Files @ c6ad8e34e8eb
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Location: EI/VirtualLeaf/src/wall.cpp

Roeland Merks
In response to referee's comment:

"I am also afraid that

the ‘snapshot’ and the ‘Export cell data’ functions do not seem to work very
well in my hands, could the program be changed so that the correct file
extension (.jpg, .tif, .txt, .dat, .xls, .csv…) is given automatically."

I corrected the "export cell data" dialog (it did not actually write the file in the submitted version). Also we now assume default file extensions (.jpg for snapshot and .csv for data export) if none is given.

--
user: Roeland Merks <roeland.merks@cwi.nl>
branch 'default'
changed src/VirtualLeaf.pro
changed src/canvas.cpp
removed src/miscq.cpp
removed src/miscq.h
/*
 *
 *  This file is part of the Virtual Leaf.
 *
 *  VirtualLeaf is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  VirtualLeaf is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with the Virtual Leaf.  If not, see <http://www.gnu.org/licenses/>.
 *
 *  Copyright 2010 Roeland Merks.
 *
 */

#include <string>
#include "wall.h"
#include "cell.h"
#include "wallitem.h"
#include "node.h"
//#include "apoplastitem.h"
#include <algorithm>
#include <QGraphicsScene>

static const std::string _module_id("$Id$");

/*! Check if this Wall still belongs to Cell a, otherwise gives it to Cell b.
  \return true: Wall was corrected
  \return false: Wall was still correct
*/
bool Wall::CorrectWall( void ) {


  // collect all cells to which my nodes are connected on one list
  list<CellBase *> owners;
  transform(n1->owners.begin(),n1->owners.end(), back_inserter(owners), mem_fun_ref(&Neighbor::getCell));
  transform(n2->owners.begin(),n2->owners.end(), back_inserter(owners), mem_fun_ref(&Neighbor::getCell));

  // get the list of duplicates
  list<CellBase *> wall_owners;
  owners.sort();
  //transform(owners.begin(), owners.end(), ostream_iterator<int>(cerr, ", "), mem_fun(&Cell::Index));
  duplicates_copy( owners.begin(), owners.end(), back_inserter(wall_owners) );

  // duplicates are the cells to which the Wall belongs
  // For the first division, wall finds three "owners", including the boundary_polygon.
  // Remove that one from the list.
  //cerr << "wall_owners.size() = " << wall_owners.size() << endl;
  if (wall_owners.size() == 3 && nwalls==1 /* bug-fix 22/10/2007; confine this condition to first division only */) {

#ifdef QDEBUG
    qDebug() << "nwalls = " << nwalls << endl;
#endif
    // special case for first cleavage

    // find boundary polygon in the wall owners list
    list<CellBase *>::iterator bpit = find_if (
					       wall_owners.begin(), wall_owners.end(), 
					       mem_fun( &CellBase::BoundaryPolP )
					       );
    if (bpit!=wall_owners.end()) {

      // add a Wall with the boundary_polygon to each cell
      Wall *bp_wall1 = new Wall( n2, n1, c1, (*bpit) );
      bp_wall1->CopyWallContents(*this);
      ((Cell *)c1)->AddWall( bp_wall1);
      ((Cell *)(*bpit))->AddWall(bp_wall1);

      Wall *bp_wall2 = new Wall( n1, n2, c2, (*bpit) );
      bp_wall2->CopyWallContents(*this);
      ((Cell *)c2)->AddWall( bp_wall2);
      ((Cell *)(*bpit))->AddWall(bp_wall2);

      wall_owners.erase(bpit); 

    }else {

#ifdef QDEBUG
      qDebug() << "Wall::CorrectWall says: Wall has three owners, but none of them is the BoundaryPolygon. I have no clue what to do with this case... Sorry!" << endl;
      cerr << "Wall: " << *this << endl;
      qDebug() << "Owners are: ";
      transform(wall_owners.begin(), wall_owners.end(), ostream_iterator<int>(cerr, "  "), mem_fun (&CellBase::Index) );
      qDebug() << endl;
      qDebug() << "Owners node " << n1->Index() << ": ";

      for (list<Neighbor>::iterator i = n1->owners.begin(); i!=n1->owners.end(); i++) {
	qDebug() << i->getCell()->Index() << " ";
      }

      qDebug() << endl;
      qDebug() << "Owners node " << n2->Index() << ": ";

      for (list<Neighbor>::iterator i = n2->owners.begin(); i!=n2->owners.end(); i++) {
	qDebug() << i->getCell()->Index() << " ";
      }
      qDebug() << endl;
#endif
      std::exit(1);
    }
  }

