id$
 *
 *  This file is part of the Virtual Leaf.
 *
 *  VirtualLeaf is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  VirtualLeaf is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with the Virtual Leaf.  If not, see <http://www.gnu.org/licenses/>.
 *
 *  Copyright 2010 Roeland Merks.
 *
 */


#ifndef _MAINBASE_H_
#define _MAINBASE_H_

#include <QGraphicsScene>
#include <qpixmap.h>
#include <q3picture.h>
#include <qpainter.h>
#include <qwidget.h>
#include <iostream>
#include <QGraphicsItem>
#include <QPrinter>
#include "mesh.h"
#include "warning.h"

using namespace std;

/*! Implement these functions in your main application */
class MainBase  {

 public:
 MainBase(QGraphicsScene &c, Mesh &m) : mesh(m), canvas(c) {

    // Standard options for batch version
    showcentersp =  false;
    showmeshp =  false;
    showbordercellp =  false;
    shownodenumbersp =  false;
    showcellnumbersp =  false;
    showcellsaxesp = false;
    showcellstrainp =  false;
    movieframesp = true;
    showboundaryonlyp =  false;
    showwallsp =  false;
    showfluxesp = false;
    dynamicscellsp = true;
    showtooltipsp = false;
    hidecellsp = false;
  }
  virtual ~MainBase() {};

  virtual double TimeStep();
  virtual void Init(const char *leaffile=0);

  virtual bool ShowCentersP(void) {return showcentersp;}
  virtual bool ShowMeshP(void) {return showmeshp; }
  virtual bool ShowBorderCellsP(void) {return showbordercellp; }
  virtual bool PausedP(void) {return false; }
  virtual bool ShowNodeNumbersP(void) {return shownodenumbersp; }
  virtual bool ShowCellNumbersP(void) {return showcellnumbersp;}
  virtual bool ShowCellAxesP(void) {return showcellsaxesp;}
  virtual bool ShowCellStrainP(void) {return showcellstrainp;}
  virtual bool MovieFramesP(void) {return movieframesp;}
  virtual bool ShowBoundaryOnlyP(void) {return showboundaryonlyp;}
  virtual bool ShowToolTipsP(void) {return showtooltipsp;}
  virtual bool ShowWallsP(void) {return showwallsp;}
 // virtual bool ShowApoplastsP(void) { return showapoplastsp;}
  virtual bool ShowFluxesP(void) { return showfluxesp; }
  virtual bool DynamicCellsP(void) { return dynamicscellsp; }
  virtual void FitCanvasToWindow() {};
  virtual void FitLeafToCanvas() {};
  virtual bool HideCellsP(void) { return hidecellsp; }
  virtual void clear(void) {
    QList<QGraphicsItem *> list = canvas.items();
    QList<QGraphicsItem *>::Iterator it = list.begin();
    for (; it != list.end(); ++it) {
      if ( *it )
	delete *it;
    }
  };
  virtual void XMLReadSettings(xmlNode *settings);
  virtual void XMLReadViewport(xmlNode *viewport);

  virtual double getFluxArrowsize(void) { return 10.;}

  void Save(const char *fname, const char *format, int sizex=640, int sizey=480);
  void CutSAM(void);

  void Plot(int resize_stride=10);

  virtual void UserMessage(QString message, int timeout = 0) {
    cerr << message.toAscii().constData() << endl;
  }

  Mesh &mesh;
  QTransform viewport;


 protected:
  QGraphicsScene &canvas;
  virtual xmlNode *XMLSettingsTree(void) const;
  virtual xmlNode *XMLViewportTree(QTransform &transform) const;


  
 protected:
  bool showcentersp;
  bool showmeshp;
  bool showbordercellp;
  bool shownodenumbersp;
  bool showcellnumbersp;
  bool showcellsaxesp;
  bool showcellstrainp;
  bool movieframesp;
  bool showboundaryonlyp;
  bool showwallsp;
//  bool showapoplastsp;
  bool showfluxesp;
  bool dynamicscellsp;
  bool showtooltipsp;
  bool hidecellsp;
};

//#include <qapplication.h>
#define TIMESTEP double MainBase::TimeStep(void)
#define INIT void MainBase::Init(const char *leaffile)

#endif

/* finis */