Files @ f23676d337db
Branch filter:

Location: EI/VirtualLeaf/src/wall.h

Roeland Merks
Added deployment code for MacOSX to VirtualLeaf.pro
Added MacOSX script for PackageMaker

user: Roeland Merks <roeland.merks@cwi.nl>
branch 'default'
added src/vleafmacosx_installer.pmdoc/01virtualleaf-contents.xml
added src/vleafmacosx_installer.pmdoc/01virtualleaf.xml
added src/vleafmacosx_installer.pmdoc/02models-contents.xml
added src/vleafmacosx_installer.pmdoc/02models.xml
added src/vleafmacosx_installer.pmdoc/03leaves-contents.xml
added src/vleafmacosx_installer.pmdoc/03leaves.xml
added src/vleafmacosx_installer.pmdoc/index.xml
changed src/VirtualLeaf.pro
/*
 *
 *  $Id$
 *
 *  This file is part of the Virtual Leaf.
 *
 *  The Virtual Leaf is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  The Virtual Leaf is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with the Virtual Leaf.  If not, see <http://www.gnu.org/licenses/>.
 *
 *  Copyright 2010 Roeland Merks.
 *
 */


#ifndef _WALL_H_
#define _WALL_H_

#include "wallbase.h"
#include <libxml/parser.h>
#include <libxml/tree.h>

#include<QGraphicsScene>

class Wall : public WallBase {

public:
	Wall(Node *sn1, Node *sn2, CellBase *sc1, CellBase *sc2) : WallBase(sn1, sn2, sc1, sc2) {}
	
	
	void XMLAdd(xmlNodePtr parent_node) const;
	bool CorrectWall(void);

	
	// Graphics:
	//! Visualize transport protein concentrations
	void Draw(QGraphicsScene *c);
	
	//! Visualize contents of the apoplast
	void DrawApoplast(QGraphicsScene *c); 
	/*! \brief Visualize the structure of the wall (Cell ID's etc.). 
	 Used for debugging purposes.
	 */
	void ShowStructure(QGraphicsScene *c);

private:
	string WallTypetoStr(const WallType &wt) const;
	    
	
	
	
};

#endif