#ifdef QDEBUG
  if (wall_owners.size() == 1) {
    qDebug() << "Corner point. Special case." << endl;
  }
#endif

  CellBase *cell1 = wall_owners.front();
  CellBase *cell2 = wall_owners.back();

  if ( (c1 == cell1 && c2==cell2) || (c1 == cell2 && c2 == cell1) ) {

    return false;
  }

  if ( c1 == cell1 ) {
    //cerr << "Block 1\n";
    ((Cell *)c2) -> RemoveWall(this);
    c2 = cell2;
    ((Cell *)c2) -> AddWall(this);
  } else {
    if ( c1 == cell2 ) {
      //	cerr << "Block 2\n";
      ((Cell *)c2) -> RemoveWall(this);
      c2 = cell1;
      ((Cell *)c2) -> AddWall(this);
    } else {
      if ( c2 == cell1) {
	((Cell *)c1)->RemoveWall(this);
	c1 = cell2;
	((Cell *)c1) -> AddWall(this);
	//  cerr << "Block 3\n";
      } else {
	if ( c2 == cell2) {
	  ((Cell *)c1)->RemoveWall(this);
	  c1 = cell1;
	  ((Cell *)c1)->AddWall(this);
	  //	  cerr << "Block 3\n";
	} else {
#ifdef QDEBUG
	  qDebug() << "Warning, cell wall was not corrected." << endl;
#endif
	  return false;
	}
      }
    }
  }
  return true;
}

void Wall::Draw(QGraphicsScene *c) {

  WallItem *wi1 = new WallItem(this, 1, c);
  WallItem *wi2 = new WallItem(this, 2, c);
  wi1->show();
  wi2->show();
}

/* void Wall::DrawApoplast(QGraphicsScene *c) {
  ApoplastItem *apo = new ApoplastItem(this, c);
  apo->show();
}*/

void Wall::ShowStructure(QGraphicsScene *c) {

  Vector offset = Cell::Offset();
  double factor = Cell::Factor();

  Vector startpoint ( ((offset.x+n1->x)*factor),((offset.y+n1->y)*factor)),
    endpoint (((offset.x+n2->x)*factor),((offset.y+n2->y)*factor));

  Vector linevec = endpoint - startpoint;
  Vector midline = startpoint + linevec/2.;
  Vector perpvec = linevec.Normalised().Perp2D();
  Vector textpos1 = midline + 100 * perpvec;
  Vector textpos2 = midline - 100 * perpvec;

  QGraphicsLineItem *line = new QGraphicsLineItem(0,c);

  line->setPen( QPen(QColor(par.arrowcolor),2) );
  line->setLine(startpoint.x, startpoint.y, endpoint.x, endpoint.y );
  line->setZValue(10);
  line->show();

  QGraphicsSimpleTextItem *text1 = new QGraphicsSimpleTextItem( QString("%1").arg(c2->Index()),0,c);
  QGraphicsSimpleTextItem *text2 = new QGraphicsSimpleTextItem( QString("%1").arg(c1->Index()),0,c);

  text1 -> setPos( textpos1.x, textpos1.y );
  text2 -> setPos( textpos2.x, textpos2.y );
  text1->setZValue(20); text2->setZValue(20);

  text1->setFont( QFont( "Helvetica", par.nodenumsize, QFont::Bold) );
  text2->setFont( QFont( "Helvetica", par.nodenumsize, QFont::Bold) );

  text1->setPen ( QColor(par.textcolor) );
  text2->setPen ( text1->pen() );
  text1->show(); text2->show();
}
string Wall::WallTypetoStr(const WallType &wt) const {

  if (wt == Normal) {
    return string("normal");
  }

  if (wt == AuxSource) {
    return string("aux_source");
  }

  if (wt == AuxSink) {
    return string("aux_sink");
  }

  return string("");
}

/* finis